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Razer Kishi Ultra Mobile Controller Review – The Best Mobile Controller in 2024? – TouchArcade

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Razer Kishi Ultra Mobile Controller Review – The Best Mobile Controller in 2024? – TouchArcade


Back in April, the Razer Nexus (Free) app on iOS and Android was updated with support added for an unannounced “Razer Kishi Ultra” controller boasting features like analog stick deadzone customization and more. Since then, Razer has announced and released the Razer Kishi Ultra with support for more than just phones. The Razer Kishi Ultra is also the most expensive mobile controller as far as I’m aware, but it offers more features than expected for specific devices. Having used the Razer Kishi and the Backbone One including the new USB-C versions for years now, I didn’t think I needed a new controller, but the Razer Kishi Ultra changed my mind in a way the Hori Split Pad Pro did on Nintendo Switch a few years ago.

Razer Kishi Ultra – what’s in the box

The Razer Kishi Ultra box included the controller itself, a few sets of rubber cushions to use depending on your device, a sheet of stickers, and an instruction booklet. For the price point of $149.99, I expected to have a carrying case or at least a pouch included. Beyond that, the box and casing for the controller in the box are good quality as usual from Razer.

The Razer Kishi Ultra rubber cushions come in pairs that are properly labeled for use with iPhone (Pair A), iPad Mini 6th generation (Pair B), and Android (Pair C). If you use a case, you don’t need to use any of these rubber cushions.

Razer Kishi Ultra compatibility – iPhone, Cases, Android, and iPad Mini

While most mobile controllers, especially the telescopic ones, only support iPhone and Android, the Razer Kishi Ultra also supports tablets like the iPad Mini 6th generation. We’ve also recently had some telescopic controllers ship with bluetooth support, but as for USB-C, this one seems to have some of the best compatibility. For the purpose of this review, I tested the Razer Kishi Ultra on my iPhone 15 Pro, iPhone 14 Plus, and wired on my iPad Pro. I didn’t test on Android or Windows, but I did try it on my Steam Deck wired. It is detected as a generic Xbox gamepad, but it did work when I was playing NBA 2K25 on Steam Deck yesterday for review and it also supports decent rumble in games like Bakeru that I tested with.

Razer Kishi Ultra buttons, d-pad, and triggers

Before getting to the new features, how does the Razer Kishi Ultra actually feel and perform? I was a bit worried about the d-pad, but it ended up working great when I played games like Garou: Mark of the Wolves ACA NeoGeo or even newer ones like Hades and Hitman Blood Money Reprisal. Beyond the d-pad, the shoulder buttons and triggers work well just like Razer’s older controller. The analog sticks are comfortable and smooth to use with the face buttons being clicky albeit with more travel distance which I didn’t expect after the original Razer Kishi.

Overall, I have no complaints with the Razer Kishi Ultra d-pad, buttons, or triggers after considerable use including some sessions lasting a few hours where I played Zenless Zone Zero while charging my phone through the passthrough charging here.

In terms of feel, the textured finish isn’t rubbery, but it works well for a grip and remains very comfortable to hold even for a few hours. I don’t usually care for Chroma stuff on controllers, and just like the Razer Kitsune, I would’ve preferred if the lights could somehow match the gameplay on screen.

Razer Kishi Ultra – new features

The main draw of the Razer Kishi Ultra is the full-size form factor. Instead of feeling like a compact mobile controller as we’ve seen with Razer’s prior release or the Backbone One, the Razer Kishi Ultra is a full-size one that feels like you’re holding your phone in the middle of a good quality console controller. This may not be a plus for some looking for a compact solution, but it isn’t meant to be that. The full-size form factor makes this the comfiest mobile controller I’ve used by far.

The other features are the Chroma customization through the app, haptics (for Android and Windows), and virtual controller mode (Android only). The virtual controller mode is good for Android games since we see some notable ones skip adding controller support outside iOS on mobile like Genshin Impact.

Aside from the new features, the Razer Kishi Ultra has a 3.5mm headphone jack, passthrough charging (15W), and the L4 and R4 shoulder buttons.

Razer Kishi Ultra features missing on iOS – haptics and virtual controller mode

The haptics and virtual controller mode are only available on Android (or Windows as well for the former) and not available on iOS. I don’t really care about virtual controller mode, but I hope Razer can work on something to enable the haptics in some way for iOS devices as well. I love haptic feedback on PS5 and HD Rumble on Switch, so having something that tries to do similar things on iOS would be nice.

Razer Kishi Ultra price point – is it worth it?

I already think most folks are better off getting a PS5 or Xbox controller to play wirelessly on iOS as the best possible and cheaper option. If you do want a good controller that has a telescopic form factor and attaches onto your phone, the most popular options are already $99.99 so the Razer Kishi Ultra at $150 is definitely a more premium controller. Is it worth that much more? If you’re ok with the current Razer Kishi and Backbone One price point, this is definitely worth the extra price for the comfort, but the lack of the haptics makes it feel like a lesser experience on iOS compared to Android where you get the fully featured experience.

It remains to be seen if the joysticks on this one don’t drift over time as well.

Razer Kishi Ultra – the best mobile controller in 2024?

If you’ve not read my review of Razer’s older controller, check it out here. Moving from that more compact form factor that I’ve gotten used to for years across Razer and Backbone products to this big one has been interesting. Just like the Hori Split Pad Pro for Nintendo Switch, I find myself wanting both a full-size controller and a more compact one for iPhone.

The Razer Kishi Ultra is easily the comfiest mobile controller I’ve ever used, but I wish it was easier to travel with. I worry about how it might end up in my bag unless I carry it in the big box it ships with. I don’t know if the Razer Kishi Ultra will replace my normal Kishi or Backbone One when I travel, but I’m definitely only using it when I play at home.

At the asking price, I was hoping for hall effect analog sticks though. I’ve had drift issues with multiple controllers over the years and while it hasn’t happened to the Razer Kishi Ultra yet (or the Razer Kishi itself), but I can’t say how things might be in a few more months. This is more of a thing to keep in mind when you buy it.

Having now covered the Backbone One and Razer Kishi models, I definitely want to try out the GameSir lineup as they seem more than worth checking out. Hopefully in the near future.

Razer Kishi Ultra 2 wishlist

When thinking about what I’d like to see in an updated Razer Kishi Ultra, aside from hall effect sticks, I’d like some of the sharper edges like the passthrough charging port to be smoothed out a bit. Beyond that, while I love the L4 and R4 buttons as options, I vastly prefer having paddles on the bottom of the controller since they feel more natural to use. It would be good to have those as options given the premium price. Maybe even L5 and R5 as paddles on the bottom with remapping available in the Razer Nexus app. The final thing I want is a carrying case for this to come with the controller. When looking at the pro level controllers on console, they usually come with a nice hard case. Granted this one doesn’t cost as much as a DualSense Edge or Victrix Pro BFG, but it would be a nice addition to the package that wouldn’t cost too much.

Razer Kishi Ultra review

If you’re used to playing on traditional PS5 or Xbox Series controllers or basically any full-sized controller and don’t enjoy using the compact Joy-Con size buttons and sticks we usually see in mobile controllers, the Razer Kishi Ultra is perfect for you with its comfortable grip, great d-pad, and face buttons. The lack of full feature support on iOS is disappointing, but this is a great addition to the mobile controller space, and I hope Razer can build on this through the years while also offering a carrying case so I don’t have to worry about anything happening to this in my bag when I go out.

Razer Kishi Ultra review score: 4.5/5

Amazon Link: Razer Kishi Ultra

If you’re curious about the book in the header image, it is Andy Kelly’s upcoming book titled Perfect Organism: An Alien: Isolation Companion that I’m currently reading for review. You can pre-order it here.

Disclaimer: TouchArcade may earn a small commission from purchases made using the affiliate links above.



