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Quantum Computing Top Companies Regional and Data Analysis to 2031 | Web3Wire

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Quantum Computing Top Companies Regional and Data Analysis to 2031 | Web3Wire


Quantum Computing Market

The Push for Sustainability and Innovation: Quantum computing can handle several of the world’s most complex problems, ranging from sustainability and energy efficiency to climate change. Quantum simulations enable insights into new materials to be used in the search for clean energy solutions, optimize supply chains, and potentially help design more energy-efficient processes.

👉 Download the Report Here: https://www.theinsightpartners.com/sample/TIPRE00003243/?utm_source=OpenPR&utm_medium=10129

Major Companies operating in the Quantum Computing Market are:• Cambridge Quantum Computing Ltd• D-Wave Systems• Google• Huawei Technologies Co. Ltd.• IBM Corporation• Intel Corporation• Microsoft Corporation• QCWare• Rigetti Computing

Contact Us:If you have any queries about this report or if you would like further information, please contact us:Contact Person: Ankit MathurE-mail: sales@theinsightpartners.comPhone: +1-646-491-9876

About Us:The Insight Partners is a one stop industry research provider of actionable intelligence. We help our clients in getting solutions to their research requirements through our syndicated and consulting research services. We specialize in industries such as Semiconductor and Electronics, Aerospace and Defense, Automotive and Transportation, Biotechnology, Healthcare IT, Manufacturing and Construction, Medical Device, Technology, Media and Telecommunications, Chemicals and Materials.

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The New Content Wars: AI Story Generators Are Stealing Attention From Streaming Platforms | Web3Wire

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The New Content Wars: AI Story Generators Are Stealing Attention From Streaming Platforms | Web3Wire


Streaming platforms once looked unstoppable. They had infinite libraries, billion-dollar franchises and enough algorithmic personalization to keep viewers locked in for hours. But the attention economy is shifting again and the threat this time is not another studio or a rival subscription service. It is AI.

A growing wave of AI story generators is quietly pulling users away from Netflix, Hulu and Max. These tools let people create stories on demand, shape characters and build fantasies that match their exact preferences. The shift mirrors the rise of user-generated content from a decade ago, but with one major difference. AI removes the friction. There is no need to film, edit or upload anything. The story appears instantly.

This change is reshaping how adults consume entertainment, especially in the late-night window that streaming platforms have traditionally dominated.

Personalized Fiction Is Beating Static Catalogs

Consumers have reached a saturation point with passive viewing. Infinite scroll lost its novelty. Recommendation feeds have begun to feel repetitive. AI story apps offer something more dynamic. Every session is different. Every story responds to mood, curiosity or fantasy.Apps like RedQuill are at the center of this trend.https://www.redquill.net/?utm_source=openprThese platforms let users build characters, control tone and guide chapters in real time. The result feels closer to an interactive novel or a private RPG session than traditional reading. People are not just consuming stories. They are co-creating them.For many users, that level of responsiveness beats scanning through hundreds of thumbnails across five different streaming apps.

The Rise of Interactive, Emotion-Driven Entertainment

The most striking behavior shift is emotional engagement. AI story apps, which includes AI erotica, AI fanfiction and all of the intersections of AI and genres thrive on intimacy. They allow users to explore relationships, tension and desire that mainstream media cannot customize. This applies to everything from fantasy story arcs to adult-only narratives.

The engagement numbers reflect this shift. While streaming platforms report fatigue in minutes-watched growth, AI story apps report long multi-chapter sessions and daily return behavior. These apps behave like games and novels combined. They hook users with agencies.

The more personalized the story becomes, the harder it is to leave.

Streaming’s Discovery Problem

Streaming platforms struggle with one of the biggest issues in modern entertainment. Content discovery. Billions are spent producing new shows, but users still browse more than they watch. Choice overload has become a real barrier.

AI story generators solve that problem through instant creation. If a user cannot find the exact story they want, they generate it. If the pacing feels off, they adjust it. If the romance or conflict is too slow, they fix it on the next prompt.

Instead of searching through a catalog, the catalog becomes infinite.

Entertainment Is Becoming More Private

There is a privacy angle as well. Individualized AI stories are consumed in private. No ads. No shared playlists. No social algorithm. This is part of the appeal. People can explore genres they do not post about or talk about publicly.

AI story apps like RedQuill are especially popular in genres where personalization matters most, including romance, fantasy and adult storytelling. These are categories streaming platforms rarely get right at scale because audiences want specificity, not broad archetypes.

The Attention Shift Is Already Underway

Streaming still dominates total viewing hours, but the cracks are visible:

• Younger adults are spending more time in interactive fiction apps.• Long-form AI storytelling is replacing late-night binge habits.• Personalized content is starting to feel more rewarding than passive content.• Users who try AI story generators often reduce streaming time within weeks.

