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The Witcher 4 Release No Sooner Than 2027 – ISK Mogul Adventures

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The Witcher 4 Release No Sooner Than 2027 – ISK Mogul Adventures


CD Projekt confirmed that The Witcher 4 won’t be released before 2027, and that multiple teams will be working on the game throughout development. They want to not only avoid burnout, but to constantly bring new ideas into the project to keep it from stagnating. One of the big pieces of news in this area is that the team responsible for the remake of the first game will be assisting the main team, at least early in development. For those that didn’t know, the remake of the first game is scheduled to drop AFTER the launch of The Witcher 4, so expect that to possibly the delay the former game a bit. Anyway, on to the real news you can here for.

It’s financials season this time of the year, and that means board meetings and investor calls galore. At a conference about the CD Projekt Group’s financial results for 2024, the board of CD Projekt announced some very interesting details about their newest RPG. And yes, we learned something key about The Witcher 4 release.

During the earnings call this week, the studio heads fielded questions about both the company and its projects. One project of note is the continuation of the Cyberpunk 2077 games. So far, little has been revealed about this, other than the name: Project Orion. So far, we only know that the new game will enter pre-production in the coming months. And another thing, the company has previously committed to avoiding the use of generative AI for the game. So for those worried about AI slop tainting this iconic franchise, rest a little easier.

These details provide insight, albeit very little, into the progress of the game. Sadly, it’s not all good news.

On the release date front, we have some bad news. Piotr Nielubowicz, the CFO of the company, announced that the release of The Witcher 4 is planned only after 2026, which, of course, means that this title won’t launch earlier than in 2027 (via Reuters). So sadly, we’re going to be waiting a very long time for the next entry into this iconic franchise.

We are not going to announce the precise launch date for the game yet. ll we could share now to give more visibility to investors is that the game will not be launched within the time frame of the first target for the incentive program, which ends December 31, 2026 – said Nielubowicz.

You can learn more about this upcoming RPG via the recorded earnings call down below:

Jump forward to 19:36 in the video above if you want the details about The Witcher 4 release and how development is progressing on that project.

The products below are affiliate links, we get a commission for any purchases made. If you want to help support ISKMogul at no additional cost, we really appreciate it.



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Ronin NFTs Now Tradeable on OpenSea

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    Ronin NFTs Now Tradeable on OpenSea


    NFTs minted on the Ronin blockchain are now live on OpenSea, allowing users with a Ronin Wallet to engage with OpenSea’s interface to buy, sell, and launch new NFTs on the network.

    The update also includes access to OpenSea Studio, a no-code creation platform for launching NFT collections directly on Ronin which is expected to make NFT creation more accessible for creators operating on the network.

    To mark the integration, Sky Mavis has released two free commemorative NFTs—Jin and Ronke—which users can mint by connecting their Ronin Wallets. Both tokens reference figures familiar to the Ronin user base and are available for a limited time.

    Ronin NFTs Now Tradeable on OpenSea Source: OpenSea

    Why is this significant to the Ronin community?

    The integration with OpenSea provides Ronin users with a broader marketplace for their digital assets.

    Prior to this update, NFTs on the Ronin blockchain were limited to trading within the Ronin Market. The addition of OpenSea expands trading options, potentially increasing visibility and liquidity for collections originally built within the Ronin ecosystem.

    With 8% of OpenSea’s platform fees from Ronin-based NFT transactions directed to the Ronin Treasury, the network gains a new revenue stream. According to Sky Mavis, this setup mirrors the existing arrangement with Ronin Market, further supporting long-term funding for network operations and ecosystem growth.

    Ronin NFTs Now Tradeable on OpenSea
    Ronin NFTs Now Tradeable on OpenSea Source: Ronin

    What can we expect from the OpenSea integration?

    NFT creation on Ronin is now supported via OpenSea Studio, which allows users to mint new items or launch collections without coding experience. By selecting “Ronin” as the blockchain during the creation process, users can publish NFTs using the same wallet and assets required for Ronin-native interactions.

    The integration also introduces a split approach to royalty enforcement. OpenSea will honour royalties on collections using ERC-721C and ERC-1155C token standards. However, collections built on older standards such as ERC-721 and ERC-1155 will not have enforceable royalties on OpenSea, though they remain enforced within Ronin Market. Sky Mavis has indicated plans to address this discrepancy and align enforcement across platforms.

