CD Projekt Red has officially announced that its playtest program will be coming to the US, which means that residents there could be getting a call to play the new Witcher and Cyberpunk games currently in development.
There are some catches here, as CDPR says it will be selective when it comes to choosing participants. “If your gamer profile aligns with what we’re looking for, we’ll reach out to you either through email or by phone to ask about your upcoming availability. All playtests will be scheduled at least a few days in advance,” CDPR explained on its playtest FAQ page.
We’re bringing our RED Playtesting Program to the United States!If you are:- at least 16 years old- located or ready to travel to Boston, Massachusetts, for onsite activities- passionate about gaming and eager to share your insights- not involved in game development… pic.twitter.com/ov8KDBgAot
— CD PROJEKT RED (@CDPROJEKTRED) October 23, 2024
Other requirements include being at least 16 years old, and participants must not be involved in the game development industry on a professional level. Potential candidates must also reside in Boston or be ready to travel there for onsite activities.
If you meet the criteria, you can log in to your CDPR account and sign up through this form. While there’s no guarantee which CDPR games will be available to playtest, the CDPR Boston studio does include several Cyberpunk 2077 veterans–like quest director Pawel Sasko–who are working on a Cyberpunk sequel.
Cyberpunk 2077’s rough launch led to a massive overhaul at CDPR, and the company has multiple games in development. The Witcher 4 currently has more than 400 people working on it, a remake of the first Witcher is underway, and a new IP called Project Hadar is also being worked on.
Following rumours of a remake, Ubisoft has confirmed that a new Rayman game is being considered.
Over the weekend news broke that developers at Ubisoft Montpellier, the team which developed the excellent Prince of Persia: The Lost Crown, had been disbanded and that a sequel had been turned down. This report was largely confirmed by Ubisoft itself which stated that “Most of the team members who worked on Prince of Persia: The Lost Crown have shifted to other projects that will benefit from their expertise.”
Tom Hender wrote on Insider Gaming that Ubisoft’s internal expectations for Prince of Persia: The Lost Crown was that it would sell millions, equalling the biggest metroidvanias on the market. Instead, it has sold around a million copies.
Now, a new report from Grant Taylor-Hill of Insider Gaming is suggesting that one of those projects is a Rayman Remake. According to “sources close to the situation”, the new Rayman game is going by the codename “Project Steambot” with Ubisoft Milan being the primary developers. Based on what he has been told, Grant is reporting that around a dozen developers from the disbanded Prince of Persia team have been shifted over to work on Rayman.
The report goes on to to say that Michel Ancel, the creator of Rayman, is working on the project as a consultant. This has apparently caused some concern among the team as Ancel was previously caught up in allegations of “toxic leadership” in 2020.
Eurogamer contact Ubisoft for more information, and surprisingly Ubisoft confirmed that a new Rayman game is in fact being worked on, with Michel Ancel returning as a consultant. The statement says that the new Rayman phase is “still in its early stages” so we likely won’t hear anything about it anytime soon.
Do you fondly remember playing 8-bit adventures on the NES and original Sega consoles? Titles like Contra, Ninja Gaiden, and Mega Man 2, all from the late ‘80s, provided a unique gaming experience that’s hard to replicate today with modern technology. Hard, sure, but it’s possible—as we’ve now witnessed firsthand with the release of UFO 50.
The Top 10 Most-Played Games On Steam Deck: October 2023 Edition
The collection—presented as a lost collection from a forgotten developer of the era—features an assortment of single- and multiplayer games across multiple genres, from platformers to roguelikes, with even a few in-depth RPGs mixed in. All are created with an 8-bit retro style that harkens back to the days of gaming in your living room after school. You can beat some of the games in mere minutes, then move on to the next; others, however, require a few hours and multiple playthroughs. They’re all unique, many of them are memorable, and some deserve no more than a single run-through.
When we sifted through the Steam user reviews, we found an overwhelmingly positive reception from the gaming community. Most people love the indie retro collection and cannot praise the fun factor enough. As you’ll see below, nostalgia plays a significant role in many of the reviews. Numerous players gave a thumbs up because it felt like playing a game from their childhood, and there’s nothing wrong with feeling young again and enjoying your hobby!
But a few couldn’t get past many titles, which lack the quality-of-life features in modern gaming, or–they say–feel outdated and unnecessarily complex just for nostalgia’s sake. Despite the positive reviews, the negative ones prove highly negative. Many curse out the game and its developers; they shout from the rooftops about how unfun they thought most of the retro titles were to play.