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The 10 Best Game Boy Advance & Nintendo DS Games on Nintendo Switch – SwitchArcade Special – TouchArcade

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The 10 Best Game Boy Advance & Nintendo DS Games on Nintendo Switch – SwitchArcade Special – TouchArcade


In the latest look at retro game offerings on the Nintendo Switch, I’ve opted to take a different approach. You see, there aren’t quite so many distinct Game Boy Advance and Nintendo DS ports on the Switch as some other consoles. I know, it surprised me too! So they’re going to be sharing a list, much like how they shared a few years on retail shelves. While you can find plenty of great games from the Game Boy Advance in the Nintendo Switch Online app, we’re instead looking at those games that dare to exist in the wilds of the Switch eShop. We’ve got ten of our favorites here, four from the Game Boy Advance and six from the Nintendo DS. No particular order, of course. On with the show!

Game Boy Advance

Steel Empire (2004) – Over Horizon X Steel Empire ($14.99)

We’ll start off with a decent little shoot ’em up, Steel Empire. While the original Genesis/Mega Drive version is the better game in my opinion, this isn’t a bad take at all. Worth playing just to compare with the other version, and it’s certainly a breezier experience in some ways. Steel Empire is a pretty cool game no matter how you play it, and it’s one that even those who don’t normally get into shooters tend to enjoy.

Mega Man Zero – Mega Man Zero/ZX Legacy Collection ($29.99)

While the Mega Man X series started to flounder on home consoles, the true successor to the Mega Man crown was rising up on the Game Boy Advance. Mega Man Zero is the start of an excellent series of side-scrolling action games, and one that perhaps didn’t figure out how to present what it wanted to do in the smoothest way. Those rough edges would get sanded off as the series went on, but the first game is where you want to start. Feel free to continue on from there.

Mega Man Battle Network – Mega Man Battle Network Legacy Collection ($59.99)

Yes, I’m double-dipping on Mega Man here. But I think it’s warranted here, because Mega Man Zero and Mega Man Battle Network are very different kinds of games, and both are very good at what they do. This one is an RPG with a unique battle system that manages to incorporate a bit of action to go with the more strategic elements. The core concept of this whole virtual world existing inside of electronic devices is a clever one, and the game doesn’t do things halfway with it. The returns diminished harder on this series than they did with Zero, but there’s plenty of fun to be had here.

Castlevania: Aria of Sorrow – Castlevania Advance Collection ($19.99)

Another collection where you’ll probably just want to run the whole board, but if I have to pick one best one it’s clearly Aria of Sorrow. When I’m in the right mood, I’d rather play this than even the amazing Symphony of the Night. The soul collecting system encourages grinding, and the gameplay is so fun that I don’t even mind that. Throw in an unusual setting and some fun secrets and you’ve got a real winner here. One of my favorite third-party Game Boy Advance games full-stop.

Nintendo DS

Shantae: Risky’s Revenge – Director’s Cut ($9.99)

The original Shantae was something of a cult hit, but the low distribution numbers meant that relatively few people had a chance to play it. It was with the DSiWare release of Shantae: Risky’s Revenge that the Half-Genie Hero had a chance to make a bigger splash, and she certainly did that. Indeed, this established Shantae so well that she hasn’t missed a console generation since. This game kind of sits on a fuzzy line since it was sort of built from the ashes of a Game Boy Advance game that never released. Curiously, that game will be getting a release soon and might fit this list when it does.

Phoenix Wright: Ace Attorney – Phoenix Wright: Ace Attorney Trilogy ($29.99)

Look, if you’re really bothered about the lists being imbalanced, you could (and maybe should) count this as a Game Boy Advance game. That is the console where it originated after all, it just wasn’t localized at that time. Anyway, you probably know Ace Attorney. Fun adventure games that blend on-location investigations with overly dramatic court scenes. Goofy humor, but rather good stories. This first game completely knocks it out of the park, and while I might prefer later installments I wouldn’t be able to argue against anyone who said this was the best.

Ghost Trick: Phantom Detective ($29.99)

From the creator of Ace Attorney, Ghost Trick is just as well-written but has its own cool gameplay hook. You’re a ghost and need to use your abilities to save people, all with an eye to figuring out the truth behind your own untimely demise. This game is a complete wild ride and I recommend everyone play it from start to finish. It was a bit slept on in its original Nintendo DS form, and I’m glad to see Capcom hasn’t given up on it. Reward them for their tenacity.

The World Ends With You: Final Remix ($49.99)

The World Ends With You is, quite frankly, one of the top games on the Nintendo DS. Ideally, it’s the place where you should play the game. It’s just so tightly built around that hardware and its capabilities that none of the ports have been able to get just right. Still, time marches on. The Switch version of this game will do just fine if you don’t want to dig up a working Nintendo DS, and you really should play it somewhere. Why not here? A great game in just about every possible way.

Castlevania: Dawn of Sorrow – Castlevania Dominus Collection ($24.99)

The Castlevania Dominus Collection just released not long ago, and it collects all of the Nintendo DS Castlevania games. This is another case where all of the games are worth playing, and I’m picking Dawn of Sorrow simply because having its gimmicky touch controls replaced with more fitting button controls makes for a significant improvement. But really, play all three of the Nintendo DS games in this collection. They’re all great in their own ways.

Etrian Odyssey III HD – Etrian Odyssey Origins Collection ($79.99)

This is another franchise that in some ways can’t exist easily outside of the DS/3DS ecosystem. But Atlus made a good attempt here, and I think the results are playable enough. Each of the Etrian Odyssey games stands alone, and they’re all pretty substantial RPGs. Etrian Odyssey III is the largest of the three, and while it’s more than a little wooly, it’s well-worth sinking your teeth into.

And that’s the list, friends. Are there any Game Boy Advance or Nintendo DS games you enjoy on the Switch? Feel free to sound off down in the comments and let us know what you’re thinking! It’s always interesting to hear the opinions of others on this kind of thing. As always, thanks for reading!



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‘Balatro’ Is Coming to Apple Arcade and Also iOS as a Standalone Premium Release Beginning September 26th – TouchArcade

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‘Balatro’ Is Coming to Apple Arcade and Also iOS as a Standalone Premium Release Beginning September 26th – TouchArcade


Balatro from developer LocalThunk and publisher Playstack is finally coming to mobile later this month on iOS, Android, and also directly on Apple Arcade. Yes, this will be a premium release on iOS and Android, but also one available as a “+” version on Apple Arcade from day one. The Poker-inspired roguelike Balatro has sold over 2 million units across PS5, Switch, Steam, PS4, and Xbox platforms in less than six months, and I can’t wait to see how it performs on mobile with more planned including a major free update in 2025 bringing new ideas and strategies. Balatro will be launching for $9.99 on mobile and you can watch the mobile announcement trailer ahead of its September 26th release date below:

If you’ve not played Balatro yet, read my 5/5 review of it here on Switch and check out my feature on the best games of the year so far on Switch where I included it here. I also interviewed LocalThunk about the game, the mobile release, and more. Read that here. You can pre-order Balatro on the App Store for iOS here and pre-register for it on Android here. The Apple Arcade version is here. Have you played it before and will you be getting one of the best games of 2024 later this month on mobile?



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19 New Games to Drop for GeForce NOW in September

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19 New Games to Drop for GeForce NOW in September


Fall will be here soon, so leaf it to GeForce NOW to bring the games, with 19 joining the cloud in September.

Get started with the seven games available to stream this week, and a day one PC Game Pass title, Age of Mythology: Retold, from the creators of the award-winning Age of Empires franchise World’s Edge, Forgotten Empires and Xbox Game Studios.

The Open Beta for Call of Duty: Black Ops 6 runs Sept. 6-9, offering everyone a chance to experience game-changing innovations before the title officially launches on Oct. 25. Members can stream the Battle.net and Steam versions of the Open Beta instantly this week on GeForce NOW to jump right into the action.

Where Myths and Heroes Collide

A vast, mythical world to explore with friends? Say no more…

Age of Mythology: Retold revitalizes the classic real-time strategy game by merging its beloved elements with modern visuals.

