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Game-Changer: How the World’s First GPU Leveled Up Gaming and Ignited the AI Era

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Game-Changer: How the World’s First GPU Leveled Up Gaming and Ignited the AI Era



In 1999, fans lined up at Blockbuster to rent chunky VHS tapes of The Matrix. Y2K preppers hoarded cash and canned Spam, fearing a worldwide computer crash. Teens gleefully downloaded Britney Spears and Eminem on Napster.

But amid the caffeinated fizz of turn-of-the-millennium tech culture, something more transformative was unfolding.

The release of NVIDIA’s GeForce 256 twenty-five years ago today, overlooked by all but hardcore PC gamers and tech enthusiasts at the time, would go on to lay the foundation for today’s generative AI.

The GeForce 256 wasn’t just another graphics card — it was introduced as the world’s first GPU, setting the stage for future advancements in both gaming and computing.

With hardware transform and lighting (T&L), it took the load off the CPU, a pivotal advancement. As Tom’s Hardware emphasized: “[The GeForce 256] can take the strain off the CPU, keep the 3D-pipeline from stalling, and allow game developers to use much more polygons, which automatically results in greatly increased detail.”

Where Gaming Changed Forever

For gamers, starting up Quake III Arena on a GeForce 256 was a revelation. “Immediately after firing up your favorite game, it feels like you’ve never even seen the title before this moment,” as the enthusiasts at AnandTech put it,

The GeForce 256 paired beautifully with breakthrough titles such Unreal Tournament, one of the first games with realistic reflections, which would go on to sell more than 1 million copies in its first year.

Over the next quarter-century, the collaboration between game developers and NVIDIA would continue to push boundaries, driving advancements such as increasingly realistic textures, dynamic lighting, and smoother frame rates — innovations that delivered far more than just immersive experiences for gamers.

NVIDIA’s GPUs evolved into a platform that transformed new silicon and software into powerful, visceral innovations that reshaped the gaming landscape.

In the decades to come, NVIDIA GPUs drove ever higher frame rates and visual fidelity, allowing for smoother, more responsive gameplay.

This leap in performance was embraced by platforms such as Twitch, YouTube Gaming, and Facebook, as gamers were able to stream content with incredible clarity and speed.

These performance boosts not only transformed the gaming experience but also turned players into entertainers. This helped fuel the global growth of esports.

Major events like The International (Dota 2), the League of Legends World Championship, and the Fortnite World Cup attracted millions of viewers, solidifying esports as a global phenomenon and creating new opportunities for competitive gaming.

From Gaming to AI: The GPU’s Next Frontier

As gaming worlds grew in complexity, so too did the computational demands.

The parallel power that transformed gaming graphics caught the attention of researchers, who realized these GPUs could also unlock massive computational potential in AI, enabling breakthroughs far beyond the gaming world.

Deep learning — a software model that relies on billions of neurons and trillions of connections — requires immense computational power.

Traditional CPUs, designed for sequential tasks, couldn’t efficiently handle this workload. But GPUs, with their massively parallel architecture, were perfect for the job.

By 2011, AI researchers had discovered NVIDIA GPUs and their ability to handle deep learning’s immense processing needs.

Researchers at Google, Stanford and New York University began using NVIDIA GPUs to accelerate AI development, achieving performance that previously required supercomputers.

In 2012, a breakthrough came when Alex Krizhevsky from the University of Toronto used NVIDIA GPUs to win the ImageNet image recognition competition. His neural network, AlexNet, trained on a million images, crushed the competition, beating handcrafted software written by vision experts.

This marked a seismic shift in technology. What once seemed like science fiction — computers learning and adapting from vast amounts of data — was now a reality, driven by the raw power of GPUs.

By 2015, AI had reached superhuman levels of perception, with Google, Microsoft and Baidu surpassing human performance in tasks like image recognition and speech understanding — all powered by deep neural networks running on GPUs.

In 2016, NVIDIA CEO Jensen Huang donated the first NVIDIA DGX-1 AI supercomputer — a system packed with eight cutting-edge GPUs — to OpenAI, which would harness GPUs to train ChatGPT, launched in November 2022.

