Home Blog Page 1232

Australia Unveils Game-Changing Crypto Regulatory Framework to Drive Innovation and Growth – Web3oclock

0
Australia Unveils Game-Changing Crypto Regulatory Framework to Drive Innovation and Growth – Web3oclock




Source link

Perplexity AI in Talks to Raise Funding at $18 Billion Valuation – Web3oclock

0
Perplexity AI in Talks to Raise Funding at  Billion Valuation – Web3oclock


Perplexity’s Rapid Rise in AI Search:

Expanding Services and Growing Revenue:

Enterprise Search Tools: Allowing organizations to search internal files efficiently.

Finance Features: Tools to track stock prices and access company earnings data.

Intense Competition with Tech Giants:

Backed by Big Names in Tech:



Source link

Uniswap Approves $165 Million Funding Plan with Strong DAO Support – Web3oclock

0
Uniswap Approves 5 Million Funding Plan with Strong DAO Support – Web3oclock


Key Aspects of the Proposal:

$95.4 million was allocated for the grants budget to fund innovative projects.

$25.1 million was set aside for operational expenses over the next two years.

$45 million was earmarked for liquidity incentives, aiming to attract new users and stimulate ecosystem growth through developer initiatives.

The Fee Switch: Long-Awaited but Still in Progress:

Potential Impact on Liquidity Providers:

Legal Framework and Next Steps:

A Turning Point for Uniswap:



Source link

Martial Arts Showdowns: Top 10 Iconic Battles Ranked | MarkMeets Media

    0
    Martial Arts Showdowns: Top 10 Iconic Battles Ranked | MarkMeets Media


    Martial arts films, with their electrifying fight scenes, have carved a niche in cinematic history. While flashy effects may catch the eye, the true essence of a captivating martial arts fight lies in the skillful choreography and the connection between the actors. In this exploration of the top 10 martial arts battles between genre icons, we witness the fusion of raw physical prowess, intense dedication, and the timeless allure of martial arts.

    The Essence of a Great Fight Scene

    Before diving into the epic confrontations, it’s crucial to understand what makes a martial arts fight scene truly outstanding. While flashy effects may have their place, the best scenes focus on showcasing the actors’ skills, creating an atmosphere of authenticity. The connection between the actors, their chemistry, and the dedication they bring to the scene play pivotal roles in elevating these confrontations to unforgettable heights.

    The Unyielding Charm of Martial Arts Icons

    Martial arts films have consistently showcased charismatic and talented stars, becoming a stage for them to exhibit their exceptional skills. Icons like Bruce Lee, Donnie Yen, and Michelle Yeoh have not only dominated the martial arts scene but have also seamlessly transitioned their expertise to the big screen, providing audiences with spectacular fight scenes that stand the test of time.

    Image: A collage featuring martial arts legends Bruce Lee, Michelle Yeoh, and Jackie Chan against a red background.

    10. Gordon Liu Vs. Lo Lieh – “The 36th Chamber of Shaolin” (1978)

    Gordon Liu and Lo Lieh, two martial arts icons from the 1970s, engaged in a memorable clash in “The 36th Chamber of Shaolin.” Liu’s portrayal of San Te seeking revenge against the brutal General Tien Ta culminated in a short yet impactful fight scene. The realism in the sound design, particularly the rattling of San Te’s three-section staff, immersed viewers in the intensity of the combat.

    9. Donnie Yen Vs. Sammo Hung – “Ip Man 2” (2010)

    “Ip Man 2” brought together the talents of Donnie Yen and Sammo Hung in a captivating confrontation. Set atop a table, the fight between Ip Man and Hung Chun-nam showcased not only their physical skills but also the unique choreography involving the balancing act on the table. This scene served as a precursor to the evolving relationship between the characters, adding depth to the narrative.

    8. Jet Li Vs. Collin Chou – “The Forbidden Kingdom” (2008)

    “The Forbidden Kingdom” presented a cinematic treat with the Battle of the Immortals, featuring Jet Li’s Monkey King and Collin Chou’s Jade Warlord. This fight incorporated wuxia elements, blending martial arts with spiritual powers. The Monkey King and Jade Warlord showcased their extraordinary abilities, including cloning and object manipulation, delivering a perfect amalgamation of action and humor.

