Customers benefit from ready-to-ship server solutions optimally configured for a wide range of Compute, AI, Storage, and Intelligent Edge Workloads
SAN JOSE, Calif., April 9, 2026 /PRNewswire/ — Supermicro, Inc. (NASDAQ: SMCI) a Total IT Solution Provider for AI/ML, HPC, Cloud, Storage, and 5G/Edge announces the pre-configured Gold Series enterprise server solutions, optimized for enterprise AI, compute, storage, and intelligent edge workloads. The new Gold Series offering is comprised of over 25 different server systems based on Supermicro’s market-proven product families, including performance optimized single-processor and dual-processor servers. The Gold Series is pre-configured with CPUs, GPUs, memory, storage, and other key components and are ready to ship from Supermicro’s warehouses, generally within three business days.
“By shipping our Gold Series offerings directly to our customers with everything they need to run their enterprise workloads, we make our industry-leading server portfolio available to our customers even faster, significantly shortening lead times and accelerating their time-to-online,” said Charles Liang, president and CEO of Supermicro. “Customers can order Gold Series systems with confidence, knowing not only that these configurations are workload-optimized and validated before shipment, but also that these server platforms have been deployed to data centers worldwide, in volume.”
For more information or to view specific configurations, please visit https://www.supermicro.com/en/products/gold-series
Divided into four distinct workload categories, Supermicro Gold Series systems are configured with components that are optimized for specific enterprise workloads:
Enterprise Compute – Best-selling Hyper, CloudDC, SuperBlade®, MicroCloud and GrandTwin® rackmount servers that offer exceptional performance and flexibility.Enterprise AI – Systems optimized for GPU acceleration for AI inference and training including LLMs, generative AI, and recommender systems.Enterprise Storage – A range of architectures designed to support the data storage requirements of modern enterprises, from high throughput, low latency NVMe flash, to large-scale data lake and object storage.Intelligent Edge – Compact form factors designed for flexible and efficient computing at edge locations to enable retail, manufacturing, and smart cities.
By pre-configuring Gold Series systems, Supermicro cost-efficient pricing and shorter lead times compared to custom-built solutions, enabling customers to meet their time-to-market goals faster. Supermicro Gold Series servers are now ready to ship from US warehouses and can be ordered directly from Supermicro or through Supermicro’s network of authorized partners.
About Super Micro Computer, Inc.
Supermicro (NASDAQ: SMCI) is a global leader in Application-Optimized Total IT Solutions. Founded and operating in San Jose, California, Supermicro is committed to delivering first-to-market innovation for Enterprise, Cloud, AI, and 5G Telco/Edge IT Infrastructure. We are a Total IT Solutions provider with server, AI, storage, IoT, switch systems, software, and support services. Supermicro’s motherboard, power, and chassis design expertise further enables our development and production, enabling next-generation innovation from cloud to edge for our global customers. Our products are designed and manufactured in-house (in the US, Taiwan, and the Netherlands), leveraging global operations for scale and efficiency and optimized to improve TCO and reduce environmental impact (Green Computing). The award-winning portfolio of Server Building Block Solutions® allows customers to optimize for their exact workload and application by selecting from a broad family of systems built from our flexible and reusable building blocks that support a comprehensive set of form factors, processors, memory, GPUs, storage, networking, power, and cooling solutions (air-conditioned, free air cooling or liquid cooling).
Supermicro, Server Building Block Solutions, and We Keep IT Green are trademarks and/or registered trademarks of Super Micro Computer, Inc.
All other brands, names, and trademarks are the property of their respective owners.
View original content:https://www.prnewswire.co.uk/news-releases/supermicro-accelerates-deployment-times-with-new-gold-series-enterprise-server-solutions-302738749.html
Crypto firms and government agencies teamed up in “Operation Atlantic,” designed to stop crypto fraud schemes and approval phishing campaigns.
The sprint led to $12 million in frozen funds and $45 million in total traced funds believed to be related to crypto fraud.
Held at the U.K.’s NCA headquarters in London, the operation had involvement from Coinbase, Binance, the Secret Service, and more.
Crypto firms like Coinbase and Binance, alongside government agencies like the United States Secret Service and the U.K.’s National Crime Agency (NCA), have flagged $45 million in stolen crypto funds as part of fraud schemes, the parties announced on Thursday.