Surprisingly, we didn’t find many meme reviews, just plenty of positive or negative reviews to help you better understand the game. Here is UFO 50, as told by Steam reviews!
The previously announced John Wick anime project is still on the way, and now it’s apparently a film about how the titular character retired.
Around this time last year, John Wick series director Chad Stahelski shared that an anime project set in the franchise’s world was in the works, and at the time it was planned to be a TV show. Now, though, according to a recent interview from The Hollywood Reporter with Stahelski, it seems that the anime has been retooled slightly. This outing will apparently be a prequel, focused on everyone’s favourite titular assassin, as he sets out on the “impossible task” that allowed him to retire for love. Whether that’s something that needed to be covered in a film or not is up for debate, but still, if done right a John Wick anime could be a pretty fun trip to the cinema.
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At the time of the anime’s announcement, Stahelski said they’re doing an anime because “I love Japanese anime so much. To create all the cool stories that anime could achieve better than we could and the TV show to expand our world, we’ll still get our fix, you know what I mean? And we’ll still have all the fun.” Stahelski is clearly trying to get his mitts on as much anime as possible, as he’s also been overseeing the action sequences in the upcoming Shinichiro Watanabe-directed series Lazarus, Watanabe best known for creating Cowboy Bebop, so I’m expecting some strong fight scenes from that one.
Stahelski also spoke of a possible John Wick 5, though didn’t necessarily commit to anything coming that way, saying, “is there an opportunity to do [John Wick 5]? Of course, there is, whether it’s for money or for creativity. Jesus, in the last three years, I’ve already had three or four versions of a John Wick 5. They were different ways to crack the story, but it’s almost a mental exercise for me.”
However, to preserve the ending of the fourth film, he did note that it “would not be part of that [John Wick: Chapter 4] storyline. It would not be what you would think it is. As far as [John Wick: Chapter 4], we’ve peaked.”
There’s plenty in the works for John Wick in any case, as there’s a sequel TV series on the way, alongside that Ballerina spin-off due out next year.
Games Workshop has announced several upcoming releases, including new content for Kill Team, Chaos Space Marines, and Black Library’s Warhammer 40,000 Horror audiobooks.
Kill Team: Starter Set
The new Kill Team Starter Set provides an introduction to the latest edition of the game. It includes miniatures from both the Angels of Death and Plague Marines factions, as well as a game board, terrain pieces, tokens, and other components. This set is designed to offer players the materials they need to begin engaging in small-scale tactical battles.
New Kill Teams and Datacards
Alongside the starter set, several new kill teams are being released. These include the Kasrkin, Phobos Strike Team, Chaos Space Marine Legionaries, and T’au Empire Pathfinders, each featuring their own specialized units and abilities. The Inquisitorial Agents are also being introduced, offering a distinct narrative element to the game. Each of these teams is accompanied by datacards that provide additional faction-specific rules and profiles for operatives.
Chaos Lords and Inquisitor Coteaz
For Chaos Space Marine players, two new Chaos Lords will be available as standalone miniatures. These leaders come with customizable options, allowing players to tailor their characters to fit their preferences. Inquisitor Coteaz will also see a standalone release, equipped with his notable daemon hammer and accompanied by his Psyber-eagle.
Black Library Releases
Black Library is releasing new content with the upcoming launch of Broken Crusade by Steven B Fischer. This story follows the Black Templars as they attempt to survive after being scattered by a warp storm. It will be available in several formats, including a special edition that includes additional content.
Mike Brooks’ Da Big Dakka is also being released, continuing the narrative of Ork Warboss Ufthak Blackhawk as he faces new challenges in Commorragh.
As part of the upcoming releases, Black Library is offering two volumes of Warhammer 40,000 Horror audiobooks. These collections feature stories that explore darker themes within the Warhammer universe, with the audiobooks scheduled for release in time for Halloween.
Palia’s major October update, Fall’s Flourishes is live now. It brings exciting new décor sets along with a new plushie trading feature. The plushie trading feature allows two players to trade plushies between them. it is a great way for the players to enhance their plushie collection in Palia. In this guide, we will tell you how you can successfully trade plushies in Palia.
