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Final Fantasy Resonance’s new trailer is a pixel-art feast for old-school fans – Adventure Gamers

Final Fantasy Resonance’s new trailer is a pixel-art feast for old-school fans – Adventure Gamers


Square Enix has released another trailer for Final Fantasy Resonance, giving us a much closer look at its gorgeous HD-2D world, characters and traditional turn-based battles.

In the aptly named “Pixel Trailer,” the new footage just shows how the publisher is blending classic Final Fantasy sprites with detailed 3D environments, dynamic lighting, and cinematic camera angles.

The trailer explores several areas you will visit, including Dilmagia, a steel-covered city responsible for developing airship technology, and Olderion, a stunning aquatic capital protected by the Wardens of the Waters.

We also get another look at the game’s party members. These include Lid, an engineer who fights alongside her mechanical Chocobo, Mechabo, and Nichol, a strategist dedicated to protecting Olderion and its Water Shrine.

Final Fantasy Resonance brings back traditional battles

As previously alluded to, Final Fantasy Resonance uses a strategic turn-based combat system in which exploiting weaknesses can stagger enemies, break their defences, and grant additional turns. Staggering every opponent during the same turn can also trigger a Resonance attack with one of your equipped Visions.

Visions are manifestations of heroes from throughout Final Fantasy history, allowing characters such as Cecil, Bartz, Squall, Zidane and Tidus to lend their skills to your party. Bonds with Visions can be strengthened to unlock additional abilities, so there should be plenty of room to experiment with different setups.

final fantasy resonance turn based

Classic Espers are also returning. Ifrit, Shiva and Titan can enter combat for three turns before unleashing their familiar signature attacks, including Hellfire and Diamond Dust.

All of this makes for what we hope will be a very interesting playthrough. The HD-2D graphics alone are more than worth exploring what Square Enix has cooked up, but with all the added mechanics, it’s only getting juicier and juicier as we head closer to the game’s release date.

If you like the sound of any of the above, pick up a copy of Final Fantasy Resonance when it launches on October 22, 2026, for Nintendo Switch, Nintendo Switch 2, PlayStation 5, Xbox Series X|S and PC.



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Sharpen the Sword, Skip the Downloads — ‘Onimusha: Way of the Sword’ Is Coming to GeForce NOW

Sharpen the Sword, Skip the Downloads — ‘Onimusha: Way of the Sword’ Is Coming to GeForce NOW


Onimusha: Way of the Sword is coming to GeForce NOW at launch, with the playable demo available this week. It’s joined by Denshattack! rolling in with five new games arriving in the cloud.

Plus, GeForce NOW officially launches in India, moving from beta to public availability — meaning gamers can sign up without a waitlist.

Pick Up the Oni Gauntlet

Cloud-powered. Samurai-approved.

Capcom’s next legendary action adventure is coming to GeForce NOW. Onimusha: Way of the Sword will arrive on the cloud at launch on Thursday, Sept. 3. 

Members can jump into the action even sooner with the demo now available to stream.

Set in a dark fantasy vision of Edo Japan, follow a lone samurai wielding the legendary Oni Gauntlet against relentless demonic Genma. Master precise swordplay, unleash powerful abilities and absorb the souls of fallen enemies as supernatural battles unfold across a haunting world filled with mystery and danger.

Ultimate members can experience every clash with GeForce RTX 5080-class performance in the cloud across PCs, Macs, handhelds, mobile devices and TVs. From the first swing in the demo through launch day, GeForce NOW lets members step into battle the moment it’s available — no downloads, storage space or expensive hardware required.

Gamers can find the demo in the GeForce NOW app demo row and add the title to their wishlists today to be ready when the blade is drawn. 

India Levels Up

GeForce NOW India launch
The wait is over.

GeForce NOW has officially exited beta in India, bringing the world’s highest-performance cloud gaming service to more gamers across the country. 

This week, gamers can choose from monthly Performance and Ultimate memberships, flexible day passes or the basic, free offering — making it easier than ever to experience GeForce RTX-powered cloud gaming.

GeForce NOW now supports UPI payments, giving gamers across India a fast, secure and convenient way to purchase memberships and day passes. 