In 2018, NVIDIA debuted GeForce RTX (20 Series) with RT Cores and Tensor Cores, designed specifically for real-time ray tracing and AI workloads.

This innovation accelerated the adoption of ray-traced graphics in games, bringing cinematic realism to gaming visuals and AI-powered features like NVIDIA DLSS, which enhanced gaming performance by leveraging deep learning.

Meanwhile, ChatGPT, launched in 2022, would go on to reach more than 100 million users within months of its launch, demonstrating how NVIDIA GPUs continue to drive the transformative power of generative AI.

Today, GPUs aren’t only celebrated in the gaming world — they’ve become icons of tech culture, appearing in Reddit memes, Twitch streams, T-shirts at Comic-Con and even being immortalized in custom PC builds and digital fan art.

Shaping the Future

This revolution that began with the GeForce 256 continues to unfold today in gaming and entertainment, in personal computing where AI powered by NVIDIA GPUs is now part of everyday life — and inside the trillion-dollar industries building next-generation AI into the core of their businesses.

GPUs are not just enhancing gaming but are designing the future of AI itself.

And now, with innovations like NVIDIA DLSS, which uses AI to boost gaming performance and deliver sharper images, and NVIDIA ACE, designed to bring more lifelike interactions to in-game characters, AI is once again reshaping the gaming world.

The GeForce 256 laid the bedrock for a future where gaming, computing, and AI are not just evolving — together, they’re transforming the world.



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My Big Sister: Remastered Revives a Haunting Adventure on Consoles | TheXboxHub

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My Big Sister: Remastered Revives a Haunting Adventure on Consoles | TheXboxHub


My Big Sister Remastered keyart
My Big Sister Remastered – on Xbox, PlayStation and Switch

Fancy getting involved in a chilling tale of sisterly bonds and supernatural encounters? My Big Sister is back – and Remastered.

Ratalaika Games and Stranga Games release My Big Sister: Remastered, a haunting horror adventure coming to Xbox One, Xbox Series X|S, PlayStation 4, PlayStation 5, and Nintendo Switch.

A Tale of Two Sisters

Originally launched in a non-remastered form on Xbox One and PlayStation 4 in 2019 (you can check out our review here), this enhanced version breathes new life into the story of Luzia and Sombria, two sisters trapped in a cursed world.

Meet Luzia, a witty and sarcastic twelve-year-old with a playful sense of humor. Join her and her sister, Sombria, as they navigate a fantasy world filled with spirits, ghosts, and otherworldly creatures.

Together, they must break the curse that binds them to this strange realm and find their way back home.

Unraveling the Mysteries of Sombria

Explore a captivating world filled with secrets and puzzles. Search for objects, solve challenges, and interact with intriguing characters to unravel the lore behind My Big Sister and its prequel, Ashina: The Red Witch.

With multiple endings to discover, your choices and actions will determine the fate of Luzia, Sombria, and Ashina.

Remastered for a New Generation

My Big Sister: Remastered has been meticulously reworked to deliver a captivating and faithful experience. The game boasts all-new pixel art environments, enhanced animations, and a complete visual overhaul for all characters. A brand-new soundtrack accompanies the stunning visuals, creating a truly immersive and atmospheric adventure.

Features That Will Haunt Your Heart

Reimagined Story: Experience a faithful retelling of the original story with new connections to Ashina: The Red Witch.

Stunning Pixel Art: Immerse yourself in a beautifully crafted world with breathtaking visuals and animations.

Haunting Soundtrack: Enjoy an all-new original soundtrack that enhances the game’s atmosphere and emotional impact.

Multiple Endings: Shape the sisters’ fate with your choices and actions.

Engaging Puzzles: Solve challenging puzzles and uncover hidden secrets.

A Haunting and Heartwarming Adventure

My Big Sister: Remastered offers a captivating blend of horror, adventure, and emotional storytelling, as well as a haunting soundtrack and engaging gameplay. 