    The commemorative Jin and Ronke NFTs are part of a limited-time mint tied to the integration announcement. Users can claim them at no cost through OpenSea by connecting their Ronin Wallets and following standard transaction confirmation steps.



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    Microsoft Unveils Windows 11 VR on Meta Quest 3 & 3S at Ignite – Metaverseplanet.net

    Microsoft Unveils Windows 11 VR on Meta Quest 3 & 3S at Ignite – Metaverseplanet.net


    Microsoft announced: Windows 11 VR is now a reality! In a groundbreaking partnership, Microsoft and Meta are bringing Windows 11 to VR headsets, specifically the Meta Quest 3 and Meta Quest 3S. Revealed at the Microsoft Ignite 2024 event, the new feature will debut in a preview release next month, enabling users to access their Windows 11 computers directly from a virtual reality environment.

    Transforming VR into a Productivity Hub

    a brain with many squares and lines

    The integration between Windows 11 and Meta Quest headsets will turn these devices into portable, multi-monitor workstations. According to Microsoft’s announcement, users will be able to create and customize virtual desktops, greatly enhancing productivity and multitasking. The system will support both local Windows 11 installations and the cloud-based Windows 365, ensuring flexible access regardless of location.

    Bringing the Metaverse to Meetings

    In addition to expanding desktop capabilities, Microsoft aims to revolutionize virtual meetings by integrating Microsoft Teams into the VR environment. This move aligns with previous efforts to transition Teams meetings into VR using Microsoft Mesh and to offer Microsoft Office applications on the Quest platform, further solidifying the company’s shift in its VR strategy.

    A Strategic Shift in VR Focus

    After discontinuing HoloLens 2, Microsoft appears to be prioritizing software integration and strategic partnerships over developing its own VR hardware. By leveraging the capabilities of the Quest platform, Microsoft is poised to extend its Windows ecosystem to a broader VR audience, marking a significant step forward in the convergence of traditional computing and virtual reality.

    This innovative collaboration not only enhances the functionality of VR devices but also signals a new era where the metaverse and everyday productivity tools merge seamlessly.

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    Kaiserpunk melds multiple genres while succeeding in none

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    Kaiserpunk melds multiple genres while succeeding in none


    When Kaiserpunk was announced a couple of years ago, I couldn’t contain my excitement. Having played numerous strategy games in the past, the notion of combining concepts from city-building management sims, 4X strategy, and grand warfare, all wrapped up in an alternate post-World War I timeline, seemed too good to be true.

    Regrettably, it surely is. Having played Kaiserpunk for roughly 15 hours, this offering from Overseer Games initially shows promise, though it’s bogged down by several glaring flaws with its UI, core mechanics, and general progression.

    Kaiserpunk is set in an alternate post-World War I time period where survivors have risen from the devastation to form their own city-states across the world. While there are several options of different regions to choose from, there’s an almost Eurocentric focus. Just imagine my surprise when I thought I could play as my home country, the Philippines, only to realize that the four options in South Asia and Southeast Asia were for locations in India and Indonesia only. Europe, meanwhile, has close to two dozen map options.

    Regardless of your decision, there’s still very little to differentiate your chosen region/nation outside of the “heritage” that you choose at the start of the campaign. Think of it as akin to passive bonuses with one drawback, such as having improvements to scientific developments and agricultural output at the cost of lower military production speed.

    Image: Overseer Games via Polygon

    As for the city-building aspect, this is where Kaiserpunk initially shines. The mechanics should feel familiar to anyone who’s played logistics/management sims like the Anno or Tropico series. You start with just a town center, and you have to construct various residences, production facilities, mines, farms, and amenities, all to satisfy the needs of citizens. All roads must lead to the town center, too, and you have to create side streets and pathways to improve logistical throughput. It’s a good idea to have clusters of facilities that are part of the same production chain, such as farms, bakeries, and flour mills, plopped down next to each other to speed up the manufacturing process.

    All in all, this core concept where you start from scratch, plan the layout of your city, and gain new citizens from laborers to specialists, while watching your burgeoning settlement turn into a sprawling metropolis, is so thoroughly engaging that I found myself playing for hours just to see my capital’s continued development.