    7. Michelle Yeoh Vs. Zhang Ziyi – “Crouching Tiger, Hidden Dragon” (2000)

    The sword fight between Michelle Yeoh and Zhang Ziyi in “Crouching Tiger, Hidden Dragon” is hailed as one of the best in martial arts cinema. As Shu Lien and Jen, Yeoh and Ziyi engaged in a well-choreographed duel over the Green Destiny sword. The precision of their strikes and the variety of weapons used added layers to the fight, creating a masterclass in portraying combat on the screen.

    6. Jackie Chan Vs. Hwang Jang-lee – “Drunken Master” (1978)

    “Drunken Master” delivered a memorable showdown between Jackie Chan’s Wong Fei Hung and Hwang Jang-lee’s Thunderfoot. Wong, after a previous defeat, confronted Thunderfoot to protect his father. The fight’s brilliance stemmed from Wong’s progression as a fighter, facing the formidable Thunderfoot and adapting to his new move, the Devil’s Shadowless Hand. The back-and-forth showcased suspense and skill, making it an iconic martial arts moment.

    5. Jet Li Vs. Donnie Yen – “Hero” (2002)

    “Hero” presented a wuxia masterpiece with the fight between Jet Li’s Nameless and Donnie Yen’s Long Sky. The rain-soaked gaming house provided an atmospheric setting for this intense battle. The scene, featuring both mental and physical fights, displayed the actors’ skills in choreography and storytelling. The stunning visuals, including Nameless breaking through a whirlwind of raindrops, added to the overall spectacle.

    4. Donnie Yen Vs. Wu Jing – “SPL: Sha Po Lang” (2005)

    “SPL: Sha Po Lang” showcased the combative prowess of Donnie Yen as Inspector Ma Kwun and Wu Jing as Jack. The alleyway confrontation between Ma and Jack, wielding a baton and a knife respectively, unfolded with relentless action and suspense. The seamless coordination and energetic pace reflected the actors’ commitment, blurring the lines between realism and iconic martial arts.

    3. Jean-Claude Van Damme Vs. Bolo Yeung – “Bloodsport” (1988)

    Jean-Claude Van Damme’s breakout movie, “Bloodsport,” climaxed with the intense final fight against Bolo Yeung’s Chong Li. The underdog narrative, coupled with Van Damme’s powerful kicks, created an iconic martial arts moment. The scene’s length and the strategic use of salt to blind the protagonist added layers of intensity, making it a classic in action movie history.

    2. Donnie Yen Vs. Collin Chou – “Flash Point” (2007)

    The long and grueling fight scene between Donnie Yen’s Ma Jun and Collin Chou’s Tony in “Flash Point” stands out as a masterpiece. Set in an alleyway, this final confrontation between the characters unfolded with unwavering tension. The realism, absence of dramatic pauses, and realistic injuries sustained elevated this scene to a portrayal of combat that transcended the typical martial arts movie conventions.

    1. Bruce Lee Vs. Chuck Norris – “The Way of the Dragon” (1972)

    The showdown between Bruce Lee’s Tang Lung and Chuck Norris’s Colt in “The Way of the Dragon” is the epitome of martial arts battles. Filmed illegally, the emotional depth conveyed by Lee and Norris without dialogue is a testament to their exceptional skills. The subtlety, combined with powerful performances, makes this fight scene not only beautiful but also one of the most iconic moments in martial arts cinema.

    In the realm of martial arts, where physical prowess meets artistic expression, these iconic battles have left an indelible mark on cinematic history. The fusion of skill, dedication, and storytelling has elevated these moments beyond mere fight scenes, turning them into timeless masterpieces within the martial arts genre.

    Author Profile

    Adam Regan
    Deputy Editor

    Features and account management. 3 years media experience. Previously covered features for online and print editions.

    Email Adam@MarkMeets.com



    Source link

    Top NFT Collections – March 21, 2025 | NFT CULTURE | NFT News | Web3 Culture | NFTs & Crypto Art

    0
    Top NFT Collections – March 21, 2025 | NFT CULTURE | NFT News | Web3 Culture | NFTs & Crypto Art


    Top NFT Collections (Last 24h)

    Here are the hottest NFT Collections of the day.

