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Solitaire World Anime Waifus Switch Review

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Solitaire World Anime Waifus Switch Review


I think its time I reiterate my views on AI in gaming. Every few weeks I get an angry comment calling me a hypocrite for using AI images for editorials. I am not a hypocrite. I am not against AI for creative purposes. In fact, I have another pretty successful side hobby devoted to AI Music (I keep my two hobbies completely separate, so I’m not linking to it here, but trust me, it exists). What I do have a problem with is charging money for your AI creations because its lazy. If you’re charging $19.99 for a crappy solitaire game, I expect you to make the waifus yourself. And that brings me to Solitaire World Anime Waifus.

Solitaire World Anime Waifus is quite possibly the worst solitaire game I have ever played. The controls are crap, you have to slowly move your cursor across the screen to do anything. The card dealing is completely random so you might not win a hand, yet the game won’t tell you that. You’ll have to manually go back to the main menu and start over. Win hands and you’ll get exp to level up to unlock card backs, face card variations and background. But the exp is so slow you’ll be playing hundreds of hands to get it all. And you’ll be bored to tears doing it.

Solitaire World Anime Waifus has nice waifus, but they’re AI generated. I can generate better waifus on various sites for less than $19.99. So where does that leave us? With a crap solitaire game. You’re better off playing free solitaire on Windows or any of the countless better solitaire games on the Switch. I give this game a Garbage verdict with a one score. Its lazy. The developers, epiXR, are no better than 17Studio. But gullible fools keep buying, so they keep selling.

Overall: Solitaire World Anime Waifus is a terrible solitaire game with AI generated anime waifus. Its a scam, do not buy it. You can generate hotter waifus yourself.

Verdict: Garbage

Score: 1

eShop Page

Release Date8/6/26Cost$19.99PublisherEpiXRESRB RatingT

P.S. And I wrote this review on the day I wrote a Must Play review for Volcano Princess. *sigh*



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Khloe Kardashian, Kim Kardashian and More Celebrities Who Work Out Alongside Their Children

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    Khloe Kardashian, Kim Kardashian and More Celebrities Who Work Out Alongside Their Children


    A family affair! When it comes to working out, many Hollywood stars turn to their little ones as the perfect workout buddy.

    “As Founder of @centrfit, I take my role in personally trying out every program seriously,” Chris Hemsworth wrote via Instagram in February 2022, referencing his fitness program. “This one was a full body and emotionally taxing workout specifically designed for parents. It didn’t make the cut.”

    In the photo, the Thor actor’s three children — India, Sasha and Tristan, whom he shares with wife Elsa Pataky — climbed atop their dad.

    As for sisters Kim Kardashian and Khloé Kardashian, they’ve also hit the gym with their respective little ones.

    “My favorite workout buddy ever,” Khloé wrote via Instagram in 2022, referring to daughter True.

    Scroll below to see how celebrities have incorporated their little ones into their fitness routines:



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    10 Free Single-Player Games That Are Perfect Time Sinks

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    10 Free Single-Player Games That Are Perfect Time Sinks


    When discussing high-quality free-to-play video games, the focus is usually on multiplayer titles whose content density lies primarily in their online component, along with their microtransactions models.

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    Exploring massive worlds on a tiny budget.

    However, the industry is large enough that not everything without a required payment follows this seemingly unchangeable pattern, as there’s always an exception to the rule.

    From titles designed to monetize their base through expansions to historical classics made available to the community at no cost, you’d be surprised how many video games offer hours of fun without requiring anything more than your dedication.

    Therefore, to shed light on titles that cost nothing despite trying to give you everything, I invite you to discover these ten free single-player games that are perfect time sinks.

    10

    The Sims 4

    Excellent for the Right Audience

    The Sims 4

    Despite being validly criticized for its monetization methods, I’ve experienced firsthand how The Sims 4 can become a second life for the right audience.

    Seeing my sister and her friends dedicate countless hours to the game despite not spending a single penny on its DLCs always intrigued me, and it only took me a few hours to realize it’s simultaneously the entire series’ best and worst entry.

    On the one hand, the way it limits content to force you to buy expansions is abominable, but on the other hand, the way it refines Maxis’ long-standing formula to its fullest potential is palpable for those of us who have played the original releases.

    It might fall into the category of guilty pleasures, though I can confidently say that, if you’re a casual player or simply enjoy games in this genre, The Sims 4’s base version hides more hours of entertainment than it initially reveals.

    9

    Age of Empires Mobile: PC Edition

    Nice for Casual Playing

    Age of Empires Mobile

    Considering Age of Empires III will no longer be available for free after August 2026, the alternative that emerges is Age of Empires Mobile: PC Edition, which I recommend for casual enjoyment.

    Its pay-to-win nature is practically undeniable, which has led to a deservedly mixed reception, but you’d be surprised how quickly the hours you dedicate to it can accumulate if you take it lightly.

    Thanks to its single-player empire-building system, with its own campaign missions and solo progression, you can enjoy it without encountering any other players, although its online component can be a welcome incentive for those who want to dedicate the necessary time.

    Nevertheless, coming from a fan of the classics who doesn’t have the time or desire to play it, Age of Empires Mobile: PC Edition has been an interesting way to continue enjoying the formula without having to overthink it.

