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STALKER 2 Cost of Hope Release Date and Features Confirmed

STALKER 2 Cost of Hope Release Date and Features Confirmed


Almost two years have passed since STALKER 2: Heart of Chornobyl’s troubled launch, but what was once a struggling, promising title has blossomed into one of the best survival games ever made. As if that wasn’t enough, the game is now set for its biggest post-launch milestone yet, and we finally have a release date for it.

Following months of anticipation, GSC Game World has officially announced the release date for the STALKER 2: Cost of Hope DLC. The first paid expansion for its flagship title is coming out on August 20, and even if you don’t jump onto the bandwagon, the update containing it will bring plenty of features to the base game for free.

Into the Heart of the Zone

The STALKER 2: Cost of Hope expansion centers around two diametrically opposite factions and characters. Skif will have to team up with Zulu and Mavka in the search for answers.

Zulu is a member of Duty, a group of zealots that broke off from the Ukrainian military in the early days of the Zone to try and contain it, hoping to protect the rest of the world. Zulu is a returning fan-favorite, following his bombastic appearance in the late stages of STALKER: Call of Pripyat, where he led protagonist Degtyaryov and his team into the outskirts of the city through the infested tunnels.

STALKER 2 Heart of Chornobyl Best Unique Weapons

Related

STALKER 2: 10 Best Unique Weapons

Skif is special, so give him special weapons.

Standing side by side with Zulu is Mavka, the Freedom-affiliated sharpshooter whom you might recognize as the announcer’s voice in the Rostok Arena. Very little is known about her other than her vocal dislike of Freedom’s current leader, Myklukha. As the name implies, Freedom takes a laissez-faire approach to the Zone, seeing it as a land of opportunity rather than a hazard.

Little is known about how Skif, Mavka, and Zulu’s paths cross, but we know this unusual alliance will take the trio into the heart of the Zone, including the ruins of the nuclear powerplant where it all started in 1986.

The Cost of Waiting for a DLC

Now, additional story content is definitely cool, but what most stalkers have been waiting for even more are the patch notes expected to come with it.

The Cost of Hope expansion will be introduced concurrently with the STALKER 2 version 2.0, which is touted as the biggest patch to the game yet.

The STALKER 2: Cost of Hope expansion centers around two diametrically opposite factions and characters.

Although GSC has not released a full list of what to expect, we know that this update will mark STALKER 2’s transition to Unreal Engine 5.5.4. This engine upgrade should make the game less resource-intensive, while also improving visuals in certain specific areas like glass rendering. Mutant behavior is also getting improvements, though just what these will be is not clear yet.

Gunslingers are going to enjoy the new weapons confirmed to be added with 2.0. So far, the following guns have been identified in promotional materials:

Fort-230 submachine gun

Vepr-12 semi-automatic shotgun

G3 battle rifle

HK51 battle rifle

HK433 assault rifle

SKS-31 carbine

Alongside new weapons, version 2.0 of STALKER 2 is also bringing new attachments to existing weapons. One of the most anticipated ones (and strange omissions from the initial launch) is the ability to place a Picatinny rail adapter on dovetail mounts, such as those found on the AKM-74/2 assault rifle that is endemic to the Zone.

Getting such a massive update this long after release is a bittersweet moment for XBOX players. Microsoft’s gaming arm was a major backer of STALKER 2’s troubled development, and one of the rewards for this was having it come to Game Pass on launch.

The honeymoon only lasted so long, however. In the same month as its release on the PlayStation 5, barely a year after its launch and just as the game had become a polished product, STALKER 2 was removed from Game Pass.

STALKER 2: Heart of Chornobyl is available on PC, XBOX Series X|S, and PlayStation 5. The Cost of Hope DLC launches on October 20, but pricing details have not been revealed yet.

Stalker 2 Beginner Builds

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STALKER 2: Best Beginner Builds

Some of STALKER 2’s best gear can be found quite early in the game. Here are some of the best builds for new players in the Zone.

mixcollage-03-dec-2024-09-54-pm-8620.jpg

Released

November 20, 2024

ESRB

Mature 17+ / Blood and Gore, Intense Violence, Strong Language, Use of Alcohol and Tobacco

Developer(s)

GSC Game World

Publisher(s)

GSC Game World

2.0, features, gamepass drop, troubles?

Depth

Commentary

Conclusion



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NVIDIA, Red Hat, Cloudflare, The Linux Foundation and more launch the “Open Secure AI Alliance”

NVIDIA, Red Hat, Cloudflare, The Linux Foundation and more launch the “Open Secure AI Alliance”


Some big names are coming together to form the “Open Secure AI Alliance”, with a plan to “share open tools that promote responsible use of and trust in AI”. As a reminder – only recently The Linux Foundation launched their own mission with Akrites – which NVIDIA say in the blog post that this builds upon.

If you missed it – there was quite a big recent security snafu with AI being used to attack Hugging Face. Which OpenAI then directly took responsibility for. It’s all a bit messy and this certainly won’t be the last. Really, this is just the beginning as these models get bigger.

The unfortunate reality of all these AI bots and the continued expansion of AI is not just that hardware has become more expensive, but companies and websites need to also deal with an increasing threat from people pushing AI bots to do nefarious things. So, organisations like this are going to be needed.

The companies involved in this include: NVIDIA, Adobe, Cadence, Capital One, Cisco, Cloudera, Cloudflare, Cognition, CrowdStrike, Databricks, Dell Technologies, DoorDash, Elastic, HPE, Hugging Face, IBM, LangChain, the Linux Foundation, Microsoft, NAVER, NetApp, Nous Research, OpenClaw, Palantir, Palo Alto Networks, Red Hat, Reflection AI, Salesforce, SAP, SK Telecom, ServiceNow, Siemens, Snowflake, SpacexAI, Synopsys, Thinking Machines Lab and TrendAI.

This writer’s opinion is that no matter what guard rails they put in – someone will always find a way around them, to use them for terrible things. It’s inevitable. I don’t really believe that there is such a thing as a “safe” AI, otherwise they’ll end up dumber – which will likely happen regardless, as more AI slop is pushed out onto the net, all these bots will end up training on said slop and…yeah. The AI future is going to be a mess no matter what.

🌐 External Sources: blogs.nvidia.com, huggingface.co, openai.com
Article taken from GamingOnLinux.com.



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Chromo Shock Reloaded – A side scrolling shoot ’em up for the C64 by cristiancubillos

Chromo Shock Reloaded – A side scrolling shoot ’em up for the C64 by cristiancubillos


Okay, that’s enough Arkanoid for now. While looking through the itch.io website, we came across a new game called Chromo Shock Reloaded, a homebrew shoot-’em-up tailored specifically for the Commodore 64 by cristiancubillos. True to its old-school roots, the title favors pure, unadulterated arcade action as you jump straight into the cockpit of a starship with a single, clear objective: pull the trigger and obliterate waves of incoming enemy ships.

This upgraded Reloaded edition focuses entirely on refinement, delivering a straightforward blasting experience that the developer says finally performs exactly as intended. The developer’s have also successfully ironed out previous technical glitches, optimized performance for smoother gameplay, and fine-tuned the driving chiptune soundtrack to keep the adrenaline pumping. There’s no next-gen graphics to distract you here, just waves of enemies and those tough bosses depending entirely on your raw dodging reflexes!

Links :1) Source 



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Death Saves is the new official D&D dark fantasy setting that we badly needed

Death Saves is the new official D&D dark fantasy setting that we badly needed



For the last month, Dungeons & Dragons fans have been wondering about a mysterious new setting created by actor and D&D superfan Joe Manganiello for the tabletop role-playing game. First spotted in the description of an event taking place at GenCon later this week, “Death Saves” is a world inspired by Manganiello’s clothing line of the same name. Now, the actor has shared more details in a post on X ahead of the setting’s debut.

Details are still scarce at the time of writing, but it appears that Death Saves will be an official mainline setting for Dungeons & Dragons, part of a new “Black Label” line. Death Saves is described as a dark fantasy setting, which ties in perfectly with the aesthetics of Manganiello’s clothing line. It was developed by Manganiello and Mike Mearls, who was the co-lead designer for Dungeons & Dragons’ 5th edition and the former franchise creative director. This marks Mearls’ first direct involvement with a mainline D&D product since he was laid off by Wizards of the Coast in 2023.

The Black Label moniker evokes the idea of a grittier, more mature line of products: for example, DC Comics has an imprint of the same name, which publishes stories with an adult target audience. The description of Death Saves: The Blood War surely fits that mold. In this world, the Blood War (the endless conflict between the devils of Baator and the demons of the Abyss) has ended, the gods are dead, and “the world hangs on by a thread.” The official description of the GenCon event originally mentioned “the Great War,” but that name has now been changed to the Blood War in Manganiello’s post, perhaps to tie in more directly with the official D&D cosmology.

Manganiello’s Death Saves clothing line was thought to be long discontinued, as stock hadn’t been renewed in years. Now, he’s bringing back the dark fantasy, heavy metal vibes that so many D&D players love with a full world to play in. The fact that this is an official Wizards of the Coast event and Manganiello’s ongoing collaboration with the publisher are all signs that Death Saves is primed to become an official D&D setting. Details are still scarce at the moment, but Polygon has reached out to a Wizards of the Coast representative for information, and we will update this story accordingly.

Fans of the game have no shortage of fantastic worlds to play in, from the Forgotten Realms to Greyhawk. However, Manganiello’s Death Saves has a very distinct grimdark vibe, one that reminds me of indie TTRPG sensation Mörk Borg. As the actor wrote in his post, he’s “drawing from D&D’s past to chart its future,” and the first glimpse of that new chapter will be the live play taking place at GenCon this weekend. The lucky fans in attendance can catch it on Friday at 11:30 a.m. ET in the Janet Allen Stage.



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Xbox Console Sales Jumped 86% In June, So Everything Is Saved Now

Xbox Console Sales Jumped 86% In June, So Everything Is Saved Now


Good news, everyone: Xbox has been saved.

Please ignore the multiplatform strategy, the studio closures, the executive departures, the ballooning console prices and the vague sense that Microsoft would rather sell you an Xbox without actually having to manufacture an Xbox. None of that matters anymore, because sales of the Xbox Series X|S jumped by a whopping 86% in the US during June.

Break out the champagne. Cancel the obituaries. Xbox is back, baby. Well, provided you squint. Hard. And maybe down a couple of shots.

According to Circana’s latest US sales data, Xbox Series X|S unit sales were up 86% compared with June 2025, while revenue from console sales more than doubled. That made June the brand’s strongest month of 2026 so far, and Xbox was reportedly the only major console platform to record year-on-year growth during the month.

Those are undeniably good numbers, especially given the seemingly endless torrent of doom surrounding Xbox hardware. Microsoft has spent the past few years watching console sales decline while steadily releasing more of its games on PlayStation and Nintendo hardware, leaving everyone wondering whether it still views the humble plastic box beneath your television as particularly important.

Unfortunately, this particular miracle comes with several fairly chunky caveats.

The biggest is that June 2025 was an especially miserable month for Xbox. Microsoft had increased console prices only a few weeks earlier, while the newly launched Nintendo Switch 2 was busy rampaging through the market and devouring everyone’s disposable income.

In other words, Xbox is being compared against a very weak month. An 86% increase sounds spectacular, but percentages become much easier to inflate when the original number is lying face-down in a ditch.

Circana has not publicly provided a raw Xbox sales figure, either, so we cannot see exactly how many consoles were sold. Xbox still finished behind both the Switch 2 and PlayStation 5 in terms of units and revenue, and remains third across the year so far.

Still, Xbox deserves some credit. However favourable the comparison may be, selling 86% more consoles than last year is better than selling 86% fewer. That is the sort of cutting-edge financial analysis you come to Wolf’s Gaming Blog for.

There are also a few possible explanations for the sudden increase.

Retailers offered discounts on Xbox consoles throughout June, making the hardware substantially more attractive than it has been recently. Microsoft then announced that Xbox prices would rise again in August, with some models increasing by as much as $150 in the US.

That announcement only came near the end of June, so it cannot explain the entire increase. However, it may have encouraged people who were already considering buying an Xbox to grab one before Microsoft finished bolting another sack of money onto the price tag.

The broader US hardware market was also fairly grim during June. Total spending on consoles fell sharply compared with last year, although that is again heavily influenced by the Switch 2’s enormous launch in June 2025.

So, has Xbox hardware finally turned a corner?

Probably not. One strong month—especially one compared against an unusually weak previous year—is not enough to declare a comeback. We will need several months of sustained growth before anyone can confidently say the Xbox console business is recovering. If it even can.

But for once, Microsoft has received some genuinely positive Xbox hardware news. Sales went up, revenue more than doubled and the Series X|S had its best US month of the year.

Xbox is saved. Just keep squinting.



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Marvel Boss Responds To Avengers: Doomsday Trailer Backlash

Marvel Boss Responds To Avengers: Doomsday Trailer Backlash



The first trailer for Avengers: Doomsday got fans excited for the next chapter in the MCU but was also quickly picked apart for feeling like an expensive game of “let’s remember some people.” One of the major critiques was that it felt like Marvel was pushing another Infinity War-style showdown without having done any of the work to build up the stakes. Some fans argued that Thanos was allowed space and time to grow into a major villain while the pivot to Robert Downey, Jr.’s Doctor Doom feels rushed. The head of Marvel Studios, Kevin Feige, thinks those fans are misremembering the introduction of Thanos.

“I’m never confident about anything, I just work hard to try to deliver,” Feige said during a brief interview with Brandon Davis on the floor of San Diego Comic-Con 2026. “But I will say I do think–I was just saying to somebody else–that the Thanos buildup has built up in people’s heads over the years. He sat on a chair at the end. He pulled a gauntlet out and said, ‘I’ll do it myself.’ And he yelled at Ronin on a video screen briefly and that was kind of it.”

Fiege continued, “And I remember the memes making fun of Thanos for just sitting in a chair, and all he does is sit on a chair, and there was a Twitter feed at the time about him updating every day, updating. I’m still sitting in my chair. I’m still it–was more clever than that, but it was funny–and when we got to Infinity War, we said this is really the introduction of Thanos to people. That’s really what we’re doing. That’s how that movie was built. That’s what we’re doing with Doom. Doomsday is a introduction and the story of Doom. You peel the onion, you learn things about him as you go. And it is very much meant for audiences that know and love him from the comics and audiences who have no clue who he is.”

Feige is right that Thanos had no real screen time prior to Avengers: Infinity War. But the MCU had also been pointing to his eventual arrival and motivation for years. The mid-credits scene at the end of the first Avengers back in 2012 was the first cryptic hint about Thanos and the Infinity Stones. Marvel continued peeling back the curtain in 2014’s The Guardians of the Galaxy (talking to Ronin on a screen) and 2015’s Avengers: Age of Ultron (“I’ll do it myself”). That was six years of letting the character gestate in the minds of audiences before Avengers: Infinity War in 2018.

By comparison, the first mention of Robert Downey, Jr.’s Doom came at Comic-Con 2024. He then appeared in a mid-credits sequence for 2025’s Fantastic Four. And if it hadn’t been delayed, Doomsday would have already been out in theaters this past May. While you certainly don’t need to have nearly a decade of multi-franchise build-up for a villain to have them deliver, there’s no way around the fact that the MCU quickly pivoted from a set of movies oriented around Jonathan Majors’ Krang being the big bad to something different.

Going from Ant-Man and the Wasp: Quantumania to Doomsday in just three years is very different from the plan for Thanos, even if fans at the time mocked that build-up for taking too long. On the one hand, that’s fine. A movie should be able to stand on its own 90-150 minute storytelling, regardless of the breadcrumbs scattered across half a dozen other Disney products. But the first Avengers: Doomsday trailer we got was not for that kind of movie. So we’ll see how it all ends up this December with Avengers: Secret Wars following just a year later.



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Palworld Review | TheXboxHub

Palworld Review | TheXboxHub


Catching Them Is Only The Beginning

After several years in early access, Palworld has finally launched with its 1.0 update across all major platforms. 

For those unfamiliar, Palworld sees players capturing Pals, a colourful array of creatures that inhabit a large geographically diverse island, to fight and work alongside the player as they explore. While frequently compared to Pokémon, Palworld makes some significant changes to the formula.

For starters, Palworld is an open-world survival, base-building game. There is a main storyline that can be followed that focuses on the state of the island, but that can also be largely ignored. The game takes place on the Palpagos Islands, which is a fantastic name, inhabited by Pals, and both friendly and hostile humans.

The main story helps guide people along to interact with the many different groups, and adds context to why they are hostile and what is going on across the Palpagos Islands. But base progression is tied to leveling up and accomplishing tasks around the base, which aren’t influenced by the main story.

Palworld atop a Pal
Make the most of your Pals

More Than A Creature Collector

The other major difference between Palworld and Pokémon is that the Pals aren’t the only ones fighting. While the game starts with players picking up rocks and using clubs and spears to fight and capture Pals, players will eventually find themselves equipped with pistols, rifles, and even explosives to fight stronger Pals and the leaders of the independent factions across the island.

Palworld does a fantastic job blending these ideas into a fun and addictive game. At the same time, the building system allows players plenty of different options for crafting unique structures, with several decorative and functional items to fill the space.

What makes Palworld more engaging as a survival game, especially when playing solo, is that the base building is centered around using Pals to assist with gathering resources and managing tasks. Garden plots, for example, need Pals to tend to them; one Pal needs to water them, while another will need to harvest them once grown. However, some Pals may be able to water and harvest, so only one will be needed for the task. This is the same with furnaces and cooking stations. You’ll find that fire Pals will stoke the fires and keep resource production underway.

Pals can also be assigned to crafting stations and assembly lines to create resources for you. They unfortunately can’t completely automate the process, as the player still has to assign the recipe and quantity to make, but when you are working around a base, you don’t need to stand at the crafting station to assemble everything yourself.

Even better, Pals will share XP with the player when performing any XP-generating tasks within the base. This also extends to co-op, where players have shared XP when working together.

That said, Pals are supposed to be your friends. I mean, it’s right in the name.

Happy Pals, Happy Base

Every Pal has a sanity meter that needs to be managed. It is possible to overwork them to the point of sickness and exhaustion. Pals can even develop eating disorders if too stressed. This can be managed by building plenty of beds, and hot baths, as well as not toggling the overtime work mode at every opportunity.

Palworld worldPalworld world
A world to explore

Keeping Pals happy improves base efficiency, and by maintaining good relationships with your favorites, they increase their trust, which adds additional stat buffs. And the best Pals can be bred, producing newer, stronger Pals. There are a ton of mechanics centered around Pals that are mechanically deep but still approachable for new players.

A Huge World Worth Exploring

Palworld doesn’t just take place at the base though. The Palpagos islands are large, with plenty to see and do. You can raid hostile bases, free Pals, and explore mini-dungeons that end with fights against stronger Pals. The world has no shortage of things to do.

Players can bring their five favorite Pals with them on adventures. Each Pal will fight alongside the player as needed, but that’s not all they do. Several Pals have saddles that can be unlocked, which allow the player to ride around on them. This makes exploring and getting around the map significantly easier. Other Pals have special combat abilities, like Lifmunk, who can hop on your shoulder and fight enemies with its own rifle. Some Pals have special abilities that reduce the weight of resources and provide other buffs, which make them great companions for different expeditions.

There are playstyles for every kind of survival player, and having Pals along for the ride keeps things fun even in solo lobbies.

Still A Few Rough Edges

There are two main criticisms I have of Palworld. The first is that the defined base areas are fairly small, especially when trying to use larger Pals in a base. The biggest Pals can easily take up huge sections, and trying to accommodate them is an exercise in futility. While it is possible to build structures outside the marked area, those won’t be interacted with by Pals. This means all crafting benches and resource plots need to be placed within that marked area, which can be limiting.

The second issue is that the pathfinding for Pals can be a little hit or miss at times, with them sometimes getting caught on geometry, keeping them from making their way to their assigned areas. When this happened, they still seemed to work away without issue, so it’s not a major problem. But this again is exacerbated when using larger Pals at bases.

Palworld battlePalworld battle
Extremely hard to put down

A Survival Game That’s Hard To Put Down

Both of these things are manageable, though, and they don’t take away from the fun that is to be had throughout the game. There are over 200 Pals in the game and several dozen Pal variants that bring the total number of Pals to collect up to 287. There are major towers with bosses inside them, as well as mini-bosses and mini-dungeons with stronger Pal variants to fight. You will easily get dozens of hours of entertainment from Palworld, and if you enjoyed the game during the early access period, then the 1.0 update has only improved upon things.

At the end of the day, Palworld is a game that’s easy to recommend, but stupidly hard to put down.

Fight, farm, build, work – It’s time to take to Palworld on Game Pass, Xbox and PC – https://www.thexboxhub.com/fight-farm-build-work-its-time-to-take-to-palworld-on-game-pass-xbox-and-pc/

Palworld – Thoughts from the Wild Frontier – https://www.thexboxhub.com/palworld-thoughts-from-the-wild-frontier/

6 things I wish I’d known when I started playing Palworld – https://www.thexboxhub.com/6-things-i-wish-id-known-when-i-started-playing-palworld/

Palworld Grows Up – The Survival Phenomenon Officially Launches – https://www.thexboxhub.com/palworld-grows-up-the-survival-phenomenon-officially-launches/

Download from the Xbox Store, via Game Pass if you like – https://www.xbox.com/en-GB/games/store/palworld/9NKV34XDW014/0010



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Disney Dreamlight Valley: Grand Exhibition Glade of Trust Room Guide

Disney Dreamlight Valley: Grand Exhibition Glade of Trust Room Guide


Grand Exhibition is a project by Olaf in which he wants to show multiple displays of each biome of the Valley. You can work on the rooms inside the Grand Exhibition to complete the displays. There are four rooms available, including Peaceful Meadow, Dazzle Beach, Forest of Valor, and Glade of Trust. However, before any of these rooms are accessible, players must complete the Olaf’s Grand Exhibition quest. This guide has everything you need to know for the Grand Exhibition Glade of Trust Room in Disney Dreamlight Valley.

How to Complete Grand Exhibition: Glade of Trust Room

Each room in the Grand Exhibition consists of three displays, including Diorama, Aquarium, and Habitat. To complete the Glade of Trust room in Grand Exhibition, players must complete all three displays in the room. Each display requires specific items from the Glade of Trust biome. Below, we have listed everything you need to complete each display in the Glade of Trust biome.

Glade of Trust – Diorama

To unlock the Diorama display, you will need to display a collection of biome-specific flowers. You can then complete the Blueprint panels to add biome-specific storyline elements to a Diorama. The flowers you need to gather and place on the display shelf are as follows.

Blue Marsh Milkweed

Purple Marsh Milkweed

Orange & Red Marsh Milkweed

Orange Marsh Milkweed

White Marsh Milkweed

All of these flowers grow wild in the Glade of Trust biome. Pick up one of every flower and then go back to the Grand Exhibition to display them. As you place all the flowers on the display shelf, the diorama display will be revealed.

Here, you have to complete four blueprint panels. Each blueprint panel requires various materials that you have to contribute.

Left Panel: 50x Hardwood, 30x Softwood, 16x Blue Marsh Milkweed, 10x White Marsh Milkweed, and 4x Purified Night Shard

Left Center Panel: 24x Hardwood, 14x Night Shard, 10x Iron Ore, and 2x Citrine

Right Center Panel: 14x Hardwood, 10x Mushroom, and 2x Emerald

Right Panel: 45x Hardwood, 26x Clay, 14x Orange Marsh Milkweed, 9x Purple Marsh Milkweed, and 6x Dream Shard

This should complete the Diorama display of the Glade of Trust room.

Glade of Trust Diorama Rewards

A red chest will appear in the center of the room. Open the chest to get a prize bag, containing the following items.

Glade of Trust Diorama Gothel

Glade of Trust Diorama Mushroom

Glade of Trust Diorama Tiana

Glade of Trust Diorama Willow

Glade of Trust – Aquarium

complete glade of trust aquarium stage

To unlock the Aquarium display, you will need to display a collection of biome-specific gems. You can then fill the Aquarium with biome-specific fish. The gems you need to gather and place on the display shelf are as follows.

Shiny Citrine

Onyx

Shiny Emerald

Citrine

Emerald

Mine the mining nodes in the Glade of Trust biome to find the gems. After getting one of each gem, go to the Grand Exhibition to display them. As you display all the gems on the display shelf, the aquarium display will be revealed.

Now, you need to add fish from the Glade of Trust biome to the aquarium to complete it. You need to catch the following fish from the Glade of Trust biome.

Herring: Fish in the white ripples.

Cod: Fish in the open water (outside ripples).

Tuna: Fish in the white ripples.

Lobster: Fish in the gold ripples.

Squid: Fish in the blue ripples.

After catching all the fish, go back to the Grand Exhibition and transfer all the fish to the aquarium.

Glade of Trust Aquarium Rewards

Upon completing the Aquarium display, a red chest will spawn in the middle of the room. Interact with the chest to get a prize bag. Open the prize bag to get the Glade of Trust Aquarium (furniture item) as a reward.

Glade of Trust – Habitat

complete glade of trust habitat stage

To unlock the Habitat display, you will need to display a collection of biome-specific foods. You can then fill the Habitat with biome-specific companions. The food items you need to gather and place on the display shelf are as follows.

Lemon: Harvest the lemon trees in the Glade of Trust biome.

Okra: Grow it using the Okra Seeds.

Rice: Grow it using the Rice Seeds.

Spinach: Grow it using the Spinach Seeds.

Cocoa: Harvest from the cocoa trees in the Glade of Trust biome.

Coffee Beans: Harvest the coffee bushes in the Glade of Trust biome.

Mushrooms: Pick up from the ground in the Glade of Trust biome.

After getting one of each food item, go to the Grand Exhibition to display them. As you display all the food items on the display shelf, the habitat display will be revealed.

Now, you need to add all types of Crocodiles to the Habitat display to complete it. There are five types of Crocodiles you can find in the Glade of Trust. If you have already befriended the Crocodiles, you can add them straightaway. However, if you don’t have Crocodiles, you can befriend them by feeding them lobster.

Blue Crocodile: Available (12 AM to 12 PM) on Sunday. Available (All Day) on Monday, Wednesday, and Friday.

Classic Crocodile: Available (All Day) on Monday, Thursday, and Saturday. Available (12 PM to 12 AM) on Sunday.

Golden Crocodile: Available (All Day) on Tuesday, Thursday, and Friday. Available (12 AM to 12 PM).

Pink Crocodile: Available (All Day) on Saturday.

Red Crocodile: Available (All Day) on Tuesday, Wednesday, and Saturday. Available (12 PM to 12 AM) on Sunday.

White Crocodile: Available (All Day) on Sunday.

Once you have all the Crocodiles, add them to the habitat display by interacting with the display.

Glade of Trust Habitat Rewards

Upon completing the Habitat display, a red chest will spawn in the middle of the room. Interact with the chest to get a prize bag. Open the prize bag to get the Glade of Trust Companion Home (furniture item) as a reward.

Grand Exhibition Glade of Trust Room Reward

Upon completing all three displays in the Glade of Trust Room, a new Red Chest will spawn in the center of the room. Interact with the chest to get a blue prize bag. Opening the prize bag will give you the Glade of Trust Umbrella (Clothing Outfit) as a reward.