My Big Sister: Remastered is available now on Xbox One, Xbox Series X|S (through the Xbox Store), PlayStation 4, PlayStation 5, and Nintendo Switch. £7.99 will sort you out.

Embark on a journey into a cursed world, unravel the mysteries of Sombria, and experience a tale of sisterly love and supernatural encounters.

My Big Sister: Remastered Description

Meet Luzia, a sarcastic twelve-year-old with a playful sense of humor. If you believe what she says, My Big Sister is a top-down adventure game about two sisters trying to break a curse imposed upon Sombria. “My Big Sister” is a continuation of “Ashina: The Red Witch” which will showcase a lot of references between the two games.



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Chaosium Launches ‘The Companions of Arthur’ Community Content Program for Pendragon TTRPG – TGN – Tabletop Gaming News

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Chaosium Launches ‘The Companions of Arthur’ Community Content Program for Pendragon TTRPG – TGN – Tabletop Gaming News


Yesterday marked the sixth anniversary of the passing of Greg Stafford, the legendary founder of Chaosium, and in tribute to his legacy, Chaosium has launched “The Companions of Arthur,” a new community content program for the Pendragon tabletop roleplaying game on DriveThruRPG.

Michael O’Brien, vice president of Chaosium, reflected on Stafford’s impact, stating, “Among the many accolades he earned in his life as one of the greatest game designers of all time, Greg considered Pendragon to be his magnum opus. So today is a fitting day to officially launch a new program for independent TTRPG creators themselves to create for Greg’s award-winning Arthurian roleplaying game.”

The program debuts with eight new titles, two of which are available in print-on-demand format. Aspiring creators can find comprehensive guidelines for contributing their own content to the Pendragon universe via the Companions of Arthur landing page.



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Robot Jet Action 2 – C64portal’s upcoming Commodore Amiga game is being created using the Scorpion Engine!

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Robot Jet Action 2 – C64portal’s upcoming Commodore Amiga game is being created using the Scorpion Engine!


We’ve been told that Carrion(c64portal) has shown new footage of the upcoming Commodore Amiga OCS game of ‘Robot Jet Action 2’. A game that was not only released for the Commodore 64 back in 2022, but it featured lots of challenging levels, different themed worlds and so much more which made it rather entertaining! While we still don’t know when the game will be released, the creator has announced along side the video, that Robot Jet Action 2 is now being developed using Earok’s Scorpion Engine.

Here’s the latest about the game update from the creator. “Hello. Time for an update and announcements about what’s happening with the game. About 2-3 weeks ago I started playing with Scorpion Engine and I have to say that my jaw dropped right away. In short, the amount of the work in this amazing tool is beyond description. Wow! The support of the community around SE is also of great help. Thanks to all on Discord and here on EAB. Since May of this year, basically nothing has happened with the game. I stuck”.

“The performance of the BB version of the game was OK as well as I was able to manage the memory quite well, but adding new things/features was going very slowly for me. During 2 weeks with SE I’ve accomplished the same functionality as with 6 months! Of development with BB. OK, the graphics was ready, but still. Working in SE is so fast. A big advantage is also the fact that many things I’ve implemented in BB similar to what Earok did in SE. For example, Copper’s colors in the background are implemented the same way”.

“If it comes to the performance of the RJA2 it is very good at this moment. SE is flexible because you can easily determine, for example, what can be a sprite and what can be a bob, you can use rainbows, parallax scroll, etc. and test the whole thing on an ongoing basis in fs-uae or winuae. I prefer FS-UEA. All this dev environment works just great. So I am staying with SE and the next update… well, soonish” 

And that’s all we know so far, as soon we know more will let you all know!



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Black Ops 6 campaign won’t be playable without an internet connection

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Black Ops 6 campaign won’t be playable without an internet connection



You can trust VideoGamer. Our team of gaming experts spend hours testing and reviewing the latest games, to ensure you’re reading the most comprehensive guide possible. Rest assured, all imagery and advice is unique and original. Check out how we test and review games here

Call of Duty: Black Ops 6 looks like a return to form for the series, introducing a more interesting campaign alongside its signature satisfying multiplayer. While the game feels like a return to the classic 360 era of CoD releases, the game’s single-player appears to require an internet connection to play.