    8

    Endless Sky

    A Great Space Simulator

    Endless Sky Screenshot, with the ship flying across space to a different galaxy.

    Developer(s)

    Michael Zahniser

    Publisher(s)

    Michael Zahniser

    Release Date

    October 30, 2015

    Platform(s)

    PC

    Genre(s)

    2D, Open World, Science Fiction

    Its 2D nature places it below its peers in terms of visual spectacle and combat, but the significant contribution Endless Sky makes to the science fiction genre shouldn’t be underestimated.

    With dozens of hours of content for completionists, it offers one of the most satisfying gameplay loops you can find in the free-to-play ecosystem without resorting to cheap gimmicks to grab your attention.

    Discovering planets, managing your fleet, gathering resources, and improving your skills in the art of interstellar commerce are highly satisfying and more accessible than in paid counterparts like Star Citizen and Elite Dangerous, so it has its own appeal for newcomers.

    Its lack of visual flair is compensated for by simple yet functional entertainment wrapped in a robust progression system, making Endless Sky a game that, to be honest, I’m quite surprised is free.

    7

    Clicker Heroes

    To Damage Your Mouse

    clicker heroes adventurer upgrades

    Ever since I played MMORPGs where I had to break my fingers manually distributing all the skill points I acquired, I’ve been a fan of anything that involves wearing out a mouse, which brings us to Clicker Heroes.

    Of all the idle games out there, this is the one I’ve sunk the most hours into, as its simplicity makes it so addictive yet so accessible that you can enjoy it even if you’re just looking at it.

    Moving through biomes, defeating new monsters, and acquiring new heroes to see ever-increasing numbers appeals to a practically chemical response in the brain where, even if you don’t know why, you’re happily mesmerized throughout the entire process.

    This genre of titles isn’t for everyone, and perhaps this particular entry isn’t as spectacular as some of its peers that came later, but there’s no denying Clicker Heroes is a more than enjoyable time sink.

    6

    Bloons Tower Defense 5

    A Loop That Never Gets Old

    Bloons Tower Defense 5

    Developer(s)

    Ninja Kiwi

    Publisher(s)

    Ninja Kiwi

    Release Date

    December 13, 2011

    Platform(s)

    PC

    Genre(s)

    Strategy, Tower Defense

    The Bloons series has been one of my favorites since the Flash era, when they were puzzle games where you popped balloons and little else, but it became even more of a favorite thanks to the obscene number of hours I dedicated to entries like Bloons Tower Defense 5.

    Tower defense titles are relatively new and still have a lot of room to grow, but they’ve already given us some wonderful titles where designating a series of towers with different abilities in strategic locations is fantastic, whether you’re playing for the first hour or the hundred.

    Mechanically, Bloons Tower Defense 5 boasts great variety thanks to its large number of units, upgrades, branching paths, difficulty levels, and maps where you can unleash your problem-solving skills, to which you have to add a pleasant audiovisual component that makes the experience even more pleasurable.

    Undeniably, the franchise’s most recent installment is the best, though Bloons Tower Defense 5 has nothing to envy about it because, when it comes to hours of entertainment, it has plenty in reserve.

    5

    Dragonsweeper

    Looking for More Than Mines

    Dragonsweeper

    Developer(s)

    Daniel Benmergui

    Publisher(s)

    Daniel Benmergui

    Release Date

    January 15, 2015

    Platform(s)

    PC

    Genre(s)

    Strategy

    For years, my country has been experiencing an electricity crisis that leads us to countless consecutive hours without power every day, a situation that guided me to become an expert in the art of Minesweeper and, subsequently, to become addicted to Dragonsweeper.

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    For those times when we need to play something low-budget and new.

    This reinterpretation of the timeless classic merges it with a Dungeons & Dragons theme where, instead of simply avoiding mines, you have to undertake a grid-based quest to gain enough power to defeat a dragon.

    Your health points are also your attack points, and you must manage each encounter accordingly to level up and recover them, always trying to find information through inference like in the original Minesweeper.

    Compared to the previous entries on this list, reaching the mastery point where you’ve seen all the content in Dragonsweeper takes considerably fewer hours, but believe me when I say you’ll spend your entire time with the game completely absorbed.

    A Classic Never Hurts

    Screenshot from The Elder Scrolls 2: Daggerfall of a bow and arrow in first-person perspective

    Although it’s been largely forgotten, especially considering it’s been a decade and a half since we last saw a new installment, The Elder Scrolls actually dates back to the 90s, including the classic Daggerfall.

    This entry, like its predecessor, has been available for free on PC for quite some time, and it’s an excellent choice if you can look beyond its age to appreciate the immeasurable scope of its journey.

    It’s a particularly complex recommendation because its timeless quality is based on elements like atmosphere and freedom, as it feels more like a medieval fantasy life simulator than an epic action RPG in the vein of Skyrim.

    If you value its contemplative nature and can adapt to its immense procedural size, The Elder Scrolls II: Daggerfall can offer you an adventure that will literally feel like traveling to a different era, which is something I cherish even more in these hyperactive times.

    3

    Idle Slayer

    Quiet and Addictive

    Idle Slayer custom gameplay

    One of the key aspects of idle games is that you can witness the progress rather than participate in it, which is also true of Idle Slayer, even though it strives to involve the player more actively.

