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2024 Dungeon Master’s Guide: What’s New and What to Expect – TGN – Tabletop Gaming News

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2024 Dungeon Master’s Guide: What’s New and What to Expect – TGN – Tabletop Gaming News


Wizards of the Coast shared more info about the 2024 Dungeon Master’s Guide in a new video on the official YouTube channel. The book will bring a mix of expanded content, updates, and some new features. This release, part of the revised core rulebooks for the 50th anniversary of D&D, aims to build on the 2014 version with additions based on feedback from the community. Here’s a look at what was revealed in the video.

One of the goals for the new DMG, according to Wizards, is to improve the accessibility of information within the book. The layout has been revised to help Dungeon Masters find the sections they need more easily. The book has also been expanded, with more pages dedicated to advice on adventure and campaign creation, as well as tools for running games.

New Sample Adventures and Campaign Setting

One of the major additions in the 2024 DMG is the inclusion of five sample adventures and a complete campaign setting. This marks the first time a DMG has included a full campaign setting, which could help newer DMs by offering a ready-to-use world. The setting chosen is the classic Greyhawk, one of D&D’s earliest campaign settings, known for its rich lore and iconic characters. The book provides a starting point in the City of Greyhawk and extends outwards to the surrounding regions. However, it’s presented in a deliberately skeletal format, meaning DMs will need to flesh out the details on their own, in line with the original 1980s Greyhawk products.

The inclusion of these sample adventures, alongside an appendix of reusable maps, is a significant shift from the 2014 DMG, which focused more on advice than ready-to-play content. This could be a positive step for new DMs, though it remains to be seen whether these simplified adventure formats will appeal to more experienced DMs or those seeking more complex narrative tools.

The Bastions System: A New Layer of Gameplay

A completely new addition is the Bastions system, which allows players to build and manage strongholds. Starting at level 5, players can create their own home base, issuing orders, recruiting inhabitants, and harvesting resources. Wizards says this feature draws from older editions of D&D, where strongholds were a part of high-level play, but here, the concept is introduced earlier in the game. Bastions are designed to function independently from the characters’ adventuring, providing a place for narrative development while characters continue exploring the world.

Expanded Tools for Adventure and Campaign Creation

The new DMG includes a greatly expanded section dedicated to creating adventures, which is paired with the aforementioned sample adventures to help DMs visualize their own story-building process. The book provides adventure hooks and advice tables sorted by levels, which could make it easier for DMs to construct balanced and varied adventures for different tiers of play.

In terms of campaign building, the revised campaign setting chapter has been moved later in the book, with an emphasis on giving DMs tools to build campaigns once they have a solid grasp of running the game.

Updated Magic Items and Treasure

Magic items continue to have a significant presence in the DMG, and this edition aims to broaden the variety of items available. Wizards has added more common magic items and updated the art for many items, including nostalgic ones from older editions. Notably, items used by characters from the 1980s D&D cartoon, like Hank’s Energy Bow and Diana’s Quarterstaff, are included.

For DMs looking to craft magic items within the game, the magic item crafting rules have been expanded. While the 2014 edition offered basic rules, the new DMG promises to provide a more comprehensive guide for crafting items with your DM’s approval.

Lore Glossary and Expanded Multiverse

The lore glossary is a new feature, offering a quick reference guide to D&D’s most iconic characters, locations, and materials. This includes entries on classic figures like Tasha, Mordenkainen, and Iuz, as well as lesser-known but significant figures from various editions of D&D.

The multiverse remains a core part of the D&D experience, and the new DMG includes a chapter on the cosmology of D&D’s various planes of existence. This section expands on how different settings and planes fit together.

To assist with gameplay, the DMG will also include tracking sheets for DMs to use during campaigns. These sheets cover a variety of in-game needs, such as tracking NPCs, settlements, and major campaign events.



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Marlow – A new platformer for the ZX Spectrum 128k, inspired by The Great Giana Sisters

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Marlow – A new platformer for the ZX Spectrum 128k, inspired by The Great Giana Sisters


The last news story from me today, as thanks to a recent contact by the developer(Amaweks) and our good friend Saberman(YT), we’ve been told if you remember playing the famous platformer of the Great Giana Sisters which was released from 1987 onwards. Then you may like the latest Amaweks ZX Spectrum game of ‘Marlow’. A game in which the developer says is a platformer for the ZX Spectrum 128k, inspired by “The Great Giana Sisters”. To coincide with this news, as ever we’ve got some more information about the game as well as a gameplay video below.

