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MechWarrior 5: Clans Review | TheXboxHub

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MechWarrior 5: Clans Review | TheXboxHub


As I’ve grown older, my gaming preferences have shifted from multiplayer-centric experiences to a greater focus on cooperative or single-player adventures. While I’ve dedicated countless hours to multiplayer titles like Battlefield: Bad Company 2 and the original Destiny, these days I prefer a more relaxed and strategic approach. 

This brings me to MechWarrior 5: Clans from Piranha Games, coincidentally the first entry in this long-running series that I’ve had the pleasure of playing. With its support for up to five-player online co-op, it seemed like an ideal fit for my current tastes. Any game featuring towering mechs and explosive action is a winner in my book, so let’s embark on a journey into the galaxy and see what awaits in MechWarrior 5: Clans.

MechWarrior 5 Clans Review 1
Joining the Clans with MechWarrior 5

While I typically begin with a discussion of the story, in this case, I feel I’ve only scratched the surface of the game’s extensive lore. The narrative follows a newly graduated commander from the Smoke Jaguar cadet school who is immediately thrust into Operation Revival, a Clan invasion of the Inner Sphere. The intricacies of this conflict are explained in broad strokes, likely leaving those unfamiliar with the MechWarrior universe somewhat confused. As the commander, you lead a “Star” of five mechs across diverse planets and biomes, completing missions and progressing through the campaign. While I won’t delve into spoiler territory, I found the narrative to be quite engaging.

The presentation is another strong point. The mechs are visually impressive, both in third-person and first-person views, and stomping around the battlefield is immensely satisfying. Leaping over cliffs with jump jets and engaging enemies is a visual spectacle. The environments are varied, ranging from lush jungles to arid deserts, and they all look fantastic in motion. The combat areas, while not open-world, are expansive and well-defined, but straying beyond the mission boundaries is quickly discouraged. The enemy mechs are formidable and well-designed, posing a significant threat. 

The story is conveyed through fully voiced cutscenes with commendable voice acting, though some of the terminology used can be a bit esoteric. The cutscenes themselves are well-animated and effectively drive the narrative forward. The sound design is equally impressive, from the chatter, to the thunderous footsteps of the mechs and the cacophony of battle.

MechWarrior 5 Clans Review 2MechWarrior 5 Clans Review 2
Strategic plays.

Now, let’s delve into the core of the game: the gameplay. First and foremost, MechWarrior 5: Clans is challenging. Unlike the more arcade-like Armored Core series, this game emphasises realism and tactical decision-making. Enemies are relentless and will quickly reduce your mech to scrap if you’re not careful. 

And one interesting aspect is the ability to target specific components on enemy mechs. Disabling their legs, for example, hinders their mobility, while destroying their arms limits their offensive capabilities. Of course, your own mechs are equally susceptible to damage, and finding yourself with only a peashooter left is a precarious situation. Mastering movement and positioning, both for yourself and your mates, is crucial for survival and it’s here where the tactical map becomes an indispensable tool for coordinating attacks and avoiding enemy fire. You can lock onto enemies and unleash missiles, but ammunition management adds another layer of complexity. 

Unfortunately, the game doesn’t adequately explain some of its mechanics, such as replenishing ammunition from battlefield caches. As a newcomer to the series, I would have appreciated a more comprehensive tutorial. Even selecting which weapon to fire can be cumbersome, and these systems could benefit from simplification.

MechWarrior 5: Clans‘ progression systems offer depth and customisation. As you complete missions, you earn money, merit points, and experience for both your pilots and mechs. Pilot and mech experience is used to upgrade skills, such as damage output and speed. Similarly, in-game currency can be used to purchase new mechs and weapons. Each mech has a weight limit, restricting the amount of weaponry and equipment it can carry. Larger mechs can equip more powerful weapons but are slower and less agile, while lighter mechs offer greater manoeuvrability at the cost of firepower. Choosing the right mech and loadout for each mission is a strategic puzzle in itself, and I enjoyed optimising my arsenal.

MechWarrior 5 Clans Review 3MechWarrior 5 Clans Review 3
Both rewarding and engaging

Despite its complexity and challenging learning curve, MechWarrior 5: Clans is a rewarding and engaging experience. It demands tactical thinking and careful resource management, offering a refreshing departure from more action-oriented mech games. While the lack of guidance and steep difficulty might be daunting for newcomers, the depth and strategic possibilities make it a worthwhile endeavour for those seeking a more immersive and demanding mech combat experience.

MechWarrior 5: Clans Storms onto Game Pass, Xbox Series X|S, PlayStation 5, and PC – https://www.thexboxhub.com/mechwarrior-5-clans-storms-onto-game-pass-xbox-series-xs-playstation-5-and-pc/

Download MechWarrior 5: Clans on Xbox – https://www.xbox.com/en-gb/games/store/mechwarrior-5-clans/9P9FJCK32PMT



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Hyper Wings – Geldo79 announces version 1.20 of an in-dev Amiga space shooter

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Hyper Wings – Geldo79 announces version 1.20 of an in-dev Amiga space shooter


The last news story from me unless something major comes out, as the previously announced Amiga shooter of ‘Hyper Wings’ by Geldo79 has been made available as version 1.20.  An Asteroids and Star Control mash up which is still being developed in ASM. To coincide with this news, while we did feature the game before, you can atleast check out the changes as well as a gameplay video posted below.

Here’s the latest from the developer. “Hi folks, I have released version 1.20 of my space shooter game ‘Hyper Wings’ . It features a ‘best of 5’ mode now, different difficulty levels for 1 player mode, sound options, and some engine improvements, – A1200/2000/3000/4000 compatibility (for emulators “cycle exact” is needed), gfx updates, new weapons, sound optimizations as well as bugfixes. Please report any bugs here or to geldo(at)gmx.net Comments appreciated!”