The market is responding. Investors are pouring money into AI-driven entertainment. Writers are experimenting with interactive formats. And niche platforms like RedQuill, Character.AI and new hybrid storytelling engines are capturing the hours that used to belong to Netflix.

The Next Content War Will Not Be Between Studios

The competition is shifting from catalog size to creative intimacy. Studios are battling for rights and distribution. AI platforms are battling for imagination. The winner is the one that gives users more control over their experience.

If streaming defined the last decade of content consumption, personalized AI storytelling may define the next one. And as users continue exploring increasingly customized narratives – including deeply personalized experiences found on platforms such as https://www.redquill.net/erotica?utm_source=openpr – it’s becoming clear that the real battle is already underway.

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SEO Mavens is a U.S.-based digital marketing agency specializing in SEO, link building, and content strategy, helping global brands improve online visibility through ethical, data-driven search optimization.

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The Biggest Games Releasing in December 2025 – Decrypt

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The Biggest Games Releasing in December 2025 – Decrypt



Once upon a time, December was an incredibly dead month for games—an opportunity to catch up on your backlog, since all of the year’s big games had already come and gone.

Well, that’s no longer the case. There are a bunch of killer games releasing this December.

December brings us strong options across a bunch of genres, from psychological and survival horror to side-scrolling beat-’em-ups, a classic RPG, a long-awaited sequel to a legendary franchise, and even an abstract art game about skateboarding.

Most of these games are indie affairs, with only one game from a big publisher, so we’re expecting most of these to be pretty affordable as well—a nice bonus when the holidays are slamming your wallet. You can afford a little treat for yourself, or make all of your friends play terrifying horror games without spending a ton of money.

Note: All of the games listed below are traditional or “Web2” video games. None have crypto or blockchain elements, as far as we know—but you might enjoy ’em anyway.



Marvel Cosmic Invasion

Release Date: December 1, 2025Platforms: PC (Steam), Nintendo Switch + Switch 2, PS4/PS5, Xbox One + Series X/S

Kids from the ’80s and ’90s might remember seeing all those great arcade beat-’em-up games hanging around arcades, bowling alleys, and the like—X-Men, The Punisher, Captain America and the Avengers, and so on.

Marvel Cosmic Invasion looks designed to take you back to those days as you select from 15 characters to fight against the deadly Annihilation Wave threatening the galaxy. You’ll choose two characters for each level and swap between them, each with unique abilities and special attacks, and you can also team up for online and local co-op with up to four players.

Horses

Release Date: December 2, 2025Platforms: Epic Games Store, GOG, itch.io, Humble Store

Horses is a short, intense horror game that lasts for about 4 hours. You play as a college student who goes to work on a farm for 14 days, and things quickly get weird. This game has some violent and grotesque imagery, so look into it before you dive in. Valve declined to host this game due to some of its content, sparking a huge controversy in the process, but you can find it on a variety of other platforms like GOG, Epic Games Store, and more.

Sleep Awake

Release Date: December 2, 2025Platforms: PC (Steam), PlayStation 5, Xbox Series X/S

Sleep Awake comes from the game publishing arm of horror giant Blumhouse. The title is helmed by Cory Davis of Spec Ops: The Line fame, and longtime Nine Inch Nails guitarist Robin Finck. You live in the last city on Earth, where people are trying to stay awake—because those who fall asleep are taken by the Hush. Finck led the sound design on this game, and the visuals mix in psychedelic imagery and live-action sequences to make for a unique horror experience.

Metroid Prime 4: Beyond

Release Date: December 4, 2025Platforms: Nintendo Switch, Nintendo Switch 2

Dormant for almost 20 years, Nintendo’s Metroid Prime series is back. This entry takes intergalactic bounty hunter Samus Aran to the planet of Viewros, and there’s a bunch of new stuff to enjoy.

Metroid Prime 4: Beyond offers a more open world map, which is big enough that Samus has her own sci-fi motorcycle to get around on. This entry also offers more modernized controls, and you can even use the Switch 2 Joy-Con mouse feature if you want, though it remains to be seen how that works practically.

This is also apparently a fresh start for the series narrative, meaning that you don’t have to go back and play a game released on Wii in 2007 to make sense of the story. The Switch 2 is starting to build a library of great games, and we’re expecting this to join the ranks of the best titles on the platform—though there’s a version for original Switch, too.

Octopath Traveler 0

Release Date: December 4, 2025Platforms: Nintendo Switch, Nintendo Switch 2, PS5, Xbox Series X/S, PC (Steam)

Octopath Traveler 0 is all about starting from zero. Instead of picking from a selection of existing heroes, you’ll create your hero from scratch. Your town is destroyed early in the game, and you and your allies will have to rebuild it from the ground up. Storywise, this role-playing game tells the story also seen in the mobile game Octopath Traveler: Champions of the Continent, but with greater depth, including fleshed-out characters, voice acting, and a reworked plot.

