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Marvel Tokon: Fighting Souls – Phoenix Cyclops | Year 1 DLC Character Reveal Trailer

Marvel Tokon: Fighting Souls – Phoenix Cyclops | Year 1 DLC Character Reveal Trailer



Phoenix Cyclops, the first DLC character included in the Year 1 Character & Stage Pass, is coming to MARVEL Tōkon: Fighting Souls!

Inspired by his Phoenix Five incarnation from Avengers vs. X-Men, this iconic X-Men leader harnesses the overwhelming power of the Phoenix Force, bringing a fiery new look and devastating abilities to the battlefield.

Phoenix Cyclops arrives in Fall 2026. Stay tuned for more details on his gameplay and abilities.

MARVEL Tōkon: Fighting Souls is coming to PS5 and PC on August 6th, 2026 PT!



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Revenge on Gold Diggers Switch Review

Revenge on Gold Diggers Switch Review


Revenge On Gold Diggers tackles China’s gold digger industry, women who entrap men and steal their money. That’s not me saying that, that’s the game/interactive movie saying that, and it even started an online firestorm over it when it originally released in China last year. It starts with a montage setting the scene. Then the interactive movie starts proper. You follow Wu Yulun, a suave, successful man in the fashion industry, who seeks revenge on the titular gold diggers, in this case, a ring of gold diggers.

Taking Revenge on Gold Diggers!

Revenge on Gold Diggers, as I said, is an interactive movie, with nearly 8 hours of footage. At certain points, you have choices, and these choices will raise or lower obsession level of the woman Yulun is interacting with. The obsession level will control what paths you can take. And these paths will drive you to one of thirty-eight endings. There are seven chapters, obviously there’s an optimal path the game wants you to go to see all seven chapters. It can be not entirely clear on what that is. But even if you get stuck(as I did) you can always go back on standard mode and play a different path(as I will do). However, in Master Mode, you cannot go back and change your choices.

Honestly, I’m not going to get in to the online firestorm or the cultural issues involved in Revenge on Gold Diggers. I’m not Chinese and never been to China. As for the interactive movie, its good with great production values. It is centered around a likable main character. The acting can get melodramatic, but its not bad by any means. The game was even made and directed by a real director, Mark Wu, and it shows.

Revenge on Gold Diggers will get a Your Mileage May Vary with an eight score. The interactive movie will you have you rooting for Yulun, but whether or not you want to play it depends on if you care at all about Chinese gold diggers. The choice is yours.

Overall: Revenge on Gold Diggers is a good interactive movie, but whether or not you want to experience it depends on if you care about the topic it addresses.

Verdict: Your Mileage May Vary

Score: 8

eShop Page

Release Date4/1/2026Cost$14.99PublisherNIU GamerESRB RatingT



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GeForce NOW Sets Sail With ‘Path of Exile: Curse of the Allflame’ Joining the Cloud

GeForce NOW Sets Sail With ‘Path of Exile: Curse of the Allflame’ Joining the Cloud


Lock in and load up the cloud. GFN Thursday brings fresh updates and new adventures, all ready to play without waiting for downloads.

Set sail in Path of Exile: Curse of the Allflame and charge in Battlefield 6 Season 4 both launching major content for members this week.

Then revisit Capcom legends like Breath of Fire IV, Dino Crisis and Dino Crisis 2, jump into Halo: Campaign Evolved Advanced Access and discover nine titles arriving on GeForce NOW.

The Curse Calls

Prepare to brave the unforgiving waters of Wraeclast. Path of Exile: Curse of the Allflame launches Friday, July 24, sending Exiles into the perilous Frozen Seas.

Guided by formidable corsair captain Valerie and her cursed navigator Vesper, gamers must piece together scattered treasure charts, board the legendary vessel — the Sovereign — and chart a course into the abyss. Descend into the depths using Allflame Lanterns to uncover valuable relics while surviving the dangers lurking beneath the waves.

The update introduces sweeping changes, including a complete rework of sockets and links. The Scion also gains the all-new Luminary Ascendancy, the Mercenaries of Trarthus return alongside mysterious Atlas Anomalies, and the preexisting Abyss, Legion and Talisman mechanics receive revitalized gameplay and exclusive rewards.

GeForce NOW members can dive in the moment it launches across their devices, no downloads needed. Learn more about the latest additions on the Path of Exile website.

Rise Through the Ranks

The next operation begins.

Battlefield 6 takes the fight further with Season 4, bringing new battlegrounds, expanded progression and new ways to play. 