Links :1) Download



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SankakkuDoku Switch Review

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SankakkuDoku Switch Review


I have to give Max Interactive Studio credit where it is due, they at least really try now and have settled into a groove. I’ve noticed this for several entries of theirs I’ve reviewed, like Ballz Dx. They take a pre-made game and jazz it up. SankakkuDoku is their latest. It is one of the puzzle games where you fill in a hexagonal sphere with triangle pieces to form lines. It is played with the touch screen and there are four games modes, including standard, and time attack. Each mode has its own leader board and there are daily gem bonuses for playing. Gems are important in SankakkuDoku as they unlock the other modes besides the first, as well as other visual themes. There’s even a story here, but its completely irrelevant as it is with most games of this type.

Other people are playing this game, not many as judging by the leader board, but there are.

The only major issue I had with Sankakkudoku is the touchscreen controls. You cannot play docked. But let’s be honest here, would you really be playing a game like this on your couch? Probably not. Still it would have been nice if Max Interactive Studio implemented button controls for this. Otherwise, I have no complaints. The music is soft lofi type stuff and doesn’t really fit the space theme, but I mostly play with sound off so it doesn’t matter. Therefore, If you’re looking for a simple, no-frills puzzles game to waste some time with, this isn’t a bad choice at all. SankakkuDoku gets a Recommended verdict with a seven back-end score.

Overall: SankakkuDoku is a no-fills, simple puzzle game that won’t eat up your budget. There’s nothing particularly wrong here.

Verdict: Recommended

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A Beginner’s Guide to Europa: Navigating the Icy Frontier

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A Beginner’s Guide to Europa: Navigating the Icy Frontier


Europa, the highly anticipated game set on Jupiter’s icy moon, offers a captivating blend of exploration, survival, and puzzle-solving. This guide will provide you with essential tips and tricks to navigate this alien world and uncover its secrets.

Mastering the Basics

Movement and Exploration:

Jetpack Mastery: Utilize your jetpack to soar through the air, traverse treacherous terrain, and reach inaccessible areas. Practice controlling your ascent, descent, and horizontal movement.

Grappling Hook: Employ the grappling hook to swing across chasms, climb vertical surfaces, and access hidden locations. Master the timing of your throws and the momentum of your swings.

Environmental Interaction: Learn to interact with the environment to progress. This may involve activating switches, manipulating objects, or solving puzzles.

Resource Management:

Oxygen Supply: Monitor your oxygen levels and replenish them by finding oxygen tanks or using oxygen-producing plants.

Suit Energy: Your suit’s energy is crucial for using equipment and performing actions. Conserve energy wisely and recharge it at designated stations.

Inventory Management: Organize your inventory efficiently, prioritizing essential items like health kits, tools, and upgrades.

Combat and Survival:

Defensive Tactics: Learn to dodge enemy attacks, use cover, and time your strikes effectively.

Offensive Strategies: Experiment with different weapons and abilities to find the optimal approach for each enemy type.

Survival Skills: Adapt to the harsh environment by managing your health, staying warm, and avoiding dangerous creatures.

A Beginner's Guide to Europa: Navigating the Icy Frontier

Unraveling the Mysteries

Environmental Puzzles:

Observe Your Surroundings: Pay attention to environmental cues, such as strange symbols or unusual formations.

Experiment and Iterate: Try different approaches to solve puzzles, and don’t be afraid to think outside the box.

Utilize Your Tools: Use your equipment to interact with the environment and activate hidden mechanisms.

Story Progression:

Follow the Main Quest: Complete the main story missions to progress through the narrative.

Explore Side Quests: Embark on side quests to discover additional lore, rewards, and hidden areas.

Interact with Characters: Talk to NPCs to gain information, receive quests, and learn more about the world of Europa.

Tips for Advanced Players

Mastering Combat:

Perfect Your Timing: Learn the attack patterns of different enemies and time your dodges and strikes accordingly.

Utilize Environmental Hazards: Use the environment to your advantage, such as luring enemies into traps or using environmental hazards to damage them.

Efficient Exploration:

Use Your Map: Refer to your map to identify points of interest, hidden areas, and potential shortcuts.

Mark Important Locations: Use markers to highlight key locations, such as resource nodes, valuable items, or hidden secrets.

Optimizing Resource Management:

Prioritize Resource Gathering: Collect essential resources like oxygen and suit energy regularly.

Read Also: Madden NFL 25: The Highest-Rated Players

Plan Your Route: Consider your resource needs and plan your route accordingly to minimize backtracking.

A Beginner's Guide to Europa: Navigating the Icy Frontier

Conclusion

Europa is a game that rewards exploration, problem-solving, and strategic thinking. By mastering the game’s mechanics, understanding the environment, and effectively managing your resources, you can embark on an unforgettable journey through this alien world.

Remember, the key to success in Europa is patience, perseverance, and a willingness to experiment. Happy exploring.



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Remastering Dragon Age Games For a Collection Challenging Due To Different Game Engines

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Remastering Dragon Age Games For a Collection Challenging Due To Different Game Engines


Key Takeaways

Difficulty remastering Dragon Age games due to varied engines used, unlike Mass Effect, which all ran on Unreal Engine. Dragon Age Collection not ruled out entirely but challenging due to different game engines used, leaving hope for fans. Dragon Age: The Veilguard providing a compelling new entry in the series, showcasing positive reviews and potential for the franchise.

While BioWare released Mass Effect Legendary Edition, which is a collection of the first three games in the franchise remastered with more modern game mechanics, we haven’t seen nor heard of any such thing in the works for the studio’s Dragon Age franchise.

It seems part of the reason why is due to the various entries using different game engines. Speaking in an interview, Dragon Age: The Veilguard Creative Director John Epler explained why they haven’t released a Dragon Age Collection.