Fans who beat the campaign will receive a special post-game reward, which is always nice. It’s also going to be one of the “smaller” downloads in the series’ modern era, even if that means it’s still over 100GB.

An online-only campaign

Gamers who have received early copies of Call of Duty: Black Ops 6 have found themselves unable to play the game’s single player. The back of the physical box informs players that an internet connection and the latest version of Call of Duty HQ is needed to play the game.

Alongside the constant internet connection, the game also takes up a minimum of 137GB of space on Xbox consoles. However, this size will likely increase as the game receives additional maps, weapons and (of course) the slew of cosmetics and emotes.

Publishers have been trying to force the online only requirement for a decade now, often failing due to fan backlash. Suicide Squad: Kill the Justice League actually patched in offline play after fans were angry at the game for locking the campaign behind an internet connection.

It would be great to see fans react angrily to this, but Call of Duty is a primarily multiplayer series and most players might just ignore the campaign. Obviously, a good majority will still play it due to how promising it looks, but we doubt any fan backlash will get to Activision Blizzard.

The first blemish of Black Ops 6?

Requiring online connections for a single-player campaign is never good no matter how the narrative is spun, so that’s an instant negative against Black Ops 6. Critical reception will have to wait since the game isn’t out yet, but previews were pretty positive until this happened. But with online being the focus, we doubt this will be a major detraction to many.

For more on Black Ops 6, here are some of the free goodies players can get before the game’s launch. An iconic map might also return to the game, which is always good news for older fans.



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The Next Chapter Awaits: Dive Into ‘Diablo IV’s’ Latest Adventure ‘Vessel of Hatred’ on GeForce NOW

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The Next Chapter Awaits: Dive Into ‘Diablo IV’s’ Latest Adventure ‘Vessel of Hatred’ on GeForce NOW


Prepare for a devilishly good time this GFN Thursday as the critically acclaimed Diablo IV: Vessel of Hatred downloadable content (DLC) joins the cloud, one of six new games available this week.

GeForce NOW also extends its game-library sync feature to Battle.net accounts, so members can seamlessly bring their favorite Blizzard games into their cloud-streaming libraries.

Hell’s Bells and Whistles

Get ready to rage. New DLC for the hit title Diablo IV: Vessel of Hatred is available to stream at launch this week, with thrilling content and gameplay for GeForce NOW members to experience.

Hate is in the air.

Diablo IV: Vessel of Hatred DLC is the highly anticipated expansion of the latest installment in Blizzard’s iconic action role-playing game series. It introduces players to the lush and dangerous jungles of Nahantu. Teeming with both beauty and dangers, this new environment offers a fresh backdrop for action-packed battles against the demonic forces of Hell. A new playable class, the Spiritborn, offers unique gameplay mechanics tied to four guardian spirits: the eagle, gorilla, jaguar and centipede.

The DLC extends the main Diablo IV story and includes new features such as recruitable Mercenaries, a Player vs. Everyone co-op endgame activity, Party Finder to help members team up and take down challenges together, and more. Vessel of Hatred arrives alongside major updates including revamped leveling, a new difficulty system and Paragon adjustments that will continue to enhance the world of Diablo IV.

Ultimate members can experience the wrath at up to 4K resolution and 120 frames per second with support for NVIDIA DLSS and ray-tracing technologies. And members can jump right into the latest DLC without having to wait around for updates. Hell never looked so good, even on low-powered devices.

Let That Sync In

Battle.net game sync on GeForce NOW
Connection junction.

With game syncing for Blizzard’s Battle.net game library coming to GeForce NOW this week, members can connect their digital game store accounts so that all of their supported games are part of their streaming libraries.

Members can now easily find and stream popular titles such as StarCraft II, Overwatch 2, Call of Duty HQ and Hearthstone from their cloud gaming libraries, enhancing the games’ accessibility across a variety of devices.

