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Rainbow Six Siege’s “Biggest Transformation” Yet Teased

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Rainbow Six Siege’s “Biggest Transformation” Yet Teased



During the championship weekend of the Six Invitational, Ubisoft has announced that it will be revealing a new era of Rainbow Six Siege on March 13 at the Siege X Showcase in Atlanta, Georgia. A new attacker operator named Rauora, who hails from New Zealand, will also join Rainbow Six Siege.

The teaser for the big upcoming Siege update describes it as the game’s “biggest transformation” yet. This will include both graphical and audio improvements, as well as “deepened tactical gameplay,” although no specifics were shared. Additionally, Ubisoft said there will be “new ways to play,” but again didn’t say if that would come in the form of new game modes or something else.

Rauora will be available to play at the start of the upcoming Year 10 Season 1 as part of the Operation Prep Phase battle pass, and will be unlockable with Renown or R6 credits after two weeks.

Rauora is equipped with the 417 designed marksman rifle or the M249 light machine gun as her primary weapon, and the GSH-18 9mm pistol or the new Reaper MK2 machine pistol as her secondary. The latter has a red dot sight and an extended magazine. Her special gadget is the Deployable Omnilink Mesh Launcher, or DOM. It’s a smart bulletproof barrier that can only be used in doorways and reaches all the way to the ground. As a smart cover, DOM can sense when ally drones are nearby and will let them through by lifting itself up.

DOM also has a trigger at the top that can be opened by any operator through shooting it. While both attackers and defenders can open and close the barrier, the attacking side has more benefits. Defenders will be locked out for a short time when the barrier is first deployed or has just closed, and only an attacker’s presence will open it again. It also opens up much faster when an attacker triggers it.

While Rauora’s barriers are bulletproof, they are still susceptible to explosions. They also cannot remove Castle’s reinforced barricades if it’s already out or used while Tubarão’s Zoto Canister is in effect. Jäger’s ADS gadget can also take out DOM before it gets a chance to even deploy.

Rainbow Six Siege was released in 2015 and has been one of Ubisoft’s premiere live-service games since. It’s gotten a ton of support of the years, most recently full cross-play as well as stricter anti-cheat measures, including cheaters being instantly perma-banned.

Despite rumors of a sequel, Rainbow Six creator director Alexander Karpazis claimed that its a game that can “last forever,” which is good news for the nearly decade-old game. Separately, Ubisoft’s executives said that they are doubling down on open-world and live-service games going forward.



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Door Kickers 2 Steam Review

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Door Kickers 2 Steam Review


I both like and hate Door Kickers 2. It’s a great strategy game… where I can’t beat the tutorial missions because it is hard as hell. You put a squad of men together and go raid compounds to kill terrorists and rescue hostages. It is pretty nifty and well put together. I can’t really fault it for that. What I can fault is the unbalanced difficulty. You see, the first Door Kickers was a bit more forgiving. I seem to remember you could make mistakes and not have to restart the entire mission, just redo the section over again. Here you don’t get that luxury. I think its best to show you a video of a raid that ended because I put a guy in the wrong place looking the wrong direction. Opps.

In the map above, there are two ways into the compound, the way I took, or the grated gate with ten dudes behind it on the other side. That way would require a flash bang and rushing in and praying. There’s two ways of play, active directing and planning. Planning is drawing paths and choose where to look and what to do at points. The problem with planning is when you have the dudes go through with it, your enemies could be anywhere. They’re not all that stupid. I find active directing a bit easier in Door Kickers 2 at points as you can change strategy on the fly.

There’s a lot here for you to enjoy, if you can get there.

Outside Gaming has an article that summarizes the difficulty of Door Kickers 2 as follows:

The game doesn’t pull punches. Mistakes are often punished harshly, but rarely do players feel the game is unfair. Failure usually comes down to a lapse in strategy, not random chance.

I’m not necessarily sure that’s true with Door Kickers 2. I’ve opened doors quietly and a dude is standing behind there. Sometimes, the dude isn’t there, why, who knows? But it is true mistakes are punished harshly, that I can agree on. In the end, Door Kickers 2 is pure tactical fun. Just remember that you can’t fail, or its back to the start. Good Luck! This gets a Your Mileage May Vary with an eight back-end score.

Overall: Door Kickers 2 is a great tactical game that is not for the faint of heart. Mistakes are punished, and punished harshly.

Verdict: YMMV

Steam Page

Release Date2/10/25Cost$24.99PublisherKill House Games

P.S. I don’t review many strategy games, but try Unicorn Overlord.

Game received for free from the publisher.