    Perhaps my only gripes here are related to the logistical radius and the game’s UI/UX. Regional maps are huge, and numerous resource nodes dot the countryside. Evidently, you have to place mines and other buildings to gather those resources. But these, too, require additional depots and infrastructure (i.e., power stations or water towers), not to mention extra laborers. A larger effective radius for utility and logistics buildings would alleviate intensive micromanagement. As for the UI/UX, this facet surely needs a few tweaks — upgrade icons are so tiny that I have to squint just to read descriptions, and notification tooltips regarding issues aren’t particularly clear either.

    The image shows an isometric view of a city’s laborer houses and farms.

    Image: Overseer Games via Polygon

    Where Kaiserpunk woefully falters is in its transition from city builder/management sim to grand strategy warfare. Firstly, it’s because trying to get your armies up and running — not to mention your navy and air force — is a painstaking and arduous task. You need to have enough unemployed citizens, as well as extra resources to manufacture military rations and equipment, just to train a single unit. When you do encounter problems, the game’s tooltips aren’t quite clear about what caused them in the first place. At one point, I knew I had a surplus of wheat and bread, so I built a factory that made rations. I couldn’t tell for certain if it used up all the bread I had, but whatever I did caused my citizens to grow hungry due to a lack of food.

    Secondly, warmongering and diplomatic options are about as bare-bones as they could get. For the most part, you attack adjacent regions with your armies in fairly simplistic combat encounters. You also need to ensure that you advance with multiple units in your battalion; not engaging with overwhelming force almost certainly leads to defeat, which means waiting until your units are finished with cooldown and in tip-top condition again. The poor execution is more akin to a board game like Risk, as opposed to a title with strategic depth like Hearts of Iron or Europa Universalis.

    Thirdly, the overall development of your region takes so long that you’re unlikely to build ships and planes until you’re several hours into your campaign. So, if you somehow need to cross the sea before then, you need the proper facilities and related scientific improvements. It’s a mind-boggling design decision given the setting. It’s as though World War I was a “swords to ploughshares” reset for the entire human race, and everyone suddenly forgot how to make armaments and military transports.

    But perhaps the most glaring flaw of Kaiserpunk is that you don’t necessarily feel that you’re working toward a goal or objective. 4X strategy series like Civilization and Age of Wonders have unique victory conditions, whereas grand strategy titles from Paradox Interactive have events and requirements that lead to enforcing debilitating demands upon your foes, restoring your nation’s prestige, or unifying a fractured empire. In Kaiserpunk’s sandbox campaign, I mostly just recruited units, sent them over to nearby territories, hoped that they’d win battles, and moved on to the next region. It’s conquest for the sake of conquest, minus the engrossing “one more turn” (or “one more hour”) aspect.

    The image shows a map of Europe, including active garrisons and available resources.

    Image: Overseer Games via Polygon

    I’d be remiss if I didn’t mention how the endgame section of your Kaiserpunk campaigns will go. This is a single-player game and, other than minor factions that hold single regions, you can choose to battle up to seven AI-controlled leaders. However, since the sandbox takes place on the world map — emphasis on world, since you can’t change the map size, make custom maps, or interact with minor factions — you end up having to scour the whole planet just to finish off your opponents. This makes future playthroughs egregiously tedious and repetitive to a fault.

    Ultimately, the Kaiserpunk team tried its hand at presenting a mishmash of genres, but the resultant game is a jack of all trades without excelling in any individual facet. That said, if you’re looking for a game that combines warfare and strategy with other aspects, like role-playing or management, then you might be better off playing titles like Crusader Kings 3, Mount & Blade, or Manor Lords. A take on the modern era, sadly, will just have to wait.

    Kaiserpunk was released March 21 on Windows PC. The game was reviewed on PC using a copy provided by Overseer Games. Vox Media has affiliate partnerships. These do not influence editorial content, though Vox Media may earn commissions for products purchased via affiliate links. You can find additional information about Polygon’s ethics policy here.