Battle.net joins other digital storefronts that already have game sync support, including Steam, Epic Games Store, Xbox and Ubisoft Connect. This allows members to consolidate their gaming experiences in one place.

Plus, GeForce NOW members can play high-quality titles without the need for high-end hardware, streaming from GeForce RTX-powered servers in the cloud. Whether battling demons in Sanctuary or engaging in epic firefights, GeForce NOW members get a seamless gaming experience anytime, anywhere.

Hot and New

Europa on GeForce NOW
Soar through serenity and uncover destiny, all from the cloud.

Europa is a peaceful game of adventure, exploration and meditation from Future Friends Games, ready for members to stream at launch this week. On the moon Europa, a lush terraformed paradise in Jupiter’s shadow, an android named Zee sets out in search of answers. Run, glide and fly across the landscape, solve mysteries in the ruins of a fallen utopia, and discover the story of the last human alive.

Members can look for the following games available to stream in the cloud this week:

Empyrion – Galactic Survival (New release on Epic Games Store, Oct. 10)
Europa (New release on Steam, Oct. 11)
Dwarven Realms (Steam)
Star Trek Timelines (Steam)
Star Trucker (Steam)
Starcom: Unknown Space (Steam)

What are you planning to play this weekend? Let us know on X or in the comments below.



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What Are Arcade Games & More

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What Are Arcade Games & More


Arcade games hold today a unique and lasting appeal. These quick and engaging experiences evoke nostalgia in players while also introducing newbies to the thrill of action-packed entertainment. What are arcade games today, and what is their long and fascinating history? We will also explore the evolution of mobile phone arcade games and their increasing popularity and highlight some of the standout titles currently captivating players.

 

A Brief History of Arcade Gaming

The history of arcade games dates back to the late 1970s and early 1980s, when video games became a cultural phenomenon. They became social hubs where friends would gather, compete, and bond over their love for games. Titles like Pac-Man and Space Invaders became part of daily life. Players would save up their pocket money just to enjoy a few rounds with friends at the arcade. Later hits like Street Fighter and Mortal Kombat not only pushed technical boundaries but also established a sense of friendly (or fierce) competition.

 

This social aspect, combined with the excitement of trying to beat the high score, is what makes these games deeply nostalgic for many people. The allure wasn’t just in the game itself but in the shared experience. Whether it was making new friends or creating unforgettable memories. Fast forward to the present, the nostalgia of arcades finds a home in our smartphones today. Modern mobile devices, with their powerful processors, high-resolution screens, and responsive touch controls, provide an ideal platform for reimagining the magic of classic arcade gaming.

 

 

The Mobile Arcade Renaissance

The 1990s were a golden era for arcade games, with pinball machines and video game cabinets reaching their peak in entertainment. While arcades held a dominant place in games throughout the 80s and early 90s, the tide began to shift earlier than 1996. By the late ’80s and early ’90s, home consoles like the NES, Sega Genesis (Mega Drive), and Game Boy started making gaming more accessible from home. With the release of PlayStation in 1994, home gaming systems finally began to rival arcades in popularity. Despite this, arcades retained their unique allure, offering games and experiences that weren’t easily replicated at home until much later. Between 1997 and 1998, home gaming systems finally overtook arcades in popularity.

As we moved into the 2000s, arcades in the Western world started to decline. Many tried to adapt by offering experiences you couldn’t easily recreate at home, like unique pinball machines and speciality arcade games, often paired with attractions like restaurants or bars.

Even though arcades became less common, the appeal of their simple, engaging gameplay never really disappeared. They’ve had a resurgence thanks to a wave of 80s and 90s nostalgia through pop culture phenomenons like the Palace Arcade in Stranger Things. Thanks to advances in mobile technology, classic arcade games have also found new life on our phones. While AR and VR might grab more attention, mobile arcade games have made a serious comeback, winning over longtime fans and introducing these timeless classics to a whole new generation.

What are Mobile Arcade Games Exactly?