This is what the website says about the game. “Malow in Apocalyptic Acid World is a platform game for ZX Spectrum 128k, inspired by “The Great Giana Sisters.” What? You thought the inspiration came from a certain mustached plumber? No way… Navigate this vast apocalyptic world by jumping, stomping on enemies, collecting crystals, throwing molotov cocktail, and breaking blocks with your head across 4 worlds, in a total of 17 levels and 5 Boss battles”.

Dev Notes :

This project was only possible thanks to MPAGD Gen2, modified version of the engine by Xavisan, that expands memory usage beyond the 48kb, without which the complex title screens, introduction, and ending, as well as the large number of music tracks, screens, and code, would not have been possible.

Marlow Key Features:

5 Bosses and 17 stages Spread through 2 Episodes (2 programs)7 catch sound tracks (more info on readme.txt)10 Full screen illustrations (loading, title, intro cutscenes and endings)Fluid gameplay mechanics in a style rarely seen on the ZX Spectrum



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Van Cleef & Arpels: A Legacy revived

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Van Cleef & Arpels: A Legacy revived


Van Cleef & Arpels is a testimony of excellent craftsmanship, innovation and timeless pieces like the Alhambra collection. With its distinctive four-leaf clover motif, first designed in 1968, the collection has achieved an iconic status and was worn by icons such as Audrey Hepburn and Princess Grace of Monaco. More recently many celebrities have been wearing it and showing it on social media like Gwyneth Paltrow and Reese Witherspoon. It is also a great investment piece that exudes prestige and admiration. 

If you always dreamt of having your own, we invite you to look at our selection and find the piece waiting for you, so you too, can have a piece of history.

 

But what is the story of Van Cleef & Arpels?

Once upon a time, a Dutch diamond cutter named Alfred Van Cleef and his father-in-law, Salomon Arpels, founded a French luxury jewelry company. It was 1896 in Paris when elegance, innovation, and cultural richness met and created what French people like to call today “La Belle Epoque.” This was an era of timeless elegance, where iconic landmarks like the Eiffel Tower were constructed, and the city was known for its grand cafes, cabarets, and the rise of the modern entertainment industry, including the famous Moulin Rouge.

After his father-in-law’s death in 1906, Alfred was joined by two of his brothers-in-law, Charles and Julien, and acquired a new space in front of the Ritz on the renowned Place Vendome. Today, it is still their first and oldest boutique.

Success came quickly, and boutiques opened in the most luxurious cities of France, like Nice and Deauville and later Monte-Carlo.  Their jewelry was wanted worldwide, making them the first French jewellers to open boutiques in Japan and China. They even worked with foreign royalty; in 1966, Empress Farah Pahlavi asked Van cleef & Arpels to make her a crown. It was made with an emerald velvet set with 36 emeralds, 36 rubies, 105 pearls, and 1,469 diamonds!

 

Van Cleef & Arpels was always ahead of its time and leading the movement, today several brands and jewellers are taking inspiration from the famous four-leaf clover motif>

  



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Step-by-Step Guide to Launch Your Fizz Node

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Step-by-Step Guide to Launch Your Fizz Node


Spheron’s Fizz Nodes offer a low-barrier entry point for anyone looking to contribute resources to Spheron’s decentralized compute network—and earn ongoing rewards for their contributions.

Whether you’re looking to run a basic CPU configuration or a powerful GPU setup, this guide will walk you through the entire process, from Fizz Node registration to management. Let’s dive in!

For a step-by-step guide on getting started, head over to our YouTube Tutorial below.

You don’t need to be a high-end crypto miner or have access to a top-tier data center to participate in running a Fizz Node. In fact, even if you have a laptop with decent GPU capabilities and a few good CPU threads, you’re more than ready to contribute to the decentralized network. Your underutilized resources are all you need to help power the future of decentralized infrastructure!

