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Amazon’s previous VP of Prime Gaming said they “tried everything” to disrupt Steam

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Amazon’s previous VP of Prime Gaming said they “tried everything” to disrupt Steam


Everything except making a store people wanted to use? Ethan Evans, who was previously Vice President of Prime Gaming at Amazon, has a short retrospective of trying to take on Steam.

It’s a typical LinkedIn post that doesn’t exactly go into a whole lot of detail, but it’s still interesting to get just a little behind the scenes from people who worked at companies that thought they could dethrone Steam. In the post Evans notes how “we failed multiple times to disrupt the game platform Steam” despite being “250x bigger” and how they “tried everything”.

Evans continued noting “We acquired Reflexive Entertainment (a small PC game store) and tried to scale it. It went nowhere” and then after buying Twitch and trying a store there assuming people would use it because they watch livestreams, they were also wrong. Then it comes to the cloud gaming platform Luna, which also appears to not be going particularly well, noting how along with Stadia from Google that “Neither gained significant traction”.

Why the failures? Evans said “The mistake was that we underestimated what made consumers use Steam. It was a store, a social network, a library, and a trophy case all in one. And it worked well”.

It’s not just Amazon though.

When you think about the Epic Games Store, and how they’re trying to compete with constant free game giveaways, they’re pretty much coasting on the revenue from the likes of Fortnite, and it shows you truly how difficult it is to move people away from what they like and what they’re used to.

In Epic’s 2024 Year in Review they might show off some fancy numbers in multiple places with an increase in total spending from users, but they had an 18% cut in third-party PC game spending on the Epic Store. Looking back to 2023, they had a 13% cut in third-party PC game spending, so it’s actually getting worse.

If you want to compete in an established market, against a company that’s massive and (on the whole) quite well liked, you have to have something better to offer in some way. Just being big doesn’t mean you’ll be a success.

Article taken from GamingOnLinux.com.



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After 8 Years, Styx is Back in Styx: Blades of Greed, Out This Year

After 8 Years, Styx is Back in Styx: Blades of Greed, Out This Year


Eight years since his last adventure Styx the goblin is sneaking back to star in his fourth game.

The new game, titled Blades of Greed, was announced at Nacon Connect and is going to release on PS5, Xbox Series S/X and PC sometime in Fall of this year.

“Developed once again by Cyanide Studio, Styx: Blades of Greed is a blend of stealth, action and strategy set in a vertically expansive medieval fantasy world,” says the press release. “Staying true to its winning formula, the game offers open-ended environments, a vast range of powers and tools, and multiple approaches to completing objectives. The mission? Steal Quartz, a rare and magical resource, while eliminating enemies with skill and precision.”

The trailer quickly captures the slightly budget, corny vibe of the last two games. It also shows off Styx utilising some crazy powers that seem to stem from the Quartz crystal he’s holding, including mind-control and time manipulation. The screenshots released also show Styx using a glider to get around.

While the Styx games have never been critical darlings, they’ve gained a bit of a following for being stealth-focused games, a genre that doesn’t get a lot of love these days. I had a pretty good time with them, and I’m eager to see what Cyanide do with the series after so long.



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Red Dead Redemption 2 is reportedly coming to Switch 2, which would give GameChat a chance to prove its worth via yelling about Tahiti and horse balls

Red Dead Redemption 2 is reportedly coming to Switch 2, which would give GameChat a chance to prove its worth via yelling about Tahiti and horse balls


Everyone’s favourite game about a gang of rootin’, tootin’ outlaws slowly getting more and more depressed as they scamper around a very big map is reportedly set to come to Nintendo Switch 2.

This is according to Gamereactor, with the site claiming it’s heard from sources close to Rockstar that the game could be rocking up on Nintendo’s latest game-playing box “as soon as later this year”. It cites Spanish publication Nintendúo as having corroborated this claim via different sources.

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Gamereactor also alleges having heard that a graphics and performance improvement-focused update to RDR2 to make it really sing on PS5 and Xbox Series X/S is also coming, potentially around the same time as the cowboy adventure hits Switch 2.

Big Take-Two published games Borderlands 4, Civilization 7, NBA 2K, and WWE 2K are all already slated to hit Switch 2, so lobbing something from Rockstar in there would mean a fifth. In a recent inteview with The Game Business, the publisher’s CEO Strauss Zelnick acknowledged those four games coming to Switch for launch, saying that it “remains to be seen how those games do on the plaform, but adding that he’s “a big believer”.