You might wonder, what are arcade games that stand out from the endless options available on mobile app stores? Apple even launched ‘Apple Arcade,’ a subscription service that gives access to hundreds of games, covering everything from action and puzzles to sports and word games. But in a sea of options, what are mobile arcade games, and what makes them special?

Mobile arcade games are essentially digital versions or modern takes on the classic games from old-school arcades. Think of familiar names like Tetris, Pac-Man, Donkey Kong, Frogger, Mortal Kombat, Space Invaders or newly imagined games that don’t rely on these IPs. These games aren’t about complex strategies or deep thinking. Instead, they focus on precise timing and fast reflexes. The gameplay is simple and often repetitive, letting players sharpen their skills over time. Sessions are short and quick, making them perfect for filling those little gaps in your day, whether it’s during a commute or while waiting in line.

What really sets these games apart is their simplicity. There’s no need for lengthy tutorials or complicated controls. You can jump in and start playing right away, often using just one hand. This ease of use makes mobile arcade games so accessible and enjoyable, even for people who might not typically play games.

What Makes the Best Arcade Games Stand Out?

The most popular arcade games on Android and iOS tend to follow a similar formula: simple gameplay at their core, with added layers of depth and a smart monetisation strategy.

 

Arcade Mobile Game = Simple Core Gameplay + Meta Layers + Monetisation Strategy + Nostalgia

 

What sets mobile arcade games apart from Hybrid Casual games is their pure focus on fast reflexes, timing, and simplicity. Hybrid Casual games often layer deeper strategy or story elements, while arcade games are defined by their ability to offer quick bursts of gameplay with minimal learning curve. Arcade games tap into nostalgia, offering an experience that feels familiar and instantly gratifying, while Hybrid Casual titles may incorporate more progression systems or in-depth mechanics.

This should be emphasised – at the heart of a successful arcade game is nostalgia. While simplicity is key, the real appeal for many players, especially adults and seniors, is the chance to relive memories from their childhood. The familiar gameplay mechanics, retro graphics, and iconic characters act as a portal to the past, allowing players to reconnect with a simpler time.

For many, these games are less about learning something new and more about feeling that familiar rush of excitement they experienced in their younger years. The gameplay is straightforward, easy to learn, and gives players a quick sense of satisfaction. Classic arcade games were once limited to 8-bit graphics and basic colour schemes, which today bring a nostalgic charm that developers can still use. A great example is Crossy Road, which reimagines the classic Frogger gameplay with a modern, pixelated look, capturing both new and old players.

 

But in today’s competitive mobile games market, developing just a simple game isn’t enough. To keep players coming back, games need to offer more than just the core experience. This is where “meta layers” come in. 

 

For arcade game fans, it’s not just about engaging gameplay. It’s about nostalgia and meeting expectations. These players are often revisiting the titles they loved as kids, and they come with a sense of loyalty and emotional connection to the game. If the mobile version doesn’t do justice to the original, players may quickly lose interest. For developers, it’s important to stay true to the essence of the original while also bringing something fresh to the table, whether through graphics, smoother controls, or updated challenges. These could be things like leaderboards to encourage competition, customisation options to let players personalise their experience or multiplayer modes for social interaction. These extra layers create a sense of progression and habit, keeping players invested.

Monetisation is another key factor (as much as we love to play, analysing how they make money  is essential to understanding them). Once a game has a solid player base, it needs to find ways to generate revenue. Most arcade games follow a free-to-play model, offering players the chance to make in-app purchases for things like extra lives, special items, or upgrades. Ads can also be integrated in a way that doesn’t disrupt the gameplay. A thoughtful combination of these methods usually works best for balancing user experience with profitability.

Remembering the Classics

Before we get closer to modern mobile arcade games, let’s revisit some legendary arcade games:

Donkey Kong (1981): A Nintendo masterpiece known for its challenging multi-level design, earning $280 million in revenue.Asteroids (1979): An iconic shooter by Atari that amassed $800 million by 1991.Space Invaders (1978): Another iconic shoot ’em up arcade game that had grossed $3.8 billion, with a net profit of $450 million by 1982.Defender (1981): Celebrated for its rescue-based gameplay, this title garnered $1 billion by 1993.Ms. Pac-Man (1981): A beloved maze game that became a non-violent favourite (unless you count eating ghosts), generating $1.2 billion by 1987.

