
Look Mum No Computer is now live on Xbox One, Xbox Series X|S, PlayStation, and Nintendo Switch, bringing its wonderfully odd blend of twin-stick shooting, action-RPG systems, and DIY electronic music creation to consoles for the very first time.
Already well received on Steam since its 2025 release, this console debut lets a whole new audience dive into the pixel-art madness of Soldersworth – a world where rogue household appliances have gone off the rails, and the only way to fix them is from the inside, armed with synthesizers, flamethrowers, and a whole lot of noise.
Where Music And Mayhem Collide
At its core, Look Mum No Computer is a fast-paced twin-stick shooter, but it’s one that refuses to stay in a single lane. You play as Sam, joined by his synthesiser sidekick Kosmo, battling your way through warped machines and glitchy interiors in a quest to restore harmony to a world that’s very much lost the beat.
What sets it apart immediately is how closely combat and music are intertwined. Every module you equip doesn’t just act as a weapon – it also becomes part of the game’s evolving soundtrack. The result is a game where how you play directly affects how everything sounds.
Build Weapons, Build Music
Rather than traditional guns or spells, Look Mum No Computer revolves around craftable modules inspired by the real-world creations of Sam Battle himself. These range from rhythmic blasters to gloriously over-the-top tools like the flamethrower module, a nod to his infamous flamethrower organ.
As you collect parts and upgrade your loadout, you’re also shaping your own electronic score, turning each run into a personalised audio-visual performance.
Combat asks you to think about more than just enemy patterns. Energy management is key, as it fuels both your weapons and the music driving them. Push too hard and you’ll run dry; find the rhythm and battles start to flow, both mechanically and musically.
A Pixel World Full Of Personality
Soldersworth is packed with bizarre locations, strange characters, and machines that are very much alive in all the wrong ways. Each area throws new enemies, quests, and boss encounters at you, all wrapped in a colourful pixel-art style that leans heavily into charm and chaos.
There’s a strong sense of humour running through everything, but it never undermines the challenge. Boss fights in particular demand smart builds, quick reactions, and a good ear for how your setup is working together.
From Cult PC Hit To Console Stage
Designed in collaboration with Sam Battle – better known as Look Mum No Computer – the game feels like a natural extension of his DIY ethos. It’s experimental, slightly unhinged, and proudly different, offering something that feels genuinely fresh now that it’s arrived on consoles.
With positive reception already behind it on PC, the console launch feels like the perfect next step for a game built around creativity, expression, and controlled chaos.
Key Features At A Glance
Twin-stick shooter action blended with RPG progression
Interactive music creation tied directly to gameplay
Craftable modules inspired by real DIY electronic instruments
Pixel-art worlds filled with strange enemies and bosses
Designed in collaboration with Look Mum No Computer’s Sam Battle
Available on Xbox One, Xbox Series X|S, PlayStation, and Nintendo Switch
Turn Up The Volume
Look Mum No Computer isn’t just about clearing rooms or beating bosses – it’s about expression. Few games let you shape the soundtrack as you play, and even fewer wrap that idea in such an energetic, personality-driven package.
If you’re after something loud, inventive, and happily off-kilter, this is one console arrival that’s well worth plugging into.
Look Mum No Computer is available for £11.99, now on Xbox One, Xbox Series X|S (through the Xbox Store), PlayStation, and Nintendo Switch. Stay tuned for our full review, but for now you can check out the launch trailer…








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