“Historically, Nintendo has done a better and more supportive job with first-party titles,” Zelnick added, “But I think they are aiming to change that. And we have basically risen to the challenge and opportunity, and we’ll see how it goes. We voted with our feet. Nintendo has asked us to be supportive, and we do believe we’re doing that. Now we will see what happens.”

If RDR2 does hit Switch 2, it should at the very least prove to be a pretty strenous test of Ninty’s GameChat feature, with folks getting together to belt out all of the meme lines and point out every instance of horse balls changing size because someone rode way up north into the cold. It’ll be like a Minecraft movie screening, but with slightly more stagecoach theft and random encounters with the Ku Klux Klan.

Will you play RDR2 on Switch 2 if indeed that becomes a thing you can do? Let us know below, and sorry for getting a bit weird with the rhyming there.



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Anthem Is Already Running On A Private Server

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Anthem Is Already Running On A Private Server



While ex-BioWare producer Mark Darrah made a whole pitch about how EA could still salvage Anthem for relatively cheap, it does seem more likely that BioWare and its parent company are going to let the game die a meaningless death. However, some fans are looking into how the game could remain playable despite the servers being shut down, and one person has already managed to get it running on a P2P server.

YouTuber And799 has posted a video of the game running on local servers. Though some of the online features, such as looking at your online profile, didn’t work, And799 was able to get the game running with two players in the same matchmaking space. According to the video description, this is all just for “research” and an “experiment,” and shouldn’t be considered indicative of any kind of Anthem revival process. However, it is exciting to see that a playable version of the game is still possible, even if EA and BioWare aren’t helming it themselves.

If that’s already possible mere days after Anthem was shut down on January 12, hopefully fan efforts to preserve the game bear fruit in the coming months. Even if you didn’t like Anthem or thought BioWare shouldn’t have made it, a game shouldn’t disappear without a trace afterpeople paid money for it and hundreds of developers spent years working on it. Fans may get the game’s unfinished campaign back up and running, but it’s unclear how much of the online experience they’ll be able to rebuild.

Anthem’s shutdown comes about a year after BioWare was subject to significant downsizing following the launch of Dragon Age: The Veilguard, with remaining developers all working on the next Mass Effect. The studio put out a small tease for the game on N7 Day last year, but was completely silent when Dragon Age’s equivalent fan day came and went in December.



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Helldivers 2 Seems To Be Teasing A Halo Crossover

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Helldivers 2 Seems To Be Teasing A Halo Crossover


Look out the window. Do you see that distant shape in the sky? That, my good people, are flying pigs. We live in strange times, and they seem to be getting stranger, because now not only is Helldivers 2 launching on Xbox in just two short weeks, but it also seems to be teasing some Halo content or a crossover.

Earlier today, the official Helldivers 2 Youtube channel dropped a new trailer onto the battlefield titled “Bring the Boom”. It’s a standard marketing trailer hyping up Helldivers 2 dropping onto Xbox on August 26.

But the exciting bit comes at the end of the trailer when we get shown a dark, moody city. It’s night, it’s raining. And then a lone hellpod drops as a saxophone is heard playing. The whole vibe is incredibly similar to Halo: ODST, a Halo spinoff released on Xbox 360 16 years ago. For those who don’t know their Halo lore, ODST stands for Orbital Drop Ship Troopers, which, of course, is very similar to how Helldivers 2 freedom-loving soldiers are deployed to the warzone.

It’s the music that confirms it, though, because that moody saxophone is taken directly from Halo: ODST’s soundtrack. You can hear it in the video above.

While this could just be a fun nod to one of Xbox’s most iconic franchises and some of the similarities the two games share, it’s more likely to indicate that some sort of Halo inspired content is coming to Helldivers 2.

It looks like PlayStation owners won’t be missing out, either, because the same trailer – along with the ODST scene at the end – was uploaded on PlayStation’s Youtube channel.

In other Halo related news, a couple of new titles in the series have popped up in the Halo backend that are being listed as compatible with PlayStation. Most intriguing of all, they might be brand new Halo games rather than existing ones.