In the probe, more than 20,000 victims of approval phishing fraud were identified, and $12 million in funds were frozen in the hopes of returning funds to victims.
“To take on approval phishing at scale, our Global Intelligence team joined forces with multiple international law enforcement agencies and other partners for a focused operational sprint held at the National Crime Agency’s headquarters in London,” Coinbase wrote.
“The goal was straightforward: identify victims, trace stolen funds, and disrupt the infrastructure that makes approval phishing possible—as fast as we could,” it added.
The investigative sprint, dubbed “Operation Atlantic,” was first revealed last month and was hosted by the NCA at its headquarters in London. In a week of focused work there, the agencies disrupted “multiple fraud networks,” and will continue to analyze intelligence gathered moving forward. Other crypto firms, like on-chain security firm Chainalysis, crypto exchange Kraken, and stablecoin issuer Tether, were included as partners.
“Operation Atlantic is a powerful example of what is possible when international agencies and private industry work side by side,” said National Crime Agency Deputy Director of Investigations Miles Bronfield, in a statement. “This intensive action has led to the safeguarding of thousands of victims in the UK and overseas, stopped criminals in their tracks and helped save others from losing their funds.”
The enforcement campaign was focused on crypto investors who may have been impacted by approval phishing, when malicious actors attempt to gain access to funds via fake pop-up notifications or alerts that unsuspecting victims believe come from trusted parties.
More than 120 web domains used for schemes were identified during the week, according to the Secret Service.
“With traditional financial crimes, this kind of cross-border, multi-agency coordination would take months,” Coinbase wrote in its recap on the week. “With blockchain technology, we moved from identification to action in a single week-long sprint.”
The engagement report comes just over a week after alleged North Korean hackers made off with around $285 million via an exploit of Solana protocol, Drift. The exploit would represent just a fraction of the funds lost to crypto scam last year, with a recent report from the FBI indicating that more than $11.4 billion was lost to crypto scams in 2025 alone.
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Being mid-session, fully settled into a game, only to then be able to stick the Joy-Cons on and walk off with your Nintendo Switch is cool. Very cool. You go on about your life and game as if nothing happened. Nintendo built something that solved a problem many of us never knew we had, and the company doubled down on this concept with the release of the Nintendo Switch 2 in 2025.
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Whilst I would love for this to be an article gushing all about how great the Switch is, you don’t really need that. None of us do. The Switch is Nintendo’s best-selling console ever, with over 155 million units sold. What doesn’t get discussed enough, however, is how its success also erased an entire category of gaming.
Handheld Gaming Was Never Just “Console, but Smaller”
YouTube: Gamester81
If we think about where all of this really started, we arrive back in 1979, back when handhelds were not trying to replicate console experiences. They were still very much doing their own thing, but did borrow a few concepts. Then, technical progress and prowess was not near anything we’ve seen in recent years, and this meant that no one ever expected them to compete on hardware power.
The Milton Bradley Microvision laid the groundwork back then by introducing interchangeable cartridges, which sounds incredibly basic now, but back then? The idea opened the door for handheld gaming to become much more than just a fad. A decade later, the Game Boy entered the fray. Between the original model and the Game Boy Color, Nintendo moved over 118 million units and defined what handheld gaming could be.
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12 Best Mario Games On Every Nintendo Console, Ranked
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Of course, other companies tried to follow: Atari with the Lynx, NEC with the TurboExpress, Sega with the Game Gear. Out of them all, only the latter managed to gain some visibility, topping out at around 10.6 million units. Everything else faded into obscurity, including later attempts like the Genesis Nomad.
While it seemed that handheld gaming had already found its identity, in some ways, it didn’t need the market to be as crowded or competitive. Systems like the WonderSwan or the Neo Geo Pocket didn’t need to outsell Nintendo to justify their existence, because they existed separately to console gaming, and that separation gave developers room to approach things in new ways.
Limitations Didn’t Hold Handhelds Back, They Defined Them
Reddit
The Game Boy Advance is a great example of how that philosophy was carried forward. It wasn’t trying to catch up to consoles. In fact, with the limited technology available at the time, this would have been a silly idea to even suggest. It doubled down on what handhelds already did well, whilst making sure your existing library still mattered, thanks to backwards compatibility.