    Rank

    Name
    Volume
    Transactions
    Chains
    URL

    1

    Pudgy Penguins
    474.79 ETH
    48
    ethereum
    View

    2
    Lil Pudgys
    Lil Pudgys
    212.33 ETH
    181
    ethereum
    View

    3
    SMB Gen2
    SMB Gen2
    0.00 ETH
    142
    solana
    View

    4
    Unidentified contract - 6tv178y1g5
    Unidentified contract – 6tv178y1g5
    205.55 ETH
    171
    polygon
    View

    5
    Courtyard.io
    Courtyard.io
    522.70 ETH
    14866
    polygon
    View

    6
    Good Vibes Club
    Good Vibes Club
    112.93 ETH
    264
    ethereum
    View

    7
    Uniswap v4 Positions NFT
    Uniswap v4 Positions NFT
    99.08 ETH
    7
    ethereum
    View

    8
    CryptoPunks
    CryptoPunks
    98.50 ETH
    2
    ethereum
    View

    9
    Bored Ape Yacht Club
    Bored Ape Yacht Club
    79.01 ETH
    6
    ethereum
    View

    10
    Nexus Nodes
    Nexus Nodes
    74.19 ETH
    41
    ethereum
    View

    The post Top NFT Collections – March 21, 2025 appeared first on NFT CULTURE.



    Source link

    Trump Aides Look To Reform USAID With Blockchain For ‘Transparency’: Report – Decrypt

    0
    Trump Aides Look To Reform USAID With Blockchain For ‘Transparency’: Report – Decrypt



    Trump administration officials have crafted a proposal to overhaul U.S. foreign aid programs, with a section exploring how it could make use of blockchain technology to track aid distributions and increase accountability.

    The plan would rename the U.S. Agency for International Development (USAID) as the U.S. Agency for International Humanitarian Assistance and bring it directly under the Secretary of State’s authority, according to an initial report from Politico showing an internal document purportedly circulating at the State Department.

    Under a section for “modernized, performance-based procurement,” the document references an initiative to secure and trace distributions “via blockchain technology” to “radically increase security, transparency, and traceability.”

    The proposal comes as USAID faces an uncertain future. In January, the State Department placed the agency’s staff on administrative leave and halted payments to partner organizations, prompting legal challenges.

    A federal judge has since issued a preliminary injunction against dismantling the agency, following efforts by D.O.G.E., the Department of Government Efficiency, established by Elon Musk that sought to do so.

    It remains unclear who authored the document, as it appears to be scanned from a physical copy. Decrypt has reached out to the agency to learn more.

    Innovation, efficiency, impact

    The proposal further argues that the approach would “encourage innovation and efficiency” and focus on “tangible impact” instead of “simply completing activities and inputs.”

    The blockchain implementation appears to be part of broader reforms intended to impose stricter controls on aid distribution, requiring measurable outcomes through “third-party metrics, not self-reporting.”

    Congressional authorization would likely be required for major structural changes, though the document indicates some reforms could be implemented through executive action.

    More broadly, the proposed overhaul limits USAID’s focus on global health, food security, and disaster response, making U.S. foreign aid initiatives leaner in terms of scope.

    The document also outlines a restructured framework based on three organizational pillars—”Safer, More Prosperous, and Stronger”—led by three agencies under the Secretary of State’s direction.

    The ideas resonate with existing literature on how blockchain technology could be used for public good. 

    A 2018 article published in the Journal for Humanitarian Action cites core features of the technology as having the potential to “remove corruption by providing transparency as well as accountability.”

    Edited by Sebastian Sinclair

    Daily Debrief Newsletter

    Start every day with the top news stories right now, plus original features, a podcast, videos and more.



    Source link

    Meghan Markle Sends Personal Note To Podcaster After Criticism Of Her Show

      0
      Meghan Markle Sends Personal Note To Podcaster After Criticism Of Her Show


      Meghan Markle recently took podcaster Amanda Hirsch by surprise after Hirsch expressed worry about her show, “With Love, Meghan.”

      In a shocking move, the Duchess of Sussex sent Hirsch a handwritten note, which has excited fans and fueled speculation about a potential podcast appearance.

      Despite negative reviews and mockery, Netflix has renewed Meghan Marlke’s show for a second season, with the company’s CEO defending her cultural impact.

