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Battlefield 6’s battle royale mode is called… Redsec and it’s coming out today

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Battlefield 6’s battle royale mode is called… Redsec and it’s coming out today


For weeks now, Battlefield 6 insiders have been saying that the game’s battle royale mode – which hadn’t been given a proper name yet – would be shadow-dropping with the game’s then-upcoming Season 1.

Battlefield Studios and EA have kept quiet, choosing not to respond, or even drop any hints about what the plan for the battle royale mode might be. Now that we’re just hours away from the start of Season 1, the two finally broke the news.

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Battlefield 6’s battle royale mode is called Redsec, likely short for Redacted Sector. EA shared a teaser for the mode on Battlefield’s social media channels overnight. Strangely, the mode’s gameplay trailer will be going live right alongside Redsec’s launch itself, as well as Season 1’s own launch.

Everything will pop off later today, at 8am PT, 11am ET, 3pm UK. Redsec is free-to-play, of course, which is core to EA’s mission to turn Battlefield into its own version of Call of Duty, and reportedly reach 100 million players with Battlefield 6.

Redsec has seen a few rounds of testing in Battlefield Labs over the last few weeks, and there are leaks you can watch online. However, because of how underbaked many of its core systems were – not to mention the map itself being unfinished – many believed it wouldn’t be ready for a while yet.

Watch on YouTube

Based on those leaks, the mode appears to borrow many of the aspects – including the worst ones – you’d associate with Call of Duty: Warzone, though it does offer its own take on certain mechanics like the encroaching gas. There are also Battlefield elements to be found in Redsec, such as destruction, vehicle gameplay, as well as classes and gadgets.

Redsec is launching alongside a Twitch Drops event, where you can earn up to four rewards by simply watching participating streamers. Hit the link to see all of them.



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Dylan the Spaceman – A Dizzy clone demo’d for the Amiga 600/1200 by Camden Town Games

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Dylan the Spaceman – A Dizzy clone demo’d for the Amiga 600/1200 by Camden Town Games


As many of you know when it comes to Dizzy, that little white egg has a special place on this site. We have featured art work, collections and fan based games, but what we have for you today isn’t exactly a Dizzy game, but it’s a Dizzy clone called ‘Dylan the Spaceman’ by Camden Town Games for the Commodore Amiga. A game that was been made using the Reality game creative software with the adventure skeleton disk.

Here’s the latest about the creation of Dylan the Spaceman. “The game hit the buffers for two reasons – firstly lack of free time (to create some extra graphics for the space section) and secondly a bit of a creative block regarding puzzles for the last section.  I am unlikely to finish this game using the Reality Game engine but would love to make a Dizzy clone game again in the future , maybe using the excellent Scorpion engine but there are a few other projects I would want to try first.”

The in game music was provided by the super talented Simone Bernacchia.  He has also provided the wonderful music for my most recent project Super Robin for the Sega Megadrive. 

Links :1) Source (Demo)



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Where to Find Keycard for Westport Broadcast Facility in The Outer Worlds 2

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Where to Find Keycard for Westport Broadcast Facility in The Outer Worlds 2


As you side with Minister Milverstreet in Fairfield and complete his initial quest, the next quest will require you to convince Vigilant Hogarth of Westport to move to Fairfield. It is a bit complex quest, as it requires you to make a decision of either securing Westport or sabotaging it. However, the outcome of both choices is the same, so don’t over-complicate things for nothing. During the quest, you will have to sabotage the Broadcast Facility, for which you have to get the Keycard. It can be daunting to find the keycard if you don’t know where to look for it. In this guide, we will tell you where to find the keycard for the Westport Broadcast Facility in The Outer Worlds 2.

Keycard Location for the Westport Broadcast Facility in The Outer Worlds 2

Unlike most of the keycards, the Keycard to the Westport Broadcast Facility can be found at two different spots, both in Westport. The first location is at the table on the balcony, where Vigilant Hogarth hangs out. Go to the right on the balcony and pick up the keycard from the table.