Take to the land, air and sea with the massive Tsuru Reef and the return of the fan-favorite Wake Island, coming in phase two. Both feature aircraft carriers with operational flight decks, new naval vehicles and a dynamic wave system that helps move every match. The update also introduces Custom Lobbies and Spectator Mode, delivering more ways to play.

From large-scale multiplayer battles to intense vehicle combat, GeForce NOW lets members deploy across nearly any device. Ultimate members can stream with GeForce RTX 5080-powered performance across PCs, Macs, handhelds, mobile devices, TVs and more.

Whether returning to the frontlines or enlisting for the first time, members can leap into the latest Battlefield update the moment it arrives on GeForce NOW — without waiting for patches.

Dragons and Dinosaurs — on Any Device

Dino Crisis on GeForce NOW
Classic adventures, now in the cloud.

Three iconic Capcom adventures arrive on GeForce NOW this week, ready for longtime fans to revisit and new players to discover.

Journey through the rich fantasy world of Breath of Fire IV, a role-playing game following the intertwining stories of Ryu and Fou-Lu. Master an array of skills and magic to unlock strategic victories in battle and go head to head with unique enemies using powerful Dragon Transformations. 

Raw instinct takes over in Dino Crisis and Dino Crisis 2, the survival-horror series that combines pulse-pounding action, resource management and thrilling dinosaur encounters. Pursued by a relentless prehistoric terror, players fight to survive from the facility to the world of the Cretaceous Period.

Whether reliving unforgettable moments or discovering these legendary titles for the first time, gamers on GeForce NOW can experience gaming history on supported devices like Chromebooks, Fire TV and Steam Deck — no legacy hardware required.

Spartans — Start Early

Spartans don’t have to wait. Players who prepurchase the Premium Edition of Halo: Campaign Evolved can suit up for Advanced Access before the game’s global launch on Tuesday, July 28. 

Start the weekend with all the new games arriving on GeForce NOW:

ZeroSpace (New release on Steam, available July 20)
The Life and Suffering of Prince Jerian (New release on Steam, available July 20)
The Planet Crafter (New release on Xbox, available on Game Pass July 21)
Carnival Hunt (New release on Steam, available July 23)
Dinoblade (New release on Steam, available on July 23)
Breath of Fire IV (Steam)
CloverPit (Xbox, available on Game Pass)
Dino Crisis (Steam)
Dino Crisis 2 (Steam)

The last word goes to the Community Corner. One GeForce NOW member recently shared they found themselves back on GeForce NOW Ultimate because they missed the flexibility of gaming across devices like Steam Deck. Their post sparked a discussion about why members tap into cloud gaming, whether as a backup, a travel companion or their primary way to play.

What are you planning to play this weekend? Let us know on X or in the comments below.



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New Zelda Figures Look Really Cool And Won’t Break The Bank

New Zelda Figures Look Really Cool And Won’t Break The Bank


The Legend of Zelda: Tears of the Kingdom came out three years ago and Hasbro is finally ready to release its new “Heroes of Hyrule” action figures just in time for the franchise’s 40th anniversary. We’ve seen high-end statues of the Switch game’s characters before, but these new Hasbro figures are way more affordable and still look pretty neat.

The set includes Link, Zelda, and Ganondorf, each 6 inches tall with lots of pliable joints. They also each have a couple of accessories, including an alternate hand for specific poses. Both Link and Zelda will retail for $28 each, while the Demon King, who is much chunkier, will be $43. Pre-orders go live later today on Amazon and Hasbro’s website, but the first shipments won’t go out until spring 2027.

Hasbro

The Heroes of Hyrule figures will be among those Hasbro is showing off in person at this weekend’s San Diego Comic‑Con 2026, and like I said, they look pretty good. They have a decent amount of detail and there’s nothing especially off about the faces. I’m not a fan of the ball joint connection on Zelda making the top part of her torso look like a vest, but that’s what you get for $27.

Selda 2
Hasbro

We usually only get premium collectibles for The Legend of Zelda, like the existing Breath of the Wild statue for Link, which I have (yay!) but my kids broke (boo!), or the Wake Studio resin statue for the Tears of the Kingdom version, which is $150. The latest set of figures from Hasbro is part of a recently announced “multi-year” licensing deal with Nintendo, so we’ll probably be seeing a lot more collectibles from the owner of G.I. Joe and Transformers, especially with the live-action Zelda movie coming next year.