Get immersed in a mythical universe, command legendary units and call upon the powers of various gods from the Atlantean, Greek, Egyptian and Norse pantheons. The single-player experience features a 50-mission campaign, including engaging battles and myth exploration in iconic locations like Troy and Midgard. Challenge friends in head-to-head matches or cooperate to take on advanced, AI-powered opponents.

Call upon the gods from the cloud with an Ultimate and Priority membership and stream the game across devices. Games update automatically in the cloud, so members can dive into the action without having to wait.

September Gets Better With New Games

The Casting of Frank Stone on GeForce NOW
Choose your fate.

Catch the storytelling prowess of Supermassive Games in The Casting of Frank Stone, available to stream this week for members. The shadow of Frank Stone looms over Cedar Hills, a town forever altered by his violent past. Delve into the mystery of Cedar Hills alongside an original cast of characters bound together on a twisted journey where nothing is quite as it seems. Every decision shapes the story and impacts the fate of the characters.

In addition, members can look for the following games this week:

The Casting of Frank Stone (New release on Steam, Sept. 3)
Age of Mythology (New release on Steam and Xbox, available on PC Game Pass, Sept.4 )
Sniper Ghost Warrior Contracts  (New release on Epic Games Store, early access Sept. 5)
Warhammer 40,000: Space Marine 2 (New release on Steam, early access Sept. 5)
Crime Scene Cleaner (Steam)
FINAL FANTASY XVI Demo (Epic Games Store)
Sins of a Solar Empire II (Steam)

Here’s what members can expect for the rest of September:

Frostpunk 2 (New release on Steam and Xbox available  on PC Game Pass, Sept. 17)
FINAL FANTASY XVI (New release on Steam and Epic Games Store, Sept. 17)
The Plucky Squire (New release on Steam, Sept. 17)
Tiny Glade (New release on Steam, Sept. 23)
Disney Epic Mickey: Rebrushed (New release on Steam, Sept. 24)
Greedfall II: The Dying World (New release on Steam, Sept. 24)
Mechabellum ( Steam)
Blacksmith Master (New release on Steam, Sept. 26)
Breachway (New release on Steam, Sept. 26)
REKA (New release on Steam)
Test Drive Unlimited Solar Crown (New release on Steam)
Rider’s Republic (New release on PC Game Pass, Sept. 11). To begin playing, members need to activate access, and can refer to the help article for instructions.

Additions to August

In addition to the 18 games announced last month, 48 more joined the GeForce NOW library:

Prince of Persia: The Lost Crown (Day zero release on Steam, Aug. 8)
FINAL FANTASY XVI Demo (New release on Steam, Aug. 19)
Black Myth: Wukong (New release on Steam and Epic Games Store, Aug. 20)
GIGANTIC: RAMPAGE EDITION (Available on Epic Games Store, free Aug. 22)
Skull and Bones (New release on Steam, Aug. 22)
Endzone 2 (New release on Steam, Aug. 26)
Age of Mythology: Retold (Advanced access on Steam, Xbox, available on PC Game Pass, Aug. 27)
Core Keeper (New release on Xbox, available on PC Game Pass, Aug. 27)
Alan Wake’s American Nightmare (Xbox, available on Microsoft Store)
Car Manufacture (Steam)
Cat Quest III (Steam)
Commandos 3 – HD Remaster (Xbox, available on Microsoft Store)
Cooking Simulator (Xbox, available on PC Game Pass)
Crown Trick (Xbox, available on Microsoft Store)
Darksiders Genesis (Xbox, available on Microsoft Store)
Desperados III (Xbox, available on Microsoft Store)
The Dungeon of Naheulbeuk: The Amulet of Chaos (Xbox, available on Microsoft Store)
Expeditions: Rome (Xbox, available on Microsoft Store)
The Flame in the Flood (Xbox, available on Microsoft Store)
FTL: Faster Than Light (Xbox, available on Microsoft Store)
Genesis Noir (Xbox, available on PC Game Pass)
House Flipper (Xbox, available on PC Game Pass)
Into the Breach (Xbox, available on Microsoft Store)
Iron Harvest (Xbox, available on Microsoft Store)
The Knight Witch (Xbox, available on Microsoft Store)
Lightyear Frontier (Xbox, available on PC Game Pass)
Medieval Dynasty (Xbox, available on PC Game Pass)
Metro Exodus Enhanced Edition (Xbox, available on Microsoft Store)
My Time at Portia (Xbox, available on PC Game Pass)
Night in the Woods (Xbox, available on Microsoft Store )
Offworld Trading Company (Xbox, available on PC Game Pass)
Orwell: Keeping an Eye on You (Xbox, available on Microsoft Store)
Outlast 2 (Xbox, available on Microsoft Store)
Project Winter (Xbox, available on Microsoft Store)
Psychonauts (Steam)
Psychonauts 2 (Steam and Xbox, available on PC Game Pass)
Shadow Tactics: Blades of the Shogun (Xbox, available on Microsoft Store)
Sid Meier’s Civilization VI (Steam, Epic Games Store and Xbox, available on the Microsoft store)
Sid Meier’s Civilization V (Steam)
Sid Meier’s Civilization IV (Steam)
Sid Meier’s Civilization: Beyond Earth (Steam)
Spirit of the North (Xbox, available on PC Game Pass)
SteamWorld Heist II (Steam, Xbox, available on Microsoft Store)
Visions of Mana Demo (Steam)
This War of Mine (Xbox, available on PC Game Pass)
We Were Here Too (Steam)
Wreckfest (Xbox, available on PC Game Pass)
Yoku’s Island Express (Xbox, available on Microsoft Store)

Breachway was originally included in the August games list, but the launch date was moved to September by the developer. Stay tuned to GFN Thursday for updates.

Starting in October, members will no longer see the option of launching “Epic Games Store” versions of games published by Ubisoft on GeForce NOW.  To play these supported games, members can select the “Ubisoft Connect” option on GeForce NOW and will need to connect their Ubisoft Connect and Epic game store accounts the first time they play the game. Check out more details.

What are you planning to play this weekend? Let us know on X or in the comments below.



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Check Out The Latest Events In ‘Marvel Future Fight’ & ‘Marvel Contest of Champions’ – TouchArcade

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Check Out The Latest Events In ‘Marvel Future Fight’ & ‘Marvel Contest of Champions’ – TouchArcade


It has been pointed out to me that perhaps I could be fairer to other Marvel games. I’m always covering Marvel Snap (Free) whenever it gets any kind of update, but the others tend to get relegated to the Best Updates articles on Mondays. That… is a valid point! And thus, let us enjoy a Marvel Minute and see how other Marvel games are faring at the moment. It turns out that both Marvel Future Fight (Free) and Marvel Contest of Champions (Free) have some cool events going on at the moment. Let’s have a look-see!

First up, over in Marvel Future Fight, it’s Iron Man time! You know Tony. He’s always concocting new suits, finding bigger and better guns to deal with whatever the situation presents. This particular event is inspired by Invincible Iron Man, and has some new threads for Tony and Pepper. Here’s what you can look forward to in this event, straight from the update notes:

“Invincible Iron Man has joined Marvel Future Fight.

Beat the enemies with upgraded suits!

 

1. New Uniforms Added!

– Iron Man, Rescue

 

2. New Tier-4 Advancement!

– War Machine, Hulkbuster

 

3. The New World Boss: Legend+ Added!

– Returned the Black Order, ‘Corvus & Proxima’

 

4. The New Custom Gear, ‘C.T.P. of Liberation’ Added!

 

5. Getting 200 Crystals Event

– Obtain 200 crystals by linking your e-mail account!”