Subscribe so you never miss a review.



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Dreamless Review | TheXboxHub

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Dreamless Review | TheXboxHub


A Vlogger’s Venture into Darkness

After years of playing horror games, I have managed to set a few ground rules; things that I have learned along the way should I ever find myself in the same position as some of the victims of these games. 

Number one is to never go towards any strange or creepy sound. You must never try to summon the dead or the antichrist either, mostly as that never goes well. Thirdly, never trust a mannequin. 

Dreamless is a game that sees a number of these rules be broken, fully embracing the usual horror cliches along the way. Sometimes I like going down a familiar route in games, but in this short experience, it doesn’t quite give me a new scare.

Dreamless Review 3
Ticking the horror set-up!

So here comes the plot for this short, five-chapter game. In a small town – somewhere unspecified – is a horrific event that happens every 25 years. For one week in August, strangers mysteriously disappear, all thanks to something that is locally known as ‘death week’. It’s here where the folk of the town are told to stay indoors for that week, rarely venturing out. The thing is, no one knows what the mystery is; it could be something paranormal or perhaps a serial killer. 

It’s here where John, a 17-year-old vlogger, comes to the fore, looking to investigate the mysteries. After a tip that week he heads to a strange house and begins his investigation…

Dreamless’ Narrative and Gameplay

The story found in Dreamless is intriguing and I like the fact that it is told through the eyes of a 17-year-old protagonist. The story unravels well, revealing bits of itself slowly. And I quite like the self-narration from the main character; it is fine, but sometimes does feel a bit off-kilter and has a few too many quips. Overall the narrative doesn’t feel like it’s treading any new territory, but it does tell a story in a micro, well contained way.

The gameplay runs in a first-person perspective throughout. Over the five chapters, you will find yourself in a series of quite contained areas where you have to progress by doing a certain amount of things to progress. This might include picking up objects or actioning a sequence of events in the right order. 

It’s in the first part of the game, as you wander around an empty house in the darkness, that you make the most of a video camera, utilising it as a source of light. However, Dreamless is a dark game, and this means it is tricky to see throughout, especially when you don’t have a camera and you have to use candles or a flashlight. In the end, I decided to go and turn the brightness settings to full.

Dreamless Review 1Dreamless Review 1
Rarely scares

Navigating the Darkness

There is also that age-old problem of having the game translated over from PC to Xbox, and inaccuracies of the controls. I found at times the control system to be off slightly; at least in regards to how tight I would have liked things. But that said, battle through and the puzzle elements of the game are good ,with some nice things to do like hunting out a correct order to perform a demon summoning ritual or a ball puzzle game that is as hard as nails. Dreamless comes with a fair few surprising elements too, accompanied by others that feel extremely familiar, overused in the horror game genre.

Visually, apart from those darkness issues, Dreamless runs some decent environmental design. Even though I may chastise the use of mannequins, the developer does use them well here. But, there is nothing terrifying about how the monsters of Dreamless are revealed; this is not a game that will have you jumping in the middle of the night. 

A Chilling Atmosphere

Sound-wise, an equally decent job is done, with some scary effects from windows knocking in the wind to whispers in the darkness. The voice-over work is well delivered too, even though John sounds a lot older than the 17 years he is meant to be. On the whole, the soundtrack is good though and creates some chilling atmosphere to the game.

Dreamless Review 2Dreamless Review 2
Will suit horror fans, but doesn’t go far enough.

A Short but Atmospheric Horror Experience with Familiar Tropes

Dreamless is a short experience, with each chapter taking around 30 minutes to complete. However, at no point does it do anything that allows it to stand out from the crowd. There is a scary doll, some mannequins, and strange dream sequences, but nothing that will ever scare. 

Horror fans should have a good time with Dreamless, but it would have been great to see it take that extra step into the darkness.

Dreamless: A Haunting Descent into a Town’s Dark Secret – https://www.thexboxhub.com/dreamless-a-haunting-descent-into-a-towns-dark-secret/

Buy Dreamless on Xbox – https://www.xbox.com/en-gb/games/store/dreamless/9N298QFDLGLM



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Fans Call for Black Ops 6’s New Slipstream Perk to Be Added to Zombies

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Fans Call for Black Ops 6’s New Slipstream Perk to Be Added to Zombies


Call of Duty: Black Ops 6 has a new Multiplayer Perk called Slipstream and Zombies fans already want a piece of the action.

Since releasing back in late October 2024, Black Ops 6 has already delivered two seasons of excellent post-launch content.

Zombies fans have been eating especially good, thanks to Treyarch’s release of two new round-based maps bringing the game’s map roster to a total of four undead survival arenas already.