Then came the Nintendo DS, and suddenly, the idea of what a handheld could be shifted again. Dual screens and touch input meant that over 154 million units later, it was tangible proof that players loved embracing something that didn’t try to imitate the console space.
The 3DS followed the same line of thinking. Sure, there were many people that didn’t utilize the 3D feature very often, but it’s not really the point: seeing how many people happily bought one whilst the Wii U struggled showed that handhelds were allowed to experiment in ways that console releases couldn’t really afford to.
This had a very direct impact on the kinds of games we got, which were mainly spin-offs with an insane amount of creativity that felt genuinely different, and smaller projects that didn’t need to justify AAA budgets. There were entire design approaches built around handheld consoles’ constraints instead of just trying to overcome them.
Related
10 Nintendo Games Better Than They Have Any Right To Be
We expected nothing from these Nintendo games and got greatness.
The Switch Combined Two Worlds, and Replaced One
Reddit
Which brings us back to the Switch. When it first launched, it was framed as the best of both worlds. A home console and a handheld, all in one device. This is, of course, accurate: You get couch co-op, a big screen, better visuals. You also get portability, flexibility, and the ability to take your entire library with you wherever you go. It’s seamless.
Sure, the hardware is under powered compared to its competitors in the console world. Backwards compatibility is limited. The Joy-Cons have well documented issues, and the touchscreen is barely used in any games, since you wouldn’t be able to use it when docked. But somehow, none of that seems to matter, because the Switch fits into your life with ease, whilst delivering games of high quality; higher quality than any of the previous handhelds could’ve ever dared to.
And whilst 155 million units and a successor later, it’s very clear that this approach is working, you might find yourself a little disappointed.
But Wait, There’s More
Reddit
The merging of Nintendo’s handheld and console series is not the only development we’ve recently seen in the gaming world. If the Switch managed to blur the line between console and handheld, the release of the Steam Deck erased it by managing to extend your PC into portable gaming.
Whether it’s the ROG Ally, Legion Go, MSI Claw: they all follow the same direction. Gamers have more access than ever, whilst maybe having to compromise the least amount in history. Being able to carry your full PC library around at a form factor that is not too different from the Switch is extremely impressive, and just a decade ago would’ve sounded unrealistic.
It does, however, also highlight the shift in the industry. We used to be amazed at what handheld gaming can do differently, but now the focus is on mirroring existing experiences.
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10 Games Best Played On Handheld Consoles
I’ve sunk far too many hours into Persona 5 on a handheld.
The Wider Industry Is Moving in the Same Direction
Reddit
Microsoft, or rather its Xbox subdivision, released an official statement in which they say that they are not moving away from the idea that its hardware defines its ecosystem, but the Xbox Series exclusive games look scarily thin. Sony’s PlayStation seemingly started to follow this trend with the PlayStation 5, having vastly less exclusive titles than in any of the previous generations. Changes like this have a very real risk of hurting the carefully curated brand identity these companies built up for the last three decades.
We used to be amazed at what handheld gaming can do differently, but now the focus is on mirroring existing experiences.
Nintendo is a clear outlier here, because whilst they merged their two lines into one, they have never changed the approach to exclusivity. Nintendo games live on their own hardware, and that consistency plays a big role in making the Switch feel cohesive, with the other part of the cohesion obviously stemming from the fact that everything is built around one system.
When Everything Lives on One System, Games Start to Look the Same
Reddit
All of these concepts are exciting to no end, but the collapse of handheld, console and PC development into just a couple of platforms means there is little distinction between them left.
Games are no longer built specifically for a smaller and less powerful device first. They’re expected to scale across a variety of screen sizes, and in most cases I’ve seen, this naturally pulls them closer into the direction of traditional console design choices. Realistically, this means that games are now built with higher expectations in mind, since their scope reaches much further with less division within the audience it is built for.
Handhelds used to be the place where franchises would be happy to experiment. Developers were able to take risks without the weight of a full console release attached to it. Unique quirks and tighter hardware limitations meant that not everything could be a mainline entry, and games also didn’t need to justify themselves in the same way. In the current gaming landscape, expectations have shifted.
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10 Best Cozy Games Still Stuck on Older Systems
There are ample cozy vibes to be found in consoles forgotten.
I Miss What Handhelds Used to Be
YouTube: SpawnPoiint
Ultimately, I don’t want to sound overly nostalgic. I really enjoy my Steam Deck, and I’ve also been very much enjoying both the Switch and Switch 2. And even though I do enjoy those, there is significantly less room for weird ideas.