Fizz Nodes are currently supported on macOS and Linux, with Windows support arriving soon. Performance may vary based on the operating system in use. Below are the necessary specs for running your own Fizz Node:

Minimum Specifications

4 CPUs

8 GB RAM

100 GB Disk Space

Maximum Specifications

32 CPUs

128 GB RAM

2000 GB Disk Space

Note: To run the Fizz Node in privileged mode, root or sudo access is required. This elevated permission is essential for executing system-level operations necessary for node functionality.

Step-by-Step Guide to Registering Your Fizz Node

Once you’ve completed the requirements to run your own fizz node, setting things up only takes a few quick steps.

Register Your Fizz Node

Open Your Browser: Navigate to fizz.spheron.network.

Sign up or log in through Gmail or Github.

Click on the “Register New Fizz Node” Button.

4. select your node’s OS from the options provided (MacOS, Linux, or Windows—coming soon) in the next window.

5. For Mac OSIf you select MacOS, You need to choose which Apple laptop mode you have. Need help finding your system configuration? Learn more in our docs here

For LinuxIf you select Linux, You can choose which Nvidia GPU specifications you have. Need help finding your system configuration? Learn more in our docs here.

6. Resource Details: Provide accurate information about the resources you’re willing to lend, including:

CPU cores

RAM capacity

Available storage

7. Region: Select the geographical location where your node is situated. This helps users choose nodes based on their proximity requirementsPayment Tokens: Choose the cryptocurrencies or tokens you will accept as payment for your services.

8. Provider Selection: This is a crucial step. Choose a provider carefully, considering factors such as:

Uptime track record: A provider with high uptime increases your chances of getting deployments.

Provider tier: Higher-tier providers may offer better opportunities.

Overall reputation in the network

9. Click “Register Your Fizz Node“, To complete the registration, you’ll need some ETH on the Spheron chain for gas fees. If you don’t have any, you can get some from our faucet at faucet.spheron.network.

Once you confirm the transaction, your node will be officially registered in the Spheron network, and you can proceed to the next steps.

Boom 💥— You’re officially part of the decentralized revolution!

Running the Fizz Node Client

After successfully registering your node, you need to set up and run the Fizz node client on your machine. This client software connects your node to the Spheron network and manages resource allocation. Follow these steps:

Access the setup page for your registered node. There, You should find a link to download the fizzup.sh script.

Download the fizzup.sh script to your machine. Save it in a location you can easily access via a terminal or command prompt.

Open your terminal or command prompt and navigate to the directory where you saved the script. Make the script executable by running the following command:

chmod +x <location of fizzup script>/fizzup.sh

Replace <location of fizzup script> with the actual path to the script’s directory.

Run the script by entering the following command:

<location of fizzup script>/fizzup.sh

This command executes the script and starts the Fizz node client on your machine.

To verify if your Fizz node is running, use the following command:

docker-compose -f ~/.spheron/fizz/docker-compose.yml logs -f

If this doesn’t work, try:

docker compose -f ~/.spheron/fizz/docker-compose.yml logs -f

These commands will show you the logs of your Fizz node, allowing you to confirm it’s running correctly.

Once you’ve verified the node is running, return to the setup page on the Spheron Fizz App.

On the setup page, you’ll see a “Check Status” button and a switch to “Automatically check status.” Click the “Check Status” button to manually initiate a status check for your Fizz node.

Alternatively, you can toggle on the “Automatically check status” switch to have the system periodically check your node’s status without manual intervention.

The system will now perform checks to validate if your node is active and correctly configured.

The validation process may take a few minutes. During this time, the system verifies your node’s connectivity, resource availability, and configuration. Once your node is confirmed active, you will be automatically directed to your Fizz dashboard.

Fizz Nodes earn rewards based on two factors: resource contribution and uptime.

Resource Contribution: You’ll earn more if your node provides higher-tier resources such as a powerful GPU or more CPU cores.

Uptime: Fizz Nodes must maintain at least 50% uptime within an ERA (24 hours) to receive rewards.

The final reward calculation is a combination of the resource performance and uptime factor. This system encourages node operators to maintain stable, reliable operations while rewarding those who contribute higher-quality resources to the network.

On top of that, Fizz Node operators also earn direct payments from users who lease their compute resources. Operators keep 90% of the payment, with a small fee going to the network and providers. You can withdraw these earnings at any time from your dashboard.