    Featured Image Lord of the Rings Online, Team Fortress 2 and StarCraft 2.

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    Some games jump on the free-to-play bandwagon later in their lifecycle to either drive numbers or microtransactions. But which have done it well?

    With an absurdly deep skill tree, sporadic events and combat that encourage you to be attentive and click at the right moments, and a mesmerizing soundtrack you could listen to on repeat forever, it’s a tangible advancement of the genre’s formula.

    The progression is uneven, with periods of rapid progress followed by periods of slow progress, though during those times you can have the game running in the background and rack up hours of progress without even lifting a finger.

    These kinds of projects are designed to be time sinks, but Idle Slayer makes the greatest effort to provide a dynamism that’s ultimately appreciated when you want to take a more operational role in its addictive gameplay.

    2

    Kingdom Rush

    The Unforgettable Pioneer

    kingdom-rush-in-game-screenshot-5.jpg

    When it comes to being an endless time sink, Kingdom Rush isn’t among the first choices, because it’s clear this tower defense pioneer focuses much more on quality than quantity.

    From the level design to the variety of units, enemies, and active abilities, it exudes a meticulousness that prioritizes perfection over vastness, encouraging replayability even where it doesn’t formally exist.

    It’s a title with a fair number of hours to enjoy all its content, with quick matches and challenging levels that encourage you to constantly improve, though its mechanics are so satisfying that it’s normal to play it on multiple occasions.

    In a way, more than a title to kill time, Kingdom Rush is a safe haven you return to for an enjoyable medieval respite of goblin-slaying, something I value considerably more than the sensory overload of modern casual games.

    1

    Fallout Shelter

    A New Way of Enjoying the Wasteland

    fallout-shelter-screenshot.jpg

    When I designed the list, I started with the premise of which free-to-play, non-predominantly online games I’ve spent the most time on, and I immediately knew the top spot would go to Fallout Shelter.

    Beyond the immersion and perspective, one of my favorite aspects of the Fallout franchise is its tone and lore, which is why Fallout Shelter is simply a blessing that I’m grateful it’s available for free.

    From its base-building mechanics to its take on the resource management genre, it’s a game whose creativity translates the main franchise’s formula to a more accessible model without losing an ounce of its identity.

    The fidelity with which it replicates Fallout’s core philosophies through a completely different gameplay and even aesthetic concept is impressive, quite fitting for short, quick sessions that, in total, add up to hundreds of hours.

    To be honest, the only downside I’d give to Fallout Shelter is that, if you’re not careful, you’ll end up dedicating more time to it than you should each day, because its production values ​​and polish are so high that there’s almost no pressure to make you want to stop.

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    From Trusted Vendor to Insider Job? Coinkite CTO Now Linked to $110M Coldcard Hack Code

    From Trusted Vendor to Insider Job? Coinkite CTO Now Linked to 0M Coldcard Hack Code


    Fresh cryptographic evidence published on August 4 by Bitcoin developer James O’Beirne has tied the faulty randomness code behind the ongoing Coldcard hardware-wallet exploit directly to Coinkite co-founder and CTO Peter Gray, publicly known on X. 

    The library at the center of the incident, libngu, was published on GitHub under a pseudonymous account named switck and presented as an external, low-profile dependency. O’Beirne’s analysis argues that switck and Gray are the same person.

    Exploit began on July 30, with four waves of attacks draining over 5,200 addresses of roughly 1,800 BTC.

    Critical flaw was introduced in a March 1, 2021 commit and remained unreviewed for over five years, affecting Coldcard firmware v4.0.0 and later.

    May 2025 warning from James O’Beirne about the RNG path was dismissed by Coinkite, allowing the vulnerability to remain until the July 2024 attacks.

    Confirmed losses from the exploit, which began on July 30, now sit above $110 million, with Galaxy Research’s running tally pointing toward roughly 1,800 BTC drained from more than 5,200 addresses across four waves. Coinkite has acknowledged the entropy failure and shipped emergency firmware, but has not publicly addressed the GPG identity link. The Crypto Times previously reported that confirmed losses had passed the $100 million mark on August 4.

    The GPG Trail: 58 Signed Commits, One Key

    O’Beirne’s case rests on GPG commit signatures, the same mechanism GitHub uses to prove a specific cryptographic identity authored a commit. According to his write-up, 58 commits authored as “switck” on the libngu repository carry valid GPG signatures from Gray’s personal key, the same key that signs Gray’s commits made under the name Peter D. 

    Gray elsewhere. The switck account itself, by contrast, has never uploaded a public key of its own. The overlap has been independently verified by Bitcoin analyst Dylan LeClair and further community researchers, and security firm Wizardsardine has named libngu as one of three repositories involved in the vulnerability.

    The connection matters because Coldcard’s production firmware pulls libngu in as a direct dependency. A library that looked like an outside project appears, on the cryptographic evidence, to have been maintained by the CTO himself under an alternate identity, without that fact being disclosed to Coldcard users or, apparently, to independent auditors.