Sure, a lot of that has moved into the indie space. In many ways, that is truly where some of the most interesting work is happening, and it also makes sense why that is the case. Between smaller teams, less overhead, and simply more freedom in general, creativity has a much higher chance of surviving.
Handhelds used to be the place where franchises would be happy to experiment.
But personally, I yearn for the time in which spin-offs from popular franchises weren’t always just strictly about extensions, but about experimenting. Projects sometimes felt like someone just really wanted to try something different instead of fitting into a unified multi-platform release strategy. I loved handhelds as a space for exploration.
The Switch absolutely did not kill creativity per se. There are still many releases that carry some of the energy I used to see on the DS and 3DS, but I also don’t think it’s an environment that is particularly encouraging in context of the wider changes in the game industry. With the success of the Switch 2, it is ultimately difficult to imagine a world where this environment comes back.
Next:
Gaming Is Losing Its History, and Myrient Shows Why
Myrient’s shutdown exposes how fragile game preservation really is, as one of the largest ROM archives disappears and takes access with it.
Brand
Nintendo
Original Release Date
March 3, 2017
Original MSRP (USD)
$299.99, ¥29,980, £279.99, €329.99
Operating System
Proprietary, codenamed Horizon
Processor
Quad-core ARM Cortex-A57 (Nvidia Tegra X1 system-on-chip)
TD Cowen reiterated a “buy” rating for Bitcoin treasury firm Strategy, despite cutting its price target.
The company initiated coverage on Ethereum treasury company Sharplink, also calling it a “buy.”
Analysts said that Ethereum staking rewards should cover all of Sharplink’s operating costs, even if the price of ETH stays down.
TD Cowen analysts initiated coverage of Sharplink with a “buy” rating on Thursday, while reducing the investment bank’s price target for Bitcoin-buying Strategy.
The analysts, led by Lance Vitanza, penciled in a $16 price target for Sharplink shares, which changed hands around $6.42 in after-hours trading, according to Yahoo Finance. The company’s stock price has fallen 62% over the past six months.
Unlike crypto-buying firms dedicated to Bitcoin, Sharplink has shaped itself as an operating company that’s able to grow its digital assets stockpile through staking, the process through which entities participating in the process of validating transactions can earn Ethereum rewards.
Although several Ethereum exchange-traded funds have debuted in the U.S. that offer staking, TD analysts posited that the firm will generate a comparatively “superior staking yield” based on the fees that the ETFs charge and liquidity constraints for staking among asset managers.
Sharplink’s ability to increase the amount of Ethereum that it holds per share should lead the company to outperform Ethereum ETFs that offer staking within the context of a favorable price environment, the analyst wrote. They added that, should Ethereum’s price remain depressed, the company’s staking revenue should be able to “fully cover operating costs.”
Last month, Sharplink reported that revenue from staking jumped 50% quarter-over-quarter to $15.3 million from $10.3 million. At the time, the company had generated 14,500 Ethereum worth $9.4 million from staking. Meanwhile, the company disclosed a full-year loss of $734 million, driven by a decrease in the value of its Ethereum holdings in the second half of the year.
Consensys CEO and Ethereum co-founder Joe Lubin, who serves as Sharplink’s Chairman, said the firm is positioned to serve as a bridge between traditional public markets and Ethereum. (Disclosure: Consensys is one of 22 investors in an editorially independent Decrypt.)
Meanwhile, TD analysts trimmed their price target for Strategy, which holds over $55 billion worth of Bitcoin, to $350—but reiterated its “buy” rating for the firm.
On Thursday, Strategy’s stock price edged up to nearly $129, according to Yahoo Finance. Earlier this year, the investment bank trimmed its price target for the Tysons Corner, Virginia-based firm to $440 from $550.
TD Cowen analysts said the updated price target reflects a lower multiple on the company’s projected “BTC $ gain.” The Bitcoin-buying firm tracks the key performance indicator, or KPI, as the dollar value added to their Bitcoin holdings through acquisitions. What’s more, the analysts wrote that the price target reflects lower expectations of future Bitcoin prices.
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Things took an awkward turn in the I’m A Celebrity South Africa jungle on Thursday night as Gemma Collins and Sinitta appeared to butt heads, leaving viewers already choosing sides.