Premium memberships unlock GeForce RTX-powered features like ray tracing, NVIDIA DLSS and NVIDIA Reflex, along with higher resolutions, faster frame rates and priority access to streaming. With thousands of supported games — from blockbuster releases and free-to-play favorites to indie hits — members can enjoy PC games they already own without the cost of upgrading to high-end gaming hardware.

Join the conversation with the GeForce NOW community on Reddit

Go Off the Rails This Weekend

Denshattack! on GeForce NOW
“Denshattack!” is pulling into the cloud.

Denshattack! — the off-the-rails, train‑wrecking action game — is now available to stream on GeForce NOW, letting members embrace pure chaos from almost any device. 

Take control of runaway trains and send them barreling through crowded tracks, explosive obstacles and delightfully destructive layouts, chaining spectacular crashes with just the right mix of precision and pandemonium. Its colorful, tongue‑in‑cheek presentation and physics‑driven mayhem turn every run into a highlight reel of derailments — perfect for quick sessions, score‑chasing and laughing at just how wrong a single turn can go when the throttle never lets up.

In addition, members can look for the following to play this week:

Denshattack! (New release on Steam and Xbox, available on Game Pass on July 15)
The Mound: Omen of Cthulhu (New release on Steam, available July 15)
Heave Ho 2 (New release on Steam, available July 16)
Fogpiercer (New release on Steam and Xbox, available on Game Pass on July 17)
Onimusha: Way of the Sword DEMO (Steam)

The GeForce NOW community keeps discovering new games to play, with members discussing the most beautiful games on the service.

What game has impressed you most on GeForce NOW? Let us know on X or in the comments below.



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Princess Amelia – A charming yet challenging platformer for the Commodore 64 by BARKAMI

Princess Amelia – A charming yet challenging platformer for the Commodore 64 by BARKAMI


Welcome to Princess Amelia by BARKAMI, marking the developer’s triumphant return to game creation after more than three decades. This new, single-screen platformer challenges players to guide the titular royalty through a frantic, vertical castle ascent. To succeed, players must help Princess Amelia scale 20 challenging floors of her castle to track down and collect scattered “Letter Shields” that spell out her name. To coincide with this news, provided below is further details as well as some gameplay footage from Saberman.

Speed is critical to success. Players must race against a strict time limit, and the developer warns that Princess Amelia herself can become quite impatient if left waiting. Along the way, players can choose whether to risk taking detours to collect glittering gems or simply focus on surviving the climb.  Built entirely in raw Assembly language, the game has already been rigorously tested and verified for performance on both the VICE 64 emulator and THEC64 Maxi hardware. This marks the creator’s first game release since 1994, making it a deeply personal project for the C64 community.

Credits : 

Programming by Tony J Barker

Music by Sami Louko (Proton)



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Jagex Launcher Linux Beta released for Old School Runescape

Jagex Launcher Linux Beta released for Old School Runescape


Jagex today announced the official release of the Jagex Launcher Linux Beta, making it hopefully simpler and easier to get into Old School Runescape.

Right now it’s limited to the classic, but the more modern Runescape should be coming to Linux properly via this launcher at some point too. Since it’s a Beta, there may be some bugs and it’s a little featured-limited right now as they’re working with “a different technical base” where they plan to bring more features over time.

Nice to see more developers look to make Linux gaming easier and more officially supported.

Some screenshots below taken today on Fedora KDE 44, where it seems to work very well. No troubles registering, signing in and then logging into the game and switching servers with the Beta AppImage download.

Jagex Launcher Linux Beta

Jagex Launcher Linux Beta

RuneLite - in-game on Linux

🌐 External Sources: secure.runescape.com
Article taken from GamingOnLinux.com.



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Where Winds Meet Hidden Mountain expansion launches July 23 – VideoGamer

Where Winds Meet Hidden Mountain expansion launches July 23 – VideoGamer




You can trust VideoGamer. Our team of gaming experts spend hours testing and reviewing the latest games, to ensure you’re reading the most comprehensive guide possible. Rest assured, all imagery and advice is unique and original. Check out how we test and review games here

Where Winds Meet is preparing to enter its 2.0 era with the launch of the Hidden Mountain expansion on July 23, introducing a vast new region filled with ancient machinery, floating cities, new weapons, and mechanical bosses.