These games made a lasting impact on the gaming world and are still loved by players of all ages.

The Allure of Modern Mobile Arcade Games

Modern mobile arcade games have a charm that extends beyond nostalgia appeal. It’s the blend of gameplay and user accessibility that makes them so captivating. With their visuals and controls the games manage to attract players from all walks of life, making them an ideal choice for those seeking amusement during their daily commute or leisure time without the hassle of intricate learning curves. 

Top Mobile Arcade Games Today

Here are some standout mobile arcade games that successfully blend classic appeal with modern innovation:

Subway Surfers

Released in 2012 by Kiloo and SYBO Games, Subway Surfers is an endless runner featuring vibrant graphics and dynamic gameplay. Its intuitive controls and increasing difficulty levels make it enjoyable for players of all ages.

Angry Birds Classic

Rovio Entertainment’s Angry Birds, launched in 2009, became a global sensation with its creative physics-based puzzles. Offering over 640 levels, it remains a fan favourite and a staple in mobile gaming.

Sonic Dash

In 2013, Sega introduced Sonic Dash, bringing the iconic hedgehog to mobile screens in an endless runner format. The game boasts impressive 3D graphics and thrilling boss battles, solidifying its status as a modern arcade classic.

Teeter Pro – labyrinth maze

Developed by Thesurix, Teeter Pro is a unique maze game that challenges players to guide a steel ball through intricate wooden labyrinths. With over 120 levels, it tests precision and problem-solving skills.

Fruit NinjaSince its release in 2010 by Halfbrick Studios, Fruit Ninja has captivated players with the simple yet addictive task of slicing fruit using swift finger swipes. Multiple game modes enhance its replayability and enduring appeal.

Crafting Your Own Mobile Arcade Game

Developing a mobile arcade game is all about blending classic, nostalgic gameplay with today’s tech. It starts with designing a game that’s simple and fun, with easy controls that anyone can pick up quickly. The real challenge is making sure the game offers just enough difficulty to keep players hooked and coming back for more.

When it comes to choosing the right game engine, Unity is a great all-around option for both 2D and 3D games. If you’re aiming for something with more advanced graphics or a larger scale, Unreal Engine might be the way to go. For simpler, 2D-focused projects, Cocos2d-x can be a good choice since it doesn’t demand a lot of resources.

Figuring out how to make money from your game is also key. In-app purchases work well, whether it’s offering players new skins, power-ups, or extra levels. Ads can bring in revenue, too, especially if you use formats like rewarded videos that fit smoothly into the game without being annoying. Subscriptions are another idea, giving players access to exclusive content or removing ads entirely for a fee.

Overcoming Development Challenges

One of the key challenges for mobile arcade game development is optimising performance across devices. Arcade games, known for their fast-paced action, need to run smoothly on both high-end and budget devices. But beyond technical performance, there’s also an art challenge: capturing the classic, often pixelated aesthetic of arcade games in a way that resonates with both nostalgic players and modern audiences. Developers must balance staying true to the retro look while incorporating enough modern polish to make the games visually appealing on today’s high-resolution screens. Achieving this balance is key to capturing both the heart and eyes of players.

For an interesting perspective on the art challenges in game development, here’s a video that dives deeper into these intricacies: Art Challenges in Game Design.

Looking Ahead: The Future of Mobile Arcade Games

Looking to the future, mobile arcade games are only going to get more exciting as technology keeps pushing forward. We’ll see better graphics, more complex game mechanics, and creative new features that weren’t possible before. But even with all these advancements, the heart of arcade games stays the same. It’s all about offering fast, thrilling gameplay that brings back the energy and fun of the classic arcade experience. 

If you’re looking for fun, free games, check out Kwalee’s hit mobile games, played by millions each month – with everything from drawing challenges, simulations and police chases!