Fizz Node Benefits

Beyond providing decentralized compute resources, running a Fizz Node offers several exclusive perks:

Monetize your idle compute power by selling resources in an open market.

Earn $FN points that will eventually merge with $SPHN tokens.

Join the first DePIN Super Compute Network, designed to distribute energy usage and help reduce carbon emissions.

Become eligible for the Fizzer Special Discord Role, unlocking special rewards like $500 monthly quests—on top of regular rewards from resource contributions.

Early Access to Updates & Announcements – Be the first to learn about Spheron Network’s upcoming features so you can prepare and take full advantage.

And More to Come – As we approach our token launch, there are plenty of additional perks in the pipeline!

At the end of the day, Fizz Nodes represent a new model for decentralized compute—one that’s accessible, profitable, and easy to manage. They’re a critical piece in Spheron’s broader decentralized vision that lets anyone with a modest setup participate in a network traditionally reserved for institutional players.

So if you’ve ever wanted to dip your toes into decentralized compute without needing to break the bank on hardware, now’s your chance. Get your node up and running, and start contributing to the future of decentralized compute today!



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UK believes trial to embrace digital securities can protect ‘market integrity’

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UK believes trial to embrace digital securities can protect ‘market integrity’


Receive, Manage & Grow Your Crypto Investments With Brighty

The UK’s Financial Conduct Authority (FCA) and the Bank of England have officially launched the next phase of their Digital Securities Sandbox (DSS), enabling firms to explore distributed ledger technology (DLT) and tokenized securities within traditional financial markets.

The DSS, which will be operational until December 2028, provides a structured environment for testing and implementing DLT applications, aiming to enhance market efficiency, transparency, and resilience.

The initiative seeks to position the UK as a global leader in financial innovation by fostering conditions conducive to investment and sustainable growth. Divided into sequential stages known as gates, the DSS allows sandbox entrants to progressively increase their level of permitted activity as they advance through each phase.

Activities will go live after the Gate 2 stage, involving the issuance, trading, and settlement of actual digital securities. These securities are designed to function similarly to traditional counterparts, facilitating use in repurchase agreements and derivative contracts. Eligible financial instruments encompass equities, corporate and government bonds, money market instruments, fund units, and emissions allowances.

Open to UK-based firms of all sizes and development stages—including both existing financial institutions and new market entrants—the DSS invites applications until approximately March 2027. This timeframe allows regulators and participating firms to prepare for a potential transition to a new permanent regime, contingent upon the successful implementation of the new technologies.

In conjunction with the DSS launch, the FCA and the Bank of England published Policy Statement PS24/12, outlining the final policy approach and addressing industry feedback. Per the Policy Statement, several targeted changes have been made following consultation. These include extending the scope to incorporate non-pound sterling-denominated assets and adopting a more flexible method for setting firm-specific limits during the go-live stage by introducing limit ranges instead of fixed limits.

Additional adjustments involve reducing the minimum capital requirement for a Digital Securities Depository (DSD) to six months of operating expenses, down from the initially proposed nine months. Clarifications have also been made regarding provisions related to securities settlement systems, aiming to simplify understanding and navigation of the DSS rules.

Firms interested in participating are advised to review the provided guidance and complete the online application process, ensuring adherence to the outlined requirements. Upon submission, applications will be shared with both regulators, and further information may be requested as part of the evaluation.

The DSS represents a step forward in exploring the potential of blockchain and other emerging technologies within the UK’s financial markets. By facilitating innovation while safeguarding “financial stability” and “market integrity,” the initiative aims to contribute to a safe, sustainable, and efficient financial system.

However, it’s important to note that the UK’s focus on DLT does not necessarily mean it intends to promote the decentralized ethos that engulfs Web3.



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Aldora Games and the Degradation of the Nintendo eShop!

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Aldora Games and the Degradation of the Nintendo eShop!


This was going to be a review of a shitty visual novel called Animal Kung Fu, but I decided to turn it into an editorial to call out its publisher, Aldora Games. You see, awhile back I reviewed another of their “visual novels” called Cyberpunk Paradise Elysium. It was crap too, using AI generated everything and a half-assed story I could write in my sleep if I wanted to. Ironically, it was removed from the eShop, probably for copyright violations. Not surprised at all.