The uncomfortable moment unfolded when Sinitta decided to quiz former TOWIE star Gemma about her past theatre role, and it didn’t take long for the conversation to turn frosty.
Back in 2022, Gemma had landed a part in a production of Chicago, where she was due to play Mama Morton in what would have been her stage debut.
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The role came after Sinitta had taken on the same character the previous year. However, Gemma later had to withdraw from the production.
Sinitta quizzed Gemma Collins on a past theatre role (Credit: ITV)
Sinitta questions Gemma Collins in I’m A Celebrity jungle over past role
When Sinitta asked what had happened, Gemma explained: “I had a terrible injury. It was something to do with the insurance.”
But Sinitta admitted there had been doubts at the time, saying: “Okay. We were like, ‘Is this some sort of joke announcement?’”
Gemma quickly shut that down, replying: “Not a joke Sinitta. I auditioned for it and got it fair and square. Did all the training and everything. Had the voice coach.”
I’m not a joke darling, I’m not a joke.
Sinitta doubled down, telling her: “I’m sorry, I’m going to admit it, when I heard you were doing it, I thought it was a joke announcement.”
Clearly unimpressed, Gemma asked: “For what reason Sinitta?”
Sinitta then pointed to Gemma’s infamous 2017 moment, when she fell through a trapdoor while presenting at the BBC Radio 1 Teen Awards, suggesting it shaped her view.
She said: “Just because, I think the last thing I’d seen… I think you’d just presented something at an awards and fallen off the stage. It was kind of like you were more of a comedian.”
Gemma appeared offended by Sinitta’s remarks (Credit: ITV)
‘I’m not a joke darling’
Fellow campmate Scarlett Moffatt looked stunned as the exchange played out, even mouthing: “What’s happening?”
Gemma stood her ground, saying: “I don’t think you’d get casted as Mama Morton in Chicago if you didn’t pass the audition.”
Speaking afterwards in the Telegraph, she added: “I’m not a joke darling, I’m not a joke. I have done everything in my life on my own. I was just taken aback.”
Later on, Gemma revisited the tense chat with Adam Thomas, raising the question of whether a feud could be bubbling under the surface in camp.
Meanwhile, viewers were quick to weigh in on X, with many calling out Sinitta’s comments as “rude”.
Some viewers took issue with Sinitta’s comments to Gemma (Credit: ITV)
Read more: When Harry Redknapp and Jimmy Bullard join I’m A Celebrity South Africa as Ant and Dec tease late arrival twist
One person said: “How rude of Sinitta!”
Another wrote: “Sinitta is almost coming across like Gemma didn’t deserve to be cast the same part as her? Because she’s not as famous as her… but yet she’s sharing the same camp with her.”
A third added: “I think Sinitta feels a bit threatened by the possibility of loss of screen time since Gemma Collins joined main camp!”
With tensions now out in the open and viewers firmly taking sides, all eyes will be on camp to see whether this frosty exchange blows over or turns into something much bigger.
I’m A Celebrity South Africa is on weeknights at 9pm on ITV1 and ITVX.
What did you think of the clash? Tell us on our Facebook page @EntertainmentDailyFix.
Sony Pictures is giving a Metal Gear Solid movie another run, with Final Destination: Bloodlines directing duo Zach Lipovsky and Adam B. Stein tackling a new live-action adaptation of the tactical stealth action game franchise. According to The Hollywood Reporter, Lipovsky and Stein landed the gig directing Metal Gear Solid thanks to a fresh first-look deal at Sony, where they’re also working on an animated movie based on Spider-Man anti-hero Venom.
“Metal Gear Solid was nothing short of a groundbreaking cinematic masterpiece that forever revolutionized video games,” Lipovsky and Stein said in a statement published by THR. “We are thrilled and honored to bring Hideo Kojima’s iconic characters and unforgettable world to life.”
Lipovsky and Stein’s filmography to date is eclectic. In addition to last year’s franchise-reviving Final Destination: Bloodlines and the 2018 sci-fi thriller Freaks, the pair have worked on kid-friendly fare like Kim Possible for Disney and Fraggle Rock for Apple. Lipovsky does have a video game adaptation under his belt already, though. He directed the 2015 straight-to-Crackle Dead Rising: Watchtower, an adaptation of Capcom’s tongue-in-cheek zombie horror franchise that starred Jesse Metcalfe and featured Rob Riggle as Frank West.