    The Bug: A One-Line Preprocessor Guard

    Coldcard is marketed as an air-gapped, high-security cold-storage device. Under the hood, however, seed generation on affected firmware silently stopped using the device’s hardware true random number generator and fell back to a weak software fallback. The failure, as documented by Block’s Bitcoin engineering team and Wizardsardine, sits in a single preprocessor guard inside libngu.

    Coldcard’s board config defined the macro MICROPY_HW_ENABLE_RNG and set it to 0, intending to disable MicroPython’s built-in RNG so Coinkite’s own hardware TRNG wrapper would be used instead. The libngu guard, however, only checked whether the macro was defined, not whether it was enabled. Because 0 still counts as defined, the guard passed, and seed generation was routed through MicroPython’s Yasmarang software fallback. That fallback was seeded from the chip’s unique ID and timer registers, then XORed with a second Yasmarang instance initialized from public hardcoded constants, a construction that produces a deterministic stream.

    Effective entropy collapsed to roughly 40 bits on Mk2 and Mk3 devices, and about 72 bits on Mk4, Mk5 and Q models, against the 128 bits a 12-word BIP-39 seed is supposed to have. Both figures sit inside the range a well-resourced attacker can brute-force offline. 

    The change entered the codebase in a March 1, 2021 commit titled “First pass w/ libNgU” and shipped to users in Coldcard firmware v4.0.0 on March 17, 2021. It remained in production, unreviewed, for more than five years.

    The May 2025 Warning That Was Waved Away

    The most damaging detail in O’Beirne’s account is not technical, but procedural. In May 2025, more than a year before the first sweep, O’Beirne says he audited the coldcard/firmware repository, traced the RNG path back to libngu, and flagged it to Coinkite. He described the library at the time as a low-star, single-maintainer dependency with hardcoded Yasmarang constants, and advised Coinkite to rip it out and link against libsecp256k1 directly.

    According to O’Beirne, he was told that if something were wrong the company would already know about it by now, and that everything was properly configured for the real boards. The library stayed. Fourteen months later, the sweeps began.

    $110M and Rising, Attack Still Live

    The exploit went from theoretical to catastrophic on July 30, when attackers began sweeping vulnerable single-signature Coldcard wallets in a coordinated first wave that moved roughly 594 BTC from around 500 addresses in under an hour. Subsequent waves followed within days, and Galaxy Research now places confirmed losses at approximately 1,600 to 1,800 BTC across more than 5,200 addresses, worth roughly $110 million to $130 million at the time of the thefts.

    The Crypto Times covered the live fourth wave that swept 449 BTC as victims raced to save funds, and the subsequent escalation to as many as 15 distinct attackers exploiting the same firmware flaw. Most of the stolen Bitcoin remains unspent, and one attacker-linked address has become an on-chain public bulletin board of victim pleas written into OP_RETURN fields. The bleed has also stirred long-dormant Bitcoin wallets, some untouched since 2013, as long-term holders migrate to fresh seeds.

    Who Was Protected, and Who Wasn’t

    Coinkite’s advisory scopes the confirmed exploit to Coldcard Mk2 and Mk3 devices running firmware v4.0.0 through v5.0.3, with reduced-but-still-worrying entropy on Mk4, Mk5 and Q models. 

    Users were protected if they had generated their seed with the on-device dice-roll option using a sufficient number of rolls, if they had layered a strong and unique BIP-39 passphrase on top of the device seed, or if they had used a multisig setup in which the Coldcard-generated key was only one of several signers. Users of plain, on-device single-signature seeds generated on affected firmware have no such protection.

    Firmware Fixed, Seeds Not

    Coinkite has shipped emergency firmware for every affected model that correctly routes seed generation through the hardware TRNG going forward. Installing the update, however, does not repair an already-generated weak seed. Anyone who created a single-signature seed on vulnerable firmware must generate an entirely new seed on patched firmware and migrate their funds. 

    The company has publicly acknowledged the entropy failure and published technical background, but as of publication has not issued a detailed public response to the GPG identity link between Switch and Peter Gray. It told Bloomberg it was heads down helping affected customers rather than estimating losses.

    Why This One Hurts

    The Coldcard incident has reopened a bruising debate about the trade-offs of self-custody, with on-chain analyst Willy Woo arguing that self-custody remains the only path to sovereign ownership even after the exploit. But the specifically damaging piece of this story is the governance picture the GPG evidence draws. A security-critical entropy path in a flagship hardware wallet was maintained under an alternate identity that presented itself as an outside contributor. 

    An external audit that flagged exactly this class of risk more than a year before the thefts was, by O’Beirne’s account, dismissed on internal confidence rather than a technical rebuttal.

    The substantive questions Coinkite has yet to answer publicly are pointed. Why was a security-critical cryptographic library for a flagship hardware wallet maintained under a pseudonymous account tied to the CTO’s own GPG key? Why was the May 2025 external report on the RNG path not escalated to a build-level review? And what internal review, if any, was performed on the March 1, 2021 “First pass w/ libNgU” commit before it shipped in v4.0.0? 

    Until those questions are answered on the record, Coldcard’s marketing of an air-gapped, high-security device sits in uncomfortable tension with the code trail investigators are now unwinding.

    The Bottom Line

    More than a week after the first sweeps, the Coldcard exploit has become one of the largest self-custody thefts in Bitcoin’s history, and, unusually, one that is still in progress. The new GPG evidence turns what looked like a supply-chain failure involving an unknown dependency into a question about internal governance at Coinkite itself. 