But fans of the survival mode have been eyeing up a new Perk that arrived in the Black Ops 6’s Multiplayer, and they believe that it should make its way to Zombies in the future.

Slipstream Perk Should Come to Zombies, Fans Believe

In Black Ops 6 Season 2, Treyarch added a new Enforcer Perk called Slipstream.

A player equipped with this Perk loses their ability to Tactical Sprint, but gains an overall speed boost that is marginally slower than the regular boosted sprint.

Black Ops 6 Zombies Grey on The Tomb Map

The Slipstream Perk is powerful because it removes the Aim Down Sight (ADS) time penalties that Tactical Sprint imposes on heavy weapons. In addition, while you can’t sprint quite as fast as with Tac Sprint, you can keep moving at high speeds indefinitely, rather than having a limited amount of sprint to fall back on.

Over on the COD Zombies subreddit, user mattiadece calls on Treyarch to introduce Slipstream to Zombies, despite the fact that Multiplayer Perks don’t currently exist in the mode.

The Zombies fan states their opinion that Tactical Sprint doesn’t belong in Zombies, claiming they’d rather see an increase in overall sprint speed.

The Arguments Against Tac Sprint in Zombies

It seems that more than a few members of the Call of Duty Zombies community have an issue with Tactical Sprint’s implementation in the mode.

Some of the arguments we’ve seen against Tac Sprint in Black Ops 6 Zombies are as follows:

Tac Sprint Is Rough on Controllers – Repeatedly Tac Sprinting leads to increased pressing of your controller’s analog sticks, which fans believe contributes to stick drift.

Extra ADS Times Not Needed in Zombies – Although a point could be made for increased Aim Down Sight times being necessary for balance in Multiplayer, fans aren’t happy with LMGs, Launchers, and Sniper Rifles taking longer to ADS in Zombies.

Zombies Speed Is Tied to Tactical Sprint – In later rounds of Black Ops 6 Zombies, the undead move so fast that it seems likely they’re balanced around a player’s Tactical Sprinting speed.

If Slipstream was added to the game mode, the complaints above would be resolved, but we’re not so sure that Treyarch would be willing to re-balance entire maps with the changes in mind.

As some Reddit users rightfully point out, the Stamin-Up Perk-a-Cola already boosts player movement speed in a similar manner.

Could Slipstream be incorporated into the Perk in some way, assuming Treyarch is even willing to change a Perk-a-Cola’s Augments after their release?

We wouldn’t get your hopes up. That said, Treyarch has been remarkably good at listening to player requests with regards to Black Ops 6 Zombies so far.

And with reportedly three more Zombies maps coming to the game before the end of the year, there’s still plenty of time for the developer to adjust the Black Ops 6’s movement speed.



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BDTZ – A WIP Zombie themed Cannon Fodder game for the Amiga by Acneproduction (+Demo)

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BDTZ – A WIP Zombie themed Cannon Fodder game for the Amiga by Acneproduction (+Demo)


If you remember the game Cannon Fodder on the Amiga, then take a look at how this game plays, it will bring back a little bit of nostalgia! Ok… So Cannon Fodder didn’t have Zombies (Not that I remember) but the style of game play is very similar in this game called BDTZ by Acneproduction. A work in progress Zombie themed Cannon Fodder game, which the developer has announced with a new and improved demo for the Commodore Amiga. 

Here’s what the website says about the story of the game. “Life flowed peacefully… every day the same. Work, bar, home… I was standing there resting when suddenly I heard them… they were all around me. They were looking for me, they wanted me… but I didn’t want them. Suddenly I was alone. A voice on the radio had time to say that in 30 days they will have a cure… 30 days in this hell. God have mercy on me”.

System Requirements : Suitable for all classic Amiga formats (A500+, A600, A1200) Or Emulator. The game needs 1 mb Ram and mouse in port1. If you are using winuae set 68000 cpu, +0% speed (approximately like an A500+) and full ecs chipset.

