While you might want to keep the glorious Slay the Spire 2 all to yourself, the game is incredibly fun with others.
Yes, if you didn’t know, the sequel has multiplayer that not only works flawlessly, but makes the experience even more enjoyable, and potentially a little frantic at the same time.
If you want to get a bit of Slay the Spire 2 co-op action going, here’s the full lowdown on how it works so you can invite your friends to battle alongside you.
How does Slay the Spire 2 co-op work?
Getting into a co-op run in Slay the Spire 2 is actually nice and painless, but you must first make sure everyone you want to play with is on your Steam friends list.
After this, head to the main menu, choose Multiplayer, then have one player select Host while everyone else picks Join. Now each person chooses their character, and the run begins.
What’s great is that there are no character restrictions; everybody can pick the same one if they want, no fighting over the top picks.
There are a couple of important caveats, though. Co-op saves are tied to the host’s profile, you can only have one hosted multiplayer campaign per profile at a time, and you can’t just swap a different friend in halfway through a run.
Slay the Spire 2 multiplayer mechanics explained
The clever bit is that co-op still feels very Slay the Spire, so don’t think the core experience is being diminished.
Every player has their own deck, relics, potions, gold, and energy, while enemies are shared threats for the whole party. Merchant stock, battle rewards, and your opening boons from the Ancients are all handled on a player-by-player basis, too, so everybody still gets their own run-specific choices.
Enemy health does scale based on party size, and attacks hit everyone, not just one player, which could make battles longer. During combat, the whole party acts on the same turn, which means teamwork matters a lot more than in solo play.
Potions can also be used on teammates in some cases, which allows for support-style play, and campfires add a Mend option that lets you heal an ally instead of yourself.
You can inspect each other’s decks and relics at any point, and the map supports scribbles and icons so you can literally draw the route you want the team to take.
What’s extra fun is that there’s one relic per player, but if multiple people want the same reward, you can settle it with a rock-paper-scissors style tiebreaker.
Finally, multiplayer has its own Ascension progression, separate from single-player. Beating runs in co-op unlocks Ascension for multiplayer only, and the group is limited by the lowest Ascension level any player in the party has unlocked.
The post Here’s how Slay The Spire 2’s co-op works, so you can play with others appeared first on Adventure Gamers.




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