      Article continues below advertisement

      Meghan Markle Sends Handwritten Note To Podcaster After Criticism Of Her New Show

      MEGA

      Meghan reportedly sent a handwritten note to podcaster Hirsch following her scathing criticism that the duchess’s Netflix series lacked authenticity.

      In January, Hirsch, host of the “notskinnybutnotfat” podcast, had expressed her worries in a video where she watched the teaser trailer. She noted she was anxious the show might worsen claims of Meghan’s inauthenticity.

      Commenting on a baking scene, Hirsch said: “I’m genuinely concerned for Meghan. I am not a Meghan hater at all; it feels like a Blake Lively situation where people just piled on this woman,”

      Repeatedly lowering her head and grimacing, Hirsch continued: “I haven’t formed an opinion; I don’t hate her as a lot of the world does. I understand that some people are like, ‘She’s inauthentic’ – I get it.”

      Article continues below advertisement

      Article continues below advertisement

      The podcaster further expressed fear that the Netflix show might only fuel and magnify those claims, saying: “From the trailer, it looks like it might be kind of trying to be a Martha Stewart situation that feels a little forced.”

      “The trailer at least doesn’t seem like she’s going to come across relatable, which I feel like she’ll want to try to be. I’m scared for herm,” she continued, per the Daily Mail.

      Addressing Meghan directly, Hirsch stated, “Meghan, why did you have to go and do that? Consult with me, I would have told you.”

      Article continues below advertisement

      The Duchess’s Handwritten Note To The Podcaster

      The Duchess of Sussex at the 2024 Children's Hospital Los Angeles (CHLA) Gala
      MEGA

      Hirsch was stunned to receive a beautifully designed card featuring Meghan’s distinctive logo.

      The note read, “Dear Amanda, I heard you were feeling scared. Don’t be. This is the fun part—let’s enjoy it,” and ended with the signature “as ever, Meghan,” a nod to the royal’s new lifestyle brand.

      The duchess’s elegant handwriting excited Hirsch’s 893,000 followers, with many praising the card’s “beautiful” style.

      Hirsch declared she’d frame the note, saying, “Obviously framing this. Beyond shook. Beyond spiraling. Did I smell the paper? Yes. Do I want my own monogram? Yes. Am I absolutely flabbergasted and obsessed? F-ck yes. Meghan, you have a fan for life.”

      Article continues below advertisement

      Fans also speculated that Meghan might be angling to appear as a guest on the podcast, with many saying the gesture made them “like her even more.”

      “I hated the show, but I genuinely like her. This makes me like her even more,” one person wrote.

      “That handwriting is rich,” another said, while a third added: “I find myself Team Meghan suddenly.”

      Meghan Markle’s Netflix Show Has Already Been Renewed

      Meghan Markle in Colombia
      MEGA

      Meghan’s handwritten note is widely seen as part of a broader effort to push back against criticism of “With Love, Meghan,” which, despite receiving negative reviews, has been renewed for a second season.

      The Duchess of Sussex announced the news via social media on her Instagram Stories: “I’m thrilled to share that season 2 of With Love, Meghan is coming!”

      The first season of “With Love, Meghan,” which premiered on Tuesday, featured eight 33-minute episodes in which Meghan, alongside various guests, shared lifestyle advice from a luxurious $8 million (£5 million) rental home near Montecito.

      Article continues below advertisement

      Netflix CEO Ted Sarandos Defends The Duchess’s Influence

      Meghan Markle and Prince Harry in Colombia
      MEGA

      Netflix’s CEO Ted Sarandos recently defended the duchess, stating that she has been “underestimated.”

      In an interview with Variety, Sarandos discussed the future of Netflix and its ongoing partnership with the Sussexes following their $100 million deal with the streaming giant in 2020.

      “I think Meghan is underestimated in terms of her influence on culture,” Sarandos said.

      He continued, “When we dropped the trailer for the Harry & Meghan doc series [in 2022], everything on-screen was dissected in the press for days. The shoes she was wearing sold out all over the world. The Hermès blanket that was on the chair behind her sold out everywhere in the world.”

      Netflix Has Partnered With Meghan Markle On Her Lifestyle Brand, As Ever

      Meghan Markle in Colombia
      MEGA

      While speaking with the publication about the Sussexes, Sarandos stated, “People are fascinated with Meghan Markle. She and Harry are overly dismissed.”