The second location for the Keycard is in the room with the Workbench. Go to the lower floor of the Westport while staring at the main staircase, and go to the hallway on the right. Enter the first door on the left, and then the door on the right. You will enter a room with a workbench and a lot of loot. Moreover, the Keycard to the Westport Broadcast Facility will be on the table in the room.

Open the Broadcast Facility Door and Sabotage the Broadcast

Now that you have the Keycard, you can unlock the door to the Broadcast Facility. Make your way to the facility door and use the Keycard to unlock it. Alternatively, if you have 3 Points in the Lockpick Skill, then you can unlock it with a Mag-Pick. Once inside, go into the back room and interact with the machine. Select the “Auntie’s Choice Automated Propagandizer” option to permanently overwrite the protectorate broadcast.

Once done, you will be one step closer to convincing Vigilant Hogarth to move to Fairfield.



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Vampire: The Masquerade – Bloodhunt to fully shut down in April 2026

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Vampire: The Masquerade – Bloodhunt to fully shut down in April 2026


Time to say goodbye completely to another game, as Sharkmob AB have announced the full shutdown is coming for Vampire: The Masquerade – Bloodhunt.

A battle royale game that originally launched back in 2022 after Early Access in 2021, it never really fully hit the mark. It lost most of the players in the space of two months after the full release, which is pretty striking when looking back on it on SteamDB.

In a fresh announcement they’ve confirmed the servers are being closed on the 28th of April, 2026. They’ve also just closed up in-game purchases with the closing announcement. From the developers:

Dear Bloodhunt Community,


When we first opened the streets of Prague to you, we could only hope that the nights you spent there would create the memories they did. From the battles fought on the rooftops to the friendships made in the chaos, Bloodhunt has lived through you in countless unforgettable ways.


During these past 4 years, we have been thrilled to see your passion and dedication to Bloodhunt. Your feedback, creativity, and enthusiasm for our game has meant the world to us. However, despite you, our amazing community, the current player population has reached a level where keeping the servers running is no longer sustainable.


This has led us to make the difficult decision to take Bloodhunt offline.


The sun is now going to rise over Prague. We will be taking down the Bloodhunt servers on the 28th of April 2026, after which the game will no longer be available.

It may not have been as popular as some other multiplayer games, but it really is a shame to see all the developer effort now go completely to waste. No option of player-run servers, once again just a game that is going to end up as nothing more than a memory. A kick in the nuts for game preservation and history.

Article taken from GamingOnLinux.com.



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Leaked PS Plus November 2025 Game is Return of Beloved Day-One Release

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Leaked PS Plus November 2025 Game is Return of Beloved Day-One Release



You can trust VideoGamer. Our team of gaming experts spend hours testing and reviewing the latest games, to ensure you’re reading the most comprehensive guide possible. Rest assured, all imagery and advice is unique and original. Check out how we test and review games here

Stray has leaked as one of the PS Plus November 2025 Essential games courtesy of prolific leaker, Billbil_kun, for Dealabs. While the game is an excellent story that puts you in the paws of a cute feline, some may be disappointed by its inclusion as it was originally part of PS Plus Extra as a day-one release when it came out in July 2022 before being removed from Extra exactly a year later in 2023.

Unfortunately, Billbil_kun doesn’t know the identity of the other two Essential games that should be accompanying Stray. Fortunately, we only have to wait until October 29th for Sony to confirm next month’s Essential lineup before they release on November 4th.

Aside from Stray, the only other game confirmed so far is Tomb Raider Anniversary for PS Plus Premium. It was originally slated for October, but it was bizarrely replaced by Tekken 3 and now has a November 18th release date on the PSN store.

There will also be the following games leaving Sony’s subscription service next month:

Essential – Nov 4th:

Alan Wake 2 (Essential)

Cocoon

Goat Simulator 3

Extra and Premium – Nov 18th:

Battlefield V

Digimon Survivor

Football Manager 2024

Alternate Jake Hunter Daedalus The Awakening of Golden Jazz

Travis Strikes Again No More Heroes

Synapse

Like A Dragon Ishin

Tomb Raider Anniversary is a decent addition for PS Plus Premium next month, but, unfortunately, the developers of the excellent 1-3 and 4-6 trilogy remasters “haven’t received a request” to remaster the LAU trilogy.