 



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Shinobi is the next SEGA game getting a movie adaptation | TheSixthAxis

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Shinobi is the next SEGA game getting a movie adaptation | TheSixthAxis


SEGA has confirmed that the next game that will be getting the movie treatment will be Shinobi, which has been a dormant franchise since 2011. Shinobi follows the ninja Joe Musashi and the first game of the series released in arcades in 1987 with a home release following in 1988. Following on from that were a number of sequels and spin offs, with the last Shinobi game releasing in 2011 for the Nintendo 3DS. A new Shinobi game has been announced, but there are no details of what to expect with that.

The Shinobi movie is going to be directed by Sam Hargrave, who is most well known for directing Extraction and Extraction 2. He has also been a stunt and fight co-ordinator in a lot of blockbusters including some MCU movies like Avengers: Endgame, as well as Atomic Blonde. Ken Kobayashi has been called in to write the Shinobi screenplay, and his credits include Marvel’s Hit-Monkey and Sunny.

In our last Shinobi review, Dan said, “I’m aware that some of the cons come across as me being a bit of a whining baby. However, if Shinobi was designed so that every death was your fault I would be more than happy to plough on, honing my skills.As it stands though most deaths are caused by some cheap, annoying sequence of events like the one I described earlier, and when this is coupled with a control scheme that never feels right it drags a decent game down to something that feels totally average.”

Source: Deadline



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Think you’ve seen it all? There’s now a Steam game about squeezing eggs

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Think you’ve seen it all? There’s now a Steam game about squeezing eggs


You’ve cooked a lot of them in Arctic Eggs (which is really good) but have you ever just stopped for a moment to squeeze some eggs? No? Maybe you should. Released on Steam on October 1st it’s now Steam Deck Verified and works with Proton 9.0-3 perfectly on Kubuntu Linux desktop.

So what is it? Egg Squeeze is a “biological intuition test where you squeeze eggs for as long as you can without breaking them”. No, I have no idea what’s going on here either. I had to test it of course, for science, and to see if I could beat the test. Or maybe the test will beat me, or whisk me, or fry me — or whatever else you do with eggs.

While you’re squeezing that egg tightly, trying not to smash it inside your palm, some funky music starts playing. The longer you manage to hold down the button to squeeze before it cracks, the better your score. I’m still trying to figure out how to tell when it’s about to break and it’s scrambled my brain. I’m not entirely sure what exactly it is that I’m doing. It’s all about testing your synergy with the eggs apparently, but how does that work? I need an answer.

Get multiple in a row that you managed to keep intact, and you’ll build up streak, crack it open and you’ll lose points. The more I played, the more confused I became, and thoroughly frustrated at the amount of eggs I had smashed open. I’ve touched and smooshed more eggs in this game that I have in my entire real life.

When you manage to hit the needed score, it’s time to start a new day and…things get weird — really weird. Seems the days get progressively more difficult too, with the second day adding in an insanity bar and if you crack too many eggs it’s game over, and the score you need to hit is much higher too.

Trailer below:

Surprisingly tense for such a simple game too. When you’re one crushed egg away from losing and you’re counting in your head to a specific number and then (much like the egg) your dreams about passing the test get demolished as you let out a loud expletive F— with a sigh.

From the Steam page:

You have been chosen as a volunteer for the “Egg Squeeze” exam – a test that evaluates one’s psychokinetic intuition of biological makeup. In each test, you will be asked to squeeze an egg for a short period of time. The objective is to estimate the egg’s unique breaking point and release your grasp Before it cracks. You will be graded relative to your synergy with the eggs.

May the eggs be ever in your favor.

Features

Short core game (1-3 hours)
“Infinite Squeeze” mode, for unlimited replayability
50+ track score, composed by indie game veterans
Plenty of secrets waiting to be found…

Available to buy on Steam.

Article taken from GamingOnLinux.com.



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Top 10 Best Throwables in Starfield

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Top 10 Best Throwables in Starfield


Starfield

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Starfield has some old familiars as well as some new ideas, and there are plenty to choose from when you’re gallivanting around the galaxy. Here are the ten best throwables in Starfield.



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