      Netflix has also taken an interest in the duchess’s new lifestyle brand, As Ever, which will mark its entry into e-commerce.

      The brand is set to launch a range of teas, jams, and other products in the U.S. this spring.

      “We’re a passive partner in Meghan’s company, and it’s a big discovery model for us right now,” Sarandos added.



      Source link

      How Much Would Monica’s Apartment In Friends Cost Today? – SlashFilm

        0
        How Much Would Monica’s Apartment In Friends Cost Today? – SlashFilm







        David Crane and Marta Kauffman’s “Friends” is one of the great hang-out sitcoms of all time. Built around six immensely appealing and talented young actors, the series offered a peppy portrait of twentysomething/thirtysomething Generation X ennui. Its characters weren’t necessarily aimless, but they definitely didn’t have it together. What they did have was each other, which was a weekly Must-See TV balm for the souls of many a Gen X-er going through similar tsuris in the 1990s and 2000s.

        While viewers all over the world could relate to the struggles of Monica (Courtney Cox), Rachel (Jennifer Aniston), Chandler (Matthew Perry), Ross (David Schwimmer), Joey (Matt LeBlanc), and Phoebe (Lisa Kudrow), there were aspects of these characters’ lives that were a tad hard to swallow. Sure, many of us knew what it was like to struggle to get by in a bustling metropolis like New York City (I lived there during the peak of the series’ popularity), but none of us could ever hope to slug it out while living in a stunningly spacious apartment in the West Village. As someone who did a fair amount of apartment hopping during that period, I will tell you that if a broker (which I couldn’t afford in the first place) showed me a flat akin to Monica and Rachel’s place, I would’ve punched them in the face for trying to humiliate me. That’s a rich person’s apartment.

        How rich? That’s a question many people have asked over the years, and while we can’t give you exact numbers for fictional accommodations, we can ballpark it. Prepare to be astonished.

        Monica and Rachel did not pay market value for the apartment

        According to Architectural Digest, Monica’s “shabby chic” and “countrycore” apartment would’ve set off a bidding war the second it hit the market. So how did Monica land such prime Manhattan real estate? Her grandmother illegally sublet it to her!

        Per the show’s canon, the apartment is rent-controlled, which means the unit’s rent increases were reasonably incremental to not drive the un-moneyed tenant (in this case Monica’s grandmother) out of her residence and, potentially, onto the streets. This means Nana, who’d retired to Florida, occupied this apartment for quite some time, and, as a senior citizen collecting Social Security in the Sunshine State (as was her right as a once hard-working American), probably didn’t need to charge her granddaughter market value for the unit.

        Once you factor this in, you’re in the too-good-to-be-true realm of Hollywood entertainment, like Adam Sandler’s unemployed protagonist in Paul Thomas Anderson’s beloved “Big Daddy” living in a Manhattan loft because he banked a massive settlement off a minor accident. At this point, you should probably just shrug and enjoy the fantasy, which is easy to do because “Friends” was a consistently hilarious show with very few dud episodes. But you still need to know, right? Spoiler: Monica and Rachel would’ve never sniffed a Manhattan apartment of that caliber.

        Monica and Rachel fell $200,000 short of being able to afford their apartment

        In 2024, Architectural Digest cited the real-estate concierge company Clever, which used current Department of Labor statistics to determine that occupants Rachel and Monica — who worked, respectively, as a chef and a waitress at the series’ outset — earned $120,000 a year combined. They then zeroed in on apartment 12A at 136 Waverly Place in the West Village as a stand-in for the unit (estimated to be somewhere between 1,125 and 1,500 square feet) and decided Monica and Rachel would’ve had to pull down at least $321,429 combined to afford the rent straight-up. If they wanted to purchase the unit, they’d have to make $782,379 to cover the $2.65 million it would go for on today’s market. Obviously, any member of the “Friends” cast could afford to buy the entire building nowadays.

        Had Crane and Kauffman taken a realistic approach to “Friends,” they would’ve placed Monica and Rachel in a railroad apartment somewhere in Alphabet City, which would’ve lent the show a decidedly gritty air that probably wouldn’t have appealed to people who like their network sitcom settings to be aspirational. Considering the circles the “Friends” gang traveled in, there also would’ve been more job turnover and copious cocaine use. Again, because I lived in New York City at the time, I would’ve loved this. My guess, and it’s just a guess, is that NBC might’ve frowned at such a depiction.