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10 Horror Games Where Every Bullet Actually Counts

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10 Horror Games Where Every Bullet Actually Counts


The horror genre, specifically survival horror, focuses on resource management and finding ammo to stay alive. While some games in the genre are generous when it comes to the amount of ammo provided, other games take it to the next level and make you feel like you’re always struggling. When scarce ammo is done right, it makes for some really tense moments.

Not having enough ammo means you need to play methodically in combat encounters, instead of shooting every enemy you find. Having a focus on scarce ammo is also a great way to encourage players to explore, as the difference between life and death all boils down to breaking every box, searching every drawer, and finding hidden areas in search of the next ammo pack.

This list includes 10 games where every single bullet actually matters. To survive in these games, you need to think before you shoot, land every shot you take, and maybe even put an emphasis on headshots in order to take the enemy down. Not following these rules in these games could easily lead to your demise, or having to run away from the enemy and find a safe spot.

10

The Evil Within 2

The Lack of Ammo is the True Evil

While the original The Evil Within had scarce ammo, The Evil Within 2 took it a step further with even less resources to find. The game’s survival-horror design forces players to think carefully before pulling the trigger, since once you do, you are left wondering when the next batch of ammo will appear in game. Due to the unpredictable combat encounters, filled with enemies that have strange movement patterns and unique attacks, it’s easy to miss a shot and waste a bullet.

This design of The Evil Within 2 makes players take a more strategic approach, rather than going into combat encounters aggressively and gunning down the enemy. Since ammo isn’t handed out so willingly, players are encouraged to thoroughly explore every level as much as possible, searching endlessly throughout its rooms, in order to have a chance of survival.

Wasting bullets in this game is painful, and to avoid that feeling, you need to make sure that every shot you take is mandatory in the moment, and you better land it on the target.

9

Tormented Souls

This Nod to the Classics Emphasizes Ammo Management

Tormented Souls

Tormented Souls and its recently released sequel are both known for their scarce ammo. Every bullet counts in this classic-style survival horror game, so much so that you’ll likely have to run away from enemies constantly, instead of going gun blazing.

Even in Assisted Mode, which is the game’s easiest difficulty, you will frequently be low on ammo and praying that you don’t encounter an enemy before finding some more. The worst part is that players may need a certain item they haven’t found yet to break boxes or vases, which are good sources of ammo.

Due to Tormented Souls’ tank controls and fixed camera angles, it’s easy to miss a shot on an enemy, completely wasting one of your bullets. When this happens, you can’t help but feel an overwhelming sense of anxiety, because it could very well be your last bullet, and if it’s not, then you’re most likely close to an empty clip. This leads to you having to run away to safety, which is a real shame considering the enemies are usually blocking the progression path to the next brutal puzzle.

8

Resident Evil

Surviving By The Skin of Your Teeth

Resident Evil

The original Resident Evil, which pretty much put the survival horror genre on the map, is best known for its tense moments due to the lack of ammo. Similar to Tormented Souls mentioned earlier (which is clearly inspired by Resident Evil), this game has fixed camera angles and tank controls. Those two together make it tricky to constantly land shots on zombies, resulting in ammo being wasted. Add on the fact that enemies sometimes take more than a few bullets to kill, missing a shot can feel like the end of the world.

Players will spend the majority of their time searching every nook and cranny of the game’s map for ammo and other resources to help with survival. Finding an ammo pack feels like a godsend, but it’s also a sign that you’re about to encounter an enemy or two, quickly leading to using said ammo immediately.

You’re always on the hunt for more bullets to spare, and you may get lucky and find a bunch in one room, but the game never lets you reach the point of feeling fully strapped. Resident Evil is a classic example of a game that focuses on methodical combat, where running is sometimes the smarter action to take.

7

Dead Space Remake

Space Doesn’t Have Much Ammo

Dead Space

A list of “games where every bullet count” would not be complete if Dead Space wasn’t mentioned. Dead Space, one of the biggest names in the survival horror genre, is known for its scarce ammo and the number of enemies it puts you up against.