Behind the scenes on Final Destination: Bloodlines with Tony Todd, the cast, and directors Zach Lipovsky and Adam B. Stein
Photo: Eric Milner/Warner Bros. Entertainment
The directing duo has also reportedly written for Chris Columbus’ Gremlins 3, where they’ll split the difference between gruesome horror and kid appeal.
The father-son team of Avi Arad and Ari Arad are producing the new Metal Gear Solid movie. They’ve been trying for more than a decade to get a Metal Gear Solid flick made, including a notable previous attempt with director Jordan Vogt-Roberts (Kong: Skull Island) attached to direct and Oscar Isaac eyed to star. That version isn’t happening anymore, but it wouldn’t be the first failed attempt to adapt MGS; Hideo Kojima himself announced plans for a live-action Metal Gear Solid movie as far back as 2006.
Kojima hasn’t been involved with the Metal Gear franchise for more than a decade now. He left Konami in 2015 to form a new studio, Kojima Productions, which is best known for the Death Stranding games. There’s a good chance that Kojima’s Death Stranding movie will beat the latest attempt at Metal Gear Solid to theaters. A24 is deep into producing its Death Stranding adaptation, with A Quiet Place: Day One and Pig director Michael Sarnoski at the helm.
There’s no release date, writer, or casting details for Metal Gear Solid yet. But with more and more video game-to-movie adaptations in the works, and many netting big box office returns, maybe Sony Pictures can actually make Metal Gear Solid happen this time. After all, it’s the company that finally made the Legend of Zelda movie a reality.
This article contains spoilers for “The Boys” season 5, episode 1.
When Sister Sage (Susan Heyward) first encounters Homelander (Antony Starr) in “The Boys” season 4, it’s clear she isn’t afraid of him. Most people fear the volatile supe, but Sage comes across as calm and composed in his presence. However, the pair’s first conversation in the season 5 premiere sees Sage display a subtle look of concern when Homelander screams at her about Starlight (Erin Moriarty). So, maybe she is scared of him, after all.
In an exclusive interview with /Film’s Devin Meenan about “The Boys” season 5, Heyward discussed the aforementioned scene between her character and Homelander. Now that Sage is firmly entrenched in Homelander’s camp, Heyward believes that season 5 will be different for her. As Heyward explained:
“You know, I think this time the stakes are so much higher than they’ve ever been before. And when we found Sage, she had been living in her apartment alone, surrounded by her books and kind of out of the game of life for a really long time. And in season 4, she found something that was worth living for. She found something that was worth getting in the game and taking risks [for]. So in season 5, now that she and Homelander are working together for the first time, she kind of has something to lose.”
Homelander isn’t the easiest guy to be around at the best of times, and that continues to be the case in “The Boys” season 5. However, though Sage might have shown some apprehension in the season premiere, her assured aura remains strong around her boss.
Sister Sage knows how to handle Homelander in The Boys season 5
Prime Video
“Homelander” does some bad things on “The Boys,” and his worst atrocity is up for debate. Still, the season 1 scene where he lets a plane full of people (including children) crash is particularly cruel, and it comes back to haunt him in the fifth season. The footage is unexpectedly shown during one of his patriotic rallies in episode 1, disgusting Homelander’s most ardent fans. Fortunately, Sister Sage stops him from blasting the crowd with his laser eyes before saving his reputation.
After the scandal becomes public knowledge, Sage issues a statement declaring that Starlight used artificial intelligence to stage the horrific scene. Homelander clearly values her input as his confidant, and Sage seems content to help him save face — but is she doing it to save her own skin? During a subsequent conversation with Ashley Barrett (Colby Minifie), Sage tells her to stay useful, implying that life will be easier for both of them if they obey Homelander’s commands.
Is Sage afraid of Homelander? That will become clearer as season 5 unfolds. However, it’s clear that she isn’t naive about what he’s capable of, and she will say and do whatever it takes to keep him happy, whether she approves of his actions or not. Some fans have speculated that Sage will ultimately betray Homelander, but for now, she’s a reminder of people going to great lengths to protect the horrible actions of our world’s leaders.
Robert Sugden and Ross Barton are joining forces in Emmerdale and it’s all kicking off as they set their sights on taking Joe Tate down. But their risky plan could have huge consequences, with Dawn Fletcher potentially caught right in the middle.