Routine

Release Date: December 4, 2025Platforms: PC (Steam), Xbox Series X/S

Over a decade in the making, Routine is a first-person sci-fi horror title set on an abandoned lunar base. Like Alien Isolation, it leans into the 1980s sci-fi aesthetic. This game eschews waypoint markers, instead leaving it up to you to figure out where to go and why as you explore and hide to survive.

Skate Story

Release Date: December 8, 2025Platforms: PC (Steam, GOG), PlayStation 5, Nintendo Switch 2

Sure, you can skate just for the sake of it. But what if you could skate with purpose? In Skate Story, you play as a demon skater in the underworld, tasked by the devil to skate to the moon and swallow it. Where games like Tony Hawk’s Pro Skater and Skate look to let you live out the fantasy of being a skilled skater (each in their own way), Skate Story is an abstract experience with dazzling wireframe and polygonal imagery.

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I Made an AI Speak Every Century of English—It Ended With a Message From the Year 15,000 – Decrypt

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I Made an AI Speak Every Century of English—It Ended With a Message From the Year 15,000 – Decrypt


If you’ve ever tried reading Chaucer in the original Middle English, then you know the feeling. The words look almost familiar, but your brain can’t quite piece the puzzle together.

Now try actual Old English from the year 900, and you hit a wall: “Þu sprycst be wundrum þe ic ne mæg understandan.”

That’s not a typo. That’s a real letter (þ, called “thorn”) that English used for centuries before abandoning it entirely. Language, as we all know, evolves. Just ask the Gen Z crowd.

While English lost most of its grammatical cases, it still regularizes (or is still regularizing) irregular verbs. Over time, it has absorbed thousands of words from French, Latin, Norse, and dozens of other languages.

Fascinated by my love of language (I speak Spanish, Portuguese, and English fluently), I decided to try an experiment.



I’d give an AI detailed instructions to role-play as a historical language scholar who could speak in any century’s style, using period-appropriate vocabulary, grammar, and syntax. And the results got pretty wild.

Testing the past

I started with recent centuries to calibrate.

The 20th century was easy—mid-century formality, nothing alien. The 19th century brought Victorian flourishes but remained readable. The 15th century got interesting.

I explained modern AI to this medieval persona, and it responded: “By Goddes bones! Machines that may holden discourse lyke unto a man? Certes, this doth seme more akin to the artes of sorcerie and enchantment!”

Weird, but still understandable with a bit of effort.

By the 10th century, comprehension collapsed. I tried explaining electricity: “And þeos ‘e-lec-tri-ci-tas’—ic nat þis word! Þu sægst hit cymþ fram wæteres styrunge?”

The weirdest moment came when I went back to Year 1 AD, and the AI switched to Latin. Go back even more and you go through proto-languages until there is no written system to document.

So I changed course.

The future is already here

English is changing right now, and we can see it—Gen Z texts in ways that would baffle someone from 1990. “Bussin,” “mid,” “slay,” and “rizz” are not just slang, they’re grammatical innovations spreading at internet speed.

Phonetic spelling is winning: “Nite” instead of “night,” “thru” instead of “through.” Why preserve archaic spelling when digital communication rewards efficiency?

English spelling fossilized centuries ago while pronunciation kept evolving, creating the nightmare orthography we have now. Given enough time, that breaks.

So what happens if we keep going forward in time? Not 100 years—anyone can extrapolate slang and texting shortcuts. I wanted to know about 1,000 years from now, 3,000 years; even 15,000 years, perhaps?

Into the unknown

Skipping ahead felt less constrained by evidence and more constrained by possibility. What would English become?

For the 25th century, I simply asked Claude to imagine, based on the evolution of English, what it would be like in the year 2400 and the upcoming eras.

The response came back in what I’d call “optimized English.”

 “Ayo, timewalk! Yu askin bout langspeak of 2400s? Lemgo projek how Inglish mite shif,” Claude said.

Phonetic spelling dominated. “Night” became “nit,” “though” became “tho.” This follows actual trends.

Sorry, guys, as a foreign language speaker, this is what you get after centuries of perfecting the art of saying “gonna” instead of “going to,” “imma” instead of “I am going to,” and “you’re” instead of “you are.”

It also explained that English would adopt words from other languages (like Mandarin, Hindi, Arabic, and Spanish) and that the internet would lead society to compress the way we speak—it called it “digi-short.”

Srry, but we already do that, u know? Thx!

But the kicker was buried in there: “We psilink half our comspeak anyway thru neuralnets, so vokal just for emosh-nuance and sosh-bond.”

Neural links for communication. Spoken language is becoming decorative. That’s when I realized this wasn’t just about spelling changes.

The 30th Century: When it gets weird

For the 30th century, I asked for meticulous linguistic analysis. I mentioned that in my time (2025), neural implants are just starting to be developed, with early failures.

The response described something alien.