Links :1) Website 



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Hands-On With Monster Hunter Wilds, What Makes Avowed’s Inventory So Great, And More Of The Week’s Takes

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Hands-On With Monster Hunter Wilds, What Makes Avowed’s Inventory So Great, And More Of The Week’s Takes


Image: BioWare / Epic / Kotaku

Sometimes I think back on the arrival of Achievements, when suddenly every minuscule or major accomplishment in an Xbox 360 game earned you a little congratulatory chime and persistent points to fuel your bragging rights. We didn’t know it then, but it now seems that was a harbinger for the modern era, in which companies give people fake little treats for engaging with all kinds of apps and services. In an effort to build brand loyalty and keep you coming back, plenty of mobile apps reward you for daily logins, completing certain tasks, and making their specific product or service so entrenched in your life that it becomes part of your routine to use it. You see it in everything from Duolingo’s language lessons to Pokemon Trading Card Game Pocket’s pack cracking and Snapchat’s streaks, gained by sending pictures and videos to the same person each day. With so many things vying for our attention, this drip feed of dopamine was bound to move into unexpected places. But I gotta say, the last place I thought I’d find dailies was in an app for long-distance sex toys. – Kenneth Shepard Read More



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Fortnite x Mortal Kombat: Skins, release date, price, and more

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Fortnite x Mortal Kombat: Skins, release date, price, and more


You can trust VideoGamer. Our team of gaming experts spend hours testing and reviewing the latest games, to ensure you’re reading the most comprehensive guide possible. Rest assured, all imagery and advice is unique and original. Check out how we test and review games here

The Fortnite x Mortal Kombat collaboration was officially confirmed by Epic Games! The game developer revealed that the long-awaited partnership would take place in Chapter 6 – Season 2. Sub-Zero, one of the most popular MK characters, will be added to Fortnite. However, according to leaks, Epic has prepared even more content for this collab.

Aside from Sub-Zero, the Fortnite creator is expected to release at least one more skin. Additionally, the collaboration will introduce new gameplay features, including Mythic items and possibly map changes.

Several Mortal Kombat characters will come to Fortnite soon

Mortal Kombat has been a beloved video game franchise for over three decades, introducing numerous unique characters and even inspiring a few movies. Given its lasting popularity, incorporating it into Fortnite is a great choice.

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On Friday, Epic revealed that Sub-Zero will come with the Fortnite Chapter 6 – Season 2 Battle Pass on February 21. To obtain this character, you will first have to purchase the new seasonal pass for 1,000 V-Bucks. Additionally, he will also be obtainable if you have an active Fortnite Crew subscription. Since Sub-Zero will be a Battle Pass skin, Fortnite may also release him in the future, but not before the summer of 2026.

Sub-Zero in Fortnite
Sub-Zero will be released with the Fortnite x Mortal Kombat collab. Image by VideoGamer

According to leakers, Scorpion will also come with the Mortal Kombat collaboration. The release date and price of this skin are currently unknown, but we expect it to come out by May 2025. Since it’s a collaboration skin, it will cost at least 1,500 V-Bucks.

🎮 Must-Listen: Publishing Manor Lords w/ Joe Robinson 🎙️

Finally, the collaboration will feature several gameplay items. Hypex, the most popular Fortnite leaker, claims that Fortnite will have two Mortal Kombat Mythic items. This could also mean that Epic Games will release a Mortal Kombat-themed POI, although this hasn’t been leaked yet.


Three characters overlooking a vibrant, lush video game landscape with rivers, fields, and distant towns under a clear blue sky.Three characters overlooking a vibrant, lush video game landscape with rivers, fields, and distant towns under a clear blue sky.

Fortnite





Platform(s):
Android, iOS, macOS, Nintendo Switch, PC, PlayStation 4, PlayStation 5, Xbox One, Xbox Series S/X


Genre(s):
Action, Massively Multiplayer, Shooter


9
VideoGamer



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Steam Deck update gets a small battery life boost with the Frame Limiter

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Steam Deck update gets a small battery life boost with the Frame Limiter


Valve released a new Steam Deck Beta Client update for February 14th, showing the love to battery life with a little extra juice. You need to be on the Preview / Beta channel to receive the update for testing.

Here’s what’s changed:

General




Fixed an error on the Downloads page when a Free to Play game is removed during installation.

Steam Input




Reduced polling rate while the Steam Frame Limiter is active to save additional power. This can save up to 6% on battery life when running at 30fps in a low-power game like HL2.
Fixed an error on the virtual menu settings when bound to gyro.

Great to see the Steam Deck just keeps on improving so many things years after release. That’s one of the benefits of the Steam Deck compared with other hardware, Valve just keep on pushing out those updates.

Article taken from GamingOnLinux.com.



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Something for the Weekend – 15/02/25 | TheSixthAxis

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Something for the Weekend – 15/02/25 | TheSixthAxis


It’s one of the biggest Februaries of games that I can remember, with a clutch of major RPGs and one of the most-anticipated 4X games in almost a decade now in our hands. All of that is set to be eclipsed at the end of the month by Monster Hunter Wilds, but could you imagine if Assassin’s Creed Shadows hadn’t been nudged back to March?