Developer Everstone Studio describes Hidden Mountain as an “Eastern Steampunk” playground inspired by the Mohist tradition of engineering and invention. The expansion’s new map stretches across underwater caverns, underground palaces, mountain peaks, and cities suspended high above the clouds.

Rather than functioning as a flat open-world area, Hidden Mountain has been designed around vertical exploration. Players will be able to use Lightness Skills, climbing, gliding, and new mechanical vehicles to travel between its different elevations.

Waterfalls, caves, cliffs, and concealed areas will all be explorable, while the region itself has apparently been constructed as one enormous mechanism containing hundreds of interconnected devices.

Players can build custom vehicles and machinery

One of the expansion’s biggest additions is a new mechanical crafting system that allows players to assemble their own contraptions.

Components can be combined to create machines and custom vehicles, which can then be used to solve puzzles, reach inaccessible locations, and open alternative routes through the environment.

Hidden Mountain will also introduce the Mohist Hill Sect, the game’s first faction built specifically around construction and engineering. Joining the sect will provide access to unique bonuses designed to improve a player’s building and mechanical crafting abilities.

Combat is also expanding with the arrival of the Gauntlet Discipline. This new fighting style focuses on aggressive close-range attacks, rapid combinations, and powerful bursts of damage intended to break through enemy defences.

New bosses will make extensive use of the expansion’s clockwork theme. Some encounters will require players to manipulate environmental mechanisms during battle, while others will focus on relentless attacks, mechanical weapons, and poisoned blades.

Where Winds Meet is getting ray tracing and visual upgrades

The Hidden Mountain update will also bring a range of technical improvements to Where Winds Meet.

Everstone says its updated wind system will create more detailed environmental audio as gusts move through the mountain’s valleys and canyons. Rock surfaces have also been reworked to show the effects of erosion caused by water, wind, and time.

A new lighting and ray-tracing system will be introduced alongside the expansion, with the aim of producing more realistic illumination across Hidden Mountain’s caves, palaces, machinery, and floating settlements.

Where Winds Meet’s Hidden Mountain expansion will launch on July 23, marking the beginning of what the developer is calling Where Winds Meet 2.0.



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The Best RPGs Still Stuck On Old Consoles

The Best RPGs Still Stuck On Old Consoles


There are so many games still stuck on old systems these days, and while there are collectors out there who still have access to these consoles, most of the gaming world has moved on.

When you move on, however, you leave the games behind that never got their PC adaptation or jumped onto the newer consoles. That leaves so many great games just stuck in the past, alone on older consoles and undiscovered by so many gamers that forget to look at how great we really had it back then.

Related

10 Best Forgotten PS3 RPGs You Need To Play

The PS3 RPG back-catalog is pretty damn good

But we don’t forget the past here. Instead, we celebrate it, and if you’ve got a few old dusty systems that you want to fire up and see what you can find, this list is for you. We’re going to check out some games that have been left behind on old consoles.

8

Fallout: Brotherhood of Steel

A Different Wasteland

Fallout-Brotherhood-of-Steel-Characters-01_cropped

Fallout: Brotherhood of Steel is a different kind of Fallout game. Instead of the slow-paced exploration of a massive open world, you’re instead treated to a more linear experience here, though this one is also full of plenty of sidequests to check out and people to talk to, so while the combat is much more the focus, the vibe of the world still remains.

The big difference is that this one is co-op, so some friends were able to fight together in a Fallout game back in 2001, and that was a novel experience for the time. The combat is fast-paced here, with over 40 different weapons to choose from and multiple characters. It’s not the deepest game by any means, but it’s a hidden gem of the Fallout world that may appeal to those looking for a more action-first RPG.

7

King’s Field: The Ancient City

The Start of a Genre

King's Field The Ancient City

King’s Field: The Ancient City is one of FromSoftware’s opening games in the soon-to-be gargantuan Souls-like genre. It’s a much different experience, though, feeling distinctly western in its build, from the visuals to the enemies, this was very much your standard swords and sorcery type of RPG. It’s slow, deliberate, and while it resembles what would become Dark Souls later in the company’s future, it also strongly resembles early Elder Scrolls in its dungeon crawling.