Okay, now over to the ever-popular fighting game, Marvel Contest of Champions. New events for this game typically bring some new playable fighters with them, and at this point in the game’s life some of these cuts are getting very deep indeed. I don’t think we’ll ever see a Marvel fighting game again with a roster this varied. Like, Count Nefaria? Seriously? As an old-butt Marvel fan from a very long time ago, I like seeing these less common characters show up at all, let alone as playable characters. Over to the update notes to give you the full skinny on all of this:

“NEW CHAMPIONS

 

Count Nefaria

Count Luchino Nefaria was the descendant of a long line of Italian noblemen, and used his wealth and connections to become a powerful leader within the Maggia crime syndicate. He furthered his rise to power by subjecting himself to scientific experiments that granted him superhuman abilities, but cost him his life. He was later resurrected as a being made entirely of Ionic energy, rendering him effectively immortal as long as he drains other Ionic beings to maintain his power.

 

Shathra

Daughter of the Elder Goddesses Oshtur and Gaea, Shathra comes from the world that would come to be known as Loomworld. Shathra was tasked with creating the Celestial Map of Humanity, however, after being outdone by her younger sister Neith, she became enraged with jealousy and spite towards her sister and the Great Web she had designed. Consumed by her vengeance and envy, Shathra gave into her feral nature to tear down everything her sister created, one Spider at a time.

 

NEW QUESTS AND EVENTS

 

Event Quest – Lupus In Fabula

There has been an undertaking to overthrow The Collector’s ship! The Summoner is being called in to evict these evil-doers! But as they make it deeper into the ship they also find themselves deeper in trouble as each villain seems to be making their own plans for how best to make the most of The Collector’s treasures. Will The Summoner be able to manage these miscreants? Or will they go down with the ship? Find out in LUPUS IN FABULA!

 

Side Quest – Ludum Maximus

The Maestro has declared four months of celebratory games to honor his return. The festivities begin with the Circus Maximus, an onslaught of games and challenges hosted by Count Nefaria. The Count will not accept anything less than the best, the mightiest, the greatest of games. So dare to enter LUDUM MAXIMUS!

 

Nefaria knows that a true battle is a mix of skill and luck, so 5x weekly Maps will open which present randomized Paths filled with fearsome foes!

 

Act 9; Chapter 1

Glykhan has self-destructed but the sinister plotting of Ouroboros is far from over. However clues for where to head next seem few and far between. Luckily (depending on your definition of luck) Superior Kang has some secrets to share in the form of holo-tapes scattered around Battleworld. Mister Fantastic and Doctor Doom send The Summoner on an intel retrieval mission, but they aren’t the only ones looking for answers. Will the past come back to haunt The Battlerealm? Find out in Act 9 – Chapter 1: THE RECKONING

 

Glorious Games

Introducing our third Saga: Glorious Games! To celebrate the history of the Contest and his triumphant return, The Maestro has declared four months of celebratory games. Each month of the Saga will revolve around a different element of games, starting with September’s Circus Maximus and culminating in the celebration of December’s Grand Banquet! Featuring a classical antiquity aesthetic, an exciting Champion chase, surprise Champion reworks and brand new kinds of Events and Quests, Glorious Games is sure to usher in our 10-year anniversary celebration in style!

 

Realm Events

Get ready to work alongside every Summoner in the Battlerealm! Realm Events are a brand new type of Event in which points will be contributed on a global level. Milestone rewards can be claimed once global and individual point contribution thresholds have been reached. For those more competitively-inclined Summoners, ranked rewards will also be up for grabs, including an exclusive and unique player title.”

And that’s that. Let it never be said that Shaun was not interested in a level playing field. Kind of. Anyway, both of these events look very cool in their own ways, and if you haven’t played these games before or fell off a while back, this might be another good opportunity to give them both a try. I mean, I know I’m going to try out Count Nefaria. Look at him! He’s so nefarious! He cavorts with nefarious fellows! Hadouken? More like Ha-Don’t-ken! Okay, sorry. I’ll leave now. Enjoy!



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NFL Retro Bowl 25, Monster Train+, and Puzzle Sculpt Release Today on Apple Arcade Alongside Major Game Updates This Week – TouchArcade

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NFL Retro Bowl 25, Monster Train+, and Puzzle Sculpt Release Today on Apple Arcade Alongside Major Game Updates This Week – TouchArcade


Beginning today, Apple will have released one new Apple Vision Pro game, one App Store Great, and upgrading an App Store Great to an Apple Arcade Original (as a standalone release) alongside some notable udpates. NFL Retro Bowl 25 () (Edit: No longer an update) will let players create their own dynasty using official NFL teams and players featuring official retro art, attributes, stats, and contracts. Since this was announced, I was surprised at how much interest I saw for it online. I don’t follow the NFL much, but I didn’t expect as much of a positive reaction to the NFL Retro Bowl 25 announcement. Hopefully it ends up well when it goes live as an update later today. Alongside NFL Retro Bowl 25, App Store Great Monster Train+ has launched on Apple Arcade including The Last Divinity DLC from the get go. Check out a screenshot from NFL Retro Bowl 25 below:

Puzzle Sculpt is a Vision Pro-only set to launch today on Apple Arcade letting players solve puzzles in their own living room by removing blocks to reveal a cute collectible in a cube. As for this week’s notable updates, Hello Kitty Island Adventure has the Jam Jamboree on with Petunias appearing in the Merry Meadow as a festive flower. Rabbids Multiverse has new cards, outfits, seasonal events, and quality of life improvements with this week’s update. Wylde Flowers has its Magical Creatures update now live with jewelry crafting, secrets in the lighthouse, and more. Disney Spellstruck adds Hercules with a limited time event, a high contrast event, and more. What the Car brings in yet another update with a “Meet the Developers” special, scissors, bear improvements (yes), and more. What do you think of this month’s new Apple Arcade additions?

Update: It looks like they launched NFL Retro Bowl 25 as a new app and not an update.



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The Best Switch Visual Novels and Adventure Games in 2024 – From Fata Morgana and VA-11 Hall-A to Famicom Detective Club and Gnosia – TouchArcade

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The Best Switch Visual Novels and Adventure Games in 2024 – From Fata Morgana and VA-11 Hall-A to Famicom Detective Club and Gnosia – TouchArcade


After tackling the best party games on Switch in 2024, the recent release of Emio – The Smiling Man: Famicom Detective Club being as amazing as it is pushed me to write about what I consider the best visual novels and adventure games on Switch to play right now. I’ve included both because some games are pure visual novels while some are adventure games (and not visual novels). This list has quite a few games from across regions and release years, and I hope you find something you end up loving here. As usual, this list is in no particular order.

Emio – The Smiling Man: Famicom Detective Club ($49.99) + Famicom Detective Club: The Two-Case Collection

When Nintendo not only remade both Famicom Detective Club games back in 2021, I couldn’t believe it. They were amazing adventure games, and my only complaint really was the lack of a physical release back then. Fast forward to 2024 and Nintendo has released Emio – The Smiling Man: Famicom Detective Club physically and digitally as a brand-new entry in the series, and I’ve been floored playing it. Not only does it feel like a true series entry which might be a negative to some, but this might be one of the most lavish productions I’ve seen in a game like this ever. I don’t want to get into spoilers, but the ending is shockingly good and it really justifies its M rating. I definitely didn’t expect to have a new Famicom Detective Club game in 2024 on my top games of the year list, but Nintendo managed to do that with Emio – The Smiling Man: Famicom Detective Club. Download the demo now.

If you’d rather play the first two games before Emio, grab the Famicom Detective Club: The Two-Case Collection. If you are ok with some old school design and gameplay for adventure games, you will adore these.

VA-11 Hall-A: Cyberpunk Bartender Action ($14.99)

If you’ve been reading the few “best Switch games” lists I’ve been doing this year, you’ve seen me feature VA-11 Hall-A: Cyberpunk Bartender Action twice before already, but as you know, I’m not going to pass up an opportunity to write about one of my favorite games of all time. VA-11 Hall-A: Cyberpunk Bartender Action is notable for its story, music, aesthetic, and most-importantly the characters. Having played it multiple times over the years on every system, it also feels right at home on Switch, and is a game I recommend to everyone literally. I don’t care if you like point and click adventure games or not. Go ahead and mix drinks and then change some lives.