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    Request Finance Surpasses $1 Billion in Bill Payments, Secures Strategic Funding to Scale Stablecoin and Fiat Finance – Web3oclock

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    Request Finance Surpasses  Billion in Bill Payments, Secures Strategic Funding to Scale Stablecoin and Fiat Finance – Web3oclock


    Transforming Crypto and Fiat Finance –

    Driving Growth Through Strategic Acquisitions and Compliance –

    A Defining Moment for Global Crypto Adoption –

    About Request Finance –



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    5G Chipset Market Size Is Projected To Reach $92.05 Billion By 2030 | Web3Wire

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    5G Chipset Market Size Is Projected To Reach .05 Billion By 2030 | Web3Wire


    Allied Market Research published an exclusive report, titled, “5G Chipset Market Size, Share, Competitive Landscape and Trend Analysis Report by IC Type, Operational Frequency, Product and Industry Vertical : Opportunity Analysis and Industry Forecast, 2021-2030”.

    The 5G chipset market size was valued at $13.26 billion in 2020, and is projected to reach $92.05 billion by 2030, registering a CAGR of 21.8% from 2021 to 2030.

    Download Research Report Sample & TOC : www.alliedmarketresearch.com/request-sample/5114

    5G network is an enhanced communication solution designed to deliver to the public, a fully connected mobile world, comprising everything from connected automobiles and smart cities to smartphones and internet of things (IoT) devices. Further, reefshark chipset solutions such as application-specific integrated circuits offer higher voltages, greater performance, and reduction in footprint/bill off materials. In addition, the rise in utilization of 5G network solutions across emerging economies is anticipated to offer significant growth opportunities for the market.

    The growth of the 5G chipset market is majorly driven by the rise in demand for high-speed internet and large network coverage coupled with proliferation of M2M/IoT connections. Furthermore, increase in demand for mobile broadband services is anticipated to drive the market growth. However, privacy and security concern, high investment, and technological & infrastructure challenges in the implementation of 5G network act as a prime restraint of the market. On the contrary, surge in government initiatives for building smart cities in Asia-Pacific is anticipated to provide lucrative opportunities for the expansion of the 5G chipset industry during the forecast period.

    Key Market Players:The 5G chipset size report offers an in-depth analysis of the 10 prime market players that are active in the market.

    Moreover, it provides their thorough financial analysis, business strategies, SWOT profile, business overview, and recently launched products & services. In addition, the report offers recent market developments such as market expansion, mergers & acquisitions, and partnerships & collaborations. The prime market players studied in the report are Qualcomm Technologies, Inc., Broadcom, Intel Corporation, Nokia Corporation, Samsung Electronics Co., Ltd., Mediatek Inc., Xilinx Inc., Huawei Technologies Co., Ltd., Qorvo, and Infineon Technologies AG.

    Request For Customization @ https://www.alliedmarketresearch.com/request-for-customization/5114

    Segmentation Analysis:The 5G chipset market is segmented by IC type, operational frequency, product, industry vertical, and region. The report offers an in-depth study of every segment, which helps market players and stakeholders to understand the fastest growing segments and highest grossing segments in the market.

    The 5G chipset is analyzed across the globe and highlight several factors that affect the performance of the market across the various region including North America (United States, Canada, and Mexico), Europe (Germany, France, UK, Russia, and Italy), Asia-Pacific (China, Japan, Korea, India, and Southeast Asia), South America (Brazil, Argentina, Colombia), Middle East and Africa (Saudi Arabia, UAE, Egypt, Nigeria, and South Africa).

    The 5G chipset report provides thorough information about prime end-users and annual forecast during the period from 2022 to 2030. Moreover, it offers revenue forecast for every year coupled with sales growth of the market. The forecasts are provided by skilled analysts in the market and after an in-depth analysis of the geography of the market. These forecasts are essential for gaining insight into the future prospects of the industrial cooking fire protection system industry.

    Key Findings Of The Study:

    In 2020, the devices segment accounted for maximum revenue, and is projected to grow at a notable CAGR of 21.5% during the forecast period.

    The consumer electronics and automotive and transportation segments together accounted for around 74.6% of the 5G chipset market trends in 2020.

    The mmWave IC segment is projected to growth at a CAGR of 24.1% during the 5G chipset market forecast period.

    Asia-Pacific contributed for the major share in the market, accounting for more than 35.5% share in 2020.

    The research operandi of the global 5G chipset includes significant primary as well as secondary research. When the primary methodology encompasses widespread discussion with a plethora of valued participants, the secondary research involves a substantial amount of product/service descriptions. Furthermore, several government sites, industry bulletins, and press releases have also been properly examined to bring forth high-value industry insights.