        Source link

        The Rise of Play-to-Own Games and How NFTs Are Changing In-Game Economies | NFT News Today

        The Rise of Play-to-Own Games and How NFTs Are Changing In-Game Economies | NFT News Today


        Statistics show that gaming is bigger than ever, with the Entertainment Software Association reporting that approximately 227 million people in the United States took part in video games in 2021. That’s a significant number, and it reflects a broader global trend: individuals worldwide have shifted from seeing games as a simple pastime to treating them as hobby-grade pursuits that bring people together. Interest in blockchain-based games has grown significantly, partly because these games allow players to earn tangible rewards. The market for these game-centric tokens was valued at several billion dollars in 2022, according to some studies. That’s a hefty figure and hints at the growing popularity of play-to-own titles and their associated tokens, often called NFTs.

        A Quick Look at the Play-to-Own Phenomenon

        The play-to-own model has become an intriguing aspect of both NFT gaming and virtual casinos. In the world of NFTs, players can own, trade, and profit from digital assets, similar to how participants in virtual casinos have the chance to win real value through gameplay. This crossover creates a unique synergy where both industries are offering more than just entertainment—they’re offering ownership and potential long-term rewards. Virtual casinos, like golden panda attract crowds because they add an extra layer of excitement and the possibility of walking away with a prize, all from the comfort of home. It’s not just about pulling a lever on a slot machine; it’s also about using smart methods, balancing risk, and finding ways to have fun. This kind of excitement is quite similar to what players experience when diving into a fresh play-to-own release. Many consider both approaches rewarding, though in different ways. 

        Play-to-own has come a long way since the first wave of browser titles that rewarded players with minor trinkets or game credits. In these new ecosystems, participants might collect blockchain-based items that have verifiable scarcity, meaning that each one has a unique ID. This setup makes game content feel more like a personal holding than just something that exists on a server. Many fans say it pushes them to spend more time in these worlds and connect with fellow players, since each collectible can be traded or even sold for real money.

        A big incentive for players is the idea that they’re not throwing cash at ephemeral items with no value outside a publisher’s platform. Instead, they have items that can be tracked and moved, as though they’re part of a broader collectibles market. It’s one reason folks have been so intrigued by this new approach: it combines the fun of games with the chance to accumulate assets in a way that previously wasn’t possible. 

        This isn’t just about financial speculation, though. Many gamers want a deeper experience, and they appreciate the choice to hold, trade, or even craft fresh collectibles using in-game systems. Some titles let participants stake or bond their items, further increasing the variety of tasks one can do. So rather than repeating the same raids or quests just for bragging rights, people actually compete and collaborate for rewards that can carry weight in the real world.

        NFTs and Their Impact on Game Economies

        Non-fungible tokens (NFTs) became a hot topic in 2021, from carbon credits to gaming credits, it’s all thanks to massive headlines about art-based auctions and high-profile drops. In the gaming sector, NFTs have opened the door to new revenue models by allowing unique skins, characters, and gear to be traded directly between players. It’s a direct shift from the days when game publishers were the sole gatekeepers of in-game transactions, forcing players to buy items with no real mechanism for resale.

        Thanks to blockchain technology, each NFT has a recorded ownership history, plus details that confirm its uniqueness. That means that even if two items appear similar, they can still be recognized as entirely separate entities on the public ledger. The upside for gamers is not just bragging privileges, but also the possibility of fetching higher prices for certain items, especially if they’re scarce or have a strong utility in a game’s mechanics. The sense of genuine scarcity can encourage specialized markets that revolve around collecting or trading these items, potentially fueling more involvement from enthusiastic fans.

        How Play-to-Own Differs from Play-to-Earn

        Although the two terms may sound similar, play-to-own is a slightly different spin compared to play-to-earn. Play-to-earn titles generally emphasize the idea that you can generate a stream of currency simply by playing. Some participants treat those games almost like a side job, focusing on ways to grind out coins or tokens. The risk is that if prices drop, the perceived “earnings” may lose a good chunk of their worth overnight.