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Assassin’s Creed Black Flag Resynced: How to Get the Skeleton Crew

Assassin’s Creed Black Flag Resynced: How to Get the Skeleton Crew


When it comes to customization, Assassin’s Creed Black Flag Resynced offers a lot of options for Edward Kenway and his Jackdaw. For the Jackdaw, you can customize its appearance, including Sails, Figurehead, Hull, Wheel, and Crew. The crew are your onboard NPCs who assist throughout the sails across the Caribbean Sea. One of the notable easter eggs in the remake is the Pirates of the Caribbean reference, allowing you to turn all of your crew members into Skeletons. In this guide, we will explain how to get the Skeleton Crew in Assassin’s Creed Black Flag Resynced.

How to Get the Skeleton Crew in Assassin’s Creed Black Flag Resynced

The Skeleton Crew is the legendary Deceased Crew Attire cosmetic item that you can purchase for 206 Bones from a specific shop. This shop is located on an unnamed Island at the coordinates (550, 638), northwest of the Gibara region. It is a small island and only has a General Shop. If you sail to it, you will see the smoke rising in the air from the island. Once there, speak with the vendor to purchase the Deceased Crew Attire.

How to Get 206 Bones in Assassin’s Creed Black Flag Resynced

Now, the main obstacle to acquiring this legendary attire for the crew is the requirement. You need 206 Bones, which is a hefty price, as not all animals drop a bone on every hunt. There are two main ways you get yourself the bones.

purchase bones from the treasure dealer

Fast travel from island to island and hunt down all animals to get as many bones as possible. Once you are done with your preferred hunting islands, go over to a beach and skip the time to respawn the animals. After that, repeat the process to farm the bones. Although it sounds simple enough, it is a grind.

Purchase the bones from the Treasure Dealer at Great Inagua. Unlock the Treasure Dealer at the docks of Great Inagua, and he will sell you 1 bone for 1,000 Reales. Again, it is a hefty price, but if you are comfortable farming money, then this is the best method for you. Moreover, the Treasure Dealer restocks bones frequently, so you do not have to wander around for bones.

How to Apply the Skeleton Crew Attire in AC Black Flag Resynced

apply the skeleton crew attire

After getting the Deceased Crew Attire, you can apply it in the Jackdaw Appearance menu. Head to the cabin at the Jackdaw and interact with the model of the ship on the right. Navigate to the Crew section and apply the Deceased Crew Attire.



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PowerWash Simulator 2 STAR WARS Pack Review | TheXboxHub

PowerWash Simulator 2 STAR WARS Pack Review | TheXboxHub


Luckily, You Don’t Have to Clean the Death Star

What is not included in PowerWash Simulator 2 STAR WARS Pack is almost as interesting as what is in it. The six levels in the Pack are all chronologically drawn from the original series. The cleaning kicks off in Beru and Lars’s Moisture Farm (pre-massacre, by the way. You don’t have to dispose of some skeletons), then wends through Mos Eisley Cantina, an AT-AT from Empire, the bridge of a Super Star Destroyer, Wedge’s X-Wing and – finally – the Millennium Falcon. The Falcon is after the Battle of Endor, so you’re cleaning it as a favour for Lando. 

I find it fascinating that the Pack dodges prequels, sequels and TV series. Perhaps those will come if this Pack is a success. But it does make me wonder if the PowerWash Simulator 2 fanbase might be on the older side. There’s a nostalgic aroma to PowerWash Simulator 2 STAR WARS Pack, and the choices are very deliberate.

PowerWash Simulator 2 - STAR WARS Pack X-Wing
Hit up that X-Wing

Use the Froth, Luke

I also find it fascinating that no single character makes an appearance in PowerWash Simulator 2 STAR WARS Pack. There’s no C3P0 to wash, no Jabba armpits to clean. Sure, Wedge and Lando will chatter over the intercom, but they’re invisible. And there’s no lampooning of the STAR WARS universe in the story. I’d argue that what you’re doing – cleaning the mess after STAR WARS characters have left the scene – is inherently a bit silly, but this Pack is deadly serious about the whole endeavour. It imagines precisely what a cleaning crew would be like in this universe. Characters grumble about the presence of droids; Admiral Piett wonders what Lord Vader is planning while you powerwash his consoles.

I’m making a wild leap here, but I can’t help wondering if Disney has been a little too protective over PowerWash Simulator 2 STAR WARS Pack. It would certainly address one of my overriding issues with this DLC. It all strikes me as so safe and timid when it comes to handling the STAR WARS property. There’s no slightly risqué dismembered limb in the Cantina, or any references to Greedo shooting first. The wider battle can be seen but not explored with the AT-AT. Someone has chosen Wedge’s X-Wing over Luke’s, probably because R2-D2 doesn’t then have to feature. It’s all a bit anonymous and colourless as a result. 

