Sugamenia is a metroidvania made by one man. There is another famous Metroidvania also made by one man: Axiom Verge. This is not Axiom Verge, not even close. But for what it is, its good. You are violet, who is stuck on an alien planet for… I don’t know. It is never explained in game. She is rescued by a flying Switch she calls Suichi. Together you must escape the alien planet. The game is a simplified metroidvania. There’s no map and 3 classes of collectables in Sugamenia: health boosts in garbage bins, flying bugs inside destructible purple lights and Xs sitting on “Chozo statues.” There are power-ups, that come after bosses.
There are 10 areas in Sugamenia, all fairly different visually, though you’ll spend most of your time in them flipping switches. Bosses appear at the end of some of the areas. Now the bosses can be… underwhelming. The second boss is also a flying Switch(see below). Difficulty can spike at times, but nothing too overwhelming. Though there is a hard mode if you want to play that. Finally, at the save points, you can return to previous areas to pick up the stuff you missed in Sugamenia.
Sugamenia gets a Recommended verdict with a seven back-end score. It would have earned an eight with a map and more explanation for things. But as it is, its a fine little game. Shouldn’t take you more than a few hours to complete. Overall, Jesus Saz did a good job here, as did the music composer. Well done!
Overall: Sugamenia is a decent little Metroidvania. The plot revolves around flying Switches, I wish I was joking, but I’m not.
Verdict: Recommended
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P.S. You know what game was also created by one dude? Balatro!
Game received for free from the publisher.