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Genome Guardian Switch Review

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Genome Guardian Switch Review


I haven’t gotten much done this week because of real life issues.While last week was a lot of crap, this week I have been playing a great game that I will review now. Genome Guardian is a roguelite turret shooter with the upgrade elements of an auto-shooter. You have a thirty second wave to kill microbes and survive. In between there is a shop with you buy(and combine) weapons and upgrades, as well as heal yourself.

Genome Guardian’s Weapons and Upgrades

Most turrets you can hybrid up to three times.

The hook of the game is that each turret comes with weapon slots that can be filled with one of four weapons, corresponding to A,C,T and G(machine gun, pistol, bomb and shotgun). You guy extra weapon slots and combine. So lets say you combine A and C, you get a scout rifle weapon. A and G will get you an auto-shotgun. Note that in Genome Guardian, it doesn’t matter in which order you place the weapons, A and G or G and A will always get you the auto shotgun. Some of the weapons are obviously better than others, like I find the scout rifle(C and A) near useless in extract mode, while others seem overpowered(Shotgun + Bomb hybrids = Awesome). Note there are upgrades you can plug into the weapons to increase stats like damage and range.

Anything bomb = fun!

In addition to the weapons in Genome Guardian, there are turret upgrades you can purchase, like more shields, or better cooldown on your turret. After levels five, ten and fifteen, you get a mutation. This is where you pick the way things get harder, like increased damage and health, or have the microbes move in a spiral. There are also perks you can slot before you start, which can do interesting things, like reverse knockback effects into pulling the microbes towards you. The two currencies are Biomass, which are used in the shop, and research, which are used to purchase permanent upgrades in the research shop.

Depth and Breadth

Genome Guardian unlocks
Grab a snickers bar, you’ll be here awhile.

As you can see above, you’ll be playing Genome Guardian a while. There are six modes with six-difficulty levels(called Depths). I’ve currently only unlocked one extra mode, SHUMP, that turns the game into a vertical shooter. I’m sure the others are just as cool. There are awards, perks and turrets to unlock as well. There is a lot here to enjoy. Also noteworthy is the soundtrack, which has effects on the playing field and the microbes move in time to the move. There are other neat effects I’ll leave you to discover.

SCHMUP mode!

Genome Guardian is awesome. I love it. I’ll give it a must play with a nine back-end score. It doesn’t get a ten because of weapons being unbalanced and the graphics not really impressing me much besides the neat effect. Still, I highly recommend it and it is absolutely worth the money. With all the different options in weapons, upgrades, perks turrets, and mutations, how you play is up to you.

Overall: Genome Guardian is a roguelite turret shooter with a ton to unlock and hidden depth to find with its core weapons feature.

Verdict: Must Play

eShop Page

Release Date2/6/25Cost$11.99PublisherStingbot GamesESRB RatingE

Game received for free from the Publisher!

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How to Cook Greek Salad in Disney Dreamlight Valley

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How to Cook Greek Salad in Disney Dreamlight Valley


Greek Salad is one of the 5-star Entrée Meals added with the Storybook Vale expansion. Players can make this meal for themselves to restore energy or gift it to villagers to increase their Friendship Level. However, this recipe is exclusive to the owners of the expansion. This guide will help you cook a Greek Salad in Disney Dreamlight Valley.

Required Ingredients to Cook Greek Salad in Disney Dreamlight Valley

Players can make a Greek Salad entrée meal with the following ingredients.

You can purchase Cucumbers from Goofy’s Stall in the Frosted Heights (Valley) biome for 239 Star Coins.Radish is one of the new vegetables that you have to grow on your own. Goofy sells Radish seeds at his stall in the Everafter biome. Purchase Radish seeds from him to plant and grow them. It will take 1 hour and 45 minutes for a Radish Seed to mature. You can harvest Olives from the Olive Trees in the Mythopia biome. Each harvest will give you 4 olives in total and it takes 30 minutes for the olives to regrow on the tree.

You can purchase Flyleaf Feta from Goofy’s Stall in The Bind (Storybook Vale) biome for 150 Star Coins.Lastly, you can use any vegetable ingredient to complete the ingredients for Greek Salad. Some of the easiest spice ingredients that you can get are Carrots, Lettuce, Tomatoes, etc.