Something else is lacking in PowerWash Simulator 2 STAR WARS Pack, which again invokes the dark, looming shadow of Disney, and that is a lack of new toys to play with. Unlike the Adventure Time Pack (which, we should note, did have characters in the scenes, a sense of humour, and more generous callbacks), there are no new ladders, abseils or hoses. It’s not hard to imagine a thermal detonator, rewired for water, or mechanical ladders that have the trademark blinking buttons of STAR WARS tech. But, again, the Pack opts for the easiest route, which is a shame. 

Luke, I am Your Lather

On the positive side, there are still some nice touches – just not as many as I would like, and they don’t go as far as they could. There’s a glorious moment (spoiled in the launch trailer, so we can spoil it here), where the X-Wing opens its wings to reveal a whole host of additional crap to clean (I’d have loved some Dagobah monsters pouring out of Luke’s X-Wing). That’s wonderful. Something similar happens with the Millennium Falcon (not in the trailer, so we won’t spoil it). And mouse droids run away squealing if you trip over them in the Star Destroyer.

PowerWash Simulator 2 - STAR WARS Pack PowerWash Simulator 2 - STAR WARS Pack
Powerwashing, Star Wars style

And there’s still the built-in, delightful experience of cleaning a place that you’ve only seen in movies. For some reason, I loved the little pits on either side of the causeway in the Super Star Destroyer. I always wondered whether Imperials would accidentally fall into these pits when they’re not paying attention, and lo and behold I fell in at least a dozen times. And, ah, the irony of washing vaporators in the deserts of Tatooine. I imagine there’s a hosepipe ban that would make this normally impossible. 

What the STAR WARS Pack gets right is the authenticity. I can only imagine that the developers and artists over at Futurlab have a well thumbed copy of a STAR WARS Incredible Cross-sections book. Every last knob and panel has been excruciatingly modelled and labelled, so that you can carefully apply foam and wash it. I’d find my eye drifting to the top-left of the screen, so I could find out what the parts of an AT-AT are called. 

Mop It Up, Fuzzball

And that authenticity stretches to the presentation. The Super Star Destroyer buttons look delightfully ‘80s, exactly as they should. The astromech droid in the X-Wing gleams in exactly the right way once you clean it. Plus the audio is spot on. There are all the correct hums and growls from the things you wash, and you always feel like you’re interacting with something from the STAR WARS universe, even if you never quite feel like you’re in it yourself. 

That authenticity is almost to a fault, actually. Something that became a problem – but it never occurred to me that it would be one – is that the STAR WARS universe is surprisingly drab. Having come off the Adventure Time Pack, it was stark how everything was sandy brown, grey, white or black. And most of those are dark, hidden in nooks within the Cantina or Super Star Destroyer. When the sand and snow that cover these elements are also sandy brown, grey, white or black, the experience can be a mixture of unintelligible and uninspiring.

The more I write, the more I realise that I am being a typical STAR WARS fanboy: complaining and griping rather than focusing on what something does well. This pack is one of the biggest that the Futurlab team have put out. I’m used to five levels, but this has six, and some of them – the AT-AT and Millennium Falcon in particular – are substantial. It’s massively authentic to the STAR WARS universe; the spaces are a dream to clean; and none of the things that make PowerWash Simulator 2 so friendly and relaxing have been lost. 

PowerWash Simulator 2 - STAR WARS Pack AT-ATPowerWash Simulator 2 - STAR WARS Pack AT-AT
That AT-AT won’t clean itself

Aren’t You a Little Short of Being a Perfect STAR WARS DLC?

But I also don’t think PowerWash Simulator 2 STAR WARS Pack should be excused for pulling its punches. STAR WARS is about characters, moments, items and events, just as much as its vehicles and sets, yet none of those things surface. It felt a little like I was being allowed to clean a museum set from the STAR WARS universe, rather than truly immerse myself in the space, and that was something of a shame. 

Give me a mucky rancor and a cleaning-droid in a gold bikini and I would have been much happier. That’s the tone it should have gone for.

PowerWash Simulator 2 Goes Full Jedi With The STAR WARS Pack – https://www.thexboxhub.com/powerwash-simulator-2-goes-full-jedi-with-the-star-wars-pack/

Buy from the Xbox Store – https://www.xbox.com/en-GB/games/store/powerwash-simulator-2-star-wars-pack/9P2DDLXDBVPJ/0010



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Fortnite Persona 5 crossover leaked for Season 4 – VideoGamer

Fortnite Persona 5 crossover leaked for Season 4 – VideoGamer




You can trust VideoGamer. Our team of gaming experts spend hours testing and reviewing the latest games, to ensure you’re reading the most comprehensive guide possible. Rest assured, all imagery and advice is unique and original. Check out how we test and review games here

A long-rumoured Persona 5 crossover could finally be heading to Fortnite as part of the battle royale’s next season, according to a new leak.