    Inquiry Before Buying : https://www.alliedmarketresearch.com/purchase-enquiry/5114

    Read More Reports :

    https://www.alliedmarketresearch.com/optical-detector-market-A16497

    https://www.alliedmarketresearch.com/fluid-sensors-market-A16493

    https://www.alliedmarketresearch.com/eo-ir-gimbal-market-A06283

    Contact:David Correa1209 Orange Street,Corporation Trust Center,Wilmington, New Castle,Delaware 19801 USA.Int’l: +1-503-894-6022Toll Free: +1-800-792-5285Fax: +1-800-792-5285help@alliedmarketresearch.comWeb:https://www.alliedmarketresearch.com

    About us :

    Allied Market Research (AMR) is a full-service market research and business-consulting wing of Allied Analytics LLP based in Wilmington, Delaware. Allied Market Research provides global enterprises as well as medium and small businesses with unmatched quality of “Market Research Reports” and “Business Intelligence Solutions.” AMR has a targeted view to provide business insights and consulting to assist its clients to make strategic business decisions and achieve sustainable growth in their respective market domain.

    We are in professional corporate relations with various companies, and this helps us in digging out market data that helps us generate accurate research data tables and confirms utmost accuracy in our market forecasting. Each and every data presented in the reports published by us is extracted through primary interviews with top officials from leading companies of domain concerned. Our secondary data procurement methodology includes deep online and offline research and discussion with knowledgeable professionals and analysts in the industry.

    This release was published on openPR.

    About Web3Wire Web3Wire – Information, news, press releases, events and research articles about Web3, Metaverse, Blockchain, Artificial Intelligence, Cryptocurrencies, Decentralized Finance, NFTs and Gaming. Visit Web3Wire for Web3 News and Events, Block3Wire for the latest Blockchain news and Meta3Wire to stay updated with Metaverse News.



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    Arbitrum vs. Optimism: Which Ethereum Layer 2 Solution is Better? | NFT News Today

    Arbitrum vs. Optimism: Which Ethereum Layer 2 Solution is Better? | NFT News Today


    One of the most significant inventions of the 21st century is the creation of decentralized applications (dApps) and smart contracts, courtesy of Ethereum. Unfortunately, greater use of Ethereum leads to problems such as network congestion and high transaction fees. To resolve these issues, Layer 2 scaling solutions like Arbitrum and Optimism offer faster and cheaper transactions. In this article, we will try to figure out the advantages and disadvantages of the two platforms so we can determine which Arbitrum or Optimism will be advantageous for you.

    What is Arbitrum and Optimism Layer 2 Scaling Solutions?

    The first difference to cover in the Arbitrum vs Optimism debate is what Layer 2 Solutions is. In layman’s terms, it refers to protocols designed to be superimposed on Ethereum’s base protocol (Layer 1), with the aim of increasing its capacity for processing data. Layer 2 solutions ease congestion, enhance fee efficiency, secure the mainnet, and stamp the transactions on Ethereum. One primary advantage of these platforms is that their transaction timestamps are captured on the Ethereum mainnet.

    Arbitrum: Everything Important You Should Know

    Using optimistic rollups, which assume but can challenge the validity of transactions, Arbitrum launched in August 2021. One of the most prominent features is the multi-round fraud-proof system, which is complex but inexpensive to resolve disputes. Moreover, Arbitrum has its own Arbitrum Virtual Machine (AVM), which is Ethereum compatible and enables developers to migrate their dApps with ease. Currently leading Layer 2 solutions in total value locked (TVL) and transaction volume, as of 2025, Arbitrum has a strong and active user base. 

    Beyond optimizing Ethereum Layer 2 solutions, zkSync Era RPC provides other alternatives. Adjusting the RPC configurations allows for seamless integration of the zkSync Era into your wallet.

    Initiation of Optimism As A Case Study

    In December 2021, Optimism emerged using optimistic rollups to further enhance Ethereum’s scalability. It was designed with simplicity in mind, ensuring close resemblance with the Ethereum Virtual Machine (EVM), meaning developers could easily transfer their existing dApps on Ethereum to Optimism with minimal modifications. Because of this simplicity, many projects started moving towards Optimism for greater scalability without extensive coding changes. By the start of 2025, Optimism was the eighth largest blockchain by total value locked (TVL), showcasing its dominance in the Layer 2 ecosystem.