The enemies come in groups in a lot of encounters, and if you didn’t mentally prepare earlier by saving ammo for each of your guns, then there’s a good chance you won’t be able to survive. Each ammo type is hard to come by, making it necessary to constantly stomp every corpse, box, etc.

I like to compare Dead Space’s pace to Resident Evil 4, one of the more action-oriented iterations of Capcom’s franchise, but its resource economy is something closer to Resident Evil 2. Having a game with a focus on action but not providing the player with enough ammo to compensate, makes it where you need to be smart about every shot you take. This means you need to use the game’s limb system, where you can shoot off the enemies’ arms and legs to disable them, to your advantage.

6

Alan Wake 2

This Writer Has Issues With Ammo

Alan Wake 2

Alan Wake 2, the trippy sequel to a cult classic, has a good amount of combat, but not enough ammo to go around. This is especially true when playing as Alan, versus playing as Saga, who luckily gets more ammo in her missions. However, when you take control of Alan, he is left with minimal sources of ammo and instead relies on his flashlight to deal damage to the ghostly enemies he encounters.

That’s not to say that Saga has a ton of ammo at her disposal, as she too can have issues, just not as much. Either way, Alan Wake 2 is all about being a good shot and aiming for headshots to deal as much damage as possible. There were tons of times in my playthrough where I had to deal with a wave of enemies, but not enough ammo to take them all out. This resulted in me having to run around the combat arena, desperately searching for more ammo.

5

Amnesia: The Bunker

A Monster Lurks in the Shadows

Amnesia The Bunker

Amnesia: The Bunker is another game where every single bullet actually counts. The lack of ammo mixed with a monster constantly stalking you make for an intense experience that only the bravest player can endure. The lack of bullets Amnesia: The Bunker boils down to making the wrong decisions and using guns at the right time. For example, players may want to shoot padlocks to open doors, shoot explosive barrels in a pickle, or even shoot the monster that stalks them in an attempt to scare it away.

While the player may think they are making a wise decision by completing these actions, they are actually ruining their chances in situations where they actually need to use ammo. Instead, use bricks to destroy padlocks and throw Molotov cocktails at the monster and explosive barrels, saving your ammo. Otherwise, you are left with long periods, sometimes spanning for an hour or so, without ammo and feeling defenseless for the most part. Amnesia: The Bunker wants you to play smart and take care of your resources, or else you’re doomed.

4

Bioshock

Too Many Enemies and Not Enough Ammo

Bioshock

Some people may argue that Bioshock isn’t a horror game, but it honestly scared me to pieces the first time I played it. It has disturbing enemies, a creepy atmosphere, an unsettling story, and yes, a huge lack of ammo. While the game gives players access to different ways to deal damage to enemies, most of a playthrough will consist of managing your ammo. The lack of ammo in Bioshock, and even in Bioshock 2, makes it where every single bullet counts and you constantly feel underpowered.

If you ever find ammo in this game, you will soon lose it against a Big Daddy or a group of enemies, leaving you right where you started with an empty clip. While not necessarily considered a survival horror game by the gaming community, it’s definitely one at heart and one where you will feel like you are getting by the skin of your teeth. You will waste bullets, you will regret missing a shot, and you will get frustrated with yourself because of it.

3

Alien: Isolation

The Xenomorph Will Hear You

Alien isolation

Alien: Isolation rewards players for taking a cautious approach and reserving their ammo. This is especially true in the game’s Nightmare difficulty, where shooting your gun is a last resort and is something you almost never want to do.

In fact, the game’s main threat, the Xenomorph, who stalks the player throughout the game, isn’t even weak to most of the game’s weapons. Instead, shooting your gun can actually alert the Xenomorph, and have it come running to your location.

This makes every single bullet count tremendously, as you know that firing one off could lead to the Xenomorph hunting you down and taking you out. Do you use your ammo to kill a human enemy and risk giving up your location? Or do you take a stealth approach to ensure that you keep your hiding spot unrevealed from the Xenomorph. This is what will constantly go through your head as you play through Alien: Isolation.