Robert is done letting Joe call the shots. However, dragging Dawn into the drama might end up changing everything for her and Joe for good.
Neither Ross nor Robert are fans of Joe (Credit: ITV)
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Robert and Ross plot to take Joe down in Emmerdale
In Thursday night’s episode (April 9), Cain called Aaron to his bedside with an emotional request. If anything were to happen to him, he wanted Aaron to step up as head of the family.
Stunned but honoured, Aaron agreed and later filled Robert in on everything. He also revealed that Moira has decided to plead guilty, believing it’s her only option. By doing so, she could face six years instead of 12 and be home sooner to her boys.
Robert was horrified. Knowing he played a major part in Moira’s situation, he wasted no time confronting Joe and demanding they fix things.
But Joe refused point blank, making it clear he would only look out for himself. His harsh words about Moira left Robert furious and determined to act.
That’s when he turned to Ross, suggesting they team up and promising it would be worth his while.
Dawn catches Robert so he confesses in Emmerdale spoilers (Credit: ITV)
Dawn caught in the middle as secrets spill
In Friday’s episode (April 10), Robert and Ross put their plan into action by attempting to hack into Joe’s laptop. Robert’s goal is to delete the incriminating footage Joe has been using to blackmail him.
But things don’t go to plan when Dawn catches them in the act.
Demanding answers, she leaves Robert with little choice but to come clean. He reveals everything, from the video to the blackmail and how it’s all contributed to Moira ending up behind bars.
Now the question is how Dawn will react. Will she be horrified by what Joe has done, or will she stand by him?
Will Dawn forgive Joe for this? (Credit: ITV)
Could this be the start of Dawn’s exit?
Reports last month claimed that Emmerdale has ‘axed’ Olivia Bromley after eight years in the role of Dawn.
A source told The Sun: “Olivia is adored by everyone at Emmerdale so the decision to axe her has not gone down well at all.
“She’s a popular member of the cast and if they can get rid of Olivia then the feeling is virtually no-one is safe.
“Olivia understood their decision and is preparing to film her exit in the coming months.”
Her departure scenes are expected to be filmed later this year, although exactly when Dawn will leave screens remains under wraps.
With Dawn now facing the truth about Joe’s actions, it’s hard to see her simply turning a blind eye. Could Robert’s confession be the moment that pushes her to walk away for good?
Read more: Emmerdale cast shake-up 2026 as exits confirmed and big returns teased – so who’s leaving?
Emmerdale usually airs weeknights on ITV at 8pm, with an early release on ITVX at 7am.
Leave us a comment on our Facebook page @EntertainmentDailyFix and let us know what you think!
The Uniswap UNI asset has found a base around $3.14 in April 2026, held down by negative average lines across many timeframes after falling from a peak near $8.50 seen earlier in this market cycle. Polkadot has entered even more dangerous territory, as DOT is currently being seen under its first ICO cost while those selling stay in total control of the chart. Both of these projects deal with clear walls with no fresh sparks to force a move up right now.
Looking at this environment, the early purchase rate for BlockDAG (BDAG) at $0.0000061 provides a 95x ROI over current market standings, with Batch 3 starting next week and the official launch set for the near future. This is a limited-time offer that puts early movers in a prime spot. The opening is shutting from two sides at once, making the timing of this entry vital for anyone watching the market.
Uniswap: Exchange Leadership Deals With the Weight of a Long Drop
A value of $3.14 is where Uniswap currently rests, with UNI holding the No. 37 spot in the digital coin world and a total market value near $1.99 billion. On both the short and long-term charts, Uniswap is in a negative state, with its 50-day average falling and its 200-day average dropping since early March 2026, proving a wide weakness across the whole project.
The exchange system itself still manages a lot of trade volume, and the fresh V4 hooks have added good tools to the liquidity pools. Even so, the strength of the system and the price of the coin have clearly split apart in this cycle. Following a small 21% jump that briefly moved UNI back toward $4, the falling average lines kept a lid on the comeback, with technical signs only nearing a positive turn rather than proving a real change in path.
For anyone buying today, taking UNI at $3.14 means joining a project where years of work are already part of the price, with any real climb needing a major spark or a big market shift that has not happened yet. It remains a notable name for those seeking the leading crypto to buy right now but lacks the urgency found in newer launches.