    Liquid RON is also a new development in the Ethereum ecosystem which improves DeFi efficacy with the use of ERC-4626 vaults and rewards auto staking.

    Difference Between Arbitrum and Optimism 

    Although the two platforms have the same purpose of scaling Ethereum, they have many differences. 

    Fraud-Proof Mechanisms: Optimism operates using a single round simpler system which is less costly in disputes, while Arbitrum leverages a multi-round system which can lead to lower overall costs but higher complexity during disputes.

    Virtual Machine Compatibility: With the inclusion of Parallel processing ArbOS, Arbritrum’s AVM has the potential for increased throttle and decreased costs, both of which provide advantages. For ease of movement for Ethereum developers, Optimism’s OVM is a direct copy of EVM.

    Developer Experience: Unlike Arbitrum, which has a unique design that may be more difficult for some developers to pick up, Optimism’s Ethereum developer experience is easier thanks to its EVM alignment.

    Performance Metrics

    Analyzing performance remains one of the most important aspects of considering Layer 2 solutions. 

    Transaction Throughput: Optimism lags in comparison to Arbitrum due to Arbitrum’s theoretical TPS being severely higher.

    Block Time: With Arbitrum optimizing for shorter block time relative to Optimism, transactions stand to be confirmed much faster.

    Ecosystem Development & Community Engagement

    Both frameworks have developed associated lively ecosystems and communities.

    Arbitrum: Positioning itself as a frontrunner due to having higher TVL and transactional volume, Arbitrum is saturated with users making it easier for projects with wider targeting to thrive.

    Optimism: While having lesser share, the active and strong community drives engagement, making it easier for projects focusing on user engagement to build.

    Moreover, expanding the horizon of blockchain technology, Plume Blockchain is actively working towards putting real world assets on-chain.

    Which Suits You The Most? 

    The decision comes around considering the specifics of the project you’re working with.

    Choose Arbitrum if:

    Select Optimism if: 

    You want to have low-hanging fruit when it comes to development and require a solution that complements Ethereum’s infrastructure.

    Your project focuses on easy transaction flow and uncomplicated resolution of conflicts.

    Conclusion

    Both Arbitrum and Optimism offer unique approaches to solving Ethereum’s scalability problem, optimally based on distinct advantages and disadvantages. Understanding their differences in fraud-proof systems, developer engagement, community participation, and overall experience enables a better decision aligned with project objectives. With the continuous growth of the Ethereum ecosystem, these Layer 2 solutions help expose the value of decentralized applications which serves as a focal point for developers.



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    UK Startup Rival Secures $4.2 Million to Launch 3D Content Creation Platform – Web3oclock

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    UK Startup Rival Secures .2 Million to Launch 3D Content Creation Platform – Web3oclock




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    Kelp DAO Rolls Out KERNEL First Season Airdrop Eligibility Checker, TGE Scheduled For Early April

    Kelp DAO Rolls Out KERNEL First Season Airdrop Eligibility Checker, TGE Scheduled For Early April


    In Brief

    KelpDAO announced the launch of the KERNEL Airdrop early eligibility checker, allowing Season 1 participants and users who accumulated points/miles to receive 10% of the total KERNEL supply.

    Kelp DAO Rolls Out KERNEL First Season Airdrop Eligibility Checker, TGE Scheduled For Early April

    Ethereum staking and EigenLayer native restaking solution, KelpDAO announced the launch of the KERNEL Airdrop early eligibility checker.

    Season 1 ended on December 31st, and users who accumulated points/miles by that date are eligible to receive 10% of the total KERNEL supply, which is allocated as rewards for Season 1.

    KERNEL is a governance token and also  plays an active role in securing the ecosystem. Users can stake KERNEL to help secure applications within the KernelDAO ecosystem, ensuring the protection and reliability of the network. Staked KERNEL also acts as financial collateral against slashing risks, providing a safeguard to minimize potential losses from penalties. Additionally, KERNEL holders can participate in voting on important decisions across Kernel, Kelp, and Gain, such as protocol upgrades, fees, and other key matters, allowing users to influence the platform’s future direction.