How to Trade Plushies in Palia
Players can trade plushies at the Trading Kiosks in the Underground Black Market area. There are four Kiosks in the black market which all are put up by none other than Zeki. However, before players can start the trade, both of the players must have a permit to trade. To get the trading permit, the players will have to complete the “Trading Tips” quest for Zeki.
The quest can be started by interacting with one of the Trading Kiosks. After starting the quest, players must pass the quiz by answering honestly the questions related to trading. Once they have done so, Zeki will give the players a Trading Pass. After getting the Trading Pass, follow these simple steps to make a trade.
Go to one of the Trading Kiosks.
Start the trading by interacting with the kiosk.
Wait for a player to join you at the kiosk.
Open the trade and select up to three plushies in your inventory that you wish to trade.
Wait for the other player to select the plushies from their inventory.
Select the “Trade” option and wait for the other player to agree.
Once done, the trade will finalize and you will get the other player’s plushies in your inventory.
Moreover, the plushie trades can be done at any time without any limitations. Feel free to trade one, two, or three plushies at a time and enhance your collection of potato pods or other plushies.
HELL-A is about to get a whole lot more chaotic with Dead Island 2’s Ultimate Edition and new patch!
PLAION and Dambuster Studios are unleashing a zombie-slaying bonanza today with the launch of Dead Island 2: Ultimate Edition and a massive free update (Patch 6).
Packed with new content, features, and challenges, this update is the perfect excuse to revisit the blood-soaked streets of Los Angeles and unleash your inner slayer.
Ultimate Edition: The Definitive Dead Island 2 Experience
The Dead Island 2: Ultimate Edition is the ultimate package for zombie enthusiasts, offering the complete base game and a treasure trove of bonus content:
Complete Base Game: Dive into the critically acclaimed Dead Island 2 campaign and experience the thrill of visceral combat, hilarious dialogue, and a unique blend of horror and humor.
Story Expansions: Explore the depths of HELL-A with both story expansions, Haus and SoLA, featuring new areas, enemies, and challenges that will push your slaying skills to the limit.
Cosmetics and Weapon Packs: Deck out your slayer with a variety of stylish cosmetics and arm yourself with deadly weapons from various packs, including the Memories of Banoi Pack, Golden Weapons Pack, Pulp Weapons Pack, and the brand-new Kingdom Come: Deliverance II weapon pack.
Slayer Skins: Customize your character with all six Slayer’s Premium Skin Packs, offering a range of unique and eye-catching looks for your zombie-slaying adventures.
Patch 6: Free Content for All Slayers
But the fun doesn’t stop with the Ultimate Edition! Patch 6, a free update for all Dead Island 2 owners, further introduces a wave of exciting new content and features:
New Game Plus: Revisit the blood-soaked streets of HELL-A with your favorite slayer, wielding your most prized weapons and facing an even greater challenge. New Game Plus features increased difficulty, new enemy types, an additional skill slot for enhanced customisation, and a higher level cap to further empower your character.
Neighborhood Watch: Team up with friends in this brand-new cooperative horde mode developed in collaboration with Fishlabs. As a member of the Bobcats, a fresh-faced trio of college survivors, you must defend your Venice Beach frat house from relentless waves of the undead. Utilise new skills, weapons, and traps – a first for the series – to survive the onslaught and protect your territory.
A Deeper Dive into Neighborhood Watch
Neighborhood Watch offers a unique and challenging experience for cooperative play. With each successful defense, you’ll face tougher enemies, unlock new abilities, and acquire unique weapons and thematic skins.
This mode adds a fresh layer of replayability and cooperative fun to the already action-packed world of Dead Island 2. Consider you have the Haus and SoLA expansions too, and things get better still.
A Revitalised Zombie-Slaying Experience
With the Ultimate Edition, Patch 6, and its free content, Dead Island 2 continues to deliver a thrilling and visceral zombie-slaying experience. Considering we loved the base game when Dead Island 2 first released, then this should well make the appeal even greater.
Whether you’re exploring the open world, completing the campaign, or battling hordes of undead in the new cooperative mode, there’s something for every slayer in this action-packed update.
Return to HELL-A Today!
Dead Island 2: Ultimate Edition and Patch 6 are available today on Xbox Series X|S, Xbox One, PlayStation 5, PlayStation 4, and PC. Just head to the usual digital stores – the Xbox Store, for instance. This should well be a step up from the previously available Gold edition.