Who are his family and friends? Never elaborated on.

Animal Kung Fu is no different, being a thinly-veiled ripoff of Kung Fu Panda. The protagonist is a clumsy red panda, who learns kung fu and goes on an adventure with lots of animal friends to defeat evil. I surprised they haven’t been sued. But lets say you don’t want a Kung Fu Panda ripoff, how about an Aldora Games’ Bambi ripoff? Or how about an Aladdin ripoff? Looking for something more adult, how about a zombie romance? There are sixty-five titles listed on the eShop under Aldora Games. More when including those removed for copyright violations.

Eight of these shitty visual novels in a little over ten days.

But why even care about Aldora Games? I’m singling them out for the same reason I singled out Pakotime. These visual novels are cheaply made, AI-generated garbage that clog up the e-shop and push out more deserving titles. There are tons of great visual novels on the eShop. They range from Sunlight Scream to ones I haven’t gotten around to reviewing but sound interesting, like Caffeine: Victoria’s Legacy. Aldora Games says, “We are dedicated to creating exciting and unique games for the Nintendo platform.” However, they are creating the exact opposite.

Describe the journey! *throws Switch*

Aldora Games could create great visual novels if they just took the time and energy to write and produce something good. But they don’t. Instead, they do the meme, “Mom: We have Kung Fu Panda at Home!” And its Animal Kung Fu. That’s how they make their money. So tell parents far and wide, if it is an Aldora Games visual novel, don’t buy it for your kids! So in conclusion, the tag line on their website reads: “Video games for gamers developed by gamers.” But we all know that is a lie. Let them die.

Update: A few hours after going live, I discovered Aldora released yet another visual novel today, this time based on Peter Pan. They never stop do they!

P.S. Read up on Artem Kritinin releasing dozens of asset flips on the eShop1



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Transak NFT Checkout Now Powers Multi-NFT Buys on Sequence

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Transak NFT Checkout Now Powers Multi-NFT Buys on Sequence


The partnership between Transak and Sequence has been deepened to enhance user experience and streamline the process of buying NFTs in the Web3 gaming space. With Transak’s NFT Checkout, users of the Sequence Marketplace can now purchase multiple NFTs in one transaction and can check out with traditional fiat currencies.

Lowering Barriers to NFT Adoption in Gaming

The spotlight has been shining on NFTs in the gaming sector for their potential to deliver real ownership and one-of-a-kind assets in Web3 gaming. NFTs unlock huge possibilities in gaming: true ownership of digital assets, rare in-game items, and economies designed by players themselves.

But for many people, buying an NFT has been a somewhat complicated affair, with technical obstacles and an often complicated purchasing process discouraging many gamers from trying this new tech.

The partnership between Transak and Sequence seeks to address this issue by offering an easier and faster way to buy gaming NFTs.

Transak’s Integration with Sequence

Sequence is an all-in-one platform designed to help developers integrate Web3 into games, offering solutions for onboarding, monetizing, and retaining players.

With Transak’s NFT Checkout, Sequence Marketplace solutions can bring simplicity and ease to the NFT buying process, giving users the ability to use traditional payment methods like credit/debit cards and bank transfers without holding cryptocurrency. They hope this new kind of user experience will push wider adoption of digital assets in gaming.

As with many NFT checkout solutions, purchasers could only buy one NFT per transaction. Inevitably, this meant that anyone buying multiple NFTs had to pay multiple sets of fees like gas and platform fees. But that’s not the case with Transak’s NFT Checkout. When you buy several NFTs at once with that service, you pay only one set of fees for the whole batch.

Taylan Pince, Chief Technology Officer of Sequence, commented, “Web3 games desperately need to streamline the NFT acquisition process if they want to reach a mainstream audience. With Transak NFT Checkout, we’re eliminating the friction and complexity, making NFTs accessible to everyone. This is a game-changer for the Web3 gaming industry.”

Transak NFT Checkout Features

What sets this new system apart is that users can now buy lots of NFTs at once, much like adding a collection of items to the cart in an e-commerce store. 