Fortnite leaker SamLeakss claims that Persona will form the basis of an upcoming Rocket League event, complete with free rewards that can also be used in Fortnite. The leaker added that Persona may then appear during Fortnite Chapter 7 Season 4, which is widely rumoured to revolve around characters and franchises from across gaming.

A separate report states that the crossover will specifically be based on Persona 5, rather than another entry in Atlus’ long-running RPG series. However, neither Epic Games nor Atlus has officially announced the collaboration, so the information should still be treated as a rumour for the time being.

Persona 5 could finally join Fortnite

Persona has appeared in an impressive number of crossovers over the years, with Joker and the Phantom Thieves previously turning up in games including Super Smash Bros. Ultimate, Granblue Fantasy, AFK Arena, and Identity V. Fortnite has remained one of the more obvious omissions, especially given Epic’s determination to turn its battle royale into gaming’s biggest digital toy box.

Rumours of a Persona crossover have circulated throughout several previous Fortnite seasons, usually whenever Epic introduces a Japanese theme or begins adding more gaming characters. Those rumours have repeatedly failed to produce anything tangible, but the reported connection to an upcoming Rocket League event gives the latest claim a little more substance.

SamLeakss specifically stated that Persona will be the subject of Rocket League’s next major event and that it will include free rewards transferable to Fortnite. That does not necessarily confirm character skins for the battle royale, but it suggests Epic is working with Atlus on content that spans more than one of its games.

Should the crossover happen, Joker would be the most obvious candidate for a Fortnite Outfit. Other members of the Phantom Thieves, including Ann, Ryuji, Makoto, and Futaba, could also appear, while Morgana feels almost purpose-built to become a Back Bling, Glider, or Sidekick.

None of those cosmetics have been mentioned by the leakers, though, and there is currently no reliable information regarding which characters, items, or music tracks might be included.

Fortnite Season 4 could be packed with gaming crossovers

Persona 5 is reportedly just one part of a much larger collection of gaming collaborations being prepared for Fortnite Chapter 7 Season 4.

Previous leaks have suggested that the season will carry a “Gaming Legends” theme and could feature characters from Sonic the Hedgehog, Mega Man, Crash Bandicoot, and Kingdom Hearts. Sonic has also been linked to the Season 4 Battle Pass, although that remains unconfirmed.

That would make Chapter 7 Season 4 one of Fortnite’s most ambitious crossover seasons to date, even by the game’s increasingly ridiculous standards. Epic has already added characters from Halo, God of War, Resident Evil, Street Fighter, Tomb Raider, The Witcher, and countless other gaming series, but an entire season built around recognisable video game characters would take the Gaming Legends label considerably further.

The current Chapter 7 Season 3 Battle Pass is scheduled to end on August 20, 2026. That date provides the most likely window for the next major season transition, although Epic has yet to announce when Chapter 7 Season 4 will begin.

Other reports have pointed towards a possible September launch based on internal update information, meaning the schedule is not currently clear. Until Epic publishes an official teaser or confirms the new season’s theme, players should be cautious about assuming that every leaked collaboration will arrive.

Still, after years of speculation, the prospect of Joker dropping from the Battle Bus while Morgana complains about everyone staying up too late feels considerably more plausible than it once did.



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BGaming digs up ancient treasures in Reel of Ra – Adventure Gamers

BGaming digs up ancient treasures in Reel of Ra – Adventure Gamers


BGaming is heading back to Ancient Egypt with Reel of Ra, a new classic-style slot that invites you to explore a sand-covered temple filled with coins, multipliers and a Grand Prize worth up to 1,000x the stake.

The latest addition to the supplier’s #Classic series uses a 5×3 layout alongside a ways pays system, wrapping the action in plenty of golden statues, stone tablets and familiar Egyptian iconography.

Ancient Egypt might be one of the most frequently visited settings in slots, games and films, but it clearly still has some treasure left to uncover. BGaming has attempted to keep things familiar while introducing a bonus round designed to give the theme a slightly more modern twist.

Reel of Ra Bonus Game explained

The main feature is activated by landing three or more Coin symbols during the base game. This causes the stone tablet guarding the temple vault to crack open, triggering seven Coin-only spins.