You’ll be fighting off skeletons, wielding swords and shields, and facing both the oppressive nature of the dungeons and the increasingly strange enemies to fight. It’s a rough experience, as this was kind of the prototype series for what the Souls genre could be. But that tense combat and the character progression are there and although the atmosphere is much different than you might be used to, there is still a dark and chilling nature to it all. It’s a must-play for anyone with a PS2 trying to experience a unique action RPG.

6

Summoner 2

Open World Before It Was Cool

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Developer

Deep Silver Volition

Release Date

September 23rd, 2002

Platforms

PS2, Gamecube

Summoner 2 was a hell of an innovative game for 2002. This was before open worlds and even semi-open worlds were really seen in anything outside of Grand Theft Auto. But Summoner 2 did it and did it right. Despite the, let’s say, unappealing graphics, this is a kick-ass action RPG with towns to explore, a rather thorough main quest, and side quests to take on too.

It’s been stuck on PS2 since its launch as it really didn’t take the series to the next level like it was clearly meant to, but that doesn’t mean it’s not absolutely worth your time if you’ve got some old consoles and have a hankering for experiencing what a great action RPG felt like to play in the early 2000s. You’ve got multiple characters, multiple playstyles, and a cool world to explore with some challenging combat and satisfying progression. Hard to ask for much more.

5

X-Men: Legends

The Perfect Comic Book Game

xmen-legends (1)

X-Men: Legends is not only one of the first comic book RPGs ever made, but it might just be the best one. With a completely original story starring all of your favorite X-Men, engaging and challenging combat that requires a decent amount of skill and strategy, and some great, interactive environments that give you endless options for taking out enemies, it’s one of the best games that doesn’t have any modern ports. There is also fantastic local multiplayer for you and 3 other friends to play the long-lost art of couch co-op with.

Marvel Cosmic Invasion Review

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Marvel Cosmic Invasion Review

Marvel Cosmic Invasion is a love letter to both Marvel and old-school arcade beat ’em ups.

It’s a surprisingly lengthy game of this ilk for the time, too, and you can customize your characters in multiple ways, from the skills you choose for them to items they have equipped that have various features as well. It’s a brawler that is disguised as an RPG and has some of the best combat and gameplay of the era. The follow-up is great too, but the original is the one to play.

4

Folklore

Once Upon a Time

Folklore

Folklore is one of those games that feels so distinctly 2007. It’s a super edgy take on Folklore from all over, putting you in the shoes of a detective who is trying to solve a murder mystery, or in the shoes of someone closely affected by said murder. It’s grimy and gritty and not a game for kids despite the subject matter. To support this dark fairy tale, there is some great combat that feels like a character action game in motion, but still has several tricks up its sleeves regarding how powerful you can become.

But the highlight here is the vibe itself. It’s majestic and creepy and everything that fairy tales have really always been under the surface. It shines a light on some of the darker tales, while telling an original story of its own that’s pretty great in itself. It has aged quite a bit and feels as much while playing it. But if you can get around the rough edges, this gem on the PS3 still deserves your time.

3

Marvel Ultimate Alliance

A Team Up For the Ages

Marvel Ultimate Alliance gameplay

Marvel Ultimate Alliance is one of the best superhero games ever made, and it also just happens to be a multiplayer RPG that is, for some reason, stuck back in time on older consoles. You can find a remastered version on the PC, but it’s now delisted, so unless you want to comb the internet archives, then you’re out of luck, as there is no way to play it on PC anymore, and there is also no backwards compatibility, which is equally baffling and makes this one eternally left behind on the systems of the path, mainly the PS3 and Xbox 360.

But anyway, this game is just the absolute greatest hit for any Marvel fan out there, with tons of characters, ways to build your character, levels that constantly shift scenarios so that you never let the grind get you down, and a rather gripping story on top of all of that.

It’s got one of the best combat systems for any action RPG I can think of, with generally fully reactive environments, huge attacks to unlock that can clear the battlefield in seconds, and tons of combinations for heroes to play as.

2

The Lord of the Rings: The Third Age

A Different Fellowship

best-jrpgs-not-made-in-japan-lotr-the-third-age_cropped

The Lord of the Rings: The Third Age is possibly the best non-Japanese, turn-based game that was on the first wave of next-gen consoles. It basically looked at Final Fantasy 10 and went, “That, let’s do that.” At the time, that wasn’t a bad idea at all, and sure enough, the combat system was identical to Square Enix’s juggernaut.