        Play-to-own leans a bit more toward the concept of collecting and building a permanent library of items, characters, or other assets. Instead of focusing on short-term token rewards, many of these titles revolve around the process of making meaningful progress in the game while holding onto items that might be sold or traded later. In short, it strikes a balance between fun and potential payback. Gamers who prefer variety often gravitate to these models, since they can shift between different types of playstyles—some might enjoy exploring the environment in cooperative quests, while others enjoy a more competitive scene.

        Conclusion

        NFTs have experienced a steady rise in value over the past four to five years, with sales reaching record numbers in late 2023, surpassing $900 million. In 2024, the market value of NFTs reached approximately $8.8 billion, up from $8.7 billion in 2023. 

        Ethereum and Bitcoin continue to lead the market, each registering $3.1 billion in sales, and then comes Solana with $1.4 billion. Looking ahead to 2025, the global NFT market is projected to grow significantly, with estimates suggesting it could reach $61 billion, up from about $43 billion in 2024. Additionally, the global user base of NFT enthusiasts is expected to expand to around 11.6 million by 2025. 

        Long-term projections for the market are even more optimistic, with forecasts indicating it could soar to $247 billion by 2029, driven by increasing utility, mainstream adoption, and involvement across various industries—from carbon markets to gaming, where NFTs are increasingly shaping economic models. The rise of NFTs is transforming the digital landscape, affecting everything from virtual economies to consumer behaviors.

        Main Image Source: Unsplash



        Source link

        Alan Wake 2 Devs Designed Their Multiplayer Shooter For People With Kids And Jobs

        0
        Alan Wake 2 Devs Designed Their Multiplayer Shooter For People With Kids And Jobs


        Games from Remedy Entertainment—like Alan Wake 2, Control, and Max Payne—tend to be single player, third-person, linear adventures with cutscenes, lots of dialogue, and endings. FBC: Firebreak isn’t like those past games at all. And while it might disappoint some Remedy fans, I’m excited to see the studio doing something so different.

        Earlier this month I took part in a digital preview event for first-person co-op sci-fi horror shooter FBC: Firebreak, which is set to launch later this year on Xbox, PS5, and PC. The devs at Remedy talked about their design philosophy behind the Left 4 Dead 2-like shooter, answered some questions, and showed off one of the game’s missions.

        What kind of game is Firebreak?

        FBC: Firebreak is set in the same universe as Control, which itself is part of the larger “Remedy Connected Universe” that also includes Alan Wake. Specifically, FBC is set roughly six years after the events of Control. The destructive interdimensional Hiss still infest most of the Oldest House, the impossibly large and cosmic-horror filled HQ of Control’s Federal Bureau of Control. The lockdown is still in place, and after all these years, supplies are running out and people are getting desperate to take back the HQ and kick the Hiss out for good. So the Bureau’s director—Control protagonist Jesse Faden— has ordered the creation of the Firebreak Initiative. This is a volunteer-based emergency response team tasked with stopping the Hiss.

        One of first things that surprised me was Remedy confirming that FBC: Firebreak has no cutscenes. This is part of Remedy’s desire to make FBC pick-up-and-play friendly, one of the game’s core design pillars. The idea is that no matter how many hours you’ve played, you should be able to quickly hop into a game with a buddy and have a good time.

        The other two pillars: Make sure FBC is fun on repeat, and content needs to feel like it could only be found in the wild, strange world of Control.

        During the event, Remedy showed a pre-recorded mission involving three players. Remedy calls these missions “Jobs,” featuring a single main objective with action spread out across a number of sections. Players can control how long and difficult these jobs are before hopping in, which will determine the kinds of rewards and how much XP is awarded at the end

        The job we saw was called Paper Chase and involved three players working together to fight through the Hiss, including battling many enemies seen in Control, while destroying thousands of sticky notes scattered around the Oldest House. The post-it notes can even stick to you and obscure your vision. The combat reminded me of what you might find in Left 4 Dead 2 or Back 4 Blood, or even a mission in Destiny 2. Lots of shooting, managing space, and working together to defeat hordes of baddies or complete smaller sub-objectives.

        Image: Remedy Entertainment

        Each player takes into battle a special kit that includes different tools that can change things up in a big way. These include turrets, which are just guns taped to office chairs, or a boom box that attracts enemies to it. Like L4D2, players reach big emergency checkpoints throughout the mission and can take a breather and restock. How many of these doors appear in a mission will depend on how hard you made the job.