During each spin, you can land Coin symbols carrying random multiplier values. All Coins are collected at the end of the round, with their values added together before being boosted by a separate Multiplier Reel.

This multiplier can increase the accumulated total by up to 5x, potentially turning an otherwise modest collection into a significantly larger reward.

Completely filling the 5×3 grid with Coin symbols instantly awards the 1,000x Grand Prize. However, you will instead receive their accumulated Coin total when it has already climbed beyond 1,000x, ensuring a particularly successful feature is not capped by the jackpot.

Those of you who would rather skip the excavation work can also use the Buy Bonus option to enter the seven-spin feature immediately.

If you’d like to try out the game before dropping any real life cash on playing, you can experience The Reel of Ra demo on BGaming’s official website.



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Dune 2 – The C64 Demake – Arok Edition – Could Westwood’s classic RTS hit be coming to the C64?

Dune 2 – The C64 Demake – Arok Edition – Could Westwood’s classic RTS hit be coming to the C64?


How about this for an incredible mid-week heads up, as Westwood’s legendary 1992 RTS masterpiece is unofficially invading the 8-bit era with Dune 2 – The C64 Demake – Arok Edition by Primal. This jaw-dropping project brings the iconic desert warfare to the Commodore 64, boasting a smooth four-direction scrolling battlefield, rich multicolor graphics utilizing clever single-sprite trickery, and support for 64 total units and buildings with zero limits on how many troops can flood the screen at once. 

Players can look forward to building complex bases and producing massive armies to clash against a ruthless enemy AI that manages its own economy, expands its forces, fiercely defends its territory, and launches merciless counter-attacks when provoked. Best of all, this incredible demake is already looking like absolute business with future updates promising even more maps, unique units, and gameplay enhancements.

Seriously if this is as good as it sounds, it could be a Commodore 64 hit!

Links 1) Source ( Try out the latest version released at Arok Party 2026 )



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Denshattack: 10 Wildest Stages, Ranked

Denshattack: 10 Wildest Stages, Ranked


Part of Denshattack’s impressive appeal isn’t just in its breakneck speed or tight controls; it’s also in the game’s ability to deliver finely-tailored, bombastic setpieces. Driving through a stage really fast is fun, but driving through a stage with a collapsing building, giant fish, or cursed spirits? That’s not just fun, that’s entertainment, son. That’s something you can put on a billboard and show off to the folks.

Related

Denshattack! Review: Tracks Can’t Hold This Wild Ride

A miraculous fusion of high-speed games results in the most high-flying train-driving experience you’ve ever seen.

Some of Denshattack’s stages are a little more grounded than others, relatively speaking, sticking mostly to just dilapidated tracks and/or architecture, natural, overgrown areas, or futuristic cities. Within that framework, though, you’ll find more than a few standout stages that really beat you over the head with just how wild they can get, and I mean that in an endearing way. Hey, we’re playing a game about driving a train in a very irresponsible manner faster than Sonic. It’d be disappointing if the stages weren’t also ridiculously high-octane.

Just to keep things interesting, we’re omitting boss stages from this list and sticking to regular stages.

Spoilers ahead for Denshattack!

10

4-1-3 The Tower of Endurance

A Better Use of a Data Center

Denshattack Tower of Endurance

In Chapter 4, after recruiting Shin and Fumihiko, Emi and company return to Dead Ball’s territory to take another swing at Madoka, only to find the rank and file engaged in some majorly over-the-top training. The cornerstone of this training is the so-called Tower of Endurance, a test track built out of a towering Miraido data center.

The Tower of Endurance is a three-phase track, with three different objectives meant to cull the weakest members of Dead Ball. The first phase has you build up trick combos to see the Yaoyorozudo, the second phase has you ducking and weaving between server racks and knocking competitors off the rails, and the final phase is a no-holds-barred race against whoever’s still left standing. The tower has a labyrinthine layout, looking the most like a place trains shouldn’t be racing. Which… I guess it technically is, come to think of it, but better Denshattacking than running Miraido’s dumb servers.

9

3-1-1 Light, Fire, Destruction!

Ride the Lightning

Denshattack Light Fire Destruction

At the start of Chapter 3, in search of a mechanic to get Emi’s train in proper order, the team needs to cross over to Shikoku via an old series of bridges. However, there’s a storm brewing, and the thing about derelict metal architecture is that it tends to be a magnet for lightning strikes. Literally.