In the News This Week

This week’s State of Play brought a whole host of new trailers, and while there was only one major first party Sony announcement, there were some spectacular looking games and significant announcements. Let’s catch up on the big news:

Giveaways!

 

Games in Review & Featured Articles

Let’s get on with the reviews of the week, with Obsidian’s new RPG proving to be absolutely fantastic. You really should check it out if you can!

Avowed – XSX|S, PC – 9/10 (Video Review)
Lorelei and the Laser Eyes – PS5, NSW, PC – 9/10
Robobeat – PS5, XSX|S, NSW, PC – 8/10
Civilization 7 – PS5, XSX|S, PS4, XBO, NSW, PC – 7/10

We joined this with a couple reviews that might perk your thumbs and ears up:

Looking to the rest of the features, and the week started off with Steve checking out the stylish bullet heaven action of Jotunnslayer, while I went hands on with the wave-based zombie shooter sequel Killing Floor 3.

Dom then had a cosy gaming two-fer with the charming shield-bashing adventure of The Knightling, and then the chair-based puzzling of Is This Seat Taken? Both have PC demos available via Steam, so check them out for yourselves!

Oh, and one last preview of that Monster Hunter Wilds games as well before it launches at the end of the month. Seems like it’s going to be a doozy!

Rounding out the week, What We Played featured Avowed, Elden Ring: Nightreign & Killing Floor 3.

Trailer Park

Check out the Saros announcement trailer

See the first trailer for Onimusha: Way of the Sword

Directive 8020 takes Supermassive’s horror to space in October

Shinobi: Art of Vengeance is coming out in August

Your Achievements

What have you been playing this week? Well…

TSBonyman popped his head into the comments to regale us with tales of No Man’s Sky’s Worlds 2 update, which has done wonderful stuff for the landscape variety and underwater – “I’ve explored my first gas giant and experienced storms that lifted me quite literally and threw me around like a kite.”

That’s the round up for this week. Hope you have a great weekend ahead!



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Should You Side With Hashek or Semine in Kingdom Come: Deliverance 2

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Should You Side With Hashek or Semine in Kingdom Come: Deliverance 2


Throughout the main story of Kingdom Come: Deliverance 2, players will have to make crucial choices. These choices will impact the story accordingly and might bring some consequences. One of the early major choices that players will have to make is between siding with Hashek or Semine. Hashek is one of the leading warriors for Lord Otto von Bergow and the Semines include Jan Semine and Olda Semine. Hashek has suspicions about Olda that he might have ordered the attack on von Bergow at Olda’s wedding. This occasion will require players to side with one party which will bring major consequences. In this guide, we will tell you whether you should side with Hashek or Semine in Kingdom Come: Deliverance 2.

Should You Side with Hashek or Semine in Kingdom Come: Deliverance 2

Pick a Side of either Hashek or Semine in KCD2
Pick a Side of either Hashek or Semine in KCD2

During the Necessary Evil quest, Lord Otto von Bergow orders Henry and Hans to interrogate a bandit. As Henry and Hans interrogate the bandit in the torture chamber, he will reveal that Semine was involved in ordering the attack. At this point, you will get to consult with Hans whether you should reveal this information to von Bergow or not. But this will not make any difference as von Bergow will still order Hashek to go to Semine for interrogation.

As you get to Semine, you will get to witness Hashek being harsh on Semine and threatening to burn down the entire Semine. You can try to control Hashek that von Bergow did not want him to do this, but he will not listen. Eventually, you will get the major choice, whether side with Hashek or side with Semine.

Nothing is going to burn! (Semine)

I’m on your side. (Hashek)

Siding with Hashek comes in Bad Terms as he will kill Olda and burn down the whole Semine. The good choice here is to side with Semine and save Jan and Olda Semine.

What happens if you side with Hashek in KCD2

Siding with Hashek will lead to a fight against Semine. You will have to kill all Semine soldiers including Jan Semine. Moreover, Hashek will kill Olda Semine and burn down the entire Semine. At the end, he and his men will return to von Bergow to share the news.

What happens if you side with Semine in KCD2

Siding with Semine in KCD2Siding with Semine in KCD2
Siding with Semine in KCD2

Siding with Semine will lead to a fight against Hashek and his men. You will have to kill Hashek and all his men to save Jan Semine and Olda Semine. After the fight, you will get to consult some things with Olda and then you will get the chance to free Semines. To cover your tracks, you will still burn the Semine town but Jan and Olda will safely leave Semine and go into hiding. After that, only Henry and Hans will return to von Bergow to share the news of the destruction of Semine and the loss of Hashek.



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