        Eventually, at the end of the mission, the group took on a giant monster made out of yellow sticky notes. With regards to the key pillars, this certainly seems like something that could only happen in the universe of Control.

        FBC Won’t Feel Like A Second Job

        If you are wondering why Remedy decided to limit FBC to only three players instead of the more traditional four, the devs explained that they tried out four players early on but it felt like “a little too much to pay attention to” during jobs, and three players “felt better.” You can play solo if you want, or just with one other buddy, but there are no bots. So you’ll need some friends and you’ll need to plan time to play together.

        Getting friends together is tricky for a lot of adults and Remedy seem aware of this. Their goal is to make the game extremely easy to hop into, hence no cutscenes or lengthy tutorials, and to not include any FOMO elements or make FBC feel like a “second job.” You can stop playing FBC for months and then come back and you won’t be behind or need to grind to catch up to friends.

        Relatedly, when I asked if FBC had an ending that players could eventually reach, I was told no. The game is meant to be played over and over again, with players unlocking new perks and gear to alter how they play while trying out harder jobs. Interestingly, there also won’t be any major “bespoke” story updates. So it seems the world of FBC will be pretty static compared to some other online games.

        As a big fan of Control, I asked how FBC: Firebreak will impact the already announced and currently in development Control 2. For the most part, it won’t. In a later answer given to me via an email after the event, Remedy provided more detail on their thinking.

        “This was a very conscious decision made early on to protect Control players who shouldn’t be made to go outside their genre comfort zone to follow those stories and to protect non-Control players, who shouldn’t feel like they need to go out of their genre comfort zone to understand Firebreak,” said game director Mike Kayatta. Remedy did confirm that FBC is “canon” to Control and hinted that some characters from the game might show up in Firebreak.

        Is FBC: Firebreak a live-service game?

        Remedy revealed during the event that FBC will include paid cosmetics and post-launch updates, another fairly big departure from Remedy’s past games. However, they admitted that they were hesitant to use words like “live-service” or “seasons” as these mean very different things to different people.

        They instead explained that they want to respect players’ time. No content in FBC will be “time-restricted” or be based around FOMO. Remedy insists they are working hard to make a game “for people with kids,” aka gamers with limited time. They also confirmed that all playable content updates will be free and promised more specific details closer to launch.

        When I asked if FBC: Firebreak will have a battle pass or not, the answer was fairly vague. I asked for some clarification and received this response:

        We’re not going to have any time-restricted content delivery mechanisms. We’ll be revealing more about our post launch a bit later, but ultimately we can confirm that none of this content will be released on limited time rotation. We want to ensure that whether you play daily or play every other week, you’ll have the opportunity to acquire all the same items.

        Image for article titled Alan Wake 2 Devs Designed Their Multiplayer Shooter For People With Kids And Jobs

        Image: Remedy Entertainment

        When I asked how FBC: Firebreak will compete with other online shooters and co-op games, Remedy pushed back and said they weren’t competing with those kinds of games. Instead they want FBC to “slot in” to your life between other games that might demand more of your time. FBC can be a thing you come back to whenever you want and have some free time. Once again, the devs brought up the goal of not making FBC feel like a second job.

        Finally, I asked about Switch 2. Remedy made a point during the presentation to talk about how they are striving to make FBC Steam Deck verified and want it to run well on lower spec PCs. So I wondered if that meant a Switch 2 port was in the works.

        “We are very busy in developing the game for the launch,” said Kayatta. “So we haven’t given the Switch 2 any thought at this point, but things can always change in the future.” Well, I tried.

        For now, FBC: Firebreak will launch later this year on PS5, Xbox Series X/S, and PC. It will launch day one on both Game Pass and PS Plus, another way Remedy is trying to give FBC the best shot at finding an audience and avoiding the fate of Sony’s failed FPS Concord.

        .



        Source link

        Popular Posts

        My Favorites

        The Latest Nobel Peace Prize Winner Is a Bitcoin Supporter –...

        0
        In brief Venezuelan opposition leader María Corina Machado won the Nobel Peace Prize on Friday. Machado last year spoke about how Bitcoin has been...