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With Doomsday Approaching, Grab A Cheap Marvel Tokon: Fighting Souls Steam Key With This Preorder Deal

With Doomsday Approaching, Grab A Cheap Marvel Tokon: Fighting Souls Steam Key With This Preorder Deal



Marvel Tokon: Fighting Souls is exactly what I want from a superhero fighting game. I want it to be energetic. I want it to be packed with familiar faces and lesser-known characters. Most importantly, I want it to be developed by Arc System Works, the developer behind Guilty Gear and Dragon Ball FighterZ. My dream is finally coming true, and with Doomsday right around the corner, it’s arriving at the perfect time – and at the perfect price.

There’s nothing like learning new combos and going from being pretty bad to kinda bad in the best fighting games. It’s become a routine of mine: buy one, play it until I can win a match one time out of 10, then feel proud of myself. I may not be good, but at least I’m finally getting it. When Marvel Tokon was first revealed, I could feel my childhood excitement return, and now I’m waiting with my hands in a fighting game stance on my gamepad.

What I love about what we’ve seen so far is the approach Arc System Works is taking with these beloved characters. Each design has been transformed to match a Japanese style while still capturing the soul of characters like Spider-Man, Ms. Marvel, and the villainous Doctor Doom. The tag-team aspect lets you pick your favorites in an all-out brawl, like watching your action figures fight it out in an intense match.

The gameplay looks energetic, delivering much of what I expected from the collaboration between Marvel and Arc System Works. While it doesn’t capture the same sleek, anime-style aesthetic as Dragon Ball FighterZ, it does look like a comic book brought to life, with a 2.5D style that will hopefully appeal to those waiting endlessly for another Marvel vs. Capcom entry, also known as suckers like me.

We’ve still got some time until the game releases, but if you’re looking to get a Marvel Tokon: Fighting Souls Steam key at a discount before launch, you can preorder the game for just $53.99 with Fanatical – that’s 10% off the list price, meaning you’ll pay less than those buying it directly through Steam while getting the same experience.

If you see me in any of your matches in the coming weeks, please go easy on me. I love fighting games, but they don’t like me, so let me win at least one round, okay?

Disclosure: GameSpot and Fanatical are both owned by Fandom. This story was created in collaboration with Fanatical’s deals team.



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Phoenix Cyclops has been revealed as the first Marvel Tokon Fighting Souls DLC character | TheSixthAxis

Phoenix Cyclops has been revealed as the first Marvel Tokon Fighting Souls DLC character | TheSixthAxis


Arc System Works has revealed the first character that will be available in its Year One Character & Stage Pass for Marvel Tokon Fighting Souls, and it is a character no one was expecting to show up. That character is Phoenix Cyclops, based upon the Cyclops variant from the Avengers vs X-Men comic run, in which Cyclops wielded the power of the Phoenix Force.

The reveal trailer for Phoenix Cyclops shows Storm confronting him, telling him to stop before he turns everything to ash. However, the trailer cuts out before we get to see Phoenix Cyclops in action as he takes on his own mission to save mutant kind. We will probably get a gameplay trailer closer to the release of Phoenix Cyclops, and news of the other three characters plus the new stage that will make up the first year pass. The confirmed roster so far for Marvel Tōkon: Fighting Souls includes Captain America, Iron Man, Ms Marvel, Dr Doom, Storm, Star Lord, Ghost Rider, Spider-Man, Peni Parker, Magik, Wolverine, Danger, Hulk, and Black Panther. Team names will play a part in Marvel Tokon: Fighting Souls, with Amazing Guardians being one of them. The game will feature automatic team name generation that will take into account the characters chosen and Marvel lore.

While Marvel Tokon Fighting Souls is set to pique the interest of Marvel fans around the world, not every fan will be able to play the game. That is because Marvel Tokon on PC  is blocked from countries without PSN. 132 countries to be precise including much of Africa, Asia, and Oceania. Marvel Tōkon: Fighting Souls will launch on 6th August 2026 for PS5 and PC, in some countries anyway.

Source: YouTube



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