The story follows a group very similar to the main Fellowship, but not quite. It’s more of an adjacent mission to the main quest, which is done fairly well and keeps the action interesting, as many of our tasks have a direct effect on the story we all know and love. It’s done in a similar way to The Lord of the Rings: War in the North, so if you enjoyed your time there, you will undoubtedly get a lot out of this game. The reviews never did big things though, so this underrated and really quite deep turn-based affair has stayed put on consoles for years.

1

Champions of Norrath

Ever the Quest

Champion of Norrath

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Champions of Norrath is an awesome action RPG that is long stuck on the PS2, and it’s actually a spinoff of the Everquest games. While that name means little these days, back in 2004, it was one of the biggest MMOs of all time and really the first to kick it into the mainstream world. Champions of Norrath is a much different type of game though, and it more closely resembles Baldur’s Gate: Dark Alliance than an MMO.

The action is what you’re here for, though, and luckily, it succeeds on all fronts here. You’ve got a great character creator, multiple classes to choose from, and also full co-op for the entire game. It’s got such a gritty, more mature feel to it than most hack and slash of the time, and a surprising amount of depth to the combat.

You’ve got multiple abilities per class, tons of enemy types to fight, and wildly challenging boss fights too. The co-op is also great, and while the story is rather lackluster, it’s the type of old-school, somewhat mindless dungeon crawling that we really don’t get in any games these days. Unfortunately, it’s trapped on the PS2 for the foreseeable future.

PS2 PS Plus Games

NEXT

10 Best PS2 Games Currently On PS Plus

Oldies, but goodies.



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Paramount’s new Avatar: The Last Airbender now confirmed for a theatrical release

Paramount’s new Avatar: The Last Airbender now confirmed for a theatrical release


Avatar: The Last Airbender is officially returning to movie theaters. After months of confusing, back-and-forth changes, delays, and a massive leak, Paramount and Nickelodeon have decided to bring the animated feature film Avatar Aang: The Last Airbender to movie theaters in addition to its streaming release on Paramount Plus.

Avatar fans noticed on Wednesday that Avatar Aang: The Last Airbender appeared on the AMC Theatres website. A poster for the animated feature film made it explicitly clear: Avatar Aang: The Last Airbender was landing in theaters on July 24, one day before the film officially starts streaming on Paramount Plus.


Image: Nickelodeon/Paramount

Unfortunately for Avatar fans, the film’s theatrical release will be extremely limited. According to a report from Variety, Avatar Aang: The Last Airbender will have a one-week theatrical run, from July 24 to 30, and only at two theaters: the AMC Burbank 8 in Los Angeles and the AMC Empire 25 in New York City. There will reportedly be just three showings per day at each location, though the AMC website currently displays five showings per day at the AMC Empire 25 in NYC. Avatar: The Last Airbender co-creator Bryan Konietzko described the release as a “very limited, award-qualifying theatrical run” in an Instagram story.

Tickets for Avatar Aang: The Last Airbender will go on sale on Thursday, July 16 at 9 a.m. EDT / 6 a.m. PDT. The film is also showing at San Diego Comic-Con on July 24.

Avatar Aang: The Last Airbender, the sequel to the beloved Nickelodeon animated series, has had a troubled road to release. Originally scheduled to arrive in 2025, the film was delayed, had its theatrical release scrapped (much to the dismay of fans), and then had footage leaked. The person alleged to have leaked the film was later arrested.

At the end of Avatar: The Last Airbender, Aang and his allies have ended the Fire Nation’s genocidal war and began a new age of peace. But as the show’s name implies, Aang doesn’t get to fully celebrate. The Air Nomads were eradicated by the Fire Nation to keep the Avatar from interfering with their conquest. But Aang finds new hope for his people when he wasn’t the only Airbender to spend a century frozen in an iceberg. According to an official synopsis of the film, here’s what Avatar fans should expect in the animated series’ sequel:

Avatar Aang: The Last Airbender is about Avatar Aang, the world’s last Airbender, all grown up, who learns of an ancient power that could save his culture from extinction. With the help of his friends, he embarks on a global quest to find it before it falls into the wrong hands and upends the peace they sacrificed everything to achieve.