The House in Fata Morgana: Dreams of the Revenants Edition ($39.99)

The House in Fata Morgana: Dreams of the Revenants Edition is the definitive edition of one of my favorite stories in any medium. It includes the original game and much more to deliver a stunning version of a masterpiece in storytelling. This one is a pure visual novel, and I’m glad that after its many releases, it found a lot of success on Switch, where it plays best. If you want to play something that will stay with you for a long time, this gothic horror experience will do much more. It also happens to have some of the most incredible music ever.

Coffee Talk Episode 1+2 ($12.99 + $14.99)

Ok this one is cheating since the games are sold separately on the eShop and the physical releases I imported from Japan are also separate, but since there’s a bundle of both games sold in North America on Switch, I’ve included both Coffee Talk games as one entry here. I love them both, and while they didn’t hit the same highs as VA-11 Hall-A, Coffee Talk perfectly satiated what I wanted from a game set in a coffee shop, and delivered a very relaxing experience with a great story. If you enjoy coffee and listening to interesting people with great pixel art and music, this is for you.

Type Moon’s visual novels: Tsukihime, Fate/stay night, and Mahoyo (Variable)

This is another entry where I’m cheating. I wasn’t sure if I wanted to include just Tsukihime or Witch on the Holy Night (Mahoyo), but then the recent release of Fate/stay night Remastered made things even harder. Instead of worrying too much, I’ve included all three as essential visual novels in this article on Switch. They are all very long but very good. If you’ve wanted to sample a classic visual novel, go with Fate/stay night, but I recommend Tsukihime’s remake on Switch to everyone. Witch on the Holy Night is probably the game to play after these two in terms of quality.

PARANORMASIGHT: The Seven Mysteries of Honjo ($19.99)

Square Enix’s PARANORMASIGHT: The Seven Mysteries of Honjo reminds me of Nintendo’s Emio in a way that I’m surprised it even exists, let alone turned out this good. I went into it with no expectations, but was blown away by the narrative, its delivery, and even some wall breaking that I enjoyed quite a bit early on. Square Enix released one of the best mystery adventure games I’ve played with amazing characters, great art, and interesting mechanics here, and it is worth your time if you want a fantastic new horror adventure game.

Gnosia ($24.99)

People call Gnosia a sci-fi social deduction RPG, but it is more of an adventure and visual novel hybrid for me. Your aim here is identifying the Gnosia among a group using information you gather and then vote to put the Gnosia into cold sleep. You and your crew both improve over time, and aside from some RNG issues to get two specific outcomes, Gnosia was a fantastic experience. I liked it so much on Switch that I bought the physical release on both Switch and PS5 in addition to getting it on Steam. This one might not be for everyone, but it remains one of the nicest surprises in the genre.

Steins;Gate Series (Variable)

Spike Chunsoft’s Switch releases of the Steins;Gate series, especially Steins;Gate Elite, are as important as Fate/stay night when it comes to introducing newcomers to visual novels to the genre. While I still hope the publisher brings over the original version of Steins;Gate, Steins;Gate Elite is an easy recommendation for those who watch anime and want to get into a great visual novel. The Steins;Gate games are must plays only after you experience the original story in Steins;Gate Elite. I’ve cheated here as well by including multiple games, but my list my rules.

AI: THE SOMNIUM FILES and nirvanA Initiative (Variable)

AI: THE SOMNIUM FILES and nirvanA Initiative from Spike Chunsoft brought Zero Escape creator Kotaro Uchikoshi and No More Heroes character designer Yusuke Kozaki together for an incredible set of two adventure games that honestly feel too good to be true when it comes to the budget behind them with the quality they delivered on story, music, and characters. While a lot of folks lament the lack of Zero Escape on Switch, I think the two AI: THE SOMNIUM FILES games are absolutely worth experiencing at full price, and gems of the Switch library. Don’t make us wait too long for a new game in the series please.

NEEDY STREAMER OVERLOAD ($19.99)

When it comes to adventure games or visual novels, I’m often recommended games where a friend will say “trust me and just play it but don’t look up anything about it”. One such game was NEEDY STREAMER OVERLOAD when I first played it on PC. It is an adventure game with multiple endings that can flip flop between disturbing horror and wholesome moments. It revolves around the daily life of a young girl trying to be the best streamer. I liked this one enough to pre-order the Switch limited edition from Japan, and I’m glad I did so. It is unforgettable.

Ace Attorney Series (Variable)

Capcom has now brought the entire Ace Attorney series to Switch with the Phoenix Wright Ace Attorney Trilogy (1,2,3), Apollo Justice Trilogy (4,5,6), The Great Ace Attorney Chronicles (1+2 of those), and the two Ace Attorney Investigations games in this week’s Ace Attorney Investigations Collection release. I would say there are no excuses now, but this adventure game series is beloved for a reason and it has spawned a fanbase that has lasted for years since the DS debut in the West. If you are new to the series, I recommend The Great Ace Attorney Chronicles as the best entry point even above the original trilogy which feels dated in ways. Either way, you can now play the entire series on one handheld, and I love that.

Spirit Hunter: Death Mark, NG, and Death Mark II (Variable)

Another series rather than a single game? Yes. Aksys Games and Experience Inc’s Spirit Hunter trilogy is now fully available on Switch, and it manages to blend horror adventure and visual novel elements with one of the most striking art styles I’ve ever seen. It is a bit harder to recommend this series given how grotesque some of the designs are, but I don’t think I’ll ever forget some of the images I’ve seen while playing the Spirit Hunter games with their excellent localizations and stories. I hope we see a new entry in the next few years.

13 Sentinels: Aegis Rim ($59.99)

13 Sentinels: Aegis Rim isn’t a pure adventure game, but one that has real-time strategy battles. I usually try and include a fantastic game at the end and the double whammy of not being a full adventure game and also being one of the best games I’ve played in a decade has me ending this feature on Vanillaware and Atlus’ sci-fi masterpiece 13 Sentinels: Aegis Rim. I first played this on PS4 and enjoyed replaying it from start to finish on Switch thanks to the OLED screen in handheld mode. Regardless of where you play it, you need to experience 13 Sentinels: Aegis Rim.

If you made it this far, you’ve realized that this isn’t a top 10 but more, and the games are ones I recommend playing at full price. I didn’t want to cut out something I like a lot to hit an arbitrary number of games featured and that’s why I even included some full series here instead of just individual games. That’s my list of the best visual novels and adventure games on Switch to play in 2024. If you have a game you think I should’ve included, please let me know in the comments below. I’m always on the lookout for more amazing stories in two of my favorite genres that feel perfect on Switch. As always, thanks for reading!

Note: I’m working on a separate list of otome games since there are too many good ones in that subgenre.



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Reviews Featuring ‘Ace Attorney Investigations Collection’, Plus New Releases and Sales – TouchArcade

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Reviews Featuring ‘Ace Attorney Investigations Collection’, Plus New Releases and Sales – TouchArcade


Hello gentle readers, and welcome to the SwitchArcade Round-Up for September 4th, 2024. The long summer has more or less come to an end. It was sometimes hot and uncomfortable, but we had some good times that are worth remembering. I’m a little older and a little wiser than I was at the start, and I’m grateful I got to make that journey with all of you. As we head into another new season in our lives, I just want to say that no matter what happens from here you were all the best summer pals a person could ask for. In today’s article? Tons of reviews! A few new releases! Some sales! Let’s get this done!

Reviews & Mini-Views

Ace Attorney Investigations Collection ($39.99)

One thing I will say about the Nintendo Switch generation of gaming: it’s given us second chances at a lot of fish that got away from us in the past. Trials of Mana! Live A Live! The original Fire Emblem! And now, the one and only Ace Attorney game that remained unlocalized comes to us by way of the Ace Attorney Investigations Collection, a set including Miles Edgeworth’s two post-Trials & Tribulations adventures. One thing this series has proven good at is building on plot threads established in previous titles, and the second Ace Attorney Investigations title does this quite well. It’s one of those sequels that makes the original better in hindsight, and it’s amazing to finally have it officially in English.