2

Cronos: The New Dawn

Don’t Let Them Merge

Cronos The New Dawn

Bloober Team has been on top of its game lately when it comes to the Survival Horror genre. With the release of last year’s incredible Silent Hill 2 remake and the recent Cronos: The New Dawn, these developers clearly know how to create a tense atmosphere.

Cronos: The New Dawn is especially tense due to its lack of ammo throughout its entire playthrough. Every single bullet counts in this game and missing a shot on an enemy feels like the end of the world. There are even times when you may have to reload a save, simply because you need to return to a previous area in search of more ammo.

However, the lack of ammo never really feels unfair, and you never feel like Bloober Team has gone too far. The ammo economy falls right into the sweet spot of just enough to get by, as long as you put in the effort. The game includes a crafting system, where players can craft ammo and resources from materials, but don’t expect to find the necessary materials easily. In order to survive against the game’s enemies, you’re expected to search every nook and cranny for materials and ammo, or else you’ll ultimately meet your fate soon enough.

1

Resident Evil 7: Biohazard

A Haunted House With Minimal Resources

Resident Evil 7 Biohazard

Out of all the newer Resident Evil games, Resident Evil 7 arguably has the least amount of ammo, at least in the early and mid-game. As you explore the Baker’s estate, you’ll encounter terrifying enemies that take a handful of bullets to take down. The problem is, however, there’s such a small amount of ammo to collect throughout the entire building. This leaves you with either having to land each shot on the enemy, or running away to safety in search for more.

If you want to survive with the lack of ammo in Resident Evil 7, it’s necessary that you aim for headshots to deal as much damage as possible. If you aim for anything other than the head, you’re simply wasting more bullets than you should, and you’re setting yourself for failure in an encounter later on. It can be argued that Capcom went a bit too far when it comes to the lack of ammo, but because of it, its one of the most tense survival horror games out there.



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Prepare for the Apocalypse: Sci-Fi RPG and Retro Survival Hit Game Pass This Week | TheXboxHub

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Prepare for the Apocalypse: Sci-Fi RPG and Retro Survival Hit Game Pass This Week | TheXboxHub


Game Pass october
Multiple changes hit Game Pass this week

The Xbox Game Pass cosmos is aligning for a major event this week, with the arrival of two titles that couldn’t be further apart on the gaming spectrum.

While one is a highly anticipated sequel from a top-tier studio, the other is a horde survival gem with a retro heart. Both Halls of Torment and The Outer Worlds 2 are set to dominate your gaming hours! But in return, you must prepare to say goodbye to a few others…

So what are the new adventures taking over Game Pass this week? Well…

Halls of Torment (Cloud, PC, and Xbox Series X|S) – October 28th

Descend into a relentless abyss with Halls of Torment, a horde survival game that masterfully blends modern roguelite chaos with a nostalgic, late 90s pre-rendered RPG aesthetic.

Players choose from a variety of unique heroes and are immediately thrown into deadly underground expanses to fight off endless waves of unholy horrors. The core loop revolves around surviving the onslaught until you face one of the tormented Lords.

During each run, you’ll strategically strengthen your character by building powerful synergies through traits, abilities, and unique items found in the abyss.

The Outer Worlds 2 (Cloud, PC, and Xbox Series X|S) – October 29th

Get ready to jump back into the hilarious, biting corporate satire that only Obsidian Entertainment can deliver!

The Outer Worlds 2 is the highly anticipated sequel to the award-winning first-person sci-fi RPG. Landing on Game Pass Ultimate and PC Game Pass, this becomes available to subscribers on launch day (October 29th), though those who purchased the Premium Edition are already enjoying five days of early access.

However you play, the universe needs a hero, and you must uncover the source of devastating rifts threatening all of humanity. Explore a new colony, recruit a fresh crew of fascinating companions, and use your character’s unique abilities and choices to navigate a universe where the fate of the galaxy hinges on which corporate faction you choose to trust (or betray).