    For holders, the takeaway is unchanged and pressing: any single-signature Coldcard wallet created on the affected firmware should be treated as compromised, and its funds moved without delay. Primary sources for verification include James O’Beirne’s public post on X, the GitHub history of the switck/libngu repository, Coinkite’s official security advisories, and the technical write-ups from Block and Wizardsardine.

    Also Read: Galaxy Research Confirms $111M Stolen Funds in Coldcard Exploit


    Disclaimer: The information researched and reported by The Crypto Times is for informational purposes only and is not a substitute for professional financial advice. Investing in crypto assets involves significant risk due to market volatility. Always Do Your Own Research (DYOR) and consult with a qualified Financial Advisor before making any investment decisions.






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    Bitcoin Red Team Says AI Is Finding Critical Exploits Across Core Projects – Decrypt

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    Bitcoin Red Team Says AI Is Finding Critical Exploits Across Core Projects – Decrypt



    In brief

    The initiative says it has scanned about 150 Bitcoin repositories and made more than a dozen vulnerability disclosures.
    The team is developing an open-source AI platform for auditing Bitcoin software.
    Developers say the effort is uncovering critical vulnerabilities across wallets, cryptographic libraries, and infrastructure.

    A volunteer security initiative says it used frontier AI models to scan 150 Bitcoin repositories and found more than a dozen vulnerabilities as developers increasingly use artificial intelligence to audit blockchains.

    In a post on X earlier this week, AnchorWatch CEO Rob Hamilton said the group has spent about $20,000 on AI services while building a “Bitcoin red team” platform.

    

    “We have been working around the clock, with ~$20,000 of spend up to this point across different services,” he wrote. “Funding is secured, I appreciate all the gestures for donations but it is not necessary. The bill is taken care of.”

    A red team refers to cybersecurity professionals who test software from an attacker’s perspective, probing for vulnerabilities before they can be exploited.

    According to Hamilton, the Bitcoin red team uses Kimi K3 alongside OpenAI’s GPT Sol, Anthropic’s Claude Fable and Opus models, and Z.ai’s GLM 5.2 to identify vulnerabilities and generate supporting documentation.

    “We also have been connected with OpenAI for some help so I could manage getting the Cyber Harness running as well,” he wrote. “It’s a much more expensive scan, but well worth it for load-bearing portions of the Bitcoin ecosystem and has already yielded good results.”

    Pseudonymous Bitcoin developer Calle said the initiative has built multiple AI-powered review systems targeting wallets, cryptographic libraries, infrastructure, and other Bitcoin projects.

    “We’re averaging on the order of one critical exploit per hour per person,” Calle wrote on X. “We’ve reported critical vulnerabilities to several projects in the last 12 hours. Thankfully, this is a very expensive exercise. We’re burning through $10,000 per day.”

    The team did not disclose which projects were affected or provide details of the vulnerabilities.

    The announcement comes as AI is playing a growing role in finding security flaws across the crypto industry. Earlier this year, researchers using Anthropic’s Claude Opus 4.8 uncovered a four-year-old flaw in Zcash that could have allowed attackers to create unlimited counterfeit ZEC. In August, Coinkite said it believes attackers used AI to identify the Coldcard wallet vulnerability, while Bitcoin bridge Boltz suspended its swap service after saying attackers were using AI to identify vulnerabilities faster than its team could patch them.

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    When Design Skills Alone Aren’t Enough – University of Fashion Blog

    When Design Skills Alone Aren’t Enough – University of Fashion Blog


    Many people know University of Fashion as the premier online destination for fashion design—draping, drawing, drafting, sewing, and illustration. But that’s only part of the story. We go far beyond technique.

    As founder, I believe that mastering hands-on design is essential, but it’s not enough. To succeed, you also need a sharp business mindset. I ran my own eponymous label in New York City for over a decade, selling to top retailers. That experience taught me the realities of fashion business firsthand: factoring, payment terms like 8/10 EOM, COD, CBD, CIA, CBS, markdown allowances, P&L, sell-through, net vs. gross sales, cost of goods, markup, wholesale vs. retail pricing, returns, and how retailers protect their margins—often at the brand’s expense.

    That’s why I brought together leading fashion business experts to build a comprehensive suite of business courses. These lessons cover everything you need to launch and run your own company: fashion retailing and merchandising, visual merchandising, branding and licensing, and even fashion law. My philosophy is simple: when you think like a retailer, you become a stronger, more strategic designer.

    How to Start Your Own Brand

    University of Fashion’s 3-part Fashion Start-up series. (Image credit: University of Fashion)

    Are you thinking about building your own brand? Start with our 3-part Fashion Start-Up series, the essential foundation for every aspiring fashion entrepreneur.

    You’ll learn how to choose the market category you want to design for, identify your customer by age, lifestyle, and demographics, and legally establish your brand. Our instructor also covers how to merchandise and price your collection, plus how to promote and sell your brand through a variety of distribution channels.

    Trademark, Copyright & Brand Protection

    Trademark, Copyright & Brand Protection.