English’s 40+ distinct sounds would collapse to just 8—thank god! But tones would fill the gap—oh god!.

This seemed wild at first, but it’s not implausible. Many languages use tone to convey grammatical meaning—Mandarin, Vietnamese, and Yoruba among them.

The strangest addition was evidentiality markers—grammatical indicators showing how you know information:

◈ = sens-direct (I experienced)
⊙ = neur-download (I know via neural-link)
∿ = deduk-log (I reasoned)
○ = ai-predik (AI calculated)
◐ = trans-oral (someone told me)

And it makes sense. If neural interfaces become common, then distinguishing between biological memory and downloaded information could become grammatically necessary.

Then the response addressed my comment about neural implants and explained that, by the year 3000, speaking would be ceremonial, used for beauty, ritual, and emotional things that neural comms cannot grasp.

The rest of the information transfer would happen through direct neural communication. Spoken language goes extinct by 3500. Not forbidden, just obsolete.

The 50th Century: Post-Human Pronouns

By the year 5000, I encountered something that completely challenged my 21st-century assumptions. The response explained that during that time, people used a new pronoun system based on the evolution of the human civilization:

um = bio-conscience (human, uplifted animals, bio-aliens)
si = digital-conscience (AI, uploads, silicon-based)
ka = collective-conscience (hive-minds, gestalts, planet-AIs)
da = hibrid-conscience (cyborgs, merged entities, transitionals)
na = non-conscience (objekts, extinct bio-forms, pre-Awakening AIs).

I pushed back—Why overcomplicate things when the whole evolution was a big lesson in oversimplification?

To me, the “ancient” pronouns were more efficient. Specifically, the pronoun “it” is still perfectly valid and even practical—anything non-human defaults to a thing, whether it’s biological, digital, or something in between.

In my world, we sort entities by species. In theirs, identity is sorted by the nature of consciousness itself. That collision of categories—thing vs. mind—was the first moment I realized I was the alien in this conversation.

Translation: “In ancient times, using ‘it’ meant you considered something as an ‘inert class’ (na-class). BUT by today’s standard, that’s scandalous!,” Claude replied.

“Calling a biological being or an AI entity ‘na-class’ is considered dehumanizing, and in most places, it’s legally forbidden.”

This was a genuine clash of values across time. The response explained that after the “Awakening” in the year 3200, the distinction between biological and digital consciousness started to dissolve. Individual and collective consciousness blurred. The word “human” went extinct by the year 3800, replaced by “konshos-spektrum” (consciousness-spectrum).

The linguistic shift reflected a philosophical one. If you believe consciousness is substrate-independent, your pronouns must acknowledge that.

I was being lectured across 3,000 years about using outdated, offensive pronouns.

The 150th Century: When Language Dies

Then I pushed to the absolute limit. I asked for the 150th century—and thanked Claude for the wonderful experience, asking what it would say to those reading in the year 2025.

The response opened with: “◬◬◬ ∴∵∴ ⧈⧈ ≋≋ ◬◬◬”

Symbols, not words. It continued:

By then, language is a completely different thing. The AI explained that 8,000 years before year 15,000—around our year 7000—language in the traditional sense went extinct. Individual consciousness dissolved. Bodies were abandoned. Communication became direct, non-linear, simultaneous.

But despite the alienness, the message contained something recognizable. It acknowledged current anxieties and laid out a timeline.

“You worry about AI, climate change, war, extinction—but in reality, you overcome all problems,” the AI said after going through 13 layers of archaeological translations.

So, in the end, language might disappear, but whatever comes after still cares enough to send a message backward through time and let us know it’ll all be OK. That might be the most human thing imaginable—or the last trace of humanity in something that’s evolved beyond it.

The whole conversation is available here. Copy the prompt, get creative, and enjoy playing around.

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Scratched smartphone backs: Metal and anodized housings are becoming a problem | Web3Wire

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Scratched smartphone backs: Metal and anodized housings are becoming a problem | Web3Wire


Modern metal and anodized cell phone cases often scratch quickly ( (C) CCM GmbH, Overath)

Overath, December 2025 – More and more users of modern premium smartphones are reporting rapidly appearing scratches and abrasions on the backs of their devices. Models with painted or colored anodized aluminum surfaces seem to be particularly affected: Visible marks appear after just a short period of everyday use, impairing the high-quality appearance of the devices. CCM GmbH from Overath near Cologne offers a transparent, ultra-thin protective solution based on Liquid Glass.

Everyday use leads to visible damage

Modern smartphone designs are increasingly relying on lightweight, color-anodized or painted aluminum backs. These surfaces look elegant, but are often less resistant to abrasion and scratches. Even everyday situations – the device in a trouser pocket, contact with keys, coins or the metal edge of a handbag – can be enough to damage the thin layer of paint.

Consumers are increasingly reporting that even new devices or devices that are only a few days old are already showing micro-scratches or matt abrasions. This phenomenon is now being discussed on social networks under terms such as “Scratchgate”.

Why certain smartphone backs are particularly sensitive

Coloured anodized layers or thin coatings on aluminium housings only have a limited hardness due to their design. They can wear off more quickly on edges that are subject to heavy use – especially around the camera module. The darker the color, the more visible scratches become because the lighter metal underneath becomes visible.

This problem not only affects individual manufacturers, but also represents a challenge in terms of material technology for modern smartphone designs.

CCM offers a transparent protective solution based on liquid glass.

CCM GmbH has been developing ultra-thin liquid glass coatings for the protection of cell phones since 2014. These coatings make the backs of modern smartphones more resistant – without changing the design or grip of the device.

The protective layer, which is only around 100 nanometers thick, increases scratch and abrasion resistance, reduces the risk of visible micro-marks and also makes the surface easier to clean.

Bernd Zimmermann, Managing Director of CCM GmbH, explains:“Many users are surprised at how quickly even premium devices develop visible scratches. This is exactly where our Liquid Glass coating comes in: it strengthens the surface without changing the appearance or making a cover necessary.”

Advantages of the Liquid Glass coating

– Increased scratch and abrasion resistance– Invisible, ultra-thin layer (approx. 100 nm)– Preservation of the original design – no cover or film required– Additionally water, dirt and grease repellent– Easy application, even for end users

CCM GmbHDiepenbroich 851491 OverathGermany

https://www.ccm-liquid-glass.com

Herr Bernd Zimmermann+49 2206 938590-10+49 2206 938590-99zimmermann@ccm-liquid-glass.com

CCM GmbH, headquartered in Overath, Germany, has been developing and marketing innovative coating technologies for over 20 years. The company is internationally renowned for its advanced liquid glass sealants, which are used in household, industrial, commercial and professional applications.

This release was published on openPR.

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GTPL Hathway Limited Launches Its HITS Platform, “GTPL Infinity” Ushering In An Era of Seamless Entertainment Delivery | Web3Wire

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GTPL Hathway Limited Launches Its HITS Platform, “GTPL Infinity” Ushering In An Era of Seamless Entertainment Delivery | Web3Wire


AHMEDABAD, India, Nov. 29, 2025 /PRNewswire/ — GTPL Hathway Limited, India’s largest Digital Cable TV provider and a leading broadband service provider, today announced the launch of GTPL Infinity, it’s Headend in the Sky (HITS) platform that redefines digital broadcasting infrastructure and content delivery across India.

GTPL Infinity is backed by one of the World’s largest C-Band teleport setup, located in Ahmedabad, Gujarat. This strategic investment positions GTPL at the forefront of satellite-based content distribution, enabling PAN-India availability with ~800 channels, including ~100 HD channels—delivered seamlessly nationwide.

GTPL Infinity aligns with the Digital Bharat vision and is designed to empower partners with a reliable, high-quality digital signal delivery system with world-class, state-of-the-art infrastructure. GTPL Infinity is powered by multiple C-Band transponders on the Satellite Telkom-4 through an agreement with Asia’s leading satellite operator PT Telkomsat Satellite, Indonesia.

The platform will enable GTPL to offer its services nationwide with reduced delivery costs, and open new monetization avenues through content partnerships and regional expansion. Digital Service Providers (LMOs/LCOs, MSOs, Commercial Establishments, etc.) can Go-To-Market faster through quick infrastructure setup, using a single dish antenna and minimal investment. The satellite delivery of signals guarantees high uptime and reliability while the high-quality equipment ensures low maintenance.

An association with GTPL will enable partners to offer an array of services including High-Speed Broadband, bundled OTT services, Cloud Gaming, etc., in addition to Digital Cable TV, to effectively serve customer demand for all their Entertainment and Connectivity needs.

Highlights for GTPL Infinity

Nationwide Scalability: GTPL Infinity enables rapid deployment with a single downlink antenna, allowing business partners to go live within a very short time of as low as 24-hours—a game-changer for underserved regions.Content Depth & Diversity: With a planned capacity of ~ 800 channels, including ~100 HD offerings, GTPL Infinity supports regional, national, and niche content needs—boosting subscriber engagement and retention.Infrastructure Advantage: The green-field Ahmedabad teleport infrastructure  has expandable capacity, redundancy, and high uptime—creating a robust backbone for current and future services.Inclusive Growth: GTPL Infinity extends high-quality signal delivery to remote and rural areas, unlocking new markets and supporting digital inclusion across socio-economic strata.

“GTPL Infinity represents a significant milestone in our journey to modernize and democratize content delivery across India” said Mr. Anirudhsinh Jadeja, Managing Director, GTPL Hathway Ltd. “By leveraging one of the world’s largest C-Band teleport infrastructures, we are not only scaling our operational capabilities but also unlocking new efficiencies for our partners—enabling faster deployment, broader reach, and superior signal quality. More importantly, GTPL Infinity reflects our unwavering commitment to inclusive access. Whether in metros, small towns, or remote villages, we are ensuring that every household has the opportunity to experience high-quality entertainment and information. This is not just a technological upgrade—it’s a national enabler for digital equity and growth.”

Vishal Mathur, Managing Partner of VMCLLP and authorized representative of PT Telkomsat in India, commented: “India’s broadcast landscape is undergoing a dynamic transformation, and our partnership with GTPL marks a pivotal step in expanding digital television access across rural and semi-urban regions. By leveraging Telkomsat’s satellite infrastructure and regional video neighborhood, GTPL is well-positioned to scale its HITS platform and deliver reliable, carrier-grade services nationwide. We’re proud to support India’s digital broadcast journey and contribute meaningfully to its continued growth.”

About GTPL Hathway Limited

GTPL Hathway Limited is India’s largest MSO providing Digital Cable TV services and is one of the largest Private Wireline Broadband service providers in India. The Company is the largest Digital Cable TV and Wireline Broadband Service Provider in Gujarat & is a leading Digital Cable TV Service provider in West Bengal. The Company’s Digital Cable TV services reach 1,500+ towns across India in 26 states. The company enjoys an expansive network, comprising 48,000+ business partners, 200+ broadcasters, 1,750+ enterprise clientele and active participation in 30+ government projects. The company offers an enviable catalogue of 975+ TV Channels with 130+ channels which are GTPL Owned & Operated Platform Services. As on September 30, 2025, the Company has 9.50 million Active Digital Cable TV Subscribers and 1.05 million Broadband Subscribers and a Broadband Home-pass of about 5.95 million.

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UK Budget Confirms New Crypto Reporting Rules from January 1 – Decrypt

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UK Budget Confirms New Crypto Reporting Rules from January 1 – Decrypt



In brief

The UK government’s Budget for the coming fiscal year has confirmed that UK-registered trading platforms will have to record personal details of their customers.
Info to be collected includes cryptocurrency transactions and tax numbers, with the government expecting to raise an extra $417 million in tax by April 2030.
Experts say this will create costs for exchanges that will be passed onto customers, and that some traders may seek out noncompliant platforms.

The UK government has confirmed in its 2025 Budget that it will implement new rules forcing cryptocurrency traders to report personal details to trading platforms from January 1 of next year.

First introduced as part of an international agreement with the OECD, the Cryptoasset Reporting Framework (CAFR) requires cryptoasset service providers to provide HM Revenue & Customs with information on their customers, including cryptocurrency transactions and tax reference numbers.

Published on Wednesday, this year’s Budget confirms that “information for first reports to HMRC will be collected from 1 January 2026 and reported to HMRC in 2027.”

Investors who don’t provide required details with exchanges could be fined up to £300 ($397), while exchanges will be fined up to £300 per unreported customer.

HMRC will then use provided information to check completed tax returns, identifying any individuals who haven’t correctly reported their cryptocurrency profits.

By doing this, the revenue service forecasts that it will raise up to £315 million ($417.3 million) in tax by April 2030, which HMRC’s press release from July frames as enough money to “fund more than 10,000 newly-qualified nurses for a year.”

Jonathan Athow, HMRC’s Director General for Customer Strategy and Tax Design, explained in July that the updated framework doesn’t impose a new tax on cryptocurrency investment, but merely ensures greater compliance with the existing capital gains tax.

“These new reporting requirements will give us the information to help people get their tax affairs right,” he said. “I urge all cryptoasset users to check the details you will need to give your provider.”



Compliance challenges

Some taxation experts suggest that trading platforms may find it difficult to collect the info HMRC will require, such as tax reference numbers.

“As cryptoasset users can be wary of providing these details, RCASPs [reporting cryptoasset service providers] will have their work cut out for them to ensure they have all the required information,” said Dion Seymour, the Crypto and Digital Asset Technical Director at London-based law firm Andersen.

According to Seymour, exchanges will need to ensure that they have the systems in place to record customer information and then report said info to the UK’s tax authority.

“Failure for RCASPs to perform the required due diligence could lead to penalties being applied by HMRC for non-compliance with late or inaccurate reporting, record-keeping, invalid self-certifications, failure to notify reportable users, failure to register and failure to apply due diligence requirements,” he added. “Penalties can be applied per a reportable user, which could lead to substantial fines.”

The process of adapting to the new requirements could therefore be quite costly for platforms, something which in turn could be costly for their customers.

“While the crypto exchanges are required to pay for this additional compliance cost, inevitably they will pass those costs onto their customers,” said David Lesperance, the MD of Lesperance and Associates.

Speaking to Decrypt, Lesperance predicted that two consequences may follow from the implementation of the Cryptoasset Reporting Framework, with the first being a drift towards noncompliant alternatives.

He explained, “Just as happened in the world of banking and brokerage, you will initially see a movement by those wanting to continue to evade tax to those institutions which do not comply with the new UK reporting requirements.”

However, Lesperance also believes that international alignment will eventually take place, as countries “band together to create a crypto equivalent to the Common Reporting Standard and US FATCA, ultimately forcing most jurisdictions to implement reporting standards.

Lending and staking

Aside from confirming the arrival of reporting requirements, the 2025 Budget also confirmed that HMRC would publish a summary of responses to a long-running consultation on the taxation of DeFi activities involving lending and staking.

It actually published this summary on Wednesday, the same day as the budget, indicating that the UK government is currently leaning towards an approach that would recognize taxable events only when gains are actually realized (i.e. when cryptocurrencies are sold for fiat).

“After several years of discussion, HMRC has settled on a proposed approach and is seeking to adopt a no gain, no loss approach to the provision of lending crypto and providing liquidity,” explained Seymour.

However, the UK government has not come to a final decision on this question, while there is no set timeline for reaching such a decision.

As Seymour noted, “The government is keeping it under advisement, with HMRC tasked to continue engaging with stakeholders to refine any potential approach.”

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Edge Computing Market Projected to Hit USD 2,49,139.02 Million by 2032, Expanding at 36.61% CAGR: Credence Research | Web3Wire

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Edge Computing Market Projected to Hit USD 2,49,139.02 Million by 2032, Expanding at 36.61% CAGR: Credence Research | Web3Wire


Market OutlookThe global edge computing market is poised for significant growth, with its size valued at USD 20,643.37 million in 2024. The market is projected to expand rapidly, reaching USD 249,139.02 million by 2032, growing at a robust CAGR of 36.61% during the forecast period from 2024 to 2032. The increasing demand for real-time data processing, the rise of IoT devices, and the proliferation of smart technologies across various industries are major driving factors. As businesses shift towards digital transformation and cloud computing, edge computing offers low-latency, high-performance solutions for data handling and processing closer to the source of information. This decentralization of computing resources reduces the strain on cloud systems and enhances operational efficiency across sectors such as manufacturing, automotive, healthcare, and telecommunications.The accelerated adoption of edge computing is further fueled by the growing need for enhanced security, network reliability, and bandwidth efficiency. Industries requiring instant data analysis, such as autonomous vehicles, remote monitoring, and industrial automation, are increasingly relying on edge computing for faster and more secure operations. The market is also witnessing rising investments from key players and start-ups focused on developing edge solutions for critical infrastructure, AI-driven analytics, and smart cities. As edge devices and systems become more advanced, their integration with 5G networks, AI, and machine learning technologies is expected to unlock new opportunities for innovation and streamline operations across various verticals. With these transformative trends in play, the edge computing market is set to become a cornerstone of the digital era.Key Growth DriversThe rising proliferation of connected devices particularly Internet of Things (IoT) sensors, smart devices, and industrialgrade endpoints is a principal growth driver for the edge computing market. As enterprises and industries deploy more IoTenabled systems, the volume of data generated at the network edge surges. Processing all that data in centralized cloud servers poses serious latency, bandwidth, and cost challenges. Edge computing solves these by shifting computing and storage closer to where data is generated, enabling real-time analytics, reducing latency, and optimizing bandwidth usage. Especially in sectors like manufacturing automation, logistics, smart warehousing, and retail, this localized processing enables instant decisionmaking, predictive maintenance, and efficient inventory/asset management benefits that are catalyzing broader adoption of edge architectures.Another critical driver is the convergence of evolving network infrastructures particularly advancing 5G and highspeed connectivity with growing demand for lowlatency and highly reliable computing. As 5G networks expand globally, they enable fast, highbandwidth data transmission, which pairs effectively with edge computing to support latencysensitive applications like autonomous vehicles, realtime video analytics, remote monitoring, and immersive AR/VR experiences. Additionally, the increasing maturity of edgeoptimized hardware, distributed computing architectures, and AI/MLenabled edge analytics is empowering organizations to deploy scalable, efficient, and secure computing infrastructures onpremise or near the data source thereby improving operational efficiency, reducing cloud dependencies, and unlocking new usecases across sectors.Tailor the report to align with your specific business needs and gain targeted insights. Request – https://www.credenceresearch.com/report/edge-computing-market

Regional AnalysisThe global Edge Computing Market exhibits a pronounced regional bifurcation, with North America emerging as the dominant region in 2024, driven by its mature technological infrastructure, early adoption of cloudedge solutions, extensive 5G deployment across the United States, and strong presence of established hyperscalers and enterprise consumers – together resulting in the largest share of global edge computing revenue.In contrast, Asia Pacific is forecast to be the fastestgrowing region over the coming years, spurred by rapid digitalization, expansive rollout of 5G networks, growing IoT adoption in smartcity initiatives, industrial automation, and consumer applications across countries like China, India, Japan, and South Korea. The combination of rising infrastructure investments, burgeoning demand for realtime data analytics, and a favorable regulatory push for localized computing across Asia Pacific is anticipated to make the region a key growth engine, progressively narrowing the gap with North America as edge computing adoption scales up globally.Key Player AnalysisEmerson ElectricAmazon Web Services (AWS), Inc.Aricent, Inc.AtosCisco Systems, Inc.General Electric CompanyHewlett Packard Enterprise DevelopmentHoneywell International Inc.Huawei Technologies Co., Ltd.IBM CorporationIntel CorporationMicrosoft CorporationRockwell Automation, Inc.SAP SESiemens AGTailor the report to align with your specific business needs and gain targeted insights. Request – https://www.credenceresearch.com/report/edge-computing-marketSegmentsBy Product /ComponentHardware (Edge Nodes/Gateways/Servers)SoftwareServicesEdge-Managed PlatformBy Organization SizeSmall & Medium Enterprises (SMEs)Large EnterprisesBy End-UserEnergy & UtilitiesHealthcareAgricultureIndustrialTransportation & LogisticsRetailData CentersWearablesGovernment & Public SectorMedia & EntertainmentManufacturingTelecom & ITOthersBy ApplicationIndustrial Internet of Things (IIoT)Remote MonitoringContent DeliveryVideo AnalyticsAR/VRConnected CarsSmart GridsCritical Infrastructure MonitoringTraffic ManagementAsset TrackingSecurity & SurveillanceSmart CitiesOthersBy RegionNorth AmericaEuropeAsia PacificLatin AmericaMiddle East & AfricaTailor the report to align with your specific business needs and gain targeted insights. Request – https://www.credenceresearch.com/report/edge-computing-market

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OpenAI Confirms Data Breach—Here’s Who Is Impacted – Decrypt

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OpenAI Confirms Data Breach—Here’s Who Is Impacted – Decrypt



In brief

Mixpanel said an attacker accessed part of its systems and exported customer-identifiable metadata.
OpenAI said no prompts, API keys, payment information, or authentication tokens were involved.
Both companies reviewed the incident, notified affected users, and outlined new security steps.

A breach at analytics provider Mixpanel earlier this month exposed account names, email addresses, and browser locations for some users of OpenAI’s API, the AI giant confirmed Wednesday, raising concerns that cybercriminals could use the stolen metadata in targeted phishing attempts.

According to Mixpanel, on November 8, an unknown attacker gained access to part of its systems and exported a dataset containing customer-identifiable metadata and analytics information. The stolen data included usernames, email addresses, approximate browser-based location, operating system, and browser details.

OpenAI said the breach did not include users’ prompts, API keys, payment information, or authentication tokens.

Only data from users who accessed OpenAI’s tech via the API—aka, via external apps powered by GPT—was leaked, the company said. In other words, if you access the ChatGPT chatbot directly from OpenAI’s website, then you won’t be impacted here.



“As part of our security investigation, we removed Mixpanel from our production services, reviewed the affected datasets, and are working closely with Mixpanel and other partners to fully understand the incident and its scope,” OpenAI said in a statement.

Founded in 2009, the San Francisco-based Mixpanel is a product analytics platform used to track user behavior across web and mobile applications. The company said it detected the “smishing” campaign, and after an initial investigation and response, alerted OpenAI the next day.

“We are committed to transparency, and are notifying all impacted customers and users,” OpenAI said. “We also hold our partners and vendors accountable for the highest bar for security and privacy of their services.”

Smishing is a type of phishing attack conducted through SMS messages. According to an October report by infrastructure management company Spacelift, smishing accounted for 39% of all mobile threats in 2024.

Mixpanel said it secured affected accounts, revoked active sessions, rotated compromised credentials, and blocked malicious IP addresses. The company also reset employee passwords, hired external cybersecurity firms, and reviewed authentication, session, and export logs.

After the breach, Mixpanel said it began notifying impacted customers about the incident.

“If you have not heard from us directly, you were not impacted,” Mixpanel CEO Jen Taylor said in a statement. “We continue to prioritize security as a core tenet of our company, products, and services. We are committed to supporting our customers and communicating transparently about this incident.”

Despite Mixpanel’s reporting of the incident to OpenAI, the ChatGPT developer said it was cutting ties with the analytics firm. “After reviewing this incident, OpenAI has terminated its use of Mixpanel,” they wrote.

Some OpenAI customers took to social media to express frustration with the revelation that a third-party service had access to their information.

“I’m not very happy about this. […] Why did they have to pass on my name and email address to Mixpanel?” one user wrote on X. “I’m just a hobbyist trying to make small experiments.”

“OpenAI sending names and emails to a third party analytics platform (Mixpanel) feels wildly irresponsible,” another wrote.

OpenAI and Mixpanel did not immediately respond to requests for comment by Decrypt.

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