Why Hasn’t BioWare Remastered The Dragon Age Games

Epler explains that while he would love to see a collection, remastering the first three games would be “challenging” given the titles were originally designed using EA’s in-house game engines. The first two Dragon Age games, Dragon Age: Origins and Dragon Age 2, were developed using BioWare’s own Eclipse Engine, while Dragon Age: Inqusition ran on DICE’s Frostbite game engine — the same engine that powers the Battlefield franchise.

In comparison, the Mass Effect titles ran on Unreal Engine, which is one of the most popular and widely used game engines in the world, and thus made remastering the entire trilogy much easier. Epler explains, “I think I’m one of about maybe 20 people left at BioWare who’s actually used Eclipse,” and adds, “It’s something that’s not going to be as easy Mass Effect, but we do love the original games. Never say never, I guess that’s what it comes down to.”

Related

Dragon Age: The Veilguard: 13 Essential Beginner Tips

If you want to step up and lead your band of heroes, you’ll need to know a thing or two.

At least it’s not a no, right? There is a chance that we can see it surface one day, though it doesn’t seem like it’s coming anytime soon. If you’re itching for some Dragon Age fantasy-RPG action, the recently released Dragon Age: The Veilguard appears to be a comeback for the studio. Our review of the RPG leans on the positive side of the spectrum, stating, “Dragon Age: The Veilguard is a compelling new entry in the series, taking the franchise in a new direction with more RPG-lite ideals.” Not only that but even on Open Critic, it’s sitting at a “Strong” rating with an 82 score average at the time of this writing.

If you have started playing Dragon Age: The Veilguard, I suggest checking out our comprehensive guides section to help you in your latest adventure in Thedas.



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Every Marvel Cinematic Universe TV show, ranked

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Every Marvel Cinematic Universe TV show, ranked


Still, some Marvel shows — particularly the Disney Plus run beginning with 2021’s WandaVision, the point where Marvel Studios stopped licensing its characters all over the place — are more canon than others. And some Marvel shows are better than others. Marvel Studios worked out a popular formula for its billion-dollar movies, then applied the same formula to its shows, better integrating them into the MCU, but also turning them into just one more vehicle for setting up future plotlines and characters while neglecting the story supposedly being told. How do other companies’ canon approaches to Marvel stories compare to that dynamic ? We put every installment of MCU-integrated TV on the same scale to rank them and find out.

[Ed. note: Not included on this list are pre-MCU Marvel shows like Blade, or Marvel shows that were specifically declared non-MCU canon in their day, like the excellent mind game Legion, the X-Men spinoff The Gifted, or the animated series Guardians of the Galaxy. Latest update: November 2024, to include What If…? season 2, Echo, and Agatha All Along.]

Photo: Katie Yu/Hulu

2020’s Helstrom was the last of the live-action MCU shows released on Hulu before the launch of Disney Plus, and it was canceled after one nearly universally panned season. The show is borderline unwatchable, a dour procession of exorcist and paranormal tropes with only the loosest connection to the comic book characters it’s based on. Following a pair of siblings with demonic blood that gives them superpowers, it lacks likable characters, meaningful stakes, nuanced performances, or even impressive special effects. If you’re looking for a spooky supernatural story about fighting demons, check out Evil on Paramount Plus. If you want superheroics, you’re better off watching anything else on this list. —Samantha Nelson

Black Bolt (Anson Mount) and Lockjaw, a bulldog the size of a rhino, stand in the middle of a busy city street in Inhumans.

Image: ABC

Originally planned as an MCU movie and its own MCU sub-franchise, Inhumans suffered in part from the same thing that gave it so much potential: It’s built around an entire society hidden from the rest of the world, where separatist superpowered folk live according to their own laws. But a series about supers who aren’t attached to human society has none of the relatable aspects that make MCU characters interesting. And the story, about a coup that might turn the Inhumans’ awful, oppressive oligarchy into a different kind of awful, oppressive oligarchy, doesn’t have a lot of stakes for the average viewer.

When an alternate version of Inhumans’ Black Bolt (still played by Anson Mount) eventually turns up in Doctor Strange in the Multiverse of Madness, that gave MCU fans a lot more rooting interest in the character. But it still doesn’t make Inhumans any more interesting or watchable. The acting is stiff, the writing is clunky, bad guy Maximus (Iwan Rheon, famous for playing Game of Thrones sadist Ramsay Bolton) is ridiculously obvious in his clumsy evil, and even once the action moves from the moon to Earth, the story never feels like it’s about actual people. Technically, it’s all there in the series title, so we can’t say we weren’t warned. —Tasha Robinson

Nick Fury (Samuel L. Jackson) leans over a railing looking at something

Photo: Gareth Gatrell/Marvel Studios

If you gave me 14,000,605 tries to guess the events of the MCU version of Secret Invasion before it came out, I never would have gotten close. Unfortunately, in this instance, that isn’t a good thing. The Disney Plus show was never going to be much like the comic story it gets its name from — mostly a series of massive fights featuring every Marvel character you can think of, and a few more you couldn’t name if you tried. But leading up to release, it seemed like the show would at least involve some hidden identities and intrigue to go along with its all-star cast.