Avatar Aang: The Last Airbender stars Eric Nam as Aang, Dave Bautista as Tagah, Jessica Matten as Katara, Román Zaragoza as Sokka, Steven Yeun as Zuko, Dionne Quan as Toph, and Dee Bradley Baker as Aang’s pets Appa and Momo. Rounding out the cast are celebrity voices Freida Pinto, Ke Huy Quan, Taika Waititi, Geraldine Viswanathan, Ronny Chieng, and Ken Jeong.

Adult versions of Aang, Katara, Toph, Zuko, and Sokka in the upcoming animated film.

Related

Avatar footage leak proves the movie should be released in theaters

Do the right thing, Paramount



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How To Start The GTA Online Kortz Center Heist

How To Start The GTA Online Kortz Center Heist


GTA Online just released a new update, and a huge part of that update is the arrival of the Kortz Center Heist. It’s the most expensive activity to start in GTA Online at over $15 million, but there are some prerequisites before you can play through it, even if you have the cash.

To begin with, you’ll need to know how to make money fast. Afterwards, you’ll need a mansion. You can buy one from the Prix Luxury Real Estate via your in-game phone. We’d recommend buying the Richman Villa, since it’s the closest one to the Kortz Center. If you already own more than one mansion, you can start setup missions from one and turn them in at another if it’s at a more convenient location.

You’ll need an Art Studio before you can complete the heist.

Once you’ve got the mansion, you’ll need to renovate it to add the Art Studio. If there are no in-game discounts at the time of buying these, that’ll set you back a total of $16.2 million.

Once you’ve got those, head into the Art Studio, which you’ll find on basement level two of your mansion. After a short introductory cutscene, you’ll have to complete five setup missions similar to the casino heist. There are additional optional setup missions, if you want to complete them.

There are several setup missions for the Kortz Center heist.

Those setup missions consist of scoping out the Kortz Center, getting infiltration gear, unmarked weapons, getaway vehicles, and equipment. Optionally, you can complete missions around guard shipments and routes, power drills, and a glass cutter.

The good news is further playthroughs of the heist seem to cost around $100,000, which is far more reasonable than the initial setup costs.

We’ll have a more detailed walkthrough of the heist itself shortly, but in the meantime, check out our GTA Online page for more guides, tips, and information.



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Truth Scrapper Is A Cheerful, Messy, and Breezily Queer Mystery I Can’t Wait To Piece Together – Kotaku

Truth Scrapper Is A Cheerful, Messy, and Breezily Queer Mystery I Can’t Wait To Piece Together – Kotaku


I’m not crazy about visual novels. I don’t say that to take some sort of weird, morally superior position—it’s a fantastic genre, and I’ve enjoyed games like Butterfly Soup, the Ace Attorney games, Slay the Princess, and more. They just tend to miss with me more often than not, and I’m saying this to lead up to the fact that I’ve taken a chance on a visual novel today. I played the demo of Truth Scrapper, and I want it on record that despite my hangups, I’m really, really happy that I did.

I’m interested in Truth Scrapper because I fell deeply in love with the last work by insertdisc5, In Stars and Time. In Stars and Time is a beautiful turn-based RPG about a time loop that goes fully off the rails as the protagonist struggles to break free. My favorite thing about In Stars and Time is the writing, and the deeply lovable yet messy party of funny, kind, queer, and earnest characters. Truth Scrapper being a visual novel, then, gives me a lot of optimism that its core component is going to be to my liking.

©insertdisc5

Like In Stars and Time before it, Truth Scrapper‘s free demo is a modified version of the game itself. It’s intended to give you a taste of the vibes of the full game, but is not exactly the same as what you’ll encounter when you actually begin for real, so you don’t feel like you have to repeat a bunch of stuff you’ve seen before when the game fully releases. I like this approach a lot, especially for a story game based around choice-making where I want to feel committed to my own decisions. The demo is short but sweet: you play as Sosotte, a “truth scrapper” who loses all her memories at the end of each day. Sosotte is able to regain some of her memories by touching her scrapbook whenever she wakes up, and is able to recall anything she’s recorded therein. Your choices largely revolve around deciding what to remember and what to forget each day, whether those are feelings, sights, sounds, smells, or pure information.