Light, Fire, Destruction starts out as a fairly simple straight-shot track, albeit one under constant, heavy rainfall. However, things quickly take a turn when the rusty railings begin to crackle with electricity, drawing lightning strikes down from on high. Even Emi’s train, which runs on magnetism and fighting spirit or something, can’t handle a direct lightning strike, forcing you to hop between rails to avoid the strikes and their rippling aftershocks. At one point, a powerful strike completely cuts a bridge in half, forcing you to dive down and grind across the half-sunken remains of tanker ships in the bay.

8

8-3-2 Protection Run

Literal Loan Sharks

Denshattack Protection Run

In an effort to get in good with the local yakuza family in Chapter 8, Emi is tasked by two of its enforcers, the Hamamoto Twins, to collect protection money from the people of Sendai, directing her to stop at all the collection boxes around the city. Emi considers the ramifications of this for all of four seconds before deciding to just smash the boxes instead, which the twins naturally take umbrage with.

Protection Run has you cruising the streets, forests, and waterways of Sendai, smashing up the yakuza collection boxes as you go. It doesn’t take long for the twins to get wise to you, and they start tailing you through the track in their personal shark-like trains. Those trains don’t just look like sharks, though, they’re capable of launching off the track and taking massive bites out of the path ahead, whether it’s in a halfpipe or on a riding wall. Not only do you need to weave through the multiple terrain types, you gotta do it while enormous shark trains try to take a bite out of you, which I don’t think is a sentence I’ve ever had the pleasure of writing out before.

7

5-1-2 Into Tarantula Territory

Hope No One Was Using that Building

Denshattack Into Tarantula Territory

In Chapter 5, the gang passes through the Kansai region, the home turf of the Tarantula gang. Out of all the Denshattack gangs, the Tarantulas despise Miraido the most, which means both the region at large and even its domed city aren’t in the best shape. All the crumbling infrastructure makes Denshattacking even more hectic than usual, and that’s without even actively antagonizing the Tarantulas themselves.

Into Tarantula Territory sees you cruising through the roughed-up streets of Hyogo prefecture, covered in collapsed buildings and rubble. You make greater use of the monorail lines in this stage, as most of the tracks are busted, even buzzing over a sporting stadium in the middle of a game at one point. The highlight is when you’re riding over a bridge and its segments start collapsing, and assuming you hop onto the Yaoyorozudo, that’s followed by an entire derelict building nearly falling on top of you. I hope no one else was planning on riding this line today.

6

4-1-1 Splash Wave

Surfin’ Nippon

Denshattack giant fish

On their way back to Dead Ball’s territory at the start of Chapter 4, Emi and her newly-recruited mechanics need to cut through the Kagawa prefecture to get back to Chugoku. The fast way through is the old Seto Naikai bridge, but even compared to other ruined bridges they’d encountered by then, this place is in a right state, with half of them completely underwater. Luckily, Fumihiko had the forethought to fit Emi’s train with an underwater module, so it’s time to take a dip.

Best Racings Games With Story Modes

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10 Best Racing Games With Story Modes

What’s a racer without any good story?

Almost immediately after starting Splash Wave, your train takes a flying leap off a bridge and into the drink, with massive fish swimming by and seaweed sprouting in bulk. Luckily, there are still rails to ride, so you can keep on cruising like normal. You pop in and out of the water at several points, looping around a lighthouse and scaring seagulls in the process, as well as bouncing on the tops of giant jellyfish, dodging bites from moray eels, and grinding along the noses of gargantuan marlins. Before you can reach the goal, you get snatched by a shark and carried through an underwater trench, then swallowed by a blue whale and popped out of its blowhole.

5

5-5-1 The Phantom Wind Pilgrimage

Don’t Think, Feel

Denshattack Phantom Wind Pilgrimage

In navigating the Tarantulas’ territory in Chapter 5, Emi learns of a special kind of wind current that trains can ride known as the Yukaze, the “Phantom Wind.” She manages to see a few of the currents in her initial outing, but Tarantula lieutenant Ryusaku offers her a better way to train her senses: riding the lines of Mie prefecture completely blind. You want to talk about riding trains irresponsibly, it doesn’t get much more irresponsible than this.

In The Phantom Wind Pilgrimage, most of the stage is completely blacked out, with only your train’s immediate surroundings rendered in blurry, indistinct shapes. In this state, you need to be more aware than usual of incoming drift signals and terrain changes, as you won’t see them until they’re right in front of you. This is also the stage where you really learn how to master the Yukaze in earnest, with multiple wind currents appearing consecutively, and occasionally on different lines, forcing you to quickly flip between orientations in order to keep bouncing through the air.