Polkadot: Under the ICO Rate While Supply Changes Still Move Through the Market
Currently, Polkadot is being seen under its very first ICO cost, with main chart signs and tools all pointing to a negative state, while energy remains weak through the end of March and into early April 2026. The strange part is that, from a base view, the rules for Polkadot coins had their biggest change since the start in March 2026.
A fresh system update started a hard limit on supply at 2.1 billion DOT and moved burned coins to a new pool, with the first big cut in new coins happening in middle March and dropping inflation from about 7.2% to roughly 3.1%. In theory, that should be good for the price, but the cost has not moved yet. DOT’s value has kept falling with weak energy, and the coin is now under the $1.39 floor, which was once a base but is now a wall. The future for DOT relies on whether these supply changes can pull in steady interest, a shift that usually takes months, not just a few days.
BlockDAG: The Only Project in This Group With a Cost That Ends This Week
Projects like Uniswap and Polkadot are real long-term plays in the digital space. You will still be able to buy them next month. The BlockDAG early rate of $0.0000061 will not be there. After the official start and global exchange debut, the public market will forever take the place of the set entry cost. Trading is already live, and this is the last chance to buy BDAG at $0.0000061, which is a limited-time offer. The 95x ROI gap between $0.0000061 and where the market sits shuts the second that shift occurs.
The move to the public market is the main event. BlockDAG has kept a set access plan during the early stage to make the coins hard to find. That plan finishes with the official launch. Once global exchanges’ full reach is hit by the end of April, millions of people will fight for coins at whatever cost the world decides. The safe $0.0000061 entry is the final opening before a price boom begins.
The summer plan turns the immediate launch win into a reason for long-term interest. May brings a decentralized exchange and high rewards for those who provide cash. June starts the Super App, lending tools, oracle tech, and a full set of apps, which are tools that DOT and UNI took years to build. BlockDAG buyers at $0.0000061 take a spot before every one of those events in a single move.
Final Words
UNI staying at $3.14 and DOT being seen under its first ICO cost both prove how hard it is to join assets that are already moved by public market forces. BlockDAG’s early purchase provides something neither can: a set cost that exists before the world joins in, carrying a 95x ROI that ends with the launch.
Polkadot’s supply fixes and Uniswap’s system updates are good things, but neither has a closing timer. BlockDAG does. This makes it a standout pick for anyone seeking the leading crypto to buy right now.
Lift heavy, live light! Khloé Kardashian is opening up to ET about her current fitness routine and it’s just as effective as it is heartwarming.
While TheKardashians star still makes it a point to hit the gym, she’s learned not to sweat it when life gets in the way.
Khloé Kardashian/Instagram
“My workouts are a mix of strength training and cardio,” she shares. “I give myself grace, too. Not every day is perfect, but consistency matters more than perfection.”
These days, some of her favorite ways to stay active happen right at home with her daughter, True, 7, and son Tatum, 3.
“It’s definitely a balance, but I’ve stopped thinking of it as a separate time. I try to blend everything together when I can,” the Khloé in Wonder Land podcast host says.
Khloé Kardashian/Instagram
“With my kids, it’s all about making movement fun. We’ll have dance parties, go on walks, or just play games that keep us moving.”
Regardless of what her schedule looks like, Kardashian believes it really comes down to making nutritious choices.
“Protein is everything for me when it comes to working out. It keeps me strong, helps with recovery, and makes all the effort actually show up in results,” she explains. “No matter what I’m doing, fueling properly is key.”
Sophie Sahara
She adds, “I’ve learned the hard way that if I’m not getting enough protein, I feel it. I’m more tired, my workouts feel harder, and I don’t recover the same.”
That same mindset even carries over into her snacking habits.
“Protein honestly changed the way I feel day to day. When I prioritize it, I have more energy, I stay full longer, and I’m not reaching for random snacks late at night. It just helps everything fall into place,” she notes. “When I stay on track, I feel stronger and more motivated.”
Backgrid
So instead of mindless eating, Kardashian is reaching for something more intentional: Her new Khloud Protein Chips, available in Nacho, Sweet Heat, and Buffalo flavors.
“I wanted something that actually feels like a treat, but still supports my goals,” she tells ET. “They give me that crunch and satisfaction, but I still feel good about eating them. It doesn’t feel like a compromise.”