JRPG fans all know the trope of a party of teenagers who leave home to help their mom and, by the end of the adventure, are slaying gods or some other deity.

The thing is, many of these mystical creatures seem harmless at first, whether they take on human form or appear on a smaller scale, similar to our party members.

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However, after we take down their first form, that’s when they reveal their second—or even third—form, transforming into something grotesquely massive or strangely epic and beautiful.

In this list, I’ll highlight some of the best multi-phase JRPG bosses we’ve faced in our epic adventures. Some are simply hard, while others are memorable, but all are a treat to defeat.

Spoilers ahead. Caution is advised.

10 Infini

Breath of Fire IV

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The first final battle against Fou-Lu in Breath of Fire IV puts Ryu in a one-on-one fight against his other half, trying to prove that he has grown throughout his journey with humans.

Unconvinced, Fou-Lu gives the young dragon a choice: join him or perish alongside humanity. If the player refuses to unite, we face Tyrant, Fou-Lu’s strongest form, leading to the good ending.

But I included Breath of Fire IV because of what happens if the player chooses to join Fou-Lu. In this case, Ryu is absorbed, and together, they become Infini, the supreme dragon.

The worst (best) part? We actually control Infini and fight our own party members in a completely one-sided battle. No matter how much Nina and the crew struggle, there’s no way they can win, and we are ultimately forced to kill all our friends. Damn, I regret putting this entry in.

9 Wiegraf

Final Fantasy Tactics

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Wiegraf from Final Fantasy Tactics is one of the most rage-inducing multi-phase bosses of all time because he’s responsible for the most softlocks in JRPG history. I know. I’ve been there. Stupid younger me. Who puts Ramza as a White Mage?

For those unaware, some Final Fantasy Tactics battles have Chain Battles, meaning you can only leave after finishing all encounters. In the case of Riovanes Castle, there are three battles, with the last one being against Wiegraf.

If you only use one save slot, reach the final battle, and, for whatever reason, you’re underpowered to beat either Wiegraf in his human form or as Belias, I’ve got some terrible news. You can’t go back and grind. You either play with the cards you’ve been dealt, or start over.

The problem is that the first fight is a one-on-one duel between Ramza and Wiegraf, who abuses Monk’s skills to hit from afar with high damage. Veteran players can cheese the fight and win easily, but newcomers? They either have to hope Ramza has an evolved offensive Job to beat Wiegraf’s face in or pray they had a backup save.

8 Nyx Avatar

Persona 3 Reload

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Do you want multi-phase fights? How about fourteen phases? That’s how many variations Nyx Avatar has in Persona 3, whether in the Portable version or the Reload remake.

Honestly, design-wise, the battle against Nyx is amazing and ties in perfectly with the game’s narrative. The antagonist takes on all fourteen Arcana, consistently delivering a philosophical line related to each one.

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But in terms of gameplay, unfortunately, Nyx Avatar doesn’t change appearance as it shifts Arcana, and it isn’t even that challenging. In the end, the fight feels more dragged out than anything. Luckily, we get to hear a remix of the Velvet Room theme during it.

Contextually, the boss fight earns its spot on this list. Nyx finishing with the Death Arcana is way too symbolic right before it and the protagonist face their demise.

7 Luca Blight

Suikoden II

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Luca Blight is one of the most vile villains in JRPG history and one of the reasons Suikoden II is a masterpiece of the PS1 era—and of modern times with its re-release.

The insane prince is evil incarnate. He wasn’t shaped by tragic life circumstances or a heartbreaking backstory that twisted his heart toward destruction and slaughter. Luca kills because he enjoys it.

It looks like I’m subverting the meaning of multi-phase bosses because while Luca only has one form, we fight him four times, reflecting how insanely strong and dangerous he is. We battle him three times with different parties before finishing with a duel against our protagonist.

As the fight progresses, Lucas gets battered more and more. Worse of all, he’s not even the final boss of Suikoden II. The actual last boss is a nobody that no one remembers, further cementing how unforgettable Luca Blight is as an antagonist.

6 Jas The Absolute

Fantasian

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The first time I played Fantasian was on Apple Arcade, and I called it the Soulslike of turn-based JRPGs. That’s because the game is brutally difficult, but it becomes more manageable once you learn the enemy patterns.

That didn’t stop me from spending almost five hours challenging Jas, the final boss. The antagonist has three final forms, and the last one is among the hardest final bosses I’ve ever faced in a JRPG. But that’s because I was playing Fantasian like any turn-based game.

The final boss demands that you put everything you’ve learned into practice, using all available abilities. In Fantasian, you can swap party members at any time, and the game encourages you to do so.

Buffs, debuffs, healing, items—everything in your arsenal must be used here. Despite struggling like a total noob, I consider Jas one of the best final bosses in turn-based JRPGs, the kind you feel proud to have beaten.

5 Louis Guiabern (Destroyer Charadrius)

Metaphor: ReFantazio

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I adore the final boss fights in Persona. However, since most villains reveal themselves at the last minute, the showdown is less impactful.

Metaphor: ReFantazio does the opposite. From the beginning of the game, we know who the antagonist is, so when we face Louis in his multi-forms—one of which is as bizarre as you’d expect from a JRPG last boss—it’s satisfying.

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The first phase is against Archdemon Louis, a version of the general as if he were fused with an archetype. In the second phase, he takes up the whole screen and transforms into Destroyer Charadrius, with three masks, each representing an emotion.

After destroying his masks, Louis reveals his final and hardest form ever, the Destroyer Charadrius. The boss attacks at least five times per turn, inflicts debