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Players Are Worried About Insufficient Storage in Palia Due to Elderwood Release

Players Are Worried About Insufficient Storage in Palia Due to Elderwood Release


Palia’s highly anticipated Elderwood update is releasing today at 10 AM (PT), which will bring a ton of new content for players to enjoy. The main story continues in the new magical region, where players get to meet a new villager, explore mysterious areas, forage for new items, catch new fish and critters, and more. With all of the new items, materials, ingredients, etc. that Elderwood offers, players are worried about insufficient storage in Palia. It is because there has been no increase in the overall storage capacity for the storage chests, and the Décor Limit does not help with storing materials.

It is Time for More Storage Capacity or the Palium Tier Storage Chest

Currently, Palia offers three tiers of Storage Chests: Wooden, Copper, and Iron. Each Storage Chest holds a certain number of items, and you can place up to 8 storage chests in the Housing Plot. The maximum number of items or storage capacity that a player can have is 10,000. This is achieved by placing 8 iron storage chests, each one offering 1,250 storage capacity. As most of the players like hoarding the materials, crops, and ingredients, they usually fill up a 10,000 capacity easily.

However, the developers encourage players not to hoard the items, especially the common ones. The developers encourage players to sell the items to make space for the new items. It is a great way to make space and earn Gold on the side, but players are asking for more Storage regardless.

As the Elderwood has its own Palium mining node, players wonder if the developers will introduce a new tier of storage chest. Palium is one of the rarest minerals in Palia. If the developers add the Palium Storage Chest, it will offer more storage capacity. Alternatively, the developers can also increase the number of storage chests that players can place in the Housing Plot to increase the maximum storage capacity.

For now, the official Patch Notes of Elderwood update only mention the increase in Décor Limit. The Décor Limit has increased to 3,500, but it does not help with storing materials. So, if players have to grind for the new materials, forageables, ingredients, and crops, they will have to get rid of the older items to store them.

Let us know your thoughts, whether there should be an increase in Storage or not in Palia.



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RIP & TEAR… EARLY! DOOM: The Dark Ages UNLEASHED | TheXboxHub

RIP & TEAR… EARLY! DOOM: The Dark Ages UNLEASHED | TheXboxHub


DOOM The Dark Ages
DOOM The Dark Ages – is now here!

The gates of Hell have creaked open ahead of schedule – DOOM: The Dark Ages is here!

DOOM: The Dark Ages, the hugely anticipated prequel to id Software’s critically acclaimed modern DOOM saga, is available to play starting today, for those who purchase the Premium Edition on Xbox Series X|S, Windows PC, and PlayStation 5. This grants up to two days of early access before the game’s standard global launch.

Published by Bethesda Softworks, this dark fantasy/sci-fi first-person shooter throws players into a never-before-seen medieval war against Hell, revealing the epic cinematic origin story of the DOOM Slayer’s legendary rage.

And the best part? We’ve already dived in, and it’s phenomenal.

Our 4.5/5 Review Verdict is IN!

We’ve already charged headfirst into the Dark Ages, and our full review is live. We awarded DOOM: The Dark Ages a massive 4.5/5 score, calling it:

“DOOM: The Dark Ages is a gloriously gory game which manages to feel familiar but fresh at the same time. Adapting the gameplay may well have seemed like a gamble, but in the capable hands of id Software, it has certainly paid off.“

Is that any real surprise? We don’t think so. The hype behind this one is real, so much so that we included it in our Best Games of May article.

Slay Early, Slay Hard with the Premium Edition

For those who simply cannot wait to wield the Shield Saw, the DOOM: The Dark Ages Premium Edition is your ticket to Hell, available right now for £99.99. This edition includes:

The Base Game (digital code)

Up to 2-Day Early Access (starting today!)

The upcoming Campaign DLC

Digital Artbook and Original Soundtrack

The Divinity Skin Pack (featuring matching skins for the DOOM Slayer, his Mecha Dragon, and the Atlan mech)

The Slayer’s Origin: A Medieval Nightmare Forged in idTech

As the super weapon of gods and kings, you are the DOOM Slayer, bound to fend off demon hordes as their leader seeks to destroy you and become the only one that is feared. DOOM: The Dark Ages tells this epic, cinematic story, showcasing the creation of a legend as the Slayer takes on all of Hell to turn the tide of war.

This single-player experience delivers the searing, fast-paced combat and over-the-top visuals the DOOM franchise is renowned for, now powered by the latest idTech engine.

You’ll explore unknown realms, from ruined castles and epic battlefields to dark forests, ancient hellscapes, and worlds beyond, in what id Software promises are their largest and most expansive levels to date.

Brutal Combat, Devastating New Toys

Prepare to stand and fight on demon-infested battlefields in the vicious, grounded combat the original DOOM is famous for. Shred enemies with returning devastating favorites like the Super Shotgun, but also get your blood-stained hands on a variety of new bone-chewing weapons, including the incredibly versatile Shield Saw.

This new tool of destruction isn’t just for cleaving demons; it can be thrown, used for parrying, and even interacts with the environment.

The carnage doesn’t stop there. Take flight atop a new, fierce, fire-breathing Mecha Dragon for awe-inspiring aerial combat sequences, and stand tall against colossal demons by piloting a massive Atlan mech. The beloved glory kill system has also been enhanced, offering even more visceral ways to beat demons to a pulp from any angle.

Standard Release & Game Pass Details

For those opting for the Standard Edition (priced at £69.99), or looking to dive in via Xbox Game Pass (where it will be available Day One), the full global launch is set for May 15th, 2025.

If you subscribe to Game Pass or purchase the Standard Edition, you can still get the Premium Edition’s digital goodies via the Premium Edition Upgrade for £34.99. Pre-ordering the Standard Edition also nets you the Void DOOM Slayer Skin.

Slay Anywhere with Xbox Play Anywhere

Good news for multi-platform Slayers too!

DOOM: The Dark Ages supports Xbox Play Anywhere. This means if you purchase it digitally from the Microsoft Store, you’ll own it on both your Xbox Series X|S and your Windows PC, with progress and achievements syncing seamlessly between them.

Key Features

Epic prequel detailing the DOOM Slayer’s medieval war against Hell.

Brutal, fast-paced first-person shooter combat powered by the latest idTech engine.

New devastating weapons like the Shield Saw, alongside classics like the Super Shotgun.

Pilotable Mecha Dragon and massive Atlan mech for large-scale destruction.

Enhanced Glory Kill system for visceral takedowns.

Explore id Software’s largest and most expansive levels to date.

Single-player focused, dark fantasy/sci-fi cinematic experience.

The Age of Darkness Begins NOW

DOOM: The Dark Ages is another monumental entry in the legendary franchise, and our review confirms it’s a brutal blast.

If you can’t wait to unleash hell, the Premium Edition is available right now on Xbox Series X|S, PC, and PlayStation 5. Otherwise, prepare for the full demonic invasion on May 15th.

DOOM: The Dark Ages Description

DOOM: The Dark Ages is the prequel to the critically acclaimed DOOM (2016) and DOOM Eternal that tells an epic cinematic story worthy of the DOOM Slayer’s legend. In this third installment of the modern DOOM series, players will step into the blood-stained boots of the DOOM Slayer, in this never-before-seen dark and sinister medieval war against Hell.



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NVIDIA Scores COMPUTEX Best Choice Awards

NVIDIA Scores COMPUTEX Best Choice Awards



NVIDIA today received multiple accolades at COMPUTEX’s Best Choice Awards, in recognition of innovation across the company.

The NVIDIA GeForce RTX 5090 GPU won the Gaming and Entertainment category award; the NVIDIA Quantum-X Photonics InfiniBand switch system won the Networking and Communication category award; NVIDIA DGX Spark won the Computer and System category award; and the NVIDIA GB200 NVL72 system and NVIDIA Cosmos world foundation model development platform won Golden Awards.

The awards recognize the outstanding functionality, innovation and market promise of technologies in each category.

Jensen Huang, founder and CEO of NVIDIA, will deliver a keynote at COMPUTEX on Monday, May 19, at 11 a.m. Taiwan time.

GB200 NVL72 and NVIDIA Cosmos Go Gold

NVIDIA GB200 NVL72 and NVIDIA Cosmos each won Golden Awards.

The NVIDIA GB200 NVL72 system connects 36 NVIDIA Grace CPUs and 72 NVIDIA Blackwell GPUs in a rack-scale design. It delivers 1.4 exaflops of AI performance and 30 terabytes of fast memory, as well as 30x faster real-time trillion-parameter large language model inference with 25x energy efficiency compared with the NVIDIA H100 GPU.

By design, the GB200 NVL72 accelerates the most compute-intensive AI and high-performance computing workloads, including AI training and data processing for engineering design and simulation.

NVIDIA Cosmos accelerates physical AI development by enabling developers to build and deploy world foundation models with unprecedented speed and scale.

Pretrained on 9,000 trillion tokens of robotics and driving data, Cosmos world foundation models can rapidly generate synthetic, physics-based data or be post-trained for downstream robotics and autonomous vehicle foundation models, significantly reducing development time and the costs of real-world data collection.

The platform’s accelerated video data processing pipeline can process and label 20 million hours of video in just two weeks, a task that would otherwise take over three years with CPU-only systems.

Spotlighting NVIDIA Technologies

All the NVIDIA technologies nominated — including the NVIDIA GeForce RTX 5090 GPU, NVIDIA Quantum-X Photonics InfiniBand switch system and NVIDIA DGX Spark — won in their respective categories.

The NVIDIA GeForce RTX 5090, built on NVIDIA Blackwell architecture and equipped with ultra-fast GDDR7 memory, delivers powerful gaming and creative performance. It features fifth-generation Tensor Cores and a 512-bit memory bus, enabling high-performance gaming and AI-accelerated workloads with next-generation ray-tracing and NVIDIA DLSS 4 technologies.

The NVIDIA Quantum-X Photonics Q3450-LD InfiniBand switch advances data center networking for the agentic AI era with co-packaged optics. By integrating silicon photonics directly with the InfiniBand switch ASIC, the Q3450-LD eliminates the need for pluggable optical transceivers — reducing electrical loss, enhancing signal integrity and improving overall power and thermal efficiency.

NVIDIA DGX Spark is a personal AI supercomputer, bringing the power of the NVIDIA Grace Blackwell architecture to desktops to enable researchers, developers and students to prototype, fine-tune and run advanced AI models locally with up to 1,000 trillion operations per second of performance.

With its compact, power-efficient design and seamless integration into the NVIDIA AI ecosystem, DGX Spark empowers users to accelerate generative and physical AI workloads — whether working at the desk, in the lab or deploying to the cloud.

Learn more about the latest agentic AI advancements at NVIDIA GTC Taipei, running May 21-22 at COMPUTEX.



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Max Payne 3 remaster reportedly in the works as Remedy remakes the first two games

Max Payne 3 remaster reportedly in the works as Remedy remakes the first two games



You can trust VideoGamer. Our team of gaming experts spend hours testing and reviewing the latest games, to ensure you’re reading the most comprehensive guide possible. Rest assured, all imagery and advice is unique and original. Check out how we test and review games here

Rockstar Games is allegedly planning to release a Max Payne 3 remaster, bringing the frenetic Xbox 360 era shooter to modern platforms with higher resolutions, frame rates and more.

Reportedly in development alongside a remaster of Grand Theft Auto 4, the upcoming remaster could bookend Remedy’s upcoming remake project.

Max Payne 3 Remaster reportedly in the works

According to renowned Rockstar Games insider Tez2, Rockstar is actively working on a remaster of Max Payne 3. The leaker claimed that Rockstar’s plans from “the pandemic games” included a port of the third game to modern systems alongside a remaster of GTA 4.

The remaster is expected to release at a similar time as Remedy Entertainment’s Max Payne 1 and Max Payne 2 remakes. These full remakes—which we hope will include more advanced destruction physics—will allow Rockstar to re-release the entire trilogy.

“It’s] is an opportunity to do a bundle or a Definitive Edition. Max Payne 1 & 2 remakes, and a Max Payne 3 port,” the Rockstar leaker told fans, via Eurogamer.

While the third entry in the series has proved controversial due to a number of story choices, Rockstar undoubtedly created a fantastic game. A third-person shooter that pushed the Xbox 360 and PS3 to their absolute limits, the third game in the series had a bombastic campaign and an absolutely epic multiplayer mode.

“Beneath the cinematic Rockstar gravitas, Max Payne 3 is a somewhat old-fashioned beast,” reads our original review from back in 2012. “It’s a relentless and punishing bullet-chewer with an old school health pack system, and is entirely bereft of today’s newfangled rolling XP bonuses and streams of unlocks. Max begins and ends the game with the self-same powers of slo-mo and shoot-dodge, relying on your headshot hunger and a somewhat slow-burning plot to urge you on.”

For our money, the third game in the series is well deserving of a remake, even if it lacks the Sam Lake mind-bending storytelling of its predecessors.

For more Rockstar news, read our breakdown of GTA 6 Trailer 2 that was captured entirely on PS5, or simply read about all the new characters that have finally been unveiled.



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Steam Deck sales still going strong over three years later

Steam Deck sales still going strong over three years later


Back in February we hit the three year mark of Valve’s Steam Deck with SteamOS Linux, and as we approach the release of the public SteamOS 3 Beta for more devices, here’s an updated look at the sales charts.

I’ve been tracking this for a while now, based on Valve’s public Global Weekly Top Sellers list. I last showed an updated list of this back in January, when it initially seemed like the Nintendo Switch 2 announcement had put a dent in sales, which turned out to be an error.

Unfortunately, Valve don’t like to give out sales numbers, so we have to rely on their own lists which are for revenue, not units sold. So keep in mind that one Steam Deck is equal to multiple of the most expensive games. However, it does still mean they’re selling quite a lot regularly when you think about how many hundreds of thousands of copies get sold of the top games each week.

Anyway, here’s the latest on how it’s doing in the Global Weekly Top Sellers chart:

When you look at the last year, the Steam Deck position averages about #4, which is good news for the long-term health of the platform. We are gradually seeing more bigger games releasing that the Steam Deck simply cannot handle, so it will be interesting to see how the sales change over the next 1-2 years. Although, when you look at the most played games for April 2025, it shows that there’s an interesting mixture of games new and old in there.

In Valve’s own year end review of 2024, they noted that Steam Deck had 330 million hours playtime, which was a 64% increase compared with 2023. I do wonder how 2025 will look when compared! I should also note that The Verge commissioned market research firm IDC back in February, who estimated nearly 6 million handhelds (multiple vendors) had been sold since 2022 with the Steam Deck number around 4 million.





Week Beginning
Global Position


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January 28, 2025
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December 31, 2024
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December 24, 2024
2


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November 26, 2024
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November 19, 2024
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November 12, 2024
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October 1, 2024
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6


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January 16, 2024
2


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2


January 2, 2024
1


December 26, 2023
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December 12, 2023
1


December 5, 2023
1


November 28, 2023
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November 14, 2023
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October 31, 2023
9


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11


October 10, 2023
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October 3, 2023
14


September 26, 2023
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September 12, 2023
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September 5, 2023
8


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August 1, 2023
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July 25, 2023
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July 18, 2023
8

Source: Valve

Article taken from GamingOnLinux.com.



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Lunar Remastered Collection Review | TheSixthAxis

Lunar Remastered Collection Review | TheSixthAxis


The opening cutscene of Lunar Silver Star Story might be the most ‘90s introduction to any game I’ve ever played… and I was alive in the 90s. Presented here in glorious 4:3, and accompanied by Noriyuki Iwadare and Victor Ireland’s track ‘Wings’, it captures a moment in gaming and culture where anime was making inroads into the West, and Japanese developers could push the latest hardware to newfound heights, making this a golden age for JRPGs.

While Sony had sewn up huge franchises like Final Fantasy and Dragon Quest, SEGA still had plenty of clout, and the Saturn – one of my favourite consoles of all time – played host to some amazing JRPGs, with Lunar Silver Star Story sitting at the top of the pile. Admittedly, it later found its way to PlayStations around the world too, but Saturn had it first, alright?

Lunar Silver Star Story Remastered Collection is, in essence, a remaster of a remake, with the very first Lunar appearing for the Mega CD/Sega CD in 1992, before being remade as Lunar Silver Star Story in 1996. GungHo have pulled together Lunar Silver Star Story and its sequel, and given them a buff and a scrub suitable for modern platforms, bumping the resolution, cleaning up the cutscenes and adding in some welcome quality of life changes that make the games easier to live with nearly two decades after their original release.

The first game follows the adventures of Alex, a young man who dreams of becoming the next Dragonmaster, and who, after encountering the White Dragon Quark, discovers that it might just become a reality. Set on this path, he finds himself facing off against the big-bad Ghaleon, a former hero whose outlook was corrupted after the Goddess Althena decided to give up her power, and become human. As with all the best baddies, he believes that he’s right, willing to turn the world upside down to prove a point.

Alex is initially accompanied on this quest by his cute cat/bird companion Nall, Ramus, a dumpy treasure-obsessed friend, and his lifelong companion, Luna, and you’ll meet various other characters and party members along the way who all cement the fact that Lunar Silver Stary Story is a genuine classic. That’s helped by energetic and committed performances from the entire cast, with the characters truly coming to life across the many hours you’ll spend with them.

Lunar 2: Eternal Blue sees you take on the role of Hiro, an adventurer who finds himself caught up with the mysterious Lucia, aiding her in her quest to meet the returning Goddess Althena. Both stories feel enjoyably old-school – timeless tales that still hold up in the modern age.

Whichever of the games you’re playing, the artwork helps to paint an even clearer picture, and Toshiyuki Kubooka’s character design absolutely shines here thanks to the enhanced resolution and widescreen aspect. I love this classic mid-90s look, and it’s reminiscent of artwork in other games and anime of the era like Guardian Heroes and Neon Genesis Evangelion.

Both games effectively mix animated cutscenes, pre-rendered backgrounds and pixel-art, and it’s just such an alluring combination. It’s not as spectacular perhaps as Dragon Quest HD-2D, or modern takes on the genre like Octopath Traveller, but it’s great looking, and the visuals help carry the story along perfectly.

Lunar Remastered Collection combat speed and auto-battle

The main action is resolutely turn-based, but there are a few surprises to the way that combat plays out, not least the necessity to choose how your team is positioned, and which enemies they can attack based upon that. It adds a spot more thought to each action, and some surprises along the way when things don’t quite play out as you were expecting. There’s also an auto-battle mode, which would have been trendsetting at the time, and is still a real boon when you’re making your way through dungeons and facing off against low-level mobs.

The key new addition is the ability to alter the battle speed, and alongside the auto-battler function it makes grinding and exploring feel so much less of a chore than it can do in these old-school RPGs. I wish that all RPGs were so considerate of your time!

If you’re a purist who’s looking to play both of the games as they were originally intended, it’s great to find that both the original and the remastered versions have been included here. However, with the reduced resolution and bars either side of the screen, it feels like there’s little to no reason to do this, other than pure curiosity. It would have been nice to be able to switch between the two versions mid-game, but you have to start them separately from the main menu.

Lunar Remastered Collection overworld visuals

There are a few old-school foibles to deal with – whether its tricky route-finding through dungeons, having to work your way back through the same areas, or the constant ‘La La La Laaaaaaa’ of Luna’s magical healing song in the first game, but they’re minor annoyances that you can forgive given the age of the originals.



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Top 10 Multi-Season Anime That Keep Us Coming Back For More

Top 10 Multi-Season Anime That Keep Us Coming Back For More


Great series earn renewals, but only a few grow stronger every time the curtain lifts. Fresh arcs test crew stamina, escalate themes, and dare audiences to stay invested long after the honeymoon. The reward is depth that single-cour hits struggle to match, from character quirks that blossom across years to callbacks that feel like inside jokes for the faithful.

Plotlines breathe, side casts mature, faces smile, power ceilings shift, and studios stretch technical muscle with each comeback. Every title HAS to prove staying power counts, turning continuity into a playground rather than a checklist. Dump the filler excuses, queue extra snacks, it is marathon time.

Related

10 Best Anime With No Fan Service

Watch anime like Fullmetal Alchemist: Brotherhood and Steins;Gate that offer epic stories with no fan service.

These are the best anime with multiple seasons that only got better as they aged.

10

KonoSuba: God’s Blessing on This Wonderful World!

Chaos, Cash Runs, RepeatKonoSuba_ God’s Blessing on This Wonderful World!

Season one sold the punch-line: isekai can be equal parts misery and pure slapstick. Kazuma’s misfortune, Aqua’s ego, Megumin’s single-use explosions, all land harder once you realize no lesson sticks.

Second season doubles the absurdity and budgets enough animation to let Aqua’s tears slosh like real water. Side quests dig into party dynamics instead of chasing standard demon-lord hype, so each calamity feels earned rather than random.

Returning OVAs keep the party broke, loud, and proud. Comedic timing survives studio hand-offs. The upcoming third run holds faith because viewers trust KonoSuba to stay hilariously unevolved.

9

Re:Zero – Starting Life in Another World

Trauma Scales With CheckpointsRe_Zero – Starting Life in Another World

Return-by-Death sounded clever; new court spacing showed how brutal it can get. Season two splits into dense halves, letting Subaru’s resets push friendships to their ethical limits, then tear them down in fresh timelines.

Animation steps up, trading shock value for mood pieces: slow pans over tea cups, lingering shots of eyes that remember too much. Each arc broadens lore while narrowing Subaru’s choices, the cruelty sharpening empathy for every supporting soul.

Light-novel readers nod because the anime keeps absorption without shortcutting complexity. Future seasons tease political fallout, more witches, and fresh nightmares, exactly what loyal masochists ordered.

8

Jujutsu Kaisen

Curses Level Up, Stakes Catch UpJujutsu Kaisen

The Shibuya Incident shifts tone from slick shonen debut to war-zone thriller. Season two fragments chronology, flashing back to Gojo’s reckless youth before unleashing city-wide carnage that sidelines him entirely.

MAPPA flexes camera tricks, hand-drawn smear frames, and minimal CG, ensuring exorcist duels feel heavier than first-season playgrounds. Villains steal sympathy minutes, heroes bleed pride, and the fan-base spoiler race only intensifies weekly hype.

Confirmation of future arcs sets clear runway: culling games, traitor reveals, pain that makes Shibuya look like orientation week. Momentum says JJK will land those punches.

7

Haikyuu!!

Every Rally Builds HistoryHaikyuu!!

Karasuno’s scrappy comeback hooks early, yet follow-up seasons transform a simple volleyball quest into a four-year odyssey on confidence, grit, and court IQ. Spring High qualifiers widen the rival roster without bloating airtime.

Production I.G times impact frames to squeak of shoes, net-cord vibrations, even held breaths from the audience. Growth arcs respect benchwarmers as much as stars, giving depth to second setters and forgotten middle blockers alike.

Upcoming final matches arrive as movie pairs, proof the staff refuses to rush Takahiro’s climax onto television schedules. Fans trust the serve will land in-bounds, any year now.

6

My Hero Academia

School Year, World StageMy Hero Academia

Season counts climb, so do societal fractures. Festival fun flips to overhaul raids, then to a paranormal liberation war that tilts hero ideology on its head. Class 1-A’s optimism collides with legacy rot, forcing Deku into grim internships and villains into sympathetic flashbacks.

Bones Studio balances comic panel homage with kinetic composition, the dynamic camera growing bolder with each course. Soundtracks swap brass fanfares for haunting strings as the tone darkens.

With movie tie-ins and Vigilante Deku chapters adapted next, MHA’s marathon is a gift that keeps giving and proves school arcs can age into geopolitical crises without losing character heart. Just a bunch of fans.

5

Mob Psycho 100

Emotions, Espers, EmploymentMob Psycho 100

Mob Psycho 100 starts as a blank slate, then season two cracks the shell, and season three lets the quiet kid talk back. Bones upgrades smear-frame psychedelia, water-color spirits, and subtle facial ticks, making every psychic outburst feel like a panic attack in neon.

Reigen’s hustles mature from grifts to genuine mentorship, while side espers grow beyond punch-line anomalies. Each season treats growth like a boss fight, forcing Mob to choose self-worth over raw power.

The finale lands with minimal explosions, opting for conversation that hits harder than any city-splitter beam.

4

Demon Slayer

Craft Polished, Stakes SharpenedDemon Slayer-1

Ufotable answers season upgrades with new rendering pipelines. Entertainment District glows, sword clashes bloom with layered particle paths, and character writing finally peers past Tanjiro’s pure heart into flawed demon psyches.

Soundtracks mix traditional strings with EDM pulses, signalling danger even when frames rest on lantern-lit alleys. Hashira arrivals escalate mentor roles into headline events, each new rank teasing fresh breathing styles.

Upcoming Hashira Training and Infinity Castle promise film-quality splits, budgets bolstered by record box-office returns. Confidence remains high; these seasons feel like checkpoints toward a blockbuster crescendo.

3

Vinland Saga

Blood Feud Becomes PhilosophyVinland Saga-1

Season one of Vinland Saga sells revenge, season two tears the premise apart. Slave farmland replaces battlefields, allowing Wit and MAPPA to animate quiet sunsets, calloused hands, and nightmares that diplomacy cannot silence.

Character arcs rotate: Thorfinn drops blades, Einar carries hope, and Canute hardens into a monarch no fan saw coming. Violence returns sparingly yet lands harder, every dropped body echoing questions posed by earlier carnage.

Confirmed roadmaps hint at Vinland colonization, raising moral stakes and cultural clashes. Few shows pivot tone so sharply without bleeding fans, proof multi-season foresight can reinvent purpose, not just extend runtime.

2

Attack on Titan

Walls Fall, World MaturesAttack on Titan

The first season of Attack on Titan sets horror rules, the second expands military intrigue, the third exposes systemic despair, and the final stretch flips the protagonist’s roles entirely. Wit handed the baton to MAPPA yet momentum stayed lethal.

Animation evolves from dark line work to gritty realism, while soundtrack themes reprise under new contexts, twisting hero anthems into dirges. Even today, spoiler-filled debates rage over shifting allegiances, proving the narrative still provokes after a decade.

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10 Best Gintama Characters

From Toshiro Hijikata to Okita Sougo, here are the best characters in all of Gintama.

Multiple split finales allowed tighter adaptation pacing, an unusual choice that paid off in clarity. Every season re-evaluates who deserves freedom, and who got it anyway (keep your eyes peeled at night Gabi).

1

Gintama

Comedy Marathon, Drama MasterclassGintama

What began as weekly gag reels riffing on shonen clichés transforms across numbered seasons and title tweaks into an epic juggle of tears, universe-ending conspiracies, and toilet humor timing that somehow still lands.

Sunrise hones exaggerated double-takes, sudden art-style switches, and understated sword choreography. Serious arcs like Benizakura or Farewell Shinsengumi hit with movie weight, yet return episodes immediately roast the sponsor board or recap tropes.

Four main television runs, multiple OVAs, and finale films never dilute the spirit. Character bonds age, hairstyles reset, Yorozuya stay broke and unbreakable.



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Luckyman – A Montezuma’s Revenge inspiration for the Atari XL/XE by Lukasz

Luckyman – A Montezuma’s Revenge inspiration for the Atari XL/XE by Lukasz


In the early 80’s many of us had the pleasure of playing the adventure platformer ‘Montezuma’s Revenge’ on the Atari 2600, Atari 5200, Apple II, ColecoVision, Commodore 64, IBM PC, Sega Master System and even the ZX Spectrum (as Panama Joe). It combined treasure hunting, lots of rooms, puzzle solving and deadly traps and enemies that needed to be avoided almost as if you were playing as Indiana Jones himself. But now once again we look towards a new game in that style, as Łukasz “Luklab” Labuda has released a Montezuma inspiration for the Atari XL/XE called ‘Luckyman’.

Here’s the latest from the Atari homebrew website. “Colleague Łukasz “Luklab” Labuda he came to us again with a game written in the rarely used language of Advan Basic. As I wrote before, it seems that Łukasz honors us with the game on average once a year, and the level of his games is constantly increasing. He started with a very simple “Game in a Line”, then there was a larger “City Defender”, then expanded “Pac-Time” and “Pac-Time 2″ with a level editor, and now we have an extended game level Luckyman, occupying the entire diskette”.

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All the new video games launching in 2026

All the new video games launching in 2026


When Rockstar Games delayed Grand Theft Auto 6 into 2026, it likely came as a big relief to publishers who had anything on their slate for the back half of 2025. But 2026 is already shaping up to be an exciting, crowded year of big game releases, even without GTA 6.

Beyond sequels, there are plenty of promising original games on the horizon, like role-playing game SacriFire, Warren Spector’s stealth-action PvPvE game Thick As Thieves, and Animal Crossing-but-make-it-vampires indie Moonlight Peaks.

Game release dates are always in flux, though, so Polygon’s guide to the new video games coming out in 2026 will be regularly updated with new titles, release dates, and (inevitable) delays.

New video game releases coming in 2026

2026 video games with no release date



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How to Complete the Beige Lotus Challenge in Bitlife – ISK Mogul Adventures

How to Complete the Beige Lotus Challenge in Bitlife – ISK Mogul Adventures


Let’s talk about the new weekly challenge, Bitizens! The whole challenge is actually pretty short, it just involves getting a bit lucky with RNG. With our Bitlife guide laid out below, you should have no trouble in speeding through it.

Check on some of our BitLife guides while you’re here for tips on those as well. Let’s get moving, we’ve got the weekend ahead of us, and can’t be stuck on our phones all day!

In the Beige Lotus Challenge, players have to complete some specific tasks in the order detailed below. It’s not too hard, once you know what to do.

How to Complete the Beige Lotus Challenge in Bitlife

Here are all the steps you need to complete for this week’s challenge.

Be born a female in CaliforniaSprinkle your mother’s ashes somewhere specialGo on vacation to HawaiiGo on vacation to ItalyPray once

The first step of the challenge is to be born a female in California. That’s an easy one, just choose female gender and be born in the city of Los Angeles. From there, it’s time to grind. You’re going to need a fair bit of cash for later steps, so work on getting a good job.

Going on vacation to Italy and Hawaii

This is the part of the Beige Lotus Challenge in Bitlife that requires a bit of cash. You can also jump ahead in the challenge a bit by choosing to sprinkle your mother’s ashes on one of these trips. That’s as fast as you can realistically get this part done. Wait for your mom to pass, then go into the Activities menu. Scroll down and find Vacation. From here, choose your desired locale from the dropdown. You will see a list of destinations, and if you don’t get one of the cities in either Italy or Hawaii, close and re-open the app.

Finishing the challenge

You can finish out by praying in the Activities Menu. You can do this once per year in-game and pray for a specific boon for your character. This will open an ad that you have to watch to get the boon. Just put your phone down and wait and you’re done.

Once you complete these five steps, you will have finished the BitLife Beige Lotus Challenge. This will unlock a new item for your account and give you a special badge you can show off.

The products below are affiliate links, we get a commission for any purchases made. If you want to help support ISKMogul at no additional cost, we really appreciate it.



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