Sosotte is visiting a sinkhole known as The Dwell, and is assisted by two individuals: the buff softie Amour, and the more serious, princely Betz. Together they’re investigating a string of attacks on members of Sosotte’s guild, though at the outset of the demo it looks like Sosotte has already been attacked herself. I think there’s an easy trap that Truth Scrapper could fall into here in immediately dropping the player into heavy exposition about its seemingly intricate fantasy world, especially given Sosotte’s amnesia. But like In Stars and Time, Truth Scrapper doesn’t do any of that. It gives Sosotte what she needs to know, and then lets the player learn about the world through experience. I love when games nail this. Shockingly few do.

It’s clear from the outset that my choices of what to remember will impact my relationships with both Amour and the beautiful, brave Betz (no I have not already picked a favorite why do you ask?). I like both of them, though thus far I’m a little less sold on Sosotte herself, who adopts a false cutesy uwu attitude in her initial interactions with the pair until she’s called out on it, after which she’s still just a little too tumblr for me when she speaks. Her inner voice works for me though, so I want to believe she’s just putting on a weird series of fronts for reasons I’ll learn later.

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©insertdisc5

Truth Scrapper is also very pretty to look at. It’s distinct from In Stars and Time but also does a lot of the same things that I think In Stars and Time did well. The game is mostly in black and white, with a story told in the sort of aged-looking photos one might find in a scrapbook. But color is used thoughtfully to indicate important characters or items, and it’s suggested that it may play a larger role in the story. I like the character designs, and the breezy, joyful ways the art plays with gender expression in every single character. Which, speaking of, In Stars and Time was real queer, in ways that were very meaningful to me personally. This is looking to be real queer too, and even if it doesn’t hit my soul in the precise way the last game did, I’m still stoked for all the cuties.

While I don’t think Truth Scrapper has quite gripped me as immediately and as tightly as In Stars and Time did, the reason I keep bringing up its predecessor is because that game earned a lot of trust from me on behalf of insertdisc5’s ability to tell a really good story, especially one that unfolds in a (relatively) contained space and time, and spends a lot of time in a main character’s head. Truth Scrapper is mechanically and tonally a very different game, but it’s following up on so many of the same things In Stars and Time did well that I can’t help but want to see it through.



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Halo: Campaign Evolved Trophy List Has Gone Live Ahead Of Launch

Halo: Campaign Evolved Trophy List Has Gone Live Ahead Of Launch


Halo: Campaign Evolved drops on July 28, bringing the original game to a whole new generation. It’s also bringing the game to a whole new audience – Halo will be on PlayStation for the first time ever. It’s unclear at this point if future games will launch on Sony’s machine as well since Xbox is currently switching up its strategy yet again, but for now, a lot more people are going to experience the awesomeness of Master Chief.

Ahead of its launch, the full Trophy list has gone live. The Xbox achievement list will, of course, look the same aside from the coveted Platinum trophy. And seriously, how awesome would it be to have a Halo Platinum?

At first glance, the Halo: Campaign Evolved trophy list looks fairly manageable. Most of it involves finishing missions, collecting skulls and terminals, and ticking off assorted combat challenges. There are also no multiplayer trophies, which is always a lovely sight, even launching a remake of the first game without multiplayer feels insane.

Unfortunately, two trophies threaten to turn the Platinum into an absolute bastard.

The first is MYTHIC, which requires completing the campaign with LASO enabled. That means Legendary difficulty with a pile of skull modifiers designed to make your life miserable, including tougher enemies, ammunition restrictions and harsher consequences for dying.

Then there is Mix Master, which asks players to complete an entire Remixed Campaign without dying. Exactly how painful that will be depends on whether it can be done on Easy, whether restarting a mission saves the run and just how vicious the random skull combinations become.

A few mission-specific challenges could also cause problems. Map Quest, for example, requires completing The Silent Cartographer without shooting, throwing grenades, using melee attacks, dying or restarting. That sounds less like a trophy and more like a personal attack.

For now, I would put the Platinum somewhere around an 6-7/10 difficulty, although that is very provisional. Co-op, accessibility settings, exploits or forgiving Remix rules could bring it down considerably.

Either way, this looks like a mostly reasonable trophy list with two enormous walls waiting near the end.

Halo: Campaign Evolved Trophy List

Halo: Campaign Evolved features 58 trophies worth 1,350 points on PlayStation 5.

