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Super Street Fighter 2 Turbo is coming to the Commodore 64/128 by RetroGL!

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Super Street Fighter 2 Turbo is coming to the Commodore 64/128 by RetroGL!


With the amount of news stories throughout the last week and the weekend just gone, you’d think we’d take a break, but not so! As waking up this morning, and waiting for the Caffeine to kick in, I was surprised to learn that RetroGL is aiming on bringing Super Street Fighter II Turbo over to the Commodore 64 using his RetroFighter engine. An engine that was also used in the more recent homebrew C64 hit of SNK vs CAPCOM. To coincide with this news, Saberman has provided a new video of the demo, but lets just hope that further demos are not magazine exclusives and can be enjoyed by all.

Here’s the latest by the creator “In this video you can find some updates on the Super Street Fighter 2 Turbo game I’m creating for C64/C128 platforms using my RetroFighter engine. This adaptation of SSF2T for CBM platforms is based on the GameBoy Advance version called SSF2T Revival, but obviously my version will have something different. The game is planned to be executed on a 1Mbyte EasyFlash or Kung Fu Flash cartridge.

This new demo includes the following:

enhanced appearance for all fighters (even if something has to be enhanced yet)endings for each fighteralmost all fighting dynamics implemented (for example, throw escapes)The next demo will have 2 bonus rounds and new backdrops and musics during the game.



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Cleared Hot looks like the nostalgic helicopter shooter I needed

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Cleared Hot looks like the nostalgic helicopter shooter I needed


With fond memories of playing the likes of Desert Strike for endless hours, Cleared Hot looks exactly what I’ve been wanting in a modern take on it. Developed by Cfinger Games and now MicroProse Software are jumping in as publisher it’s sounding really promising.

In Cleared Hot, players step into the cockpit of a fully upgradeable attack helicopter. You get the classic arcade shooter action blended nicely with modern physics-based mechanics. Players will shoot, dodge, and use creative tactics to move squads across dynamic battlefields while using an innovative rope and magnet system to interact with the environment. From picking up vehicles and redirecting heat-seeking missiles to throwing rocks at enemies, the game offers a truly unique and emergent take on how players can achieve battlefield control.

Features:

Fully physics-based mechanics for emergent and dynamic gameplay.
Engaging single-player campaign with immersive objectives.
Customizable helicopters with a variety of upgradable features and loadouts.
Three distinct biomes: Desert, Jungle, and Arctic.
Day and night missions allowing pilots thetactical edge with night vision and thermal goggle upgrades.
A wide range of enemy vehicles, including tanks, boats, fighter jets, and more.

From the press release: “We’re beyond excited to add Cleared Hot to our storied MicroProse lineup,” said Chris Ansell, MicroProse CMO. “Its combination of nostalgia, creativity, and physics-based action makes it a perfect fit for our commitment to bringing fresh, engaging experiences to gamers.”

You’ll need to use Valve’s Proton to play on Linux for this one.

Follow Cleared Hot on Steam.

Article taken from GamingOnLinux.com.



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Pharaoh’s Riches Switch Review

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Pharaoh’s Riches Switch Review


Remember those coin pusher games for mobile and… physical version? Well now you have one for Switch in the form of Pharaoh’s Riches. You shoot coins to knock coins into the basket to get more coins. There’s a bit more to it. Ten coins in the basket get a slot sphere. A slot sphere in the basket will cause the slot machine to spin. If the symbols match you get an item. Four of the same item in the basket starts fever mode. There are main modes, Score Attack and Endless. Score attack gives you fifteen minutes to rack up a high score. Endless mode is just that, endless and really no point to it. There is also multiplayer in Pharaoh’s Riches, where you and your friends work to get as many coins as possible.

Now what to give Pharaoh’s Riches. It’s a coin pusher game. It is completely mindless. Just shoot coins at the right time, and that’s about it. You can aim up and down too, if you want, or not. The audience for this is ultra casual audience. But why pay $7.77 for this when you have countless free versions on mobile? It makes utterly no sense. You play one round of score attack, you’ve seen all this game has to offer. Maybe with multiple boards, things would be different, but there is only one. Pharaoh’s Riches gets a Not Recommended with a five back-end score. There is absolutely no reason to play this.

Overall: Pharaoh’s Riches is a coin pusher game with absolutely no reason to exist at all. Better playing a free version on mobile.

Verdict: Not Recommended

eShop Page

Release Date9/17/24Cost$7.77PublisherSAT-BOXESRB RatingE

P.S. You’ve made it this far into the review, why not donate a few dollars to support my work at the Game Slush Pile? I’ve recently stopped ads on the site, so all support is now strictly through donations.



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Black Myth Wukong Xbox Version Rated by ESRB, Announcement Incoming?

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Black Myth Wukong Xbox Version Rated by ESRB, Announcement Incoming?


While Game Science’s Black Myth Wukong has been out for more than two months on PS5 and PC, the game’s in-development Xbox version is still in limbo, with rumors of an exclusivity deal with Sony pointed to as the main reason why Microsoft’s console still hasn’t gotten its version of the action game based on Journey to the West mythology.

There is some bit of good news for Xbox Series X|S owners today, as the game’s Entertainment Software Ratings Board (ESRB) rating has been uploaded on their website today.

This is an action role-playing game in which players assume the role of a monkey on a quest to retrieve various relics. From a third-person perspective, players explore a fantasy world and engage in melee-style combat against enemies (e.g., enemy monks, mythical monsters). Players use a staff and magic spells to defeat enemies; players can also transform into different creatures, using additional attacks (e.g., whip lashes, lightning blade, fire slashes). Enemies emit blood when hit, and some explode into chunks of flesh when defeated. Battles are often frenetic, highlighted by impact sounds, cries of pain, and slow-motion effects. A handful of environments depict large bloodstains and animal carcasses; one sequence depicts a headless character with an exposed neck stump. In one stylized stop-motion scene, a female character is depicted with partially exposed breasts. The word “sh*t” is heard in the game.

Will the Black Myth Wukong Xbox Series X|S Release Date Be Announced Soon?

While there’s no definite timeframe on when the game will be announced, the fact that its ESRB rating has surfaced is very good news. Usually, when a game gets an ESRB rating, it means an announcement is on the way. Don’t be surprised ot see Game Science and Microsoft announce it before the month is over.

Related

Black Myth Wukong: 10 Hardest Bosses Ranked

Be careful of these bosses, Destined One.

Released on August 20 on PS5 and PC, Black Myth Wukong rocketed its way up the Steam charts and broke records along the way earning millions for Game Science’s debut AAA console title. If you haven’t played it yet, the reviews point it being Game of the Year material. Speakingo of which, you can read TheGamer’s review of it here, where it states, “Black Myth: Wukong impressively stands as one of the most polished, beautiful, and entertaining soulslikes in recent years.”



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Keep Driving turns a long-haul road trip into a turn-based RPG

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Keep Driving turns a long-haul road trip into a turn-based RPG


I love driving. I love the physical act of it — controlling this big, sophisticated machine like it’s an extension of me. But I also love the poetry and adventure of long-distance drives — the freedom, the self-reliance, the gradually changing landscape, the sense of limitless possibilities.

Video games are fantastic at capturing the first of these things, in Gran Turismo and countless other racing games. Sometimes, they try to do both things at once. Open-world driving games like Forza Horizon deliver a compressed and heightened dose of the pleasures of the road trip, while the Truck Simulator series offers a more workaday, realistic take on it — and Desert Bus infamously parodied the boredom inherent in the idea of simulating long drives.

Keep Driving, an in-development indie game by Sweden’s YCJY Games (Sea Salt, Post Void), takes a different approach, aiming to capture both the romance and the tedium of long drives while jettisoning the part where you actually control the vehicle. Instead, it borrows from another video game genre that is all about voyage, adventure, and progress: old-school role-playing games that are all about the hero’s journey.

In the game’s demo, which is available now, the aim is to drive across an unnamed, fictional country that looks vaguely like the America of a thousand road-rip movies to your friend’s house for a night of playing video games. The drive will take four days in-game, and somewhere between one and two hours in real life. After packing your trunk (a Resident Evil-style grid inventory), you choose your next stop from a map and hit the road. Then you sit back and watch your car eat up the miles as the world scrolls by from right to left.

On each leg of the journey, events crop up that threaten to impede your progress: a slow tractor, potholes, or rain puddles, for example. These threaten to eat away at your three resources: gas, the durability of your car, and your energy as a driver. There’s an abstract turn-based event system where you use skills and items from the glovebox to eliminate threats (perhaps owing something to Oregon Trail) that appear at the bottom of a screen as a row of color-coded icons. Skills like “relax” and items like duct tape target particular patterns of icons, so there’s a light puzzle-game element to these events.

Environmental conditions affect these events, too, applying buffs and debuffs. Rain increases gas drain, while a beautiful forest inspires you, removing the energy cost of some skills. And you can also pick up hitchhikers, who come with additional skills but bring their own idiosyncrasies — a wandering songwriter gets offended if you don’t use his skills; a cool young woman fills your trunk with useless trash. At rest stops, you can refuel, shop for items that replenish resources or counter debuffs, or sacrifice time to take a job and earn some much-needed gas money.

Image: YCJY Games

A shop screen in Keep Driving, also showing the car’s trunk inventory

Image: YCJY Games

The map screen in Keep Driving

Image: YCJY Games

An event in Keep Driving, where skills represented by Polaroids hanging from the rear view mirror are dragged to the bottom of the screen

Image: YCJY Games

Keep Driving is deeply nostalgic. It’s set in the early 2000s, you’re just past your teen years, and you’ve bought your first car — perhaps a dilapidated 1970s muscle car or a boxy 1980s saloon that looks like a 200 Series Volvo. The car has a CD player spinning garage-band indie rock and you can fill the trunk with bottles of Coke, guitars, and crates of beer. Skills are represented by blurry Polaroids held by bulldog clips. Occasionally, moments of introspection will come upon you as you drive: My back hurts, I should call my parents, what am I doing with my life? Multiple-choice answers to these questions apply status effects — some bad, some good.

It’s a very specific, strong atmosphere that summons that rootless time in life when driving for three days just to play video games with a friend seems not just feasible but a good use of time. It reminds me of when, just after my 21st birthday, I set out in my little red Fiat to tour some far-flung friends’ houses one hazy, aimless summer. The pixel-art cars, moody landscapes, and boho hitchhikers are well observed, channeling the feel of a hip, late-’90s coming-of-age movie.

In the moment, the abstract game mechanics are a little hard to get your head around. Applying patience (a skill) and chewing gum (an item) to navigate a tricky road surface is a bigger mental leap than using spells and swords to defeat a monster, at least for me. But over a couple of hours, Keep Driving perfectly evokes the precarious freedom of a long drive when you have no money and all the time in the world. It’s a game about guzzling coffee to sustain all-night drives, sleeping in the back seat, and holding yourself and your car together with pizza and duct tape. Over the 15-20 hours the developers promise for the finished article, Keep Driving could end up the perfect video game road trip.



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Save $50 On The Lego Batmobile Tumbler From The Dark Knight At Amazon

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Save  On The Lego Batmobile Tumbler From The Dark Knight At Amazon


Batman fans can save $50 on the 2,049-piece Batmobile Tumbler Lego set for a limited time at Amazon. Technically, this deal is sold by Amazon-owned retailer Woot, but you’ll place your order on Amazon and it’ll be shipped from one of the retailer’s warehouses. The $220 deal price, down from $270, is one of the best deals yet for the Caped Crusader’s high-tech ride from Christopher Nolan’s Dark Knight Trilogy. Amazon offered a similar deal earlier this month ahead of Prime Big Deal Days, but it sold out fast. If you’re interested in adding this Batmobile Lego set to your collection, we’d recommend ordering soon. For a cheaper Batmobile Lego set, check out Walmart’s 3-in-1 Lego Batman Gift Set, which was sold out for weeks but is now back in stock for $50.

Lego Batmobile Tumbler from The Dark Knight Trilogy

Lego Batmobile Tumbler

The Batmobile Tumbler comes with minifigures of Batman and The Joker. Because the Tumbler has a very angular design, this has translated well into a Lego model while retaining the signature style of those blocks. You have several panels, authentic details, and intimidating wheels on this beastly machine, and when you’re done building it, you can display it on a sturdy base with a nameplate that includes details of the model. It’s pretty big as well, measuring 17 inches in length and nine inches in width. If you want to go a step further, you can even grab LEDs that fit into the model from third-party sellers.

Several smaller Batmobile Lego sets have released over the years, including the recent $60 model based on Batman: The Animated Series. This kit comes with 435 pieces and three minifigures: Batman, Mr. Freeze, and Harley Quinn. There’s also a 438-piece Lego Batmobile based on the 1989 live-action film starring Michael Keaton and directed by Tim Burton. The 1989 Batmobile comes with Batman and Joker minifigures. You can buy the 1989 Batmobile on its own for $38 at Amazon (was $48), or you can get it with Walmart’s Lego Batman vs. The Joker 3-in-1 Gift Set, which you can check out below:

On October 1, Lego released the Classic Batmobile, an 1,822-piece set based on the 1966 TV series. It sold out at major retailers at launch, but Amazon and Target recently restocked the cool building kit. If you’re interested in picking it up, you might not want to wait too long. The Lego Store still lists a 60-day delay for orders placed now, so even though Amazon and Target can ship it now, that might not be the case for long.

The Batmobile is one of the many gadgets included in Lego’s pricey Batcave Shadow Box. Released last year for $400, the 3,981-piece Batcave is the largest Batman Lego set in production now. But this will change soon, as Lego is retiring the Batcave Shadow Box. At the moment, you can still purchase the set from Lego–it’s a Lego Store exclusive–but it’ll be gone soon.



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Marvel’s Spider-Man 2 swings onto PC in January as Insomniac says no more story content is coming

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Marvel’s Spider-Man 2 swings onto PC in January as Insomniac says no more story content is coming


Sony has announced that the hugely successful Marvel’s Spider-Man 2 will land on PC in January of 2025.

Aaron Jason Espinoza, Senior Community Manager at Insomniac Games, made the announcement in an official PlayStation Blog post, revealing that Sony-owned porting house Nixxes will be handling the project.

“Bringing Marvel’s Spider-Man Remastered and Marvel’s Spider-Man: Miles Morales to a new audience on PC together with Insomniac and Marvel Games has been a great experience for us at Nixxes,” says Julian Huijbregts, Community Manager at Nixxes. “We are excited to continue this collaboration and bring Marvel’s Spider-Man 2 to PC with a suite of enhanced features, including enhanced ray-tracing options, to take full advantage of a variety of setups and configurations. Stay tuned for more details on features and recommended specs closer to launch.”

“Our amazing partners at Nixxes have once again done an incredible job bringing the world of Marvel’s Spider-Man to PC players,” says Mike Fitzgerald, Core Technology Director at Insomniac. “Our team put a lot of love into this game, and we’re excited that it will soon be enjoyed by a whole new audience with keyboard and mouse controls, ultra widescreen support, and numerous graphical options that make it feel at home on their platform.”

Unfortunately the blog post did not confirm what, if any, upgrades the PC version will get, although we can probably assume the usual suite of options such as widescreen support, higher framerates, DLSS and so on.

The blog post also confirmed that no new story content for Spider-Man 2 is planned.

“While we have no additional story content planned for Marvel’s Spider-Man 2, we’re delighted to bring all of our previously released post-launch content to the PC version, including New Game+, new suits and color variants, Photo Mode features, and more.”

Sony will be hoping for a win here as their past couple of PC releases haven’t do so well. The remake of Until Dawn launched day 1 on Steam but peaked at a measly 2,607 players, and before that Concord crashed and burned.



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Can I play Mortal Kombat offline on Android?

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Can I play Mortal Kombat offline on Android?


Unfortunately, you cannot play Mortal Kombat 1 offline on Android. The game is designed to require an active internet connection for several reasons:

Online Multiplayer: Mortal Kombat 1 features robust online multiplayer modes, allowing you to compete against players from around the world. These modes rely on a stable internet connection to facilitate matchmaking, communication, and gameplay.

Regular Updates and Patches: The game’s developers frequently release updates and patches to address bugs, improve gameplay, and introduce new content. These updates are typically delivered over the internet, ensuring that you have access to the latest version of the game.

In-Game Purchases and Progression: Mortal Kombat 1 offers in-game purchases, such as cosmetic items or characters, which require an internet connection to process. Additionally, certain game progression features, like unlocking new content or saving your progress, may also be tied to online functionality.

Can I play Mortal Kombat offline on Android?

While there may be other mobile fighting games that offer offline modes, Mortal Kombat 1 is primarily designed for an online experience. 

While Mortal Kombat 1 is primarily an online game, it offers a rich and engaging single-player experience as well. 

A  breakdown of what you can expect:

Story Mode: The game’s story mode takes you on a thrilling journey through the reimagined Mortal Kombat universe, introducing new characters and plot points. You’ll face off against iconic villains and make critical decisions that will shape the outcome of the story.

Krypt: The Krypt is a treasure trove of secrets and collectibles. Explore the hidden depths of the Netherrealm, solve puzzles, and uncover hidden treasures that can be used to customize your characters and unlock new content.

Towers of Time: This mode offers a variety of challenges, including timed trials, survival battles, and boss fights. Completing these towers can reward you with valuable loot and experience points.

Can I play Mortal Kombat offline on Android?

Customizations: Mortal Kombat 1 allows you to customize your characters with a wide range of skins, gear, and accessories. You can also create your own custom variations of existing characters, tailoring their fighting styles and abilities to your preferences.

Offline Alternatives for Android

If you’re looking for offline fighting games on Android, here are a few popular options:

Injustice 2: This game features a roster of DC Comics characters and offers a robust single-player campaign, along with various offline modes.

Street Fighter IV: A classic fighting game that has been ported to Android, offering a faithful experience with iconic characters and gameplay.

Can I play Mortal Kombat offline on Android?

Tekken 7: While primarily an online game, Tekken 7 also includes a single-player story mode and various offline challenges.

Read Also: Is Mortal Kombat 1 A Remake?

Dead Cells: This roguelike action game offers intense combat, exploration, and a variety of challenges that can be enjoyed offline.

Conclusion.

There are many other fighting games available on Android that offer offline modes. The best choice for you will depend on your personal preferences and what you’re looking for in a game.



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After getting giddy-upped in major fashion, Helldivers 2’s Bile Titan-slaying six-shooter has now sent the community through every stage of the buff reaction Kübler-Ross model

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After getting giddy-upped in major fashion, Helldivers 2’s Bile Titan-slaying six-shooter has now sent the community through every stage of the buff reaction Kübler-Ross model


Helldivers 2’s latest update, Patch 01.001.104, brought with it a lot of tweaks to weapons, but few have seen more chatter this week than the buff to the P-4 Senator, a double-action revolver – after being supercharged – has turned a lot of Super Earthers into would-be John Waynes.

As part of the patch, the gun had its armor penetration increased from 3 to 4, projectile damage increased from 175 to 200 and projectile durable damage increased from 35 to 70. The result? Well, being able to use it to blast away Bile Titans in just a few shots, take out some hulks too while you’re at it, and a cascade of memes about it being high noon across the galaxy.

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That was just stage one, though. Over the past couple of days, Helldivers 2’s subreddit has seen players go through several other steps of what I’m dubbing the buff reaction Kübler-Ross model, or the four stages of griefing .

Stage two kicked off not long after that flurry of initial praise, with a couple of folks starting to think ‘well, hold your horses now, maybe these changes have made the Senator a bit too overpowered’. “I love the feeling you get when you see a bile titan appear, it’s that moment of ‘HOLY S**T WHAT DO WE DO, WHAT CAN WE THROW AT THIS MONSTER??!!’, one wrote, “But now with it being some revolver shots away from dead I just don’t feel that same dread and awe when seeing a bile titan. It’s too fragile.”

Following on from that, stage three was the Reddit equivalent of Twitter’s ‘retweet to dunk on a thing you think is dumb’ phenomenon (which, to be fair, routinely produces some very funny posts), with posts telling those few who’d suggested that the gun might be too OP that they were, in fact, very wrong, thank you very much.

“It’s not broken imo, I honestly think it’s fine,” argued one of these folks, “Using it vs [armour penetration four] enemies (besides hulks) is a pipedream due to the damage not being high enough. It just helps it do more damage at its intended role of medium clear, with some anti heavy utility.” They then went through a number of other sidearms, outlining their thoughts that each of them still had reasons you’d go for them over the Senator in certain scenarios.

Stage four – or four and five depending on how you want to categorise things – follows on from that last point. Should this change to the Senator mean anyuthing in terms of changes to other weapons and strategems going forward? Some folks thought yes, arguing that primary weapons like the Slugger and Dominator should perhaps have their armour pententation upped to match it.

Others, seemigly with a lot more support, argued that no, Arrowhead should not do that. “Making any primary weapon [except for the flamethrowers and Constitution] have AP4 would outclass every other primary weapon,” one wrote, “it would shut down certain loadouts because “why take x weapon when you have y weapon that can do AT”, hell it would even outshine some support weapons which should really never happen.”

The endgame of this back-and-forth, at least for now, seems to be some folks concluding that the only primary weapons that should potentially be given level four AP are the Eruptor or maybe “something like a precise bolt-action sniper”.

And, while all of that’s been going on, it looks like the divers have still managed to come out on top in the Major order that’s just finished. Nice.



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Chasing Static (2021) – Game details | Adventure Gamers

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Chasing Static (2021) – Game details | Adventure Gamers



In the dead of night, a fierce storm rages across North Wales. Miles from any town, Chris Selwood seeks refuge in a remote roadside cafe. After a brief moment of respite, Chris finds himself venturing into the woods blindly following the distressed screams of the cafe waitress. Explore the untouched wilderness of rural Wales while using an experimental Shortwave Displacement Monitoring Device to uncover the forgotten remains of a government cover-up where a mysterious phenomenon caused time to stand still.



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