Transak’s NFT checkout offers many additional advantages, such as the multi-tiered verification of Know Your Customer (KYC) compliance, which ensures that the platform’s users are properly vetted and that the NFT marketplace itself is protected from illicit activity. 

For those buying NFTs on the Transak platform in authorized regions, there is also an easy-access KYC option that requires only the user’s name and email address. Additionally, Transak’s system allows for low purchase limits—starting at just $0.01.

Yeshu Agarwal, Co-Founder and CTO of Transak, shared his thoughts on the integration, saying, “We’re thrilled to empower Sequence Marketplace users with the ability to seamlessly acquire multiple NFTs using their preferred currency, all in a single transaction. This is an underrated functionality that would benefit users more than they might realize.”

Enhancing Accessibility in Web3 Gaming

Transak has served over 5 million users across 160 countries and is pushing ever more strongly into its Web3 payments infrastructure. With Transak offering the main fiat-to-NFT flow for Sequence Marketplace, both companies view this collaboration as a step forward for digital assets and accessibility.

Previously, Transak had integrated its crypto on-/off-ramp into Sequence Kit, which allows any decentralized application (dApp) built with Sequence Kit to benefit from fiat-to-crypto onboarding.

Editor’s note: Written with the assistance of AI – Edited and fact-checked by Jason Newey.

Jason Newey

Jason Newey is a seasoned journalist specializing in NFTs, the Metaverse, and Web3 technologies. With a background in digital media and blockchain technology, he adeptly translates complex concepts into engaging, informative articles.

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NFT Sales Fall by 81% in September Due to Regulatory Review

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NFT Sales Fall by 81% in September Due to Regulatory Review


NFT Sales Decline in September

Sales declined in September, causing further damage to the NFT sector. Sales for the month came to $296 million overall, a noticeable 20% decrease from August’s $373 million, according to data from CryptoSlam. It is concerning because this loss marks an 81% drop from the peak sales figure of $1.6 billion achieved in March 2024.The monthly sales volume dropped below $109 million, or less than $300 million, for the first time since January 2021.

NFT transactions also saw a notable drop in addition to this revenue loss. There were only 4.9 million transactions in September, down 32% from 7.3 million in August. This pattern suggests that many collectors and investors are evaluating their plans and behaving more cautiously on the market.

Source: CryptoSlam

The average value of NFT transactions unexpectedly increased by 18%, from $50.71 in August to $60 in September. This increase indicates that fewer NFTs are sold overall, but the ones that are are selling for more money. These particular NFTs can appeal to collectors who anticipate a large value increase over time.

The decline in the NFT market is being monitored concurrently by the US Securities and Exchange Commission (SEC). OpenSea CEO Devin Finzer declared on August 28 that the business has received a Wells notice from the SEC. This warning brought attention to the regulatory challenges the NFT market faces and raised concerns about future sales and the general expansion of the business by indicating that certain NFTs might be considered unregistered securities.

Industry executives are divided by the SEC’s measures.The SEC fined Flyfish Club, a restaurant with an NFT motif, $750,000 on September 16th for selling NFTs. Those opposed to this enforcement action included two SEC commissioners, Hester Peirce and Mark Uyeda. They argued that since Flyfish’s NFT sales are only an alternate way to market memberships, they shouldn’t be governed by securities laws.

The leaders of NFT expressed a combination of dissatisfaction and doubt regarding the SEC’s strategy in their responses. Luca Schnetzler, CEO of the popular NFT collection Pudgy Penguins, branded the SEC’s measures as “nonsense.” He referred to the agency’s emphasis on OpenSea as a “nothing burger” in an earlier interview. Schnetzler underlined that larger firms engaging in NFTs, such as Sotheby’s, Nike, and Pokémon, also face scrutiny. This circumstance begs the question of how NFTs will fare in the changing regulatory landscape.



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SUI’s Rise Over $1.8 Users Are Cautioned About NFT Scams

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SUI’s Rise Over .8 Users Are Cautioned About NFT Scams


SUI Altcoin Breaks Through $1.8

Recently, the SUI blockchain’s native token has surpassed $1.8 and reached a high of $1.8796. As of right now, it is trading at $1.84, up 7.23% from the previous day. This most recent increase is attracting the attention of crypto traders and investors as it suggests significant market momentum. Considering the volatility that many crypto experience, SUI’s performance sticks out as a noteworthy bright spot in the crypto market.