Instead, Secret Invasion never managed to do much of anything except disappoint fans. Its story, about a rogue sect of Skrulls infiltrating the ranks of world leaders and Earth’s mightiest heroes, kept gesturing at being a universe-shattering event. But it only amounted to a bland terrorist plot with one minor twist that didn’t change anything about the larger world of Marvel movies and shows. Worst of all, the show’s just pretty boring. Almost no one important turns out to be a secret disguised Skrull. Their Skrull plot doesn’t threaten anything particularly important. Every fight in the series looks like garbage, and there’s really no tension to speak of. Add all this onto the fact that it’s completely out of step with the plot of The Marvels, and it seems likely Secret Invasion is a show Disney and Marvel desperately want fans to forget. —Austen Goslin

22. The Guardians of the Galaxy Holiday Special (2022)

Human hero Peter Quill/Star-Lord looks frustrated in the foreground as his teammate Drax the Destroyer (Dave Bautista, in purple makeup, bright-red scarification designs, and a comically garish Christmas sweater depicting a creature with laser-eyes) smiles in the background in The Guardians of the Galaxy Holiday Special

Photo: Jessica Miglio/Marvel Studios

James Gunn’s Christmas special featuring his take on Marvel’s Guardians of the Galaxy team is consciously cheesy, but the self-awareness doesn’t make it any less grating. At feature length, Gunn has much more space to veer between action, silly character bits, and sentiment, but the roughly 40-minute run time here makes all those twists feel rushed and clumsy, and the humor is particularly forced.

Marvel rounded up most of the GOTG regulars for this outing (apart from Zoe Saldaña as Gamora, for story-continuity reasons), but the story centers on Mantis (Pom Klementieff) and Drax the Destroyer (Dave Bautista) trying to give their buddy Peter “Star-Lord” Quill (Chris Pratt) a traditional Earth Christmas by giving him a human present: his favorite movie star, Kevin Bacon (Kevin Bacon). So the story directly centers the kind of shallow “non-humans trying to understand human stuff” that’s usually more of a welcome side note in GOTG stories, and the results are pretty dire. All the broad, flat conversations about The Meaning of Christmas, meant as retro callbacks to an earlier era of holiday specials, are meant to feel playful and nostalgic, but they aren’t clever enough to feel like commentary instead of copycatting. —TR

The remaining PRIDE members unite with the kids to foil Morgan�s plans, but as a battle rages in the Hostel, one of the Runaways pays the ultimate price to defeat her. Karolina (Virginia Gardner), Molly (Allegra Acosta), Alex (Rhenzy Feliz), Nico (Lyrica Okano), Gert (Ariela Barer) and Chase (Gregg Sulkin), shown.

Photo: Michael Desmond/Hulu

Frankly, Runaways would probably be several notches higher on this list if the titular runaways had run away earlier. Brian K. Vaughan and Adrian Alphona’s original comics series, which launched in 2003, let the young protagonists find out early that their parents were powerful supervillains, and run off together out of fear and frustration, leading to plenty of plots about homeless kids coming to terms with their powers and fighting villains without adult assistance. But the 2017 TV adaptation spends its entire first season with the kids wheel-spinning about what to do after they see evidence their parents are murderers. As they dither in uninteresting ways, the series dilutes the focus on their characters further by giving equal screen time to their parents’ soap-operatic power struggles and relationship dramas.

Subsequent seasons finally put a little more focus on the young heroes, but the show really never overcomes the problem of its overcrowded cast, or its baffling attempt to make the parents personable and sympathetic, even as they’re systematically exploiting and murdering young people. And its focus on short-term, quickly resolved subplots, like a trying-to-be-current plot about mind control spread through cell phones, prevented the show from building up series stakes or meaningful energy. —TR

20. Cloak & Dagger (2018-2019)

Dagger (Olivia Holt) holds her superpowered healing hand to Tyrone Johnson, aka Cloak (Aubrey Joseph)

Image: Freeform

The Freeform show Cloak & Dagger started off strong, driven by the powerful chemistry between Tandy Bowen, aka Dagger (Olivia Holt) and Tyrone Johnson, aka Cloak (Aubrey Joseph), teenagers trying to understand their new powers and the nature of the accident that sparked them. Because the writers were focusing on extremely minor Marvel characters, they didn’t need to adhere to comics canon — they were free to deliver a mix of heady wonder and romance, combined with sharp examinations of police brutality, addiction, and corporate malfeasance.

That early charm wore away as the show’s stakes increased and the comics tropes piled up. A twist on fridging meant to be edgy still came off as unnecessarily brutal, the writers tried to make the show’s least interesting character work by giving her an evil personality, and both seasons ended in near-apocalyptic conflicts. It isn’t a terrible YA adventure, but it’s a textbook case of diminishing returns. —SN

19. Iron Fist (2017-2018)

iron fist season 2 fight scene

Photo: Linda Kallerus/Netflix

The first season of Iron Fist was rightly maligned for its rich, white man-child hero Danny Rand (Finn Jones) using his Chosen One powers to show up the people of color who are meant to be his loyal friends. But when Raven Metzner took over as showrunner for season 2, he oversaw a remarkable course-correction by shifting the focus away from Danny and building up the supporting cast.

Sacha Dhawan does a remarkable job as Danny’s brother-in-arms-turned-bitter-rival Davos, and Luke Cage cop Misty Knight (Simone Missick) is just as dismissive of Danny’s abilities as a vigilante as she works to come up with better solutions to Chinatown’s problems. The writers still didn’t seem to know what to do with some of the supporting cast, and the show continued to suffer from having too many subplots and villains, but it ended in a strange and surprising place compared to where it began. It’s almost sad that there wasn’t a third season or spinoff that could have really embraced the potential to explore the MCU’s deep well of mystic kung-fu weirdness. —SN

Alaqua Cox as Maya aka Echo sitting on a motorcycle looking badass as she prepares to drive by a wheat field

Photo: Chuck Zlotnick/Marvel Studios

Marvel’s short-run series tracking the future of minor Hawkeye adversary Maya (Alaqua Cox), a former protégé of Wilson “Kingpin” Fisk, stays resolutely low-key and small-scale compared to other contemporaneous MCU stories: It’s far more of a crime thriller than a superhero story. After shooting her former mentor in the face at the end of Hawkeye, Maya returns to the small Oklahoma town she came from, and starts to reconnect with her Native American heritage while plotting a takeover of Kingpin’s organization. Kingpin, who survived the shooting, has other plans. Five episodes doesn’t give this story a lot of room to breathe, and Maya, a Deaf woman who communicates in sign, is so tightly controlled and repressed that it can be hard to get much nuance out of either her relationship with crime or her relationship with the equally impassive, close-to-the-vest crime overlord who still wants her in his fold. The idea of going small-scale and personal for a different type of MCU story is a good one, but Echo veers between appealingly distinctive and far too inert. —TR

17. Agents of SHIELD (2013-2020)

chloe benett and clark gregg in the agents of shield finale

Photo: Mitch Haaseth/ABC

ABC’s Agents of SHIELD was the show most closely tied to the MCU before Disney Plus came along. It stars recurring MCU film character Phil Coulson (Clark Gregg), who is mysteriously resurrected after being killed by Loki in The Avengers, then tasked with leading a group of agents investigating everything from rogue Asgardians to cyborgs. The show’s first season was written to complement the Captain America: The Winter Soldier revelation that SHIELD had been infiltrated by Hydra, which gives the story an excellent twist as several main characters show their true loyalties.

But that connective tissue wore thin over time, and later seasons saw the characters sent to space or entirely different timelines so they could avoid intersecting with the MCU films. When the show is firing on all cylinders, Agents of SHIELD is among the top Marvel series, embracing the genre-bending sensibilities of comic book stories and a heavy dose of meta humor. Unfortunately, it spends a lot of time foundering, taking several seasons to become a true ensemble show, and even then, struggling with separated characters and a rotating cast of varying quality. —SN

16. The Punisher (2017-2019)

Jon Bernthal as The Punisher standing in the middle of a New York street with a bloody t-shirt

Photo: Cara Howe/Netflix

Jon Bernthal’s gruff, fierce portrayal of Marine-turned-vigilante Frank Castle is the true highlight of Daredevil season 2, and the first season of The Punisher is among the best stories in the Netflix MCU. While the character’s legacy is highly problematic, showrunner Steve Lightfoot manages to keep the show from being just a brutal revenge fantasy by delivering plots that examine PTSD, the military industrial complex, and ethical hacking. The show is also buoyed by a fantastic supporting cast, with Ben Barnes playing an all-too-charming villain, and Castle’s sidekick, Micro (Ebon Moss-Bachrach), giving the series some desperately needed levity.

The second season fails to recapture that magic, though, with Micro’s absence keenly felt and DHS agent Dinah Madani (Amber Rose Revah) going from fierce foil to victim. That season’s plot also feels like a retread of the same conflicts presented in season 1, with little new to say. Most of the Netflix MCU shows experienced a quality dip after their first season, but The Punisher’s second and final outing was the worst offender. —SN

Luke Cage, jessica Jones, Daredevil, and Colleen Wing stand in the hallway in The Defenders

Photo: Sarah Shatz/Netflix

Netflix’s single-season crossover series attempted to be a kind of miniature TV version of The Avengers, one-upping Daredevil, Jessica Jones, Luke Cage, and Iron Fist by bringing all the heroes together in one big plot line. It lacks Avengers’ impact or scope, but it does share some of its strengths: Bringing these four heroes together in different combinations lets the writers explore their personalities and abilities in new contexts. As they banter and snark at each other, they highlight some of the individual faults that bugged fans of their solo shows. And as they learn to work together, the ways their abilities and personalities synergize injects some fresh energy into their individual stories. The overplot here is disappointing, but the characters themselves are generally both funnier and more thrilling than they were on their own. —TR

14. Werewolf by Night (2022)

Laura Donnelly looms into frame looking grim as Elsa Bloodstone in Werewolf By Night

Image: Marvel Studios

Cheeky in the same way as The Guardians of the Galaxy Holiday Special but a lot more nuanced in its sense of play, the one-off (so far) Halloween special Werewolf by Night leans heavily on classic Hollywood horror and Hammer Film Productions movies for its particular brand of self-aware cheese. But it also tells a solid (though abbreviated) story about misfits facing off and teaming up to address a power shift in a family of monster-hunters. It doesn’t feel like a part of MCU continuity — the tone and look are radically different from any previous MCU story, which is a breath of fresh air — but longtime Disney composer turned director Michael Giacchino confirms that it’s part of the mainline MCU narrative, which raises a ton of fun questions about the implication of this weird, gleefully ghoulish little side story. —TR

13. Luke Cage (2016-2018)

Luke Cage throws a bad guy in the street

Photo: Myles Aronowitz/Netflix

The first half of the first season of Luke Cage is nearly perfect, with Mike Colter’s titular hero with unbreakable skin still struggling to make a real difference when fighting against the formidable mix of criminal and political power wielded by Mahershala Ali’s Cornell “Cottonmouth” Stokes. Yet the series takes a hard turn when Stokes is replaced by the generic psychopath Diamondback (Erik LaRay Harvey), and it becomes borderline unwatchable. Season 2 is more consistent, though it never really reaches the highs of season 1.

It’s too bad that the Netflix MCU ended before showrunner Cheo Hodari Coker could really develop the examination of moral compromises he was clearly setting up with Luke walking dangerously close to Stokes’ path by the end of season 2. But in spite of those flaws, Luke Cage is a vibrant portrait of Harlem, with an impeccable soundtrack and fantastic performances that call on the significant charisma of Colter, Ali, and Theo Rossi, who plays Stokes’ opportunistic underling Shades. While the other Netflix MCU shows largely focus on withdrawn, brooding heroes, Luke Cage revels in his powers and fame, which gives the show a uniquely bombastic quality. —SN

Jeremy Renner as Clint Barton/Hawkeye in Hawkeye.

Image: Marvel Studios

It’s reasonable that so many of the Marvel shows following Avengers: Endgame deal with that movie’s world-changing aftermath and the characters who are mourning, coming to terms with loss, and reflecting on their identities. But coming after several more dynamic shows dealing with the same issues, Hawkeye feels unusually small and low-key, with minimal ambitions and a notable lack of original unique elements. It gets a little borrowed energy by bringing in a dangling plot thread from Black Widow and a villain from Netflix’s Daredevil, but mostly it feels like an attempt to introduce a new hero (Hailee Steinfeld as Kate Bishop) and to MCU-ify some other relative Marvel Comics obscurities. The show isn’t bad, it just isn’t much. —TR

11. What If…? (2021-2023)

Infinity Ultron in What If…? season 1, about to chomp down on an entire galaxy while looking a whole lot like a reimagined Galactus

Image: Marvel Studios

The first season of What If…? went underseen and underrated, possibly a victim of MCU fatigue, prejudice against animation, or fans’ feeling that speculative multiverse stories don’t matter to MCU continuity. (Little did they know, back in 2021.) But it’s much more of a thrill than the Marvel stalwart gave it credit for: Its nine episodes start with straightforward “Make one change to the Marvel Universe” stories (Peggy Carter gets the super-soldier treatment instead of Steve Rogers, Erik Killmonger has a crucial early meeting with Tony Stark, and so forth). But once the AU training wheels are off, the season rapidly escalates, becoming big, cosmic, exciting, and dangerous. Season 1 is really about the integrated package, not any individual episode.

But season 2 lets the show down significantly, posing a bunch of much less iconic questions and not coming up with many memorable answers. The climactic conflict isn’t as memorable or as wild, and its nods to far-flung MCU characters feel a lot more rote than the careful integration of the first season. This is a show that literally has the license to do anything: Seeing it do so little with that freedom is particularly disappointing. —TR

10. Jessica Jones (2015-2019)

Jessica Jones finds a body on an operating table in a hospital

Photo: David Giesbrecht/Netflix

Jessica Jones had the mixed blessing of a stellar first season with a near-unbeatable villain in Kilgrave (former Doctor Who star David Tennant), whose voice is inescapably mesmeric, to the point where people kill each other or themselves at his casual verbal command. Krysten Ritter gives a consistently layered performance as the superhumanly powerful title character, a detective trying to ignore the deep traumas Kilgrave inflicted on her in the past, while dealing with his return. If the subsequent two seasons had been as targeted and intense as the first one, this series would probably top this list. Instead, Jessica Jones suffers from the way its second and third seasons lose focus, tension, and personal stakes by comparison. Still, it’s well worth sitting down to that first season, a street-level superhero series, crime procedural, and personal story about abuse and recovery all rolled into one. —TR

Marc Spector unmasked in the Moon Knight costume, pulling a crescent blade from his chest.

Photo: Gabor Kotschy/Marvel Studios

Is Moon Knight a canon part of the MCU? Executive producer Grant Curtis says it is, but apart from the tiniest references — a mention of Black Panther’s Ancestral Plane, another of Madripoor — the links are minimal, tenuous, and easily explained away, given Marvel Studios’ new focus on multiverses. Still, Disney Plus includes the show on its “MCU in timeline order” list, placing it right after Hawkeye.

But Moon Knight’s lack of visible MCU tie-ins also leaves it light on the usual burdens of forwarding a giant franchise’s narrative agenda. That gives creator Jeremy Slater and his team plenty of room to tell their own thrilling weird-adventure story, built heavily around the mystery of what’s going on with Steven Grant (Oscar Isaac), whose visions of a supernatural world sometimes coincide with blackouts that leave him with blood on his hands and a contemptuous voice in his ears. The ending is rushed per usual in an MCU series, but most of what happens on the way there is engaging, exciting, and actually pretty weird and daring for an MCU show. It’s all boosted by Isaac’s clear enjoyment of his wild dual role, a constant series of surprising reveals, and action that takes place both on a worldwide scale and a very personal one. It’s one of the stronger MCU series, marred mostly by a tendency to zip past important plot points without letting them breathe and to spend too much time on largely irrelevant red herrings. —TR

Hulk and She-Hulk bowing to each other with their hands in prayer position in She-Hulk: Attorney at Law

Image: Marvel Studios

Jessica Gao’s series She-Hulk has a whole lot going on in its first season — too much to fully cohere by the end, though its week-to-week attempts to balance a legal drama, a fourth-wall-breaking comedy, and a wry running commentary on societal sexism are still a lot of fun to watch. As the title character, Jen Walters/She-Hulk, Tatiana Maslany carries a lot of weight on her shoulders as she tries to keep the show’s emotions relatable and realistic, even when she’s turning directly to the camera and mocking her show’s structure or the latest plot development. The first season fizzles out a bit by the ending, leaving Jen in a weird state of “Is anything here real, and does any of it matter?”, but the journey to get there is light, airy, and often sharp as hell in its observations about the day-to-day flak professional women have to navigate over their gender. —TR

7. Agatha All Along (2024)

Agatha Harkness (Kathryn Hahn) raises her arms as if to cast a curse in Agatha All Along.

Photo: Chuck Zlotnick/Marvel Studios

The follow-up to WandaVision revives Kathryn Hahn’s amoral, power-seeking witch and gives her a tragic backstory and what looks like a particularly odd future. But it never fully locks down who she is or what she wants, unless what she wants changes literally from moment to moment. That said, season 1 tells a much more direct, streamlined story than a lot of MCU shows, with more compelling new characters and a lot of “What’s really going on here?” mystery. The central plotline about the Witches’ Road gives the show both a ridiculously catchy ballad (which Marvel exploited to its limit for marketing purposes) and a fairly surprising twist, albeit one entirely in keeping with WandaVision.

If the real intention here was just to put yet another young hero on the board for future Marvel movies, mission accomplished, more or less. If it was to thoroughly confuse the issue of what magic means in the MCU, mission also accomplished. But muddy focus and unanswered questions aside, this quest-driven story is more visceral fun than a lot of MCU shows, from the goofy imaginary police procedural in its opening episode to the high point where the audience finally gets to see what’s going on with Patti LuPone’s theatrical fortune-teller character. —TR

A whole buncha Lokis, centered on President Loki, look down at the camera in episode 5 of Loki

Image: Marvel Studios

The first Disney Plus MCU series to get a second season (while leaving the story wide open for a possible third), Loki is an ambitious oddity that introduces new strengths and new faults in just about every episode. The first season is more about setting up a wave of Kang-based Marvel movies than anything else, but it features plenty of striking design, goofy antics, and startling settings. Season 2, on the other hand, loses most of the sense of fun in favor of a dour story that spends far too much time on repetition and technobabble. Given the chance to finally stretch out a little and explore its characters, it simplifies most of them and muddies the rest. At least it expands past that sense of just being another MCU tee-up. But neither season fully gets a handle on Loki himself.

Loki has swung from villain to antihero to hero and back again so many times now that it’s hard to keep score of who he even is anymore. While season 1 put him on a clear track toward finally finding a true “glorious purpose” and an identity that won’t immediately shift, and season 2 seems to land him there. But his arc is one of many in the show that could have been more powerful if it had been more clearly defined. Tom Hiddleston gives the character a wounded humanity, whether he’s playing comedy victim or noble striver, and season 2 at least tries to pay off that humanity with a grand, noble gesture. But while Loki is still more memorable than a lot of Disney Plus MCU shows, it’s frustrating how much of season 2 is devoted to action that makes little sense, and characters making immense choices they never explain. —TR

5. The Falcon and the Winter Soldier (2021)

Anthony Mackie in the new Captain America suit in Falcon and the Winter Soldier

Photo: Chuck Zlotnick/Marvel Studios

As a story about how former Winter Soldier Bucky Barnes deals with his many MCU traumas and how Sam Wilson decides to take up the Captain America mantle, The Falcon and the Winter Soldier is pretty rushed, and in the end, clumsy. As a story about a network of secret super-soldiers who could be labeled terrorists or freedom fighters, depending on your perspective, it’s well-meaning, but often just graceless. But as a story about two men trying to separately deal with losing their mentor and inspiration, each resenting the other for doing it wrong until they finally bond over what they learned from him, it’s resonant and thoughtful in a way MCU stories rarely can be.

Anthony Mackie and Sebastian Stan, as the titular main characters, bring a vital combination of warmth and prickliness to their roles, which helps make their sometimes broadly drawn characters feel vulnerable, human, and engaging. At its absolute best, this action bromance is so good that it’s actively frustrating when it blows some of its narrative potential by zipping past important plot points with a hand-wave or a stuffy speech. —TR

Wanda in her new Scarlet Witch costume stands in front of Vision and their two kids

Image: Marvel Studios

WandaVision takes quite a while to reveal its agenda as yet another post-Avengers: Endgame story about navigating grief and loss. It starts with its central character, Wanda Maximoff, in complete denial, having created her own cheery sitcom reality with a re-creation of her dead love, Vision. The series creators play around with that faux reality, jumping through decades of sitcom styles and generally having more fun with design, direction, and overall style than any MCU show so far.

That freedom to creatively explore her character while being outright weird is one of the two biggest things that makes WandaVision a standout. The other is the depth of the series’ emotions, as Wanda navigates her own rage, guilt, and selfishness on top of everything else. The series wraps up messily, with plenty of loose ends that it means to set up future movies, so it never feels like a fully self-contained story, but it certainly is a wild ride while it lasts. —TR

Kamala Khan waves in her Ms. Marvel costume as bright lights and confetti sprays around her

Image: Marvel Studios

In a world inundated with superhero properties (the 19 on this list are just a drop in the bucket of the broader slate), Ms. Marvel actually managed to make an origin story feel like a treat. Credit any number of creative choices, including the show’s vibrant, Into the Spider-Verse-esque visual identity, or the way it gives protagonist Kamala Khan an actual life beyond the bounds of superherodom. But some acclaim should certainly be reserved for Iman Vellani, the absolute star at the center of it all. She makes Kamala feel alive whether she’s staring down a big bad or a big crush.

In her hands, Ms. Marvel is the all-too-rare MCU property that feels like it has the engine to run for a while, even if it’s still sorting out how to handle Ms. Marvel’s villains or cultural identity. At six episodes, its weakest link (hopefully) is that it’s only just getting started. —Zosha Millman

2. Agent Carter (2015-2016)

Agent Carter holds up a shotgun in someone’s wood den

Image: ABC

Where WandaVision explores what happens when an immensely powerful superhero loses the love of her life, Agent Carter flips the formula by exploring the same kind of grief, but steeping it in powerlessness. After the events of Captain America: The First Avenger, Captain America’s “best girl” Peggy Carter is mourning his supposed death, but also trying to carry on as a hero in an environment that increasingly doesn’t want female heroes.

Mimicking the real-life societal shift that moved women into traditional men’s work during World War II then sidelined them again when the soldiers came home, Agent Carter deals closely with the sexism and condescension Peggy (played fiercely by Hayley Atwell) faces on the job at the FBI-like Strategic Scientific Reserve. When her sexist fellow agents contemptuously treat her like a side-piece Captain America foolishly allowed a little equality, she’s forced to chase down America’s enemies on the sly alongside Howard Stark’s butler Jarvis (James D’Arcy). The series is sharp, with meaningful conflict, a satisfying Marvel-movie overplot, and a noir-movie concept of both the gender wars and the job of a private investigator. Atwell and D’Arcy make a terrific team. And the show even looks spectacular, with a Technicolor-style sense for style. It’s unquestionably MCU-modern rather than a period piece, but it takes all the most beloved ideas about costuming, cinematography, humor, and storytelling from the period it’s evoking. —TR

Daredevil in his black suit gripping a crucifix in front of the empire state building

Photo: Nicole Rivelli/Netflix

The first of the Netflix MCU shows, Daredevil established the darker, street-level tone of the venture while still feeling very much like a superhero story, complete with costumes, secret identities, and spectacular fights. The one-shot hallway fight scene proved that Marvel didn’t need a movie-sized budget to create epic set pieces, while the battle between Daredevil (Charlie Cox) and Bullseye (Wilson Bethel), which weaponizes every stray object found in a newsroom provides a strange mix of high stakes and whimsy.