How to Cook Greek Salad in Disney Dreamlight Valley

After gathering all the ingredients for the Greek Salad, go to any Cooking Station to start making it. Go to any cooking station in the Valley/Eternity Isle and interact with it. After that, put the ingredients into the Cooking Pot individually and then select the “Start Cooking” option to cook the Greek Salad Entree Meal.

Use of Greek Salad

Players can choose to eat the Greek Salad to restore 1,476 Energy, gift it to another villager to increase their Friendship Level or sell it to Goofy for 654 Star Coins.



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Proton Experimental for SteamOS / Linux gets fixes for Marvel Rivals, BlazBlue Centralfiction and more

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Proton Experimental for SteamOS / Linux gets fixes for Marvel Rivals, BlazBlue Centralfiction and more


A fresh Proton Experimental update from Valve for the weekend with various game fixes for SteamOS / Linux. If you missed it, Valve also released Proton 10 recently.

It will show up in your Steam Downloads as an update for Proton Experimental if you have it installed. Otherwise, it will automatically download if you go to play a game that Valve has set for Proton Experimental by default. Or, you can manually search for Proton Experimental in your Steam Library to install it and try it on some games. See all the details on the different Proton versions in the GamingOnLinux Guide. Listed below is all the changes for the November 21st update.

Now playable:

All the other noted fixes are:


Fixed horizontal mouse scroll being incorrectly registered as back / forward buttons.
Fixed Ara: History Untold displaying GPU error.
Fixed intro video not looping in Blazblue Centralfiction.
Fixed Dragon’s Dogma Dark Arisen crashing on system with long Steam Library path.
Fixed Proton Experimental regressions:

Marvel Rivals is playable again.
Skull & Bones is playable again.


Fixed Proton 10 regressions:

Sackboy: A Big Adventure should no longer display a series of errors on.
CHRONO TRIGGER should no longer flicker in full screen mode.


Pictured – Marvel Rivals

Source: GitHub

Article taken from GamingOnLinux.com.



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2025 Steam Awards winners have been revealed

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2025 Steam Awards winners have been revealed


Quoting: Tethys84I think BG3 winning Labor of Love is absolute BS. No Man’s Sky has been releasing FREE expansions every year, sometimes multiple. I can’t see BG3 having done anything deserving that award. 100% feel like people just vote for what’s trending.

Literally lying the people about the features of the game before the release, then subsequently adding them years later is not labor of love. It is called BS. No Man’s Sky was released such a bare bones state that they had to use stickers on physical copies to cover non-existed features. I would call those free expansions lawsuit evasion at best.

BG3 devs kept listening its community, improving the game by the feedback and even offered a native Steam Deck port. Here is gamingonLINUX, ofc will care the game and its dev who cared them in the first place. Not to mention, almost all previous games in the series were updated for modern OS and received Linux native port. Now, THAT’S dedication.

Last edited by rea987 on 4 Jan 2026 at 3:55 pm UTC



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Analogue 3D Delayed To Late August Due To Tariffs

Analogue 3D Delayed To Late August Due To Tariffs



The Analogue 3D has been delayed once again, and it will now be shipping out in late August. Analogue says that recent tariff changes in the US are to blame, but the company is prepared to cover these extra costs and will not pass them on to consumers who preordered the $250 retro-game console.

“Following last week’s sudden tariff changes, Analogue 3D will now begin shipping next month. We’re absorbing the costs–your preorder price stays the same. No additional charges,” Analogue said in a statement on its website.

Several East-Asian countries are facing steep tariffs following US President Donald Trump’s announcement on July 7. These range from 25% to 40%, with these import taxes being charged on goods as they enter the US and paid for by American consumers and businesses.

The Analogue 3D was announced last year, and preorders for it sold out extremely quickly. Analogue originally aimed for a Q1 2025 release, but it was later delayed to July. The console is an FPGA device designed to provide an authentic N64 gameplay experience, but with the added benefit of a 4K resolution on modern displays. What also makes it appealing for retro-game enthusiasts is that it supports all of the original N64 accessories, but you can use modern peripherals like the 8BitDo 64 Bluetooth Controller on it.

You can also cycle through various display modes made to reproduce the look of an old-school television set on the Analogue 3D, with faithfully reproduced scanlines and shadow mask effects that can recreate the CRT TV experience. Analogue said that it spent over four years developing a perfect way to experience N64 in FPGA for absolute accuracy, and ideally, this should be a massive step up when compared to an N64 emulator.



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