The Ace Attorney Investigations games, in focusing on Miles Edgeworth, show us how things look from the prosecution’s side of things. Outside of a couple of new gimmicks, things aren’t all that different mechanically. Search for clues, question witnesses, and try to crack each case. Still, the very different and rather cool presentation helps liven things up, and Edgeworth as a protagonist certainly lends the narration a particular feel. The pacing has less structure to it than the usual Ace Attorney games, and that can sometimes make some cases feel exhausting, but by and large I think anyone who enjoys the main games in the series will be happy with this sub-series. If you find the first game to be a bit of a drag, stick it through to the second. It’s a lot better, and as mentioned it makes some of the things you suffer through in the first game make more sense.

In terms of bonuses, this feels more like the Apollo Justice set than it does the others. A gallery mode is on offer with art and music to enjoy, a story mode lets you chill out and let the game beat itself, and you have the option to switch between the original graphics/soundtrack and the fancy new stuff. There’s a dialog history you can access if you miss something that was said, which is something that should be a stock feature in games like this. I’m glad to see it.

The two games in Ace Attorney Investigations Collection offer an interesting contrast, and taken as one whole I think it’s a great experience overall. Getting the second game localized officially is amazing, and the suite of options and extras make for an excellent package. With this, every Ace Attorney game outside of the weird crossover with Professor Layton is now available on the Switch. If you like the series enough to have picked those up, you’ll definitely want to grab this as well.

SwitchArcade Score: 4.5/5

Gimmick! 2 ($24.99)

It is enormously odd to see a sequel to Gimmick!. I just want to say that before moving on. One of Sunsoft’s later games for the NES, Gimmick! didn’t even manage to get a release in the West outside of Scandinavia. Here we are thirty years later, and not only is the original game more widely available than ever, we now have a follow-up. This game was developed by Bitwave Games with no involvement from the original creator, but it’s incredibly faithful to the original anyway. Maybe too faithful in ways for some tastes, but there’s nothing wrong with a first sequel hewing closer to the line than farther.

Six very lengthy levels of challenging physics-based platforming await you here, and as with the original you’re going to be up against the wall pretty quickly. There’s an easier mode this time, however, so those who want a slightly less bumpy ride can opt for it. Indeed, if you want to play the normal (Gimmick) difficulty, you’ll have to pass a little test right off the hop. The way protagonist Yumetaro’s star attack works is quite familiar also, with it serving as weapon, vehicle, and all-purpose puzzle solver all at once. One new element comes in the form of collectibles, often serving as rewards for completing more difficult sections that aren’t necessary for progression. These take the form of new customization options, but simply completing the more demanding tasks feels good in and of itself.

It’s not a terribly long game if you just try to bolt through the whole thing, but it’s going to be a tough one either way. In that respect, it’s also quite similar to the original. You’ll die a lot here, often in spectacularly stupid ways, but generous checkpointing keeps the aggravation from boiling over. Well, most of the time. The adorable look and lively music also try to keep the fire from burning too hot, but don’t for one second underestimate Gimmick! 2. For all of its small concessions, this game understands that part of what made the original game so memorable came from its challenge. Platforming mastery is a must, and you’ll need to make clever usage of Yumetaro’s star and the enemies to make it much farther than the first level.

Gimmick! 2 defies the odds by being a very good follow-up to a decades-old game made by another team entirely. It builds on the original game in some smart ways, but it never feels like it’s paying too much homage to be its own thing. If you enjoyed the first game, you’ll be thrilled with this. Platformer fans who aren’t put off by a high level of challenge will also want to check it out. That said, if you’re looking for something easy-going, don’t be fooled by the look of Gimmick! 2. It’s just as tough of a nut to crack as its predecessor, even with an easier difficulty setting.

SwitchArcade Score: 4.5/5

Valfaris: Mecha Therion ($19.99)

Valfaris: Mecha Therion takes a real risk with its game design, dropping the action-platformer set-up of the original game in favor of shoot ’em up action along the lines of Lords of Thunder. The most surprising thing is that it kind of works. Indeed, the biggest problem is that it’s sometimes a bit too much for the Switch’s aging hardware to do proper justice to. I don’t think anyone can really be blamed here. This is just where we’re at in the console’s lifespan now, I think. It’s not terrible, mind you. If this is the only option you have, you’ll still get a kick out of Mecha Therion‘s intense action, rocking soundtrack, and creepy visuals.

There’s a fun juggling act going on in Mecha Therion thanks to how the weapons are set up. You’ve got your usual gun, but when it runs out of energy it weakens significantly. You’ve got a melee weapon that you can use to slice bullets and enemies, which recharges your gun energy. Finally, there’s a rotating third weapon or item. You start off with a lock-on missile attack, but you’ll have access to others. You can also dash, an offensive and defensive maneuver depending on the situation, and it has its own cooldown. With how many enemies and obstacles the game throws at you, mastering the rhythm of keeping your weapons ready and fending off shots is essential and satisfying.

Don’t come into Valfaris: Mecha Therion expecting a similar kind of game as the first, but you can look forward to a similar vibe. It’s a heavy metal shoot ’em up with a style all its own, and it thankfully avoids many of the traps that so many games that try something different in this genre end up falling into. You’ll get better performance on other platforms, and in this genre that’s important, but this Switch conversion will absolutely do the job should it be your console of choice.

SwitchArcade Score: 4/5

Umamusume: Pretty Derby – Party Dash ($44.99)

Saying a licensed game is for the fans feels like a truism. Of course it’s for the fans. Some do a better job of pleasing that bunch than others, but typically speaking fans of the property used in a licensed game will get more out of it than non-fans. Which boils all of this down to two main questions. First, just how much fan service is baked in? In Umamusume: Pretty Derby – Party Dash, I can say that there is enough to please those who enjoy the exploits of these horse-girls. Indeed, I think that is the one thing the game does best. The writing is good and fits the property, and there are lots of meta-systems built in that reward you with things for the fans.

The second question pertains to whether or not there is anything here for non-fans. Regrettably, I can’t be as positive here. You get a small number of half-baked mini-games to play, and while the presentation is solid there just isn’t much to do here if you aren’t really into Umamusume. You just play the same four mini-games again and again, watching a story unfold that only fans are going to properly enjoy. One of those mini-games offers so little interaction that I hesitate to even count it. The other three are better, but they just don’t have the staying power that a party game needs. The best part of all of this is an unlockable mini-game, and even that is a meager meal.

Even for fans of the property, Umamusume: Pretty Derby – Party Dash feels like it emphasizes the wrong things at great expense. I think a great job has been done here in terms of serving the look, sound, and world of Umamusume, and the wide array of unlockables might be enough to keep those dedicated to the horse-girls interested for a while. But it fades far too fast, and if you’re lacking that attachment to start with, you’re probably going get tired of this well before the final furlong.

SwitchArcade Score: 3/5

Sunsoft is Back! Retro Game Selection ($9.99)

I think when Western game enthusiasts think of Sunsoft, if they think of Sunsoft at all, they probably think of games like Blaster Master, Batman, or Fester’s Quest. Recently some of the publisher’s rarer treasures have gotten a new shot at fame, bringing Ufouria, Gimmick!, and Trip World into the light. Even short-term mascot Aero the Acro-Bat and his buddies are getting play again. But there is a whole other side to Sunsoft that is less well-known in the West, and what makes it amusing is that it is what the company is mainly known for in its home country of Japan: charmingly rough-around-the-edges 8-bit games. Sunsoft is Back! Retro Game Selection aims to change that, offering up three such games in one very reasonably priced package.

In this collection, you get the straightforward side-scrolling platforming of Firework Thrower Kantaro’s 53 Stations of the Tokaido (just rolls off the tongue, don’t it?), the adventure game Ripple Island, and the slightly hard to categorize action game The Wing of Madoola. All three games are delivered in a wrapper with most of the basic features you would want. That includes save states, rewind, some display options, manual scans, and a little art gallery for each game. Perhaps the most amazing thing is that all three games have been fully localized, all the way down to their title screens. For Ripple Island, that was no small task! This is the first time we’ve seen these games get an official release in English, and that’s worth celebrating on its own.

So how are the games? A real mix, friends. 53 Stations is a frustrating game due to how your weapon is awkward to use against the swarms of enemies that appear, but there is a real charm to it thanks to how hard it leans into its theme. Ripple Island is a good adventure game, and I would lightly recommend it to anyone who enjoys that genre. The Wing of Madoola is the most ambitious game of the three, and it sometimes feels like it misses as often as it hits, but it’s worth putting some time into. None of these will make the list of top NES games by any means, but I wouldn’t call any of them bad either. Vexing, perhaps.

Sunsoft fans and those who like digging into the margins of console libraries will get a real kick out of Sunsoft is Back! Retro Game Selection‘s offerings. Each game has been handled with care, and it’s great to see some games that missed their shot at localization back in the day finally get a chance. Hopefully this is just the first of a series of such collections, but even if this is all we get, it’s nice to see another side of this once-mighty publisher’s library of classics.

SwitchArcade Score: 4/5

Select New Releases

Cyborg Force ($9.95)

If you like run, but also gun while running, you might want to give Cyborg Force a look. It’s a very tough action game in the vein of things like Metal Slug and Contra, and you can play alone or bring a buddy along for some local multiplayer fun. This has been out for at least a few months on a number of other platforms, including the NEOGEO, so you can probably find some feedback out there if you’re in need of it. I think fans of this genre will be into it, at the very least.

Billy’s Game Show ($7.99)

I know, this looks like a Five Nights rip-off at a glance. Thematically, it kind of is. But this is actually more one of those games where you’re moving around trying to find stuff while a weird creep stalks you. You have to hide or run away when he shows up, because you have no way to stop him. You’ll also need to watch out for traps and keep the three generators running, because you do not want the power to go out. Not my kind of thing, but it might be yours.

Mining Mechs ($4.99)

A very descriptive title that doesn’t leave me with much to add. Use mechs to do some mining. Collect ores and treasures, sell them, buy upgrades or better mechs that allow you to make even further progress underground. The deeper you go, the more dangerous it gets. As you reach certain profit levels, the story will progress. Not the fanciest of dining, but for a fiver I imagine you’ll get a fair amount of enjoyment from it.

Sales

(North American eShop, US Prices)

A tiny inbox, with very little worth getting fussed about. I know, I know. I don’t get to decide that. The outbox has some treats worth mulling over, however. I’ll let you comb through those lists. It is important to learn to find things on one’s own sometimes, I think.

Select New Sales

Nora: The Wannabe Alchemist ($1.99 from $19.99 until 9/10)Deflector ($1.99 from $22.99 until 9/10)Sky Caravan ($1.99 from $19.99 until 9/10)The Blind Prophet ($1.99 from $24.99 until 9/10)They Know ($1.99 from $6.99 until 9/10)Conjured Through Death ($4.49 from $14.99 until 9/15)Dark Days ($1.99 from $7.99 until 9/24)Another Bar Game ($3.89 from $5.99 until 9/24)Cook Serve Delicious ($4.41 from $12.99 until 9/24)Blood Will Be Spilled ($2.99 from $14.99 until 9/24)Feudal Alloy ($3.39 from $16.99 until 9/24)

Sales Ending Tomorrow, September 5th

Adventure Bar Story ($15.99 from $19.99 until 9/5)Akiba’s Trip: Undead & Undressed ($14.99 from $29.99 until 9/5)Anomaly Agent ($7.49 from $14.99 until 9/5)Avenging Spirit ($2.99 from $5.99 until 9/5)Bug & Seek ($11.24 from $14.99 until 9/5)Burst Hero ($5.99 from $11.99 until 9/5)Cat Quest II ($3.74 from $14.99 until 9/5)Corpse Party ($9.99 from $19.99 until 9/5)Deadcraft ($5.99 from $19.99 until 9/5)Dice Make 10! ($3.59 from $3.99 until 9/5)Eldgear ($12.99 from $19.99 until 9/5)Evil God Korone ($3.35 from $3.95 until 9/5)F1 Manager 2024 ($27.99 from $34.99 until 9/5)Fairy Elements ($8.99 from $14.99 until 9/5)

Freedom Planet 2 ($18.74 from $24.99 until 9/5)Genso Chronicles ($9.74 from $14.99 until 9/5)Gibbon: Beyond the Trees ($1.99 from $14.99 until 9/5)Hide & Dance! ($2.49 from $4.99 until 9/5)Magical Drop VI ($14.99 from $29.99 until 9/5)Marchen Forest ($6.99 from $34.99 until 9/5)Mom Hid My Game! ($2.49 from $4.99 until 9/5)Mom Hid My Game! 2 ($2.49 from $4.99 until 9/5)My Brother Ate My Pudding! ($2.49 from $4.99 until 9/5)Port Royale 4 ($17.49 from $49.99 until 9/5)SCHiM ($17.49 from $24.99 until 9/5)Silent Hope ($13.99 from $39.99 until 9/5)Super Toy Cars Offroad ($3.99 from $19.99 until 9/5)The Sinking City ($5.99 from $49.99 until 9/5)Untitled Goose Game ($9.99 from $19.99 until 9/5)Wing of Darkness ($5.99 from $29.99 until 9/5)WitchSpring R ($35.99 from $39.99 until 9/5)Yggdra Union: WNFA ($19.99 from $24.99 until 9/5)

That’s all for today, friends. There are still more reviews coming this week, so do look forward to those. Plenty of new releases coming to the eShop in the next couple of days, which is about what you would expect from September. Let’s try to reconvene tomorrow, but if we get separated somehow and are trying to find me, you can always head on over to my personal blog Post Game Content. It’s rarely updated, but something tells me I’ll be back into the swing of it soon. I hope you all have an amazing Wednesday, and as always, thanks for reading!



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The Best ‘Marvel Snap’ Meta Decks – September 2024 Edition – TouchArcade

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The Best ‘Marvel Snap’ Meta Decks – September 2024 Edition – TouchArcade


Let’s dive in earlier this month to make up for last month’s slightly late edition. A new month and season is upon us, and I’m ready to help you out with some deck-building advice to keep you competitive in Marvel Snap (Free). Truth be told, I feel like the game got into a decently balanced zone over the course of the last month. A new season means new cards though, so it’s all about to go topsy-turvy again. Let’s do our best to figure out where things are going, shall we? Remember as ever: today’s winning deck could be tomorrow’s crunchy brown leaves. These guides are one way to keep your finger on the pulse of the scene, but they aren’t the only method you should be using.

Note that most of these decks are the best of the best at this point in time. They assume you have access to a full range of cards. I’ll once again be including the five strongest Marvel Snap decks of the moment, and I’ll throw in a couple more decks that don’t need things that are too hard to get and are just sort of fun to play with. You know, a little variety and all of that.

I would go as far as to say that most of the Young Avengers cards didn’t really make a big splash. Kate Bishop hit her mark, as she is wont to, and Marvel Boy definitely made a difference for fans of 1-Cost Kazoo decks, but the rest were kind of all over the place. You’ll see them here and there, but they haven’t shaken things up yet. I can’t say the same for the freshly launched Amazing Spider-Season, as it looks like it and the new Activate ability are coming in like a wrecking ball. Next month is going to look very, very different, I’m certain.

Kazar and Gilgamesh

Included Cards: Ant-Man, Nebula, Squirrel Girl, Dazzler, Kate Bishop, Marvel Boy, Caeira, Shanna, Kazar, Blue Marvel, Gilgamesh, Mockingbird

So it has come to this, eh? Never thought I would see the day when Kazoo was among the top decks, but the Young Avengers have made it happen. At its heart, this is a very familiar deck. Get a bunch of low cost cards out there and then buff them with Kazar and Blue Marvel. The new tricks here are Marvel Boy adding more buffs and Gilgamesh benefiting big-time from all of that. Kate Bishop and her arrows can help fill spaces for Dazzler if needed, and her arrows will help bring down the cost of your other heavy hitter, Mockingbird. A very nice deck with strong performance. We’ll see if it can hang in there.

Silver Surfer Still Never Dies, Part II

Included Cards: Nova, Forge, Cassandra Nova, Brood, Silver Surfer, Killmonger, Hope Summers, Nocturne, Sebastian Shaw, Copycat, Absorbing Man, Gwenpool

Silver Surfer is still flying high, with a few tweaks to react to balance changes and new cards. If you’ve been playing a while, you know how this goes. You’ve got the classic Nova/Killmonger pair for boosting your cards a bit once you have some out there. Forge ideally boosts Brood so that its clones will be stronger. Gwenpool boosts cards in your hand, Shaw gets beefier as he gets buffed, Hope lets you get more Energy, Cassandra Nova grabs power from your opponent, and the Surfer/Absorbing Man combo is there finish things off in style. Copycat steals Red Guardian’s spot, as she has proven an extremely useful general-purpose tool.

Spectrum and Man-Thing Ongoing

Included Cards: Wasp, Ant-Man, Howard the Duck, Armor, US Agent, Lizard, Captain America, Cosmo, Luke Cage, Ms. Marvel, Man-Thing, Spectrum

Even the Ongoing archetype is up here at the top, which is another interesting outcome. You’ve got some generally useful cards here, all with Ongoing abilities. That means Spectrum will give them a nice final turn buff. The Luke Cage/Man-Thing combo is also a very nice one, and Luke will even protect your cards from US Agent’s powerful effect. The other good point of this deck is that it’s pretty easy to play, and I have a feeling Cosmo is going to become even more useful than he already was with things going the way they are.

Discard Dracula

Included Cards: Blade, Morbius, The Collector, Swarm, Colleen Wing, Moon Knight, Corvus Glaive, Lady Sif, Dracula, Proxima Midnight, MODOK, Apocalypse

The classics are the order of the day right now, is the theme. Here’s the very reliable Apocalypse-flavor Discard deck, with the only real change from the standard being the presence of Moon Knight. He got better after his buff. Anyway, your big cards here are Morbius and Dracula, and if everything goes well you’ll end up with nothing more in your hand than Apocalypse on that last round. Dracula will eat him, you’ll get a Mega-Drac, and Morbius should be morbing all over the place with all that discarding you’ve been doing. Collector might even be a bit cheeky if you go to town on Swarms enough.

Destroy

Included Cards: Deadpool, Niko Minoru, X-23, Carnage, Wolverine, Killmonger, Deathlok, Attuma, Nimrod, Knull, Death

Yes, it’s the Destroy deck. Very, very close to the traditional one even. Attuma has grabbed a spot here thanks to his recent change. A very successful buff, that one. Destroy Deadpool and Wolverine as much as possible, get extra energy with X-23, finish up with a nice Nimrod swarm or drop Knull if you’re feeling cute. Weird to see this kind of deck without Arnim Zola, but counter-measures are getting too common these days I suppose.

And now, a couple of fun decks for those still climbing up the collection ladder or who simply want to try something different.

Darkhawk Is Back (Did He Ever Leave?)

Included Cards: The Hood, Spider-Ham, Korg, Niko Minoru, Cassandra Nova, Moon Knight, Rockslide, Viper, Proxima Midnight, Darkhawk, Blackbolt, Stature

I have always liked Darkhawk, despite him being unspeakably goofy from virtually his first appearance. So I’m glad he’s a competitive card in Marvel Snap, to the point that I like to tinker around with decks using him. This one has the classic combos, with Korg and Rockslide adding cards to your opponent’s deck. It also has some spoiler cards like Spider-Ham and Cassandra Nova, plus a couple of cards that will cause your opponent to discard and make Stature cheap to play. Yay, Dorkhawk!

Budget Kazar

Included Cards: Ant-Man, Elektra, Ice Man, Nightcrawler, Armor, Mister Fantastic, Cosmo, Kazar, Namor, Blue Marvel, Klaw, Onslaught

If that Kazar deck up there looks nice but you’re just starting out, you might as well practice with this beginner-friendly variant. No, it probably won’t win as reliably as the fancy version. But it will teach you how this kind of combo works, and that’s valuable experience. You still get that nice Kazar and Blue Marvel mix, with a flavorful Onslaught on top to spike the football.

And that’s it for this month’s deck guide. With the latest season and whatever balance changes Second Dinner opts to make during the course of the month, I’m sure things will look quite different come October. That Activate ability really changes up the flow of games, and Symbiote Spider-Man is looking to be a complete beast. As ever, it’s also going to be interesting to see what cards and decks Second Dinner feels like addressing with balance changes. It’s interesting to see the classics on top again, but I can’t imagine it will stay that way. For now… happy snapping!



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‘Foxy’s Football Islands’ Offers Up Something Very Different on Mobile – TouchArcade

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‘Foxy’s Football Islands’ Offers Up Something Very Different on Mobile – TouchArcade


Mobile games don’t have to make sense, as evidenced by the enduring popularity of a franchise that sees players catapulting birds (which can fly) at pigs (green).

But even in the topsy-turvy world of mobile game concepts, Foxy’s Football Islands is gloriously out on a limb.

The hypercasual gameplay spans a number of different genres, including football, building, collection, and multiplayer tit-for-tat. These genres aren’t natural bedfellows, any more than a fox is an obvious choice for a football game, but it all works like a dream.

Here’s how it all works.

Your first port of call is an island called Aztlan, a lush green habitat dotted with palm trees and building sites.

Tap on one of these sites and you’ll begin construction on a building. Once that building is finished, you can tap again to upgrade it, and again, and again, all over the island, until every building has reached its final form.

Then you move to the next island, earning stars that determine your place on the leaderboards.

But hold up. It’s not that simple. Construction is an expensive business, and you’ll need to keep filling your coffers with gold coins to finance the work. And what’s the easiest way to earn coins fast? That’s right: by playing football.

The soccer part of Foxy’s Football Islands sees you taking shots at a goal – or, more specifically, at targets nested within a goal.

To take a shot, you slide your finger up the screen in the direction of the target. Unless, that is, there’s wind over the pitch, in which case you have to adjust for the gusts. Some targets move, too, requiring you to lead your shots.

Hitting a target can have a number of different results, the most common of which is a great cascade of coins.

The size of this cascade depends on the amount you stake. While a basic shot uses up one unit of energy (more on that later) it’s possible to double or treble the ante in exchange for proportionately greater rewards – as long as you don’t miss.

You’ll also get to attack another player’s island, either at random or in a targeted fashion, destroying one of their buildings and setting them back in their quest to overtake you on the leaderboards.

Sometimes you’ll bring up a moving target, opening the way for a major payday, and on other occasions you’ll obtain a special glove that lets you block a single attack on your own island.

There are familiar elements in Foxy’s Football Islands, including an energy system that limits the number of shots you can take (unless you pay for more), gems for buying coins, a tiered upgrade system, and so on.

But it’s the way the game manages to bring together a vast range of different genres that really helps Foxy’s Football Islands really stand out.

One minute you’re enjoying a physics-based football game, and then next you’re expanding your territory by ploughing coins into the construction of an Aztec pyramid or an Ancient Egyptian monument.

The multiplayer is equally varied, combining the extremely devious with the extremely wholesome.

For instance, when you’re not taking revenge on players who have aggrieved you or targeting your friends for lols you’re trading the adorable relics that you obtain throughout the campaign.

We’re not sure whether Foxy’s Football Islands is a nasty game with a nice streak or a nice game with a nasty streak.

Either way, there’s nothing else quite like it.

To play the game for yourself, head to the Google Play Store or the App Store and download Foxy’s Football Islands for free right now.

 

Sponsored Content

This article is sponsored content written by TouchArcade and published on behalf of Frank’s Football Studios to promote Foxy’s Football Islands. For questions or comments, please email [email protected]

 



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