    Do you know the difference between a trademark and a copyright? In our 3-part fashion law series, you’ll learn about U.S. trademark law as it applies to fashion, starting with the basics of what a trademark is. Our fashion law expert will explain what trademark law protects, how to register your trademark, and the benefits of doing so. You’ll also learn what to do if someone infringes on your trademark, and what damages may be available under the law. This lesson is essential for all designers.

    You’ll also learn what a copyright is, what types of works can be protected, and how copyright infringement works, including statutory damages and cease-and-desist letters. We’ll cover how to register your copyright, as well as important exceptions such as the Fair Use Doctrine.

    Since social media plays a major role in building your brand, it also comes with risks. Our legal expert will explain the difference between defamation and libel, how to reduce risk when using social media, and what to do if someone defames your brand. This lesson is essential for anyone using the internet to promote a brand.

    How to Think Like a Retailer

    University of Fashion’s 4-part series on retailing.

    University of Fashion’s 4-part series on retailing. (Image credit: University of Fashion)

    A career as a retail buyer requires a strong foundation in math concepts such as decimals, percentages, and fractions. Learning how to add, multiply, and divide decimals, and then convert them into fractions and percentages, is essential for buying, planning, and allocating retail merchandise. When a designer takes the time to understand the functions of a buyer, such as creating a retail merchandise plan, managing retail profit and loss, and marketing a designer’s collection, they gain a valuable advantage in tailoring their brand for maximum success at retail.

    How to Brand & License Your Work

    When Design Skills Alone Aren’t Enough – University of Fashion Blog

    University of Fashion’s 4-part series on branding & licensing. (Image credit: University of Fashion)

    Many designers begin with a single standout idea—such as a great pair of board shorts—and soon realize that success requires growth. In our 4-part series on branding and licensing, we explore what it means to be a brand, the psychology behind building a successful brand, and the importance of creating a distinctive logo. We also discuss why trademarking your brand matters and present a range of branding strategies to help your product stand out and gain a competitive edge.

    Once your brand is established, you may be approached with a licensing opportunity—often considered a designer’s dream. We begin with the History of Licensing and then move into Licensing Fundamentals for Fashion Designers,including what kinds of products can be licensed, the roles of the licensor and licensee, and key terms such as royalties, guarantees, advances, GMS, and GMR. This lesson also examines the benefits and risks of licensing.

    Because licensing deals involve financial details, our licensing expert also covers the Money Matters behind royalties and what to look for in a licensing partner. You’ll learn the difference between flat and graduated royalties, how advertising and marketing influence royalty payments, and how royalties are adjusted as licensees reach certain milestones.

     How to Think Like a Retail Visual Merchandiser

    University of Fashion’s 9-part Visual Merchandising series. (Image credit: University of Fashion)

    University of Fashion’s 9-part Visual Merchandising series. (Image credit: University of Fashion)

    One of the best-kept secrets in fashion is that retail buyers are often drawn to brands whose collections align with a visual merchandiser’s upcoming theme. Buyers work closely with visual merchandisers to build excitement and connect with their target audience through store windows and in-store displays. Designers with a clear brand identity and an understanding of retail visual merchandising can create collections that inspire compelling presentations, capture attention, and attract the right customers.



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    The Legend of Zelda Movie Cast: Every Confirmed Actor and Role in Nintendo’s 2027 Film

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    The Legend of Zelda Movie Cast: Every Confirmed Actor and Role in Nintendo’s 2027 Film


    Nintendo is attempting something it hasn’t done in more than 30 years: make a live-action adaptation of its video games. The Legend of Zelda from Sony Pictures and Nintendo is slated for release in April 2027, bringing the fantasy role-playing game franchise to life in a way never seen before. (Well, except for that one Japanese commercial for The Legend of Zelda: A Link to the Past with a rappin’ Link.)

    After the back-to-back success of The Super Mario Bros. Movie and The Super Mario Galaxy Movie, expectations for The Legend of Zelda are sky (islands) high. To make the film, Sony Pictures and Nintendo have tapped Wes Ball (The Maze Runner, Kingdom of the Planet of the Apes) to bring Hyrule to the big screen. Ball previously told Polygon that he wants his take on The Legend of Zelda franchise to be more “grounded” and “real,” and to not fully rely on motion-captured computer graphics.

    To ground the film, Ball is shooting flesh-and-blood actors, decked out in Hylian tunics and rocking prosthetic elf ears. And while Nintendo has confirmed two of the film’s lead actors, Bo Bragason as Princess Zelda and Benjamin Evan Ainsworth as Link, the rest of the film’s casting has started to emerge through unofficial channels.

    Here’s what we know about the cast of 2027’s The Legend of Zelda so far.

    Stills from the live-action The Legend of Zelda movie featuring Link and Zelda in Hyrule (aka New Zealand)
    Image: Nintendo, Sony Pictures

    Benjamin Evan Ainsworth was announced as Link in 2025 by Zelda creator Shigeru Miyamoto. The 17-year-old British actor starred in Mike Flanagan’s Netflix horror series The Haunting of Bly Manor and was the voice of Pinocchio in Robert Zemeckis’ live-action remake of Pinocchio. Ainsworth also starred in season 3 of HBO’s House of the Dragon as Daeron Targaryen, another role in which he wore a green tunic and wielded a sword.