Final Call: Critically Acclaimed Games Departing October 31st

As we welcome new stellar titles, it’s time to bid a final farewell to a few incredible games leaving the service at the end of the month. You have until October 31st to play these before they depart. You’ll WANT to play them too:

Jusant (Cloud, Console, and PC) A serene climbing adventure about scaling a massive, mysterious tower. Our 4.5/5 review called it “a near masterpiece that should be played by anyone and everyone… If you just want to go up, there’s not a better game to do it with than with Jusant.“

Metal Slug Tactics (Cloud, Console, and PC) Our 4/5 review found that once the strategic elements click, “it offers a fresh perspective on a tactical RPG… with some fresh ideas that keep things fun and fast paced.“

Return to Monkey Island (Cloud, Console, and PC) The long-awaited, witty sequel to the legendary point-and-click adventure series. Our 4/5 review was thrilled, noting, “It’s Guybrush, LeChuck, Elaine and all the others, cracking wise as they have always done… If Return to Monkey Island is the rebirth of the series, we’ll put in an order for seven or eight.“

With the imminent launch of The Outer Worlds 2 on Game Pass and the arrival of the addictive roguelite Halls of Torment, this is a massive week for Game Pass subscribers. Be sure to dive into the new content and don’t let those critically acclaimed departing titles slip away!



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This straight-to-video vampire movie was ahead of its time — by about 5 years

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This straight-to-video vampire movie was ahead of its time — by about 5 years


When it comes to the modern vampire, Stephanie Meyer’s Twilight has a lot to answer for. While the first book landed in 2005, it was the 2008 movie that truly propelled the franchise (and vampires) into mass appeal. Vampires weren’t just for horror nerds and theater kids anymore. Vampires could be cool and sexy.

However, my obsession with these creatures of the night (and why I thought they were always amazing) started five years before Twilight was ever published, with The Little Vampire, a straight-to-VHS movie loosely based on author Angela Sommer-Bodenburg’s children’s book series of the same name. The film follows nine-year-old Tony Thompson (Jonathan Lipnicki), who recently moved from California to Scotland. Tony is plagued by dreams of an aristocratic, vampiric family that seeks a magical amulet to turn them back into humans. Turns out, these dreams aren’t just dreams, and he eventually encounters a young boy named Rudolph (Rollo Weeks) and the rest of his vampire family.

Directed by German filmmaker Uli Edel (Last Exit to Brooklyn) with a script by Karey Kirkpatrick (Chicken Run) and Larry Wilson (Beetlejuice), The Little Vampire had phenomenal people working behind the scenes, with vast experience in comedy and horror, to ensure this film would be one to remember.

And remember it I do, with a fondness that has continued to grow even as vampire media keeps expanding. If teenage Aimee loved Twilight for how it pushed against the known stereotypes for vampires, kid Aimee loved The Little Vampire because it took every stereotype about vampires and leaned into them even harder.

Twilight’s vampires are undoubtedly American in their origins, a far cry from the foreign aristocracy the bloodsuckers are known for. They can also walk around during the day, dress stylishly, speak modern English, and, overall, blend in with human society. The Little Vampire goes the opposite way entirely. These vampires are all aristocrats, hiss at the sunlight, sleep in coffins, transform into bats, and even hang upside down. While they speak modern day English, slang is lost on them — there’s one scene where Tony has to explain to his vampire friend what this brand-new gaming device called the Nintendo Game Boy Color is (feel old yet?). Their clothes look like they belong in the 16th century with their high collars and flowing capes. Everything about them screams vampire. And to me (someone who was determined to be a Goth at the age of six), this kind of vampire was always going to be appealing.


Image: New Line Cinema/courtesy Everett Collection

Ironically, while Twilight and The Little Vampire’s bloodsuckers couldn’t be more different in presentation, they do have two things in common. The first is that the vampires make it a rule not to feed on humans, but on animals instead. While this gives The Cullens their signature amber eyes, Rudolph and his family choose to feast on cows specifically, because that’s the animal they see the most while living in the Scottish Highlands.