But even more astounding than the combats are the performances. Cox is absolutely believable in his portrayal of a hero driven by a mix of rage and Catholic guilt as he tries to make the world better, both as a lawyer and as a vigilante. Vincent D’Onofrio’s Kingpin is a study in how to make a compelling villain. The show is also a launchpad for The Punisher, with Frank Castle serving as a perfect cautionary tale of what Matt Murdock could become if his friends don’t keep him in check. Daredevil isn’t perfect: The back half of the second season descends into an endless onslaught of ninja to set up The Defenders, and the writers never seemed to know what to do with some of the supporting cast. But the show never failed to be creative and ambitious, and its finale provided a satisfying and hopeful conclusion to a major chapter in superhero television. —SN



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Terraria hits over 60 million sales with Terraria 1.4.5 shaping up to be another big update

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Terraria hits over 60 million sales with Terraria 1.4.5 shaping up to be another big update


The latest State of the Game developer post for Terraria gives out some big new sales numbers, and announces a new use for Life Fruit.

Firstly, on the subject of sales, Terraria has now crossed over 60 million (60.7m) with 33 million of those just on PC. Simply amazing, and it continues to be one of the most popular games on Steam as it’s pretty much always in the top 100 most played games. It’s in the top 100 over the last month and year specifically for Steam Deck too.

As for some announced changes the team revealed the new Jungle Juice, an upgraded healing potion for 180 points of health that can be crafted using Life Fruits in Hardmode. Good for those of you towards the end-game to keep you stocked up during some big battles.

There’s a whole lot more coming in Terraria 1.4.5 that’s being tracked in a Wiki including a Dead Cells crossover, new whips, new furniture sets, music blocks, transformation mounts, new accessories, a new film noir styled shader and a whole lot more.

No date is being given for Terraria 1.4.5 as they’re continuing their mantra of “it’s ready when it’s ready”.

Terraria has Native Linux support and is Steam Deck Verified.

Terraria | Release Date: 16th May 2011

Official links and where to buy from:

Article taken from GamingOnLinux.com.



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Sony has been developing PS5 Pro for over 5 years – WholesGame

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Sony has been developing PS5 Pro for over 5 years – WholesGame


Sony’s PlayStation division has revealed that the highly anticipated PlayStation 5 Pro console has been in development for over five years, with planning beginning even before the launch of the original PS5. This long-term vision demonstrates Sony’s commitment to elevating the gaming experience on the PlayStation platform by anticipating advancements in gaming technology and user expectations.

From the start, Sony’s team aimed to deliver significant enhancements in graphics, speed, and user experience. The PS5 Pro, as the latest entry in Sony’s console lineup, is positioned not only as a powerful alternative to the standard PS5 but as a device that meets the evolving demands of a more sophisticated gaming ecosystem. Its development underscores Sony’s belief that gaming technology requires a forward-looking approach, where every new product is envisioned with the next generation already in mind.

The technical improvements expected in the PS5 Pro are substantial. Sony aims to push the boundaries of visuals with sharper resolution and smoother frame rates, catering to both competitive and casual gamers. The Pro model is designed to support high-end televisions and immersive experiences, such as virtual reality. These advances indicate Sony’s focus on providing a platform capable of handling more intensive game mechanics and detailed graphics. Enhanced performance, such as quicker load times and more responsive controls, are integral to Sony’s vision for the PS5 Pro, which it hopes will redefine what gamers expect from a console.

In addition, Sony recognizes that user expectations have grown, with gamers wanting richer experiences without waiting for the next console generation. The PS5 Pro was envisioned as a bridge between current hardware and future capabilities, ensuring that users can access the best gaming experience without frequent hardware upgrades. Sony’s move aligns with industry trends where mid-generation upgrades, such as the PS4 Pro, have proven popular among players who seek performance boosts without investing in entirely new consoles.

By developing the PS5 Pro over a five-year period, Sony is demonstrating its dedication to an iterative but robust approach to console development. Rather than a simple hardware refresh, the PS5 Pro represents an evolution of the PlayStation ecosystem, meeting the growing demand for performance and immersive experiences. With Sony’s PlayStation 5 Pro poised to elevate gaming standards, players can anticipate a console that delivers not only on power but also on an experience tailored for the future of gaming.



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How To Unlock Dragon Age: The Veilguard’s Secret Post-Credits Scene

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How To Unlock Dragon Age: The Veilguard’s Secret Post-Credits Scene




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Everything You Need To Know About Horizon Zero Dawn Remastered

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Everything You Need To Know About Horizon Zero Dawn Remastered


Screenshot: Sony / Kotaku

Since Horizon Zero Dawn Remastered is the same game as the original, returning players should have a pretty good idea of its length and content. If you’re new to the game, though, you may be curious how long it’ll take to complete.

An average playthrough of Horizon Zero Dawn Remastered should take you around 20 to 25 hours. This includes casually dabbling in a few side activities but mostly focusing on the main story. Of course, the remaster also includes the game’s only DLC, The Frozen Wilds, which can take another 10 to 15 hours to experience.

However, those seeking to see and do everything the main game and DLC has to offer can spend up to 80 hours exploring its stunning landscapes, to clear all the bandit camps, climb all of the Longnecks, and finish a wide variety of other optional but rewarding tasks—doing that ultimately results in earning its coveted Platinum trophy.



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