    Bo Bragason is Princess Zelda

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    Stills from the live-action The Legend of Zelda movie featuring Link and Zelda in Hyrule (aka New Zealand)
    Image: Nintendo, Sony Pictures

    Bo Bragason was announced as Princess Zelda alongside Ainsworth’s casting. The 22-year-old British actor previously starred in the Disney Plus series Renegade Nell as the titular Nell’s sister. More recently, Bragason starred in Prime Video’s Sterling Point and BBC One’s King & Conqueror.

    Uli Latukefu is Ganondorf

    Uli Latukefu as Byamba in Netflix's Marco Polo
    Photo: Phil Bray/Netflix

    Uli Latukefu has reportedly been cast as The Legend of Zelda’s villain, Ganondorf, the Gerudo form of the more monstrous Ganon. Latukefu is an Australian actor and best known for his roles as Dwayne Johnson in the NBC comedy Young Rock and Byamba in the Netflix series Marco Polo.

    Dichen Lachman is Impa

    Dichen Lachman in Severance
    Image: Apple TV

    Dichen Lachman’s role as Impa, Princess Zelda’s bodyguard, in The Legend of Zelda movie was all but confirmed in set photos from the production. But a report from Deadline confirms it. Lachman is best known for her roles in Apple TV’s Severance, Marvel’s Agents of SHIELD, and Ball’s Kingdom of the Planet of the Apes.

    Sam Neill is (probably) the King of Hyrule

    Jeff Goldblum, Sam Neill, and Laura Dern stand together in Jurassic World: Dominion
    Image: Universal Pictures

    The late Sam Neill will appear in The Legend of Zelda in one of the actor’s final roles. Neill is reportedly playing Zelda’s father, the King of Hyrule. Neill is best known for his work in the Jurassic Park franchise, The Hunt for Red October, and Event Horizon.

    Yvonne Strahovski is (probably) the Queen of Hyrule

    Yvonne Strahovski in The Tomorrow War
    Image: Frank Masi/Amazon Studios

    Yvonne Strahovski, known for her work in The Handmaid’s Tale, Mass Effect 2, Chuck, and more, is reportedly playing Zelda’s mother, aka the Queen of Hyrule.

    Lydia Peckham is… in the Zelda movie

    Lydia Peckham in Robin Hood
    Image: Amazon MGM Studios

    Deadline reported that Lydia Peckham will reunite with Ball in The Legend of Zelda as an unidentified character. Peckham has previously appeared in Kingdom of the Planet of the Apes, Netflix’s The Kennedys, and MGM Plus’ Robin Hood.

    Nintendo’s Zelda movie was announced in 2023. Nintendo is partnering with Sony Pictures Entertainment for the project, with The Legend of Zelda co-creator Shigeru Miyamoto and Hollywood veteran Avi Arad producing. Miyamoto said in 2023 that he’d been working on the movie for “many years now.”

    The Legend of Zelda comes to movie theaters on April 30, 2027.

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    Related

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    The 2027 film based on Nintendo’s popular RPG series has found its villain



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    Robinhood Crypto Chief Explains Why There Are ‘Two Wolves’ Inside Robinhood Chain – Decrypt

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    Robinhood Crypto Chief Explains Why There Are ‘Two Wolves’ Inside Robinhood Chain – Decrypt



    In brief

    Robinhood Chain reached almost $800 million in total value locked after one month.
    The network has processed more than 200 million transactions.
    Robinhood wants to reach people who have never used crypto rather than compete for existing users.

    Robinhood Chain wants to be a financial hub for the suits just as much as for the degens.

    That’s essentially the meaning behind Robinhood CEO Vlad Tenev’s “two wolves” post on X, which the company’s head of crypto, Johann Kerbrat, says sums up what Robinhood is going for with the launch of its own Ethereum layer-2 network: a balance between serious products—tokenized equities and derivatives contracts—and the memes that bring in attention, fun, and users.

    

    “We want to show customers that we care about what they care about,” Kerbrat told Decrypt. “We want to make sure the chain works for what people care about.”

    And it’s off to a roaring start.

    In just over a month online, Robinhood Chain has reached nearly $800 million in total value locked and has since processed more than 200 million transactions, Kerbrat said.

    In an exclusive interview with FOMO Hour on Friday, Kerbrat, who leads Robinhood’s crypto and international businesses, said the company chose an Ethereum layer-2 over a layer-1 blockchain so it could rely on existing security and decentralization while focusing its resources on products.

    He pointed to the chain’s deposits and transaction count as early measures of its adoption.

    “We also look a lot at developer activity, that’s something that is very important for me,” he said. “I want the chain to not just be the chain for Robinhood, but also be the chain that anyone can use and interact with our product, like our stock tokens, but also everything else that we are building.”

    The Robinhood Chain network is part of Robinhood’s effort to move brokerage products on-chain. Customers can use it to buy and sell real-world assets, roughly 200 tokenized stocks, lend stablecoins, and trade perpetual futures.

    Kerbrat said the freedom to trade when traditional markets are closed gives retail investors a way to respond to market-moving news after traditional exchanges close.

    “The world doesn’t stop on weekends,” he said. “News is happening on Fridays after market close, and people want to be able to hedge their position, which was something that was not really available to retail until recently.”