TrophyRequirementGradeFully EvolvedCollect every trophy.PlatinumCollector’s AdditionFind all skulls and terminals in the game.GoldMYTHICComplete the campaign with LASO enabled.GoldLiving LegendComplete the campaign on Legendary difficulty.SilverHeadhunterCollect all 39 skulls.SilverMix MasterComplete an entire Remixed Campaign without dying.SilverThe Autumn LeavesComplete Pillar of Autumn.BronzeInstallation 04Complete Halo.BronzeInfiltration AnticipationComplete Truth and Reconciliation.BronzeBee ThirtyComplete Silent Cartographer.BronzeControl Alt DeleteComplete Assault on the Control Room.BronzeThis Stuff is Your HistoryComplete 343 Guilty Spark.BronzeProtocol Dictates ActionComplete The Library.BronzeDouble TroubleComplete Two Betrayals.BronzeCaptain’s OrdersComplete Keyes.BronzeDust & Echoes EvolvedComplete The Maw.BronzeBefore the FallComplete Boarding Action.BronzeTiger CompanyComplete The Most Dangerous Game.BronzePersonal SpaceComplete Heavy Burden.BronzeGreenhornComplete the campaign on Easy difficulty.BronzeBirth of a SpartanComplete the campaign on Normal difficulty.BronzeHeroes Never DieComplete the campaign on Heroic difficulty.BronzeLore Have MercyActivate all 13 terminals.BronzeClean SweepFind all skulls and terminals in Pillar of Autumn.BronzeSuccessful SearchFind all skulls and terminals in Halo.BronzePlunderedFind all skulls and terminals in Truth and Reconciliation.BronzeBuried TreasureFind all skulls and terminals in Silent Cartographer.BronzeStowed in SnowFind all skulls and terminals in Assault on the Control Room.BronzeProto GravemindFind all skulls and terminals in 343 Guilty Spark.BronzeTimeless TomesFind all skulls and terminals in The Library.BronzeOutpost DiscoveriesFind all skulls and terminals in Two Betrayals.BronzePrioritiesFind all skulls and terminals in Keyes.BronzeNo RushFind all skulls and terminals in The Maw.BronzeSouvenirsFind all skulls and terminals in Boarding Action.BronzeBrute LoopsFind all skulls and terminals in The Most Dangerous Game.BronzeParting GiftsFind all skulls and terminals in Heavy Burden.BronzeCranialCollect a skull.BronzeMaking a NecklaceCollect 22 skulls.BronzeREMIX!Complete a Remixed Mission.BronzeBeat the DropComplete a Remixed Mission without dying.BronzeHot StreakWith the Floor Is Lava skull activated, beat a mission without jumping or dying.BronzeEven TemperedWith the Temperamental skull activated, beat Halo without upsetting anyone.BronzeLike Old TimesComplete Two Betrayals with the Speed Limit, Endurance Spec, Hip Fire and Armistice skulls enabled.BronzeFrugal FireEquip the Famine, Recession and Johnny Ammo Tree skulls and beat a mission without running out of ammunition.BronzeBad GasDestroy 100 Grunt backpacks.BronzePlate TectonicsBreak off 25 Hunter backplates.BronzeNew WhipHijack 10 vehicles.BronzeDisarmedDismember 100 Flood parts.BronzeClaims AdjusterBreak off 50 vehicle parts.BronzeMake Them CountKill 100 enemies with headshots.BronzeThis is My Ship NowEliminate Captain Keyes and trap his six avenging Marines in the Autumn’s observation pen.BronzeMap QuestComplete The Silent Cartographer without shooting, using grenades, using melee attacks, dying or restarting.BronzeThat’s My RideOn Assault on the Control Room, reach the Banshee before the Elite.BronzeArm’s LengthOn 343 Guilty Spark, complete the first floor without taking a hit.BronzeClean LapOn The Maw, complete the Warthog run without being forcibly ejected from your vehicle.BronzeJiralhanae ConservationistOn The Most Dangerous Game, do not kill any rampaging Brutes.BronzeFood CriticListen to the Thirsty Grunt talk about his eating habits.BronzeAll Shield, No YieldComplete any level on Heroic difficulty or higher without taking health damage.Bronze



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