Over the past week, SUI has experienced a significant boost, rising by 19.18%. Many members of the community have expressed hope about the token’s future as a result of its continuous rise. Not only has the blockchain network doubled its market share in the last month, but it has also grown exponentially. SUI is now considered to be among the emerging blockchain enterprises, as seen by its Total Value Locked (TVL) rising from $600 million to over $1 billion. Increased investor confidence and use of the network’s other services and decentralized apps (dApps) are shown by TVL’s rise.

Source: Coinmarketcap

The SUI ecosystem is growing quickly, and more and more decentralized projects and apps are adding to its increasing TVL. The network’s standing inside the larger crypto market gets stronger as long as it can draw developers and users. A solid basis for future growth is shown by the rise in activity and value locked within the network, particularly as more enthusiasts search for blockchain alternatives to larger, more established platforms. Many people are keeping a watch on SUI as it keeps rising since bullish feeling is prevalent.

While the SUI network has enjoyed recent success, it has also issued a critical warning to its community about the growing threat of NFT scams. Since NFTs are receiving more attention, dishonest people are taking advantage of this by airdropping fictitious tokens into the wallets of unwary users. These NFTs frequently closely mimic actual initiatives, making it difficult for users to discriminate between real and counterfeit tokens. Users are fooled into linking their wallets and approving transactions on phishing websites once they receive these phony NFTs.

Scammers frequently utilize incentives or rewards to trick users into allowing these transactions, jeopardizing the security of their wallets in the process. These attacks can lead to the loss of funds and NFTs, which has become a growing concern across various blockchain networks. SUI has been proactive in addressing this issue by educating its users about the potential risks.

To protect against scams, SUI advises users to ignore unexpected NFT airdrops, especially without prior notice from a trusted source. Approach all airdrops cautiously and verify their legitimacy. SUI also emphasizes doing thorough research (DYOR) before engaging with any new NFT or project. Check official websites and rely on trusted platforms to ensure safety.

Scammers often tweak web addresses to imitate legitimate sites. SUI urges users to double-check URLs before entering sensitive information or connecting wallets to avoid falling for phishing scams. Staying alert and following these precautions can help users protect their assets.



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Star Wars: Outlaws has sold a million copies in its first month

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Star Wars: Outlaws has sold a million copies in its first month


Although I actually quite enjoyed it, the rest of the world responded to the release of Star Wars: Outlaws with apathy. The critical reception was okay and there was at least some mild interest in it prior to release, but once it was out the discussions dried up quickly and people lost interest. It seems putting Star Wars on the box doesn’t draw in a crowd anymore.

That idea has been backed up by a new report from the excellent Grant Taylor-Hill of Insider Gaming. According to Grant, who presumably had to pull off some Sam Fisher nonsense to get into Ubisoft HQ, the game has sold just a million copies in its first month.

Grant goes on to say that he was unable to confirm exactly what sales Ubisoft was expecting, but I think it’s safe to say were thinking a bit higher than a million.

It puts Ubisoft’s recent comments and decisions into some perspective, though. Last week, the company announced it was delaying Assassin’s Creed: Shadows, in part because it wanted to make changes based on feedback it had received for Star Wars: Outlaws. The company also confirmed that sales of Outlaws were ‘softer than expected’.

For some context, Assassin’s Creed: Mirage managed 5 million in its first month, despite it being a much smaller game than the regular Assassin’s Creed entries. Perhaps I’m being too generous, but I imagine Ubisoft would have thought the Star Wars license alone would bring them at least somewhat close to Mirage’s numbers.

The real issue that Ubisoft faces with low sales is that Outlaws is a licensed game, meaning they have to pay Disney a chunk of the profits. It’s impossible to know the exact details of the contract, but we do know, thanks to leaks, that Insomniac’s deal with Disney for the Spider-Man games means the House of the Mouse gets paid a significant chunk of cash. On top of that, any copy of Star Wars: Outlaws sold on PlayStation or Xbox takes another 30% of the profits away from Ubisoft. The Epic store takes far less, but as we know sales there can’t be great as Ubisoft has announced its games will be launching on Steam on day 1 moving forward.



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