    Prioritising fairness in the distribution, Kernel DAO has partnered with human.tech by Holonym to conduct thorough Sybil analysis. This collaboration helps identify and exclude Sybil accounts, ensuring that only legitimate participants receive rewards. Those who earned at least 150 Kernel Points/Kelp Grand Miles (with approximately 0.04 ETH or around $100 USD worth of ETH restaked during Season 1) will be eligible for a minimum of 100 KERNEL tokens for each qualifying wallet. Wallets that did not meet the 150 Kernel Points/Kelp Grand Miles requirement for Season 1 will have their points carried over to Season 2, contributing to future airdrop opportunities.

    In order to check eligibility for the token distribution, users should visit the Airdrop Checker, connect their wallet (the one used during Season 1), sign a message from the wallet for verification, and review their eligibility status along with the reward details.

    The Season 1 airdrop marks the start of KernelDAO’s token distribution strategy. As the Token Generation Event (TGE) approaches, scheduled for early April 2025, additional opportunities to earn rewards will be announced.

    Kernel: Pioneering Restaking On BNB Chain With $2B In Assets, Enhancing Security And Rewards For Decentralized Apps

    Kernel is a restaking protocol on the BNB Chain that allows users to restake BNB and liquid staking tokens, which in turn helps strengthen the security of various decentralized applications. This process provides users with additional rewards while contributing to the overall security of the network.

    Over the past year, Kernel has developed a strong ecosystem with multiple products, which together manage approximately $2 billion in assets. These include Kelp, which has over $1.2 billion in total value locked (TVL) from rsETH, and supports more than 300,000 restakers; Gain, with over $120 million in TVL across tokenized vaults; and Kernel itself, holding more than $660 million in TVL, making it the largest shared security layer on the BNB Chain.

    Disclaimer

    In line with the Trust Project guidelines, please note that the information provided on this page is not intended to be and should not be interpreted as legal, tax, investment, financial, or any other form of advice. It is important to only invest what you can afford to lose and to seek independent financial advice if you have any doubts. For further information, we suggest referring to the terms and conditions as well as the help and support pages provided by the issuer or advertiser. MetaversePost is committed to accurate, unbiased reporting, but market conditions are subject to change without notice.

    About The Author


    Alisa, a dedicated journalist at the MPost, specializes in cryptocurrency, zero-knowledge proofs, investments, and the expansive realm of Web3. With a keen eye for emerging trends and technologies, she delivers comprehensive coverage to inform and engage readers in the ever-evolving landscape of digital finance.

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    Alisa Davidson










    Alisa, a dedicated journalist at the MPost, specializes in cryptocurrency, zero-knowledge proofs, investments, and the expansive realm of Web3. With a keen eye for emerging trends and technologies, she delivers comprehensive coverage to inform and engage readers in the ever-evolving landscape of digital finance.








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    Top NFT Collections – March 26, 2025 | NFT CULTURE | NFT News | Web3 Culture | NFTs & Crypto Art

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    Top NFT Collections – March 26, 2025 | NFT CULTURE | NFT News | Web3 Culture | NFTs & Crypto Art


    Top NFT Collections (Last 24h)

    Here are the hottest NFT Collections of the day.

    Rank

    Name
    Volume
    Transactions
    Chains
    URL

    1

    Courtyard.io
    397.57 ETH
    13288
    polygon
    View

    2
    Bored Ape Yacht Club
    Bored Ape Yacht Club
    291.70 ETH
    20
    ethereum
    View

    3
    CryptoPunks
    CryptoPunks
    207.48 ETH
    4
    ethereum
    View

    4
    Pudgy Penguins
    Pudgy Penguins
    177.94 ETH
    17
    ethereum
    View

    5
    Uniswap v4 Positions NFT
    Uniswap v4 Positions NFT
    175.58 ETH
    6
    ethereum
    View

    6
    Mutant Ape Yacht Club
    Mutant Ape Yacht Club
    173.61 ETH
    71
    ethereum
    View

    7
    Azuki
    Azuki
    139.81 ETH
    50
    ethereum
    View

    8
    SMB Gen2
    SMB Gen2
    0.00 ETH
    94
    solana
    View

    9
    OnChainShiba
    OnChainShiba
    97.45 ETH
    8
    ethereum
    View

    10
    Frogana
    Frogana
    0.00 ETH
    1253
    solana
    View

    The post Top NFT Collections – March 26, 2025 appeared first on NFT CULTURE.



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