Biomorph is a great game. It gets a Must Play with a nine back-end score. I started off the verdict and score because I want to frame this review. The game has some neat twists on the Metroidvania formula, like spicing up revisiting earlier areas with harder creatures. Still, it feels very familiar at times, but that’s not necessarily a bad thing here. I haven’t seen many games attempt to replicate Metroid’s morphball, but this game does, and does it well. The game is huge, I barely cracked the surface, but played enough to give it a good review. So let’s begin:

I’ll start with what drags the game down to a nine from a ten: the plot. There is one, but its not really explained at that well, though the animated cut-scenes certainly sure are pretty. You’re this character who wakes up in an alien spaceship, escapes and sets off on a quest to restore the very spaceship you escaped… or something. Fortunately, the rest of the game is exquisite. Biomorph’s name comes from its signature ability, where you kill, then morph into various creatures that do various things. Morph enough times, you unlock the ability to morph at will. Morph even more times, and the morphing itself becomes more powerful.

When not morphing in Biomorph, you use chips that provide a wide range of skills, from shields to melee and ranged attacked. You get upgrades that upgrade the chips. You also have momentos, which provide passive abilities, like dealing more damage to bosses. You can change your outlay at any save point, which also doubles as a fast travel system. There is also vital scans, which restore health after a few seconds of pressing R. You start with 2 and can get more. Finally, you can slide from the start by pressing ZR. Other abilities like wall jumping is unlocked as you go.

Biomorph

In Biomorph, there is a main town called Blightmore, and here is where you can upgrade your chips and momentos, as well as do other things. The town’s features are mainly unlocked by various side quests scattered around the map. I guess they’re nice and do add to the plot and ambiance, but are just kinda there. There are bosses, and they are well done, but stragely I had the most problems with the first main one. You can watch me beat it below:

Me beating a boss, barely.

Biomorph has great graphics, they look like hand drawn animation at times. The sound is nothing write home about, but gets the job done. The game play is smooth and slick. The game has twists(the aforementioned making revisiting old areas harder) while feeling familiar in a good way. Only the plot drags this down. So as I said at the start, this gets a Must Play with a nine back-end score.

Overall: Biomorph is a great Metroidvania that manages to do new things while still feeling familiar. It works very well!

Verdict: Must Play

eShop Page

Release Date4/3/25Cost$19.99PublisherLucid Dreams StudioESRB RatingT

p.s. I don’t review many Metroidvanias due to the time commitment, but another one I did review was Sugamenia.

Game received for free from the publisher!

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