The animals may differ, but their reasons for not draining humans remain the same: both of these vampires seek to connect with humanity. The outside world, and the humanity inside themselves. For the Cullens, not drinking human blood shows they see humanity as their equals, not livestock. For Rudolph and his family, it’s because they believe vampirism is a curse they don’t want to pass on. In fact, they would do anything to be human again. Both reasons are noble and empathetic.

And second, their desire for humanity also relates to their relationships with humans. Both Twilight’s protagonist Bella Swan (Kristen Stewart) and Tony Thompson are fish-out-of-water characters, considered as outsiders from the get-go. It’s this loner appeal that attracts Edward Cullen (Robert Pattison) and Rudolph to their respective sides. The vampires see someone on the edge of society, and they can relate. For Bella, Edward’s appeal is a dangerous but desirable predator who would move heaven and earth for her. For Tony, Rudolph and his family are capable of protecting him against school bullies and reflecting his own loving relationship with his family.

Image showing Anna, Tony and Rudolph in a cavernous area. Tony holds a large flashlight.
Image: New Line Cinema/courtesy Everett Collection

As it turns out: vampires are just like us! Only far more human than the monstrous creatures they’re made out to be in classic tales like Bram Stoker’s Dracula and John Polidori’s The Vampyr.

I’m far older than I was back when I first watched both of these films, and my tastes when it comes to vampire fiction now lean more into them being distinct and brutal creatures in their own right. But even so, it’s hard not to love these two films for the way they made vampires feel special by leaning into a simple and timeless message: making kindness cool.



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Pokemon Labyrinth Board Game Is Nearly 50% Off At Amazon Right Now

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Pokemon Labyrinth Board Game Is Nearly 50% Off At Amazon Right Now



The Pokemon edition of Labyrinth originally released in 2021 and remains one of the the most popular classic board games themed around a video game franchise.

Pokemon Labyrinth is for two to four players and challenges you to navigate your way through twisting mazes as you track down various Pokemon, including Snorlax, Eevee, Chimchar, Piplup, Turtwig, Grookey, and many more. Playing pieces are based on the original four starter Pokemon: Pikachu, Charmander, Bulbasaur, and Squirtle. Every round of Labyrinth is different due to the board’s shifting design, and games only take around 20-30 minutes.

A glow-in-the-dark version of Pokemon Labyrinth released last year, but it’s selling for full price ($30).

Pokemon fans can also save on the latest version of Pokemon Monopoly. Normally $25, Monopoly Pokemon Edition is only $19 at Amazon. The playing pieces are adorable miniature figures of Pikachu, Quaxly, Fuecoco, and Sprigatito. And if you want to learn how to play the Pokemon Trading Card Game, the Pokemon TCG Battle Academy board game is only $13.69 (was $25) at Amazon.



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“Halo is on PlayStation going forward,” Says Halo Studios

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“Halo is on PlayStation going forward,” Says Halo Studios


The announcement that the remake of Halo: Combat Evolved was going to launch on PS5 alongside Xbox and PC was a landmark moment. While Xbox was clearly heading in a multiplatform direction, it was still shocking to see Xbox’s most iconic franchise announced for Sony’s machine. And now, Halo Studios has confirmed that Halo will on PlayStation going forward.

Community director Brian Jarrad dropped the relevant quote on a livestream during the Halo World Championships, while also wearing a PlayStation shirt.

“It’s a huge deal, it’s a long time coming. We’re just super excited to be able to welcome even more players now to the franchise we loved, to fall in love with Halo the same way that we all did 24 years ago here at this point,” said Brian. “As a community guy, I know that the Halo community is super excited to welcome in their friends as well — it’s just going to be more Halo for everyone. And it’s really a new era. Halo is on PlayStation going forward, starting with Halo: Campaign Evolved.”

You can find a clip of what Brian was saying here.

Clearly, this means all future Halo titles will launch on PlayStation, either on day 1 or as timed exclusives. The only question right now is if we will also see the likes of The Master Chief Collection and Halo: Infinite get ported over. It makes sense to port Halo: Infinite over, since as a live-service game, it needs as many players as possible, and a release on PS5 could bring in a lot of new blood.



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