    Alongside tokenized stocks, lending, and other financial products, Kerbrat said Robinhood is making room for meme coins, which he described as an important source of liquidity and user interest for the new network.

    “We think memes are an important part of crypto. We think that for a new chain, like Robinhood Chain, these tokens have value. They bring liquidity, they bring interest from customers, especially the DeFi-type of customer that are pretty hard to move,” said Kerbrat.

    “If meme coins are something that they are extremely interested in, we want to make sure that the chain is supported for that,” he said.

    Ultimately, Kerbrat said Robinhood wants to reach people who have never used crypto rather than compete with rival blockchains for existing users.

    “If we see tens of millions of customers trying to use a chain, I think that will be a good win for us,” he said. “We want to bring more customers on-chain and show them the benefit of the technology.”

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    Taylor Frankie Paul Called Out for Alleged Courthouse A.I. Photos After Probation Ends

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      Taylor Frankie Paul Called Out for Alleged Courthouse A.I. Photos After Probation Ends


      Taylor Frankie Paul
      My Probation’s Over …
      Celebrating with A.I. Court Photos?!

      Published
      August 8, 2026
      6:54 AM PDT

      Taylor Frankie Paul is getting called out for allegedly posting what appears to be A.I.-generated courthouse photos as she celebrated the end of her 3-year probation.

      Waiting for your permission to load the Instagram Media.

      Check it out — the ‘Secret Lives of Mormon Wives’ star shared a handful of pics Friday as she marked the end of her probation. The first snap shows her walking through what appears to be the courthouse, and the second shows her sitting before the judge in a courtroom.

      The third photo is where things get really interesting … she’s walking in the courthouse with the same exact expression and head tilt as the first photo, with a young woman taking a selfie with her. The final pic on the slide shows her sitting in the courthouse with a strikingly similar expression as the first and third snaps.

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      Fans quickly called her out over the pics … and Taylor certainly saw the comments — even writing that she was pleading the fifth in response to one user!

      Despite there maybe being some funny business involved in her pics … Taylor’s caption was serious as she reflected on the period of her life and her experience with domestic violence. Remember, her probation stemmed from her February 2023 domestic violence arrest involving her then-boyfriend, Dakota Mortensen.

      She wrote in part … “DV is a sneaky cycle to get stuck in because by the time you realize what actually is happening you’re already stuck in it. I don’t care if you see me as the villain or victim. This all surfacing the way it viciously and vindictively did, has been hell on earth and if I didn’t have the support I have I don’t think I would have made it through.”

      She added, “However those same people not only get to see they failed to destroy me, but they freed me.”

      Play video content

      taylor-frankie-paul-baby-kal-v5-03-18-2026

      As you know, TMZ released video from the night that led to her arrest … which showed her throwing a barstool at Dakota, resulting in a stool striking her daughter.

      Dakota and Taylor received restraining orders against one another back in March, and Dakota was handed full custody of their son, Ever … though Taylor has since been awarded a regular parenting schedule with him.



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      Coleen Nolan looks incredible with glam appearance after three-stone weight loss

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        Coleen Nolan looks incredible with glam appearance after three-stone weight loss


        Coleen Nolan has said she is happy with her weight after losing three and a half stone and is now focused on maintaining her progress.

        The Loose Women star, 61, discussed her healthier relationship with food as she shared new pre-show pictures from the final London performance of her This Is Me tour.

        Speaking to The Mirror earlier this year, Coleen said: “I don’t want to lose any more weight – I’m happy. It’s about maintaining now and having a healthy relationship with food and with myself. And with Voy you get 24-7 support.”

        Coleen Nolan shares pre-show look

        In the recent Instagram pictures, Coleen wore a navy blue dress and posed with one hand on her hip before taking to the stage.

        She wrote: “My second look from the show last night!” Coleen also thanked the hair and makeup stylists who helped create the look.

        Fans were quick to praise the singer and presenter, with one describing her as flawless. Another wrote: “Looking stunning Coleen.”

        Someone else commented: “You are looking amazing!”

        How Coleen feels after her weight loss

        Earlier this year, Coleen revealed that she had lost three and a half stone after receiving support from weight-loss and health platform Voy.

        Discussing how she now feels, she said: “I feel so much better health-wise. My back’s improved, I’ve got more energy. And confidence-wise, of course it helps. I used to eat when I was happy or sad. I don’t worry about it in the same way any more.”

        She also said that she had found more balance in her diet, allowing herself one or two treats rather than eating an entire packet.

        Coleen Nolan has opened up about her weight loss (Credit: Ken McKay/ITV/Shutterstock)

        Coleen addresses comments about her appearance

        The singer and presenter has also opened up about unkind remarks concerning her appearance. She said criticism about her weight had previously been difficult because it echoed negative thoughts she already held about herself.

        Read more: Coleen Nolan reveals her doctor’s ‘worries’ as she issues skin cancer update

        Coleen added that some people now claim she has lost too much weight.

        She previously told Bella magazine: “I tried to not let the trolls affect me, but it was hard when they were calling me fat and all these names, because those were things that I actually thought about myself.

        “Now people attack me for the opposite, claiming I’ve lost too much weight.”

        What do you think of this story? Leave us a comment on our Facebook page @EntertainmentDailyFix.





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