4

1-3-1 Seaside Showdown

Ferris Wheels and Volcanoes

Denshattack Seaside Showdown

While Emi is first getting into Denshattack in Chapter 1, she and Fernando cruise into the Dashing Queens’ territory in Kagoshima, particularly one of their lieutenants, Rikka. Rikka challenges Emi to her first official Denshattack duel, and the two take off across the sun-soaked tracks. It’s perfect for an action-packed summer.

Despite being a very early-game track, Seaside Showdown is an excellent tastemaker for the rest of the game. It starts simply enough on tracks along the beaches of Kagoshima, but quickly goes off the rails (literally) when Emi hops the tracks and lands on a ferris wheel, spinning it off its supports and rolling it through the bay. After that, both she and Rikka take a dive into an active volcano, curving around igneous rocks and lava before the volcano starts erupting, launching fireballs as Emi flies out the top backed by a glorious magma eruption. It’s a good thing it’s already a post-apocalyptic world, or that eruption might’ve hurt someone.

3

6-6-1 The Fuji Escape

Up the Lava, Down the Ice

Denshattack The Fuji Escape

Speaking of active volcanoes, while the gang tries to escape from the Miraido Task Force in Chapter 6, Fumihiko makes a gutsy suggestion: shaking them off in the forested mountains of Yamanashi prefecture. In other words, taking a trip to everyone’s favorite skyline attraction, Mt. Fuji. Or, in this case, taking a trip into Mt. Fuji, as well as down Mt. Fuji.

The Fuji Escape starts with some MTF attacks along the residential rails of Yamanashi before you escape into a cliffside mining cave filled with enormous crystalline protrusions. After sliding through a few of those, you emerge into the molten depths of Mt. Fuji itself, where enormous waves of magma constantly pass over the tracks and force you to jump them. After successfully escaping the innards of the mountain, you emerge onto its frosted surface, sliding down a massive stretch of completely iced-over terrain and snow-choked city. There are barely even any tracks during this back half, but as Shin points out, Emi’s well past the point of even needing tracks to ride on anymore, with the ice and Yukaze currents doing plenty to get them down the mountain.

2

3-3-1 Cursed Track

Meet Your Yokai Neighbors

Denshattack Cursed Track

After meeting and impressing Shin in Chapter 3, he makes a request of Emi: help him bring his brother Fumihiko down from the mountain. She’s down for it, but in order to reach Fumihiko’s perch, they’ll need to run through a cursed track haunted by the restless spirits of those who died in a fateful Denshattack duel. Yeah, ghosts are a known thing in this setting. What, are you surprised?

Cursed Track is one of my favorite stages in the game, partially because I’m a huge weeb and I love yokai as a concept. The stage seems normal at first, but as you enter a dark tunnel, massive snapping-mouthed spirits appear in the sky and a dreary track is lit up by will-o-wisps. Within this tunnel is an entire cursed ocean, within which gigantic humanoid spirits with gaping, sharp-toothed mouths emerge, slamming their hands down on derelict ships. Not only that, but there’s an enormous tunnel filled with wanyudo, flaming wheel yokai, that you have to circle around to keep from getting burned. After all that, though, you just pop out the other end of the track no worse for wear, presumably with a silent agreement to never speak of any of that ever again.

1

7-5-1 Kaiju Attack!

Exactly What it Sounds Like

Denshattack Kaiju Attack

In order to impress Sei in Chapter 7, Emi challenges Tokyo’s infamous Yamanote Line, destroying a whole bunch of Miraido infrastructure in the process. Unfortunately, it seems she made a little too much of a racket, because the titanic kaiju Morzilla rises from the nearby seas in an exceptionally bad mood and begins attacking the city with her atomic breath. Time to make tracks before we get stepped on.

Kaiju Attack is pretty much the natural conclusion of any game that’s constantly raising its stakes of spectacle: a full-scale giant monster attack. Morzilla begins ravaging the city right away, blasting away segments of the rail with her atomic breath and stomping right through your path, forcing you to jump over her feet and tail, as well as avoid her direct attacks when she leans in. Not only that, but her fellow kaiju Panzeta joins in to chase you through a canal, firing atomic blasts right at you as you roll away on an enormous sphere.

Games like Denshattack

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10 Best Games Like Denshattack

Whether on a train, in a car, or on a skateboard, everyone can enjoy a bit of reckless speed and wild spectacle.

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Denshattack!

9/10

Released

July 15, 2026

ESRB

Everyone 10+ / Fantasy Violence

Developer(s)

Undercoders

Publisher(s)

Fireshine Games

Number of Players

Single-player



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