Grab your weapons, gather your friends, and prepare to paint the streets of HELL-A red…
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A terrifying Helldivers 2 bug saw the robotic threat of The Jet Brigade take over the entirety of the Galaxy as players attempt to protect the construction of the Democracy Space Station. As the new Jetpack-wearing Automatons enter the fray, some fans were horrified to see the clankers take the universe as their own for a few seconds.
The Invasion of The Jet Brigade
With the latest Helldivers 2 update hiding secret buffs and including hidden information about the upcoming Clan system, the new Automaton enemies also made their debut. As the latest new enemy to join the galactic battle, The Jet Brigade brings squads of jet pack-equipped enemies into the fight.
While players moved to the Battle of Marfark to take new land for the construction of the Democracy Space Station, others noticed The Jet Brigade starting to demonstrate dominance across the universe. Players say the icon for the new enemy group spread inside and outside of Automaton territory. While some thought this was just a bug, the glitch occurred for thousands of players across PC and PS5.
While the game has often described Automatons and Termanids attacking each others’ territory, this glitch has been one of the first instances of the game showing it. Sure, missions that mix Termanid and Automatons may not ever happen, but its still an exciting showcase for what could happen one day.
This will definitely be canon
In the past, developer Arrowhead has often made glitches like this cannon via the in-game news updates. Alongside making hilarious references to Silent Hill 2 and Halo within the in-game lore, every major bug has been twisted into the game’s universe.
There is a chance that the swarm of Jet Brigade fighters could have been a horrifying tease for the future. Whatever the case, Helldivers 2 is more fun and more popular than ever. For more news on Arrowhead’s multiplayer game, find out how the latest update has devastated one of its coolest weapons.
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With the amount of news stories throughout the last week and the weekend just gone, you’d think we’d take a break, but not so! As waking up this morning, and waiting for the Caffeine to kick in, I was surprised to learn that RetroGL is aiming on bringing Super Street Fighter II Turbo over to the Commodore 64 using his RetroFighter engine. An engine that was also used in the more recent homebrew C64 hit of SNK vs CAPCOM. To coincide with this news, Saberman has provided a new video of the demo, but lets just hope that further demos are not magazine exclusives and can be enjoyed by all.
Here’s the latest by the creator “In this video you can find some updates on the Super Street Fighter 2 Turbo game I’m creating for C64/C128 platforms using my RetroFighter engine. This adaptation of SSF2T for CBM platforms is based on the GameBoy Advance version called SSF2T Revival, but obviously my version will have something different. The game is planned to be executed on a 1Mbyte EasyFlash or Kung Fu Flash cartridge.
This new demo includes the following:
enhanced appearance for all fighters (even if something has to be enhanced yet)endings for each fighteralmost all fighting dynamics implemented (for example, throw escapes)The next demo will have 2 bonus rounds and new backdrops and musics during the game.
With fond memories of playing the likes of Desert Strike for endless hours, Cleared Hot looks exactly what I’ve been wanting in a modern take on it. Developed by Cfinger Games and now MicroProse Software are jumping in as publisher it’s sounding really promising.
In Cleared Hot, players step into the cockpit of a fully upgradeable attack helicopter. You get the classic arcade shooter action blended nicely with modern physics-based mechanics. Players will shoot, dodge, and use creative tactics to move squads across dynamic battlefields while using an innovative rope and magnet system to interact with the environment. From picking up vehicles and redirecting heat-seeking missiles to throwing rocks at enemies, the game offers a truly unique and emergent take on how players can achieve battlefield control.
Features:
Fully physics-based mechanics for emergent and dynamic gameplay.
Engaging single-player campaign with immersive objectives.
Customizable helicopters with a variety of upgradable features and loadouts.
Three distinct biomes: Desert, Jungle, and Arctic.
Day and night missions allowing pilots thetactical edge with night vision and thermal goggle upgrades.
A wide range of enemy vehicles, including tanks, boats, fighter jets, and more.
From the press release: “We’re beyond excited to add Cleared Hot to our storied MicroProse lineup,” said Chris Ansell, MicroProse CMO. “Its combination of nostalgia, creativity, and physics-based action makes it a perfect fit for our commitment to bringing fresh, engaging experiences to gamers.”
You’ll need to use Valve’s Proton to play on Linux for this one.
Drop everything like it’s last season’s trends—holiday gifting just got a serious style upgrade. For Christmas, Hanukkah, and Kwanzaa, we’re unleashing our once-a-year...