What do Moon Patrol, Donkey Kong, Super Bagman, Galaxian500, Super Xevious, Track’N’Field, Gyruss and Burger Time all of have in common? Well apart from being Arcade games, all of these games were given the Amiga treatment by none other than JOTD. A developer that seems to be on a mission, to port just about every Arcade game over to the Amiga. Well fast forward to today however, and there’s another game incoming, and it’s ‘Lock’N’Chase’; a new development by JOTD of a game that was originally released by Data East in 1981.
And here’s the latest developer notes posted via the EAB Forums (HERE). “Lock’N’Chase from Data East, a PacMan variation that I played in the arcades and I always liked the look of the cops when you took the bag of money. I had to bugfix my 6502 converter which did Burger Time perfectly, but that one was tougher. And it’s the same hardware that Burger Time too so that helped a lot (this was a nice surprise! Fun fact: Burger Time was kind of a request as I never played it back in the days. I did it anyway, I don’t remember why, and now that one that I wanted to do for a long time proves much easier thanks to Burger Time previous work)”

Furthermore he goes on to say. “Using OCS dual playfield as there are only 8 colors. Will use hardware sprites too for the cops so it will hopefully be super-smooth Using dual playfield allows to avoid having to restore the background tiles, so blits are super fast. And since there are only a few blits thanks to 4 attached hardware sprites, it will rock”.
And that’s all there is to say about the game thus far, but I cannot wait to play this latest conversion by JOTD when it’s finished!








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