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Dynasty Warriors 3: Complete Edition Remastered delayed| TheSixthAxis

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Dynasty Warriors 3: Complete Edition Remastered delayed| TheSixthAxis


Dynasty Warriors 3: Complete Edition Remastered, or DW3CER as no one is calling it, was set to be released on March 19th 2026, but that is no longer the case.

A message from producer Tomohiko Sho reads as follows:

“The release of Dynasty Warriors 3: Complete Edition Remastered has been postponed from the previously announced March 19th, 2026.  As the first remaster of the Dynasty Warriors series,  in order to satisfy our fans, we have made the decision to further improve the quality of the game. The new release date will be announced at a later date. We appreciate your patience as we take a little more time before the game releases” 

Dynasty Warriors 3: Complete Edition Remastered looks to retain the gameplay of the original game, but has been completely remade using Unreal Engine 5. The team has also reconsidered some of the gameplay and UI elements to refine the experience.

The remake includes the original game plus the Xtreme Legends expansion which includes more scenarios, officers such as Lu Bu, Meng Huo and Yuan Shao, four challenge modes and more weapons. That will boost the roster to over 40 officers who will be battling thousands of enemies all at once.  Dynasty Warriors 3 was the first game in the series to feature mechanics that would become a mainstay for the series, such as True Musou Attacks, two-player simultaneous play, and the officer development system.

When it does eventually get released the game will be launching on PS5, Xbox Series X|S, Nintendo Switch 1 & 2, and PC.

Source: Twitter



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The free and open source Godot Engine 4.6 is out now with major upgrades

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The free and open source Godot Engine 4.6 is out now with major upgrades


Game developers should take a look at the brand new Godot Engine 4.6 release, bringing a big refresh to the popular cross-platform open source game engine.

It looks a bit different now too, thanks to the inclusion of a new more modern theme by default but the classic theme is still around for those that want it. Jolt Physics is also now included by default, even more of the UI can be moved around and docked, Screen Space Reflection (SSR) got a big overhaul and more.

Pictured – Godot 4.6 on my Fedora KDE desktop

A truly massive addition with this release is the brand new LibGodot, a library that developers can use to embed the engine directly into their applications. Allowing full control of everything and it supports Linux, macOS and Windows.

Plenty of UI enhancements made it into this release too including the ability to switch tabs while dragging and dropping,you can add entirely new keyboard shortcuts to open up more customization for your workflow which they say also lets “plugins expose their own commands that feel like native editor actions”, there’s live previews in the Quick Open dialog when going through the list to pick things like textures and materials, enhancements to the animation editor to allow things like resizing animation length directly in the timeline and the list just keeps on going for a while.

A new foundation has arrived to support advanced controller features like adjusting LED light colours, and dealing with the likes of motion sensors, touchpads, haptic feedback, adaptive triggers and so on as well which sounds fun.

OpenXR support saw numerous improvements for AR / VR too including native OpenXR 1.1 support, with a compatibility layer to fall back to OpenXR 1.0. Plus the ability to use the Godot XR Editor with Android XR devices.

They also say that Direct3D 12 support should now be on-par with Vulkan, and is the new default on Windows.

There’s absolutely loads more. Amazing to see such progress on free and open source software, as a great alternative to the likes of Unity and Unreal giving developers more control and no license fees.

“Almost 3 years after the 4.0 release, Godot 4 is starting to be a mature engine, including a wide array of features that enable countless developers to publish games in all genres. For example, Steam got over 1,200 new Godot games in 2025, while itch.io consistently gets around 500 new Godot games per week (game jams, prototypes, etc.).

While every Godot user still has their own favorite missing feature which they’re eagerly awaiting, for the most part the engine is fully capable. But there are still so many minor roadblocks, papercuts, workflow issues or outright bugs which can make the experience of developing and publishing games more painful than we’d like.

So for this release, there was a significant focus on polish and usability, aiming to firmly establish Godot as an engine that you can rely upon, while keeping the iteration speed, lightweightness, and flexibility which make users love it.

Close to 400 contributors were involved in this new feature release, authoring 2,001 (!) commits, and we want to thank them all for their amazing contributions, as well as all users who sponsor the Development Fund, reported bugs, opened proposals, or supported each other on our community platforms.” – Rémi Verschelde, Project Maintainer

Check out the release page for more info.

Article taken from GamingOnLinux.com.



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The Best RPGs That Respect Your Time

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The Best RPGs That Respect Your Time


RPGs are well known for being massive games that can swallow hours and hours of your time. There are some who view these as bloated messes that don’t generally give you consistent content all the way through. These are the time wasters of the RPG world, and while some don’t mind it, we’re not talking about those games today.

Instead, we’re talking about RPGs that are tightly woven, with concise stories that don’t over-bloat themselves or demand things like grinding to level up and other things of that nature.

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10 Open-World Games That Are Hard to Put Down

These games are addicting and it’s tough to stop playing them.

Here are a handful of RPGs that let you get in, get out, and not feel like you wasted your time at any point.

10

Alpha Protocol

Mission Improbable

Alpha Protocol  (1)

Alpha Protocol may not look like an RPG, but it is at its core, and it’s a one-of-a-kind game. That game is as janky as hell, thoroughly unpolished, but an endlessly intriguing spy RPG that has some outstanding ideas. They are all somewhat half-baked, so don’t expect a sharp experience here, but rather one with endless lost potential.

If you want to dive into one of Obsidian’s most ambitious projects, it’s well worth it, and the combat is good enough to support an expertly told, thrilling spy tale. There is no open world here, just a simple mission-to-mission structure with plenty of agency over how the story plays out, with a dialogue system similar to Mass Effect.

The whole game takes about 15 hours to complete, and when it’s done, you’ll probably wish there was a sequel like many others have.

9

South Park: The Stick of Truth

Live the Show

South Park Stick of Truth kids

South Park: The Stick of Truth is easily the funniest RPG of all time, but along with that is a damn enjoyable game too. It’s only about 12 or so hours long, but within that is the equivalent of experiencing a full season of South Park where you’re the main character.

It’s got all the voices and characters you know and love, and while the story is absolutely bonkers, it’s classic South Park from start to finish. The combat is also incredibly innovative, with tons of interaction during the battles that make you do a lot more than just mashing attack.

You can counter enemies, summon spells, and generally, anything you’d expect to do in a turn-based RPG, you can do here. There are countless hilarious moments and tough battles to fight, too, so there really is something for everyone. Everyone over 17, that is.

8

Undertale

The New Underworld

Undertale Sans 10th anniversary sprite

Undertale is one of the shorter RPGs available, but that doesn’t mean it’s not incredible; it’s one of the more interesting games out there.

You play as a human child who gets pulled into a strange world full of monsters, both friend and foe. The story is a short one, at about 7 hours, but you can take on optional quests too, that considerably flesh out the weird and wonderful world you’ll get to explore here.

The battle system is one of the more unique ones out there for an RPG, and the number of ways to get through battles is consistently more creative and interesting. As far as turn-based RPGs go, this one is an easy recommendation and one that won’t waste your time either.

7

The Outer Worlds 2

Contained Space

The Outer Worlds 2

The Outer Worlds 2 improves upon the original in several ways, but perhaps the best way is that it never feels like it’s wasting your time. While the original game was solid, there were endless quests that just felt pointless, for lack of a better word. Here? Every quest matters, has multiple ways through it, and I rarely found a task to be menial.

The main quest is tightly paced, too, taking about 30-ish hours to complete. It’s got multiple paths and plenty of reasons to replay it, but most importantly, you can go from start to finish without anything feeling bloated or overstaying its welcome. Even the companion quests are relatively short while being satisfying in the process.

6

Horizon: Zero Dawn

Uncovering Future’s Past

Horizon Zero Dawn Remastered screenshot

Horizon: Zero Dawn is a game that is simultaneously gorgeous to look at, fascinating to explore, and a ton of fun to play. Discovering the origins of this mysterious world and how Aloy fits into all of it is amongst my favorite narrative journeys in gaming, and all the better, the experience is a brisk one.

You can finish this one in around 25–30 hours, and the main story never drags. There are side quests, but they are usually worth your time, and the optional content of discovering the vaults that lead to the secrets of your past is incredibly rewarding from a story perspective, and nothing ever seems out of place.

5

Assassin’s Creed: Origins

The Ancient World

Bayek

Assassin’s Creed: Origins is an incredible experience that has you exploring Ancient Egypt as Bayek of Siwa on a quest to avenge your son’s killer. This is the first of the RPG path the Assassin’s Creed franchise would take in the following years, and it’s arguably the best. It’s got such a tight pace to it, and the fact that you can finish it in just 30 hours is a godsend compared to the bloated games that would follow in the franchise.

Exploring Egypt is a technical marvel, and everything about it is so beautifully authentic that it’s hard not to get lost in it. Luckily, though, getting lost isn’t a bad thing here. The map has its share of icons for sure, but it’s not forced upon you, and even with the sidequests, you’re not going to feel overwhelmed here. The combat is weighty and fun, the story has plenty of highs, and Bayek is one of the series’ best protagonists. To me, Assassin’s Creed is still chasing the high of this one.

4

Disco Elysium

One Hell of a Hangover

Disco Elysium Harry and Kim

Disco Elysium is a unique RPG that has barely any combat. Instead, it offers a wild goose chase to figure out just what the hell actually happened to a detective the night before the game starts.

It’s funny, irreverent, and full of interesting twists and turns. It’s one of the most unique RPGs out there, where you build a character to not be better in combat, but rather to be better prepared for different dialogues and situations you’ll come across. What starts as a seemingly normal Cyberpunk-style world gets weirder and weirder, and the characters are just so interesting and full of life that you never know what you’ll find when you turn a corner.

It’s wildly compelling stuff, and the first RPG since Planescape: Torment to do something like this so well. It’s far from your typical RPG, but it’s a short and incredibly thoughtful journey that respects your time throughout.

3

Vampire: The Masquerade: Bloodlines

The Bloody Game

Vampire The Masquerade running down street (1)

Vampire the Masquerade: Bloodlines is one of the more interesting vampire-themed RPGs ever made, and although it’s in the style of an open world, or open city at least, nothing in this game is a time sinker.

The whole game can be completed in 20 hours or so, but in that duration, the content is as juicy as it gets. Every quest has brilliant dialogue, multiple ways through the game, and multiple endings. It’s janky and unpolished in many places, but there is a reason the fanbase for this one echoed throughout the years until a sequel was made.

There is no purer vampire RPG out there, and the amount of variety in the quests, to the great character builds and multiple ways to play, if anything, you’ll be playing through this one every year because of how quickly the time goes by when the content is all aces.

2

Star Wars Jedi: Survivor

The Balance of Power

Star Wars Jedi  Survivor

Star Wars Jedi: Survivor is a fantastic sequel that improves upon the first one in a ton of ways, but it’s actually one of the shorter RPGs out there. Coming in at just about 20 hours for the main quest, you can breeze past this one in a couple of weeks or less without a problem. It’s a great time too, with the best story for a Star Wars game in about 20 years and some amazing combat that makes you feel every bit the Jedi.

Star Wars Outlaws Cover

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Star Wars Outlaws Kicks Off Amazing January 2026 Xbox Game Pass Lineup

The January 2026 Xbox Game Pass lineup has been revealed, featuring excellent titles, most notably Star Wars Outlaws and Resident Evil Village.

The best part of the game is how every quest has a purpose and how little busy work there is to artificially bloat your playtime. You get all the action, twists, and great characters from a Star Wars story, and it’s done in a compact way that has you gripped from start to finish. It’s the best Star Wars game since KOTOR, and it respects your time in the process.

1

Cyberpunk 2077

The City That Lets You Sleep

Cyberpunk 2077 Ultimate Edition Switch 2 Bar Girl
Image Via CD Projekt Red

Cyberpunk 2077 might seem like one of those overblown games on the surface, but honestly, it’s quite shorter than expected. You can easily finish the main story here in 30 hours or so, and while there are sidequests aplenty, none of them are required for the ending of the game.

Of course, the side quests spruce up the story in various ways, from exploring more characters to learning more about the story, but the fact that you can shortly finish this game while still having so much more to do if you so please is an incredible thing in the RPG world.

It actually makes sense within the story itself, too, because V is in a literal race against time. Checking off endless side quests really isn’t in the cards if you’re taking the role-playing seriously. Since its reinvention with the 2.0 update, Cyberpunk 2077 has become one of the best RPGs out there, and it respects your time in the process.

Video Games With Massive Main Quests Dragon Quest

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10 Games With Enormous Main Quests

These games have such massive main quests that they’ll eat up days’ worth of playtime, even without the lengthy side quests.



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New Super Mario Bros. Wonder amiibo are up for preorder at Amazon, and you won’t believe how incredible they look

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New Super Mario Bros. Wonder amiibo are up for preorder at Amazon, and you won’t believe how incredible they look


Super Mario Bros. Wonder getting the Switch 2 Edition + expansion treatment in March feels like Nintendo making the correct call, and I couldn’t think of a better game to be getting that bit more attention on the new system.

To mark the new-gen upgrade and the arrival of the Meetup in Bellabel Park DLC, Nintendo is also rolling out three brand-new amiibo tied to the game. Each one costs $24.99 and they all launch on March 26, the same day the new content goes live. Pre-orders are already open.

The lineup includes Elephant Mario, Captain Toad with a Talking Flower, and Poplin with Prince Florian. Elephant Mario is exactly as charming as it sounds, squeezing his oversized elephant form halfway out of a pipe. The Poplin amiibo features the bright orange character clutching a watering can, with Prince Florian perched on top of his head. Captain Toad, meanwhile, strikes a celebratory pose alongside the ever-chatty Talking Flower.

And because Nintendo cannot resist leaning into its own weirdness, there is also a standalone Talking Flower toy on the way. Yes, it actually talks to you. Yes, it is also available to preorder right now as well for $34.99.

As for the Switch 2 version of Super Mario Bros. Wonder itself, Nintendo is charging $79.99, which is exactly as ridiculous as it sounds. Thankfully, there is a workaround if the original Switch version is not already sitting on your shelf. You can currently grab the standard Switch release for $46.99 at Woot, then upgrade to the Switch 2 Edition via the eShop for $19.99 once the expansion drops.

That brings the total to $64.99 for the full Switch 2 experience, saving $15 in the process. Not bad at all, especially when the alternative is paying full Nintendo tax for the privilege.

If you’re in the UK, you can pick up the Switch 2 version for £66.99 physical, and the rest of the new amiibo at My Nintendo Store UK.



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Magic’s Marvel Super Heroes leaks make Marvel feel bigger than one set

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Magic’s Marvel Super Heroes leaks make Marvel feel bigger than one set


The global release of Magic: The Gathering’s Lorwyn Eclipsed set is only days old, but on Jan. 25, images claiming to show four preconstructed Commander decks for the upcoming Marvel Super Heroes set — due out in June — began circulating across Reddit and other social platforms.

Wizards of the Coast confirmed during an early December preview that Marvel Super Heroes would include “multiple” Commander decks starring Marvel heroes and villains. At the time, Wizards revealed that one would focus on the Fantastic Four. The newly surfaced images show packaging for that deck, along with three others. While Wizards has not confirmed the images’ authenticity, that hasn’t stopped players from dissecting what the decks mean.

Potential spoilers follow for Magic: The Gathering’s Marvel Super Heroes set

One Reddit user who shared the images said they originated from a Magic community Discord server: “I would normally be skeptical myself, but the art seems to be unique unless someone finds otherwise,” they wrote. “It’d be a notable amount of work to fake this kind of thing that most people wouldn’t bother to do.”

What do the Marvel Commander leaks show?

The images depict boxes for four preconstructed Commander decks, each showing the color identity, title, mechanical focus, and art featuring Marvel characters.

The Fantastic Four deck is a red-green-white-blue build focused on noncreature spells and protective effects. A red-white-blue Avengers Assemble deck leans into equipment and counters, with Captain America and Nick Fury on the box art. A villain-focused blue-black-red deck titled Doom Prevails shows Doctor Doom and Loki, with mechanics described as “connive for power” and “drain life.” The fourth deck, Wakanda Forever, is a green-white build starring Black Panther, centered on artifacts and the monarch mechanic.

What are fans saying about the leaks?

Despite the lack of official confirmation, the community response widely assumes that the images are legitimate — the box art looks virtually indistinguishable from typical Commander products.

One of the most upvoted comments on a Reddit post discussing the leaks criticized the Fantastic Four deck’s four-color identity: “Can they just STOP with non-black four-color legends? Make some of the other four-color pairings, WotC!” While some described the colors of that deck as “elegant” for the Fantastic Four, others point out that among four-color legendary creatures, this particular combo is already by far the most common.

Similar frustration emerged around the villain deck’s blue-black-red color identity. Several commenters noted that previous crossover decks with Warhammer 40,000, The Lord of the Rings, and Doctor Who all featured villain-focused preconstructed decks in the same colors.

A number of fans voiced excitement to see the monarch mechanic returning as part of the Black Panther deck. Monarch is a player designation status granted through certain cards, and several cards also grant additional effects. When a player becomes the monarch, they draw an extra card at the end of their turn, but if an opposing player deals combat damage to them, they become the new monarch. It essentially simulates one player being the king, so it fits for a deck focused on King T’Challa of Wakanda. Monarch is often associated with blue and black cards. Of all the colors, green actually has the fewest monarch cards.

In this way, some called the Wakanda Forever deck unique, especially because green is also historically anti-artifact. Blue-white is most commonly associated with artifact-based strategies, so a green-white artifact deck with monarch is something we haven’t really seen before.

Criticism did surface around who and what isn’t represented in these decks. Several fans questioned why Wakanda received a dedicated deck while other major Marvel groups or characters, such as the X-Men or the Guardians of the Galaxy, are nowhere to be seen. Wizards previously described Marvel Super Heroes as part of a “multi-year team-up with Marvel,” leading many to assume that additional Marvel-themed sets are already planned.


Image: Wizards of the Coast

Early promotional art for Marvel Super Heroes has included characters like Scarlet Witch and Wolverine, and Wizards has already revealed a card for Quicksilver, who is canonically a mutant. Even so, the current leaks have only intensified speculation about how Wizards might roll out Marvel’s sprawling cast over multiple releases. After all, the Spider-Man set included a card for the Soul Stone, so with five more Infinity Stones — and the Infinity Gauntlet — expected at some point in the future, Magic could spread them out across multiple sets.

For now, the leaked images remain unconfirmed, even if Marvel Super Heroes is expected to have four Commander decks when it’s released in June. Until then, we have a Teenage Mutant Ninja Turtles crossover set due out March 6, followed by Secrets of Strixhaven in April.



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Fortnite X South Park Quests: How To Solve Kenny's Mystery Quests

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Fortnite X South Park Quests: How To Solve Kenny's Mystery Quests



During Fortnite Chapter 6, most every cosmetic you could unlock from a pass or for free was earned simply by gaining XP in any mode. But Epic has returned to the old ways in Chapter 7, with unlockable cosmetics that require completing specific quests. Case in point is the Born in Chaos mini pass for Fortnite’s new South Park crossover, which comes with a series of quests that you’ll need to complete in order to unlock the otherwise-free cosmetics. And with the latest batch of quests, that task got a little bit more difficult since you cannot actually read what Kenny’s quests are–similar to how his dialogue on the show is muffled and inaudible.

That means that if you want to get those Terrance and Phillip doll pickaxes, you’ll actually need to pay attention to these quests. Some of them you’ll certainly complete by accident if you play Fortnite regularly, but others will require a bit of conscious effort. And we’ll make it just a smidge easier by handling the thinking part for you–which is to say that we’ll explain each quest in detail below.

All of these quests must be completed in Battle Royale or Zero Build, and they provide pass progress only. The quests themselves don’t offer XP directly, but there are three level skips you can unlock as you progress the event pass, and you can already earn one of them (worth 80,000 XP) by completing five quests. Completing four quests from a batch will award a Memberberry–collecting six Memberberries awards the Imaginationland Airship glider.

Continue Reading at GameSpot



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New Super Mario Galaxy Movie Trailer Reveals Yoshi

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New Super Mario Galaxy Movie Trailer Reveals Yoshi



For some reason, Nintendo decided to hold a “Direct” presentation on a Sunday about the upcoming Super Mario Galaxy Movie. In it, we get a new trailer showcasing a few new Mario characters joining the cast in the sequel, though we didn’t get any confirmation on whether big celebrity actors are voicing them like they are rest of the crew. Yoshi and Birdo will both make their cinematic debut in the movie when it premieres on April 1.

The trailer opens with Mario and Luigi investigating a pipe that apparently has some kind of monster trapped inside. The two activate their Fire Flowers and get ready for a fight, only to find that there’s no monster in there, just a scared little dino guy. Aww. Thus begins the beautiful onscreen friendship between the Brooklyn plumbers and a prehistoric sidekick that eats baddies and poops them out into eggs.  Though this is the first official reveal of the character, we saw what he would look like back in November after a cookie dough box revealed his movie look early.

We also see Birdo and Peach fighting in a brief action montage, but it’s a blink-and-you’ll-miss it shot, so there’s not much to glean from it just yet. Nevertheless, the cast of characters for the second Mario movie is growing pretty substantially, with Bowser Jr. and Rosalina also joining, as revealed back in the first trailer last year. We even see a glimpse of Baby Mario and Baby Luigi in this latest tease, but it’s unclear if those will be distinct characters or just some kind of transformation state that the brothers go through during their next adventure.

At the end of the direct, Illumination CEO Chris Meledandri said that all animation on the film is complete, and it has officially entered post production, focusing on sound design and finishing up the score. Does that mean it’s too late for them to fix whatever the hell is going on with those gross, bulging eyes on Bowser Jr.? Probably. Super Mario Galaxy Movie isn’t out for another couple of months though, so who knows what other surprises Nintendo still has waiting in the wings.



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Rayman 30th Anniversary Edition Rated In Australia

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Rayman 30th Anniversary Edition Rated In Australia


Things are not great over at Ubisoft right now as the company restructures itself amidst the worst stock value it has ever had. But there’s a bright light potentially coming in the form of a Rayman 30th Anniversary Edition.

As spotted by the eagle-eyed munchkins over at Gematsu, this new version of the classic Rayman has popped up on the Australian ratings board, indicating that a release should be happening fairly soon.

Things get even more interesting when we look at the developer and publisher, both listed as Atari. The indication is that this project was handled outside of Ubisoft, which presumably contracted Atari to handle the project.

The applicant is listed U&I, a global video game sales and operations agency that supports retailers, manufacturers, developers, and publishers with tailored programs across sales, supply chain, and marketing. Most importantly, U&I often work with Atari to help publish physical editions of games.

Finally, platforms are listed as “Nintendo Switch, Playstation 5 (PS5)”. This lends more credence to the idea that Atari is publishing a physical edition of the 30th Anniversary edition, because both Xbox and PC are clearly missing, and Atari typically only creates physical editions for Switch and PlayStation these days.

This also aligns with what Tom Henderson of Insider Gaming said recently on the Insider Gaming podcast. According to him, some sort of Rayman Legends remake is being developed, but before that, another Rayman project codenamed “iceman” is going to be released “very, very soon”. Henderson pointed out the anniversary of Rayman was coming up, so that would be the likely launch date.

Ubisoft themselves have also teased Rayman projects. They officially announced a new Rayman game was in early development back toward the end of 2024, and in October 2025 it was announced that  Ubisoft Montpellier and Ubisoft Milan were working “on the future of Rayman“. However, at the time, they said not to expect to hear any news soon.

Ubisoft will be celebrating the 30th anniversary of the iconic Rayman series across 2026.



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Look Mum No Computer Review | TheXboxHub

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Look Mum No Computer Review | TheXboxHub


A Musical Experiment in a Clunky Pixel-Art Shell

I don’t really get the whole “Youtube Celebrity” thing, I have to say,. My son watches far more of these people than I consider to be healthy (although it could be worse, I suppose), but I can’t get on with them. 

This leads me neatly to the subject of today’s review, Look Mum No Computer, coming from The Bitfather and Headup. You see, Sam James Battle is a well known Youtuber who runs a channel called Look Mum No Computer and has done so since 2013. He apparently is an electronics enthusiast, musician and composer, who posts videos about making audio equipment that he then uses to make music. 

Well, he’s now branching out into the world of video games with the release of a game by the same name and Look Mum No Computer (the game) is a pixel art, twin stick shooter. But are we better off watching a video or playing the game? I’ll attempt to tell you now. 

Screenshot from Look Mum No Computer on xbox, showing a green level punctuated by yellow lasers
Should you dive into Soldersworth?

Sinking into Soldersworth

Kicking off with the story, and Sam has made a computerised backpack called Kosmo, and with Kosmo’s help, he can be made smaller, porting into various electronic items kicking about the town of Soldersworth. However, it appears that various bits of equipment have begun to go haywire: everything from a fridge to Sam’s synthesiser. Using Kosmo’s power, our mission is to go inside each of the appliances, sort out what is ailing them and return them to proper operation. Sounds pretty easy, no?

Well, the gameplay does have something to say about that last statement, sadly. The game is, as I mentioned above, at heart a twin stick shooter. And as far as the actual shooting goes, it isn’t too bad. 

Weapons or Waveforms

The normal twin stick controls apply, with the left stick moving Sam about, and the right stick firing his weapon of choice. However, there is a wrinkle to this whole game: the shoe horning in of the music kind of content that the Youtube channel is famous for. You see, as we explore the interiors of various appliances, we find new artefacts that can be utilised in order to build new parts. Parts for what, I hear you ask? Well, parts for our weapons or for the syntheiser that Sam has in his workshop. And it is upgrading this that allows extra bits of music to be added into the soundtrack of the game. 

Therefore, you can choose how much of the music you want to hear. Do you spend all the modules in the offensive capabilities, as every game ever has taught us, or go more down the musician route and mix up the soundtrack. Well, the choice is yours. To be honest, I wasn’t overly enamoured by this feature. Maybe if you are a fan of the channel, it may float your boat more than mine, but I couldn’t see the point. Approaching it as a gamer, rather than a musician, the choice is pretty much a no brainer. 

A pinball stage from Look Mum No Computer on XboxA pinball stage from Look Mum No Computer on Xbox
Pinball wizard?

When Shooting and Walking Become the Real Enemies

And then the other thing that really lets Look Mum No Computer down are in the controls, as they are clunky and generally dreadful. There is a part in an early appliance (a vacuum cleaner, if you must know) where we are challenged to a race by a dust bunny, one of the inhabitants. The race takes place in a maze made up of both destructible  and non-destructible parts and the idea is obviously for Sam to destroy the parts of the maze he needs to to get around. The thing is, the shooting controls are so wayward that the race feels almost impossible to win. 

You can then add in the fact that the weapon overheats while you are desperately waving it around trying to shoot stationary objects, and it’s easy to see the issues that we face. Hell, even the walking controls are a bit ropy, as trying to get through narrow spaces is a bit tricky and quite often sees you getting hung up: usually just long enough for a baddy to come and get you, normally when you are on your last sliver of health. 

A Premise with Potential

This may all make it seem like I didn’t particularly enjoy playing Look Mum No Computer, but that isn’t quite the full picture. There is no doubt that the premise is interesting, and while the graphics are exceedingly basic (retro pixel art is a phrase I’m beginning to dread when I read the synopsis of a game), they do have a certain amount of charm about them. The worlds available for exploration are pretty well designed and realised too, whilst the enemies and bosses are also quite well done. 

And further to that? The upgrading of Sam’s weapons is quite rewarding (upgrading the music less so, to my mind) but on the whole, the less appealing elements do just outweigh the good, sadly. 

Some of the musical elements of Look Mum No Computer on XboxSome of the musical elements of Look Mum No Computer on Xbox
You’ll find enjoyment, if you’re a fan of the Youtube channel

One for the YouTube Fans, Not the Genre Veterans

As a game, there are much better twin stick shooters out there, and as an electronic music experience, I have literally nothing to compare it to, and that therefore makes Look Mum No Computer a hard one to score. 

Ultimately, I have to review this as a game (this is a gaming website, after all). Just be sure that if you are familiar with the Youtube channel it is based on, you may find enjoyment in Look Mum No Computer, but for the rest of us, there are much better games out there.

Look Mum No Computer Turns Music Into Console Mayhem – https://www.thexboxhub.com/look-mum-no-computer-turns-music-into-console-mayhem/

Buy from the Xbox Store – https://www.xbox.com/en-gb/games/store/look-mum-no-computer/9nlgnfwb0d48



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All Arknights Endfield Codes January 2026

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All Arknights Endfield Codes January 2026


Arknights: Endfield is a free-to-play action role-playing game. It offers real-time combat with character abilities. Moreover, players have to manage facilities to strengthen the faction and unlock new capabilities. As there is so much to take care of on Talos-II, players can enjoy some free rewards. Arknights: Endfield occasionally offers free rewards that players can redeem through special codes. In this guide, we will tell you all the available Arknights: Endfield Codes in January 2026.

All Active Arknights: Endfield Codes – January 2026

Here are all the active Arknights: Endfield codes that players can currently redeem.

ALLFIELD (added Jan. 22) – Reward:1,500 Oroberyls, 6,000 T-Creds, 30 Elementary Combat Records, 5 Protodisks, 1 Mark of Perseverance, 5 Protoprisms, and 30 Arms Inspectors.

RETURNOFALL (added Jan. 22) – Reward: 500 Oroberyls, 6,000 T-Creds, 30 Elementary Combat Records, 5 Protodisks, 5 Protoprisms, and 30 Arms Inspectors.

ENDFIELDGIFT (added Jan. 22) – Reward: 150 Oroberyls, 10,000 T-Creds, 20 Intermediate Combat Records, and 20 Arms INSP Kits.

ENDFIELD4PC (exclusive for PC) (added Jan. 22) – Reward: 13,000 T-Creds, 2 Advanced Combat Records, and 2 Arms INSP Sets.

How to Redeem Codes in Arknights: Endfield

To redeem the special codes in Arknights: Endfield, you must enter them in the “Exchange Code” bar. You can do it by heading into the Platform & Account tab of the Settings menu. Press the Esc button to open the main menu and click the Settings option. After that, select the Platform & Account tab (human-shape icon). Here you will find the Exchange Code option. Click on it to enter the code in the bar.

NOTE: Type in the codes in all caps. All codes are case sensitive.

As you select the “Confirm” option after entering the code, a message will appear in the window telling you to check your inbox for the rewards.

How to Claim Rewards from the Inbox in Arknights: Endfield

You can open the Inbox from the main menu. It is indicated with a Mail icon beside the Settings. Open the inbox to find the Redemption Code Rewards. You can either claim each code’s rewards separately or collectively. To claim rewards separately, open the message and select the “Claim” option. To claim rewards collectively, select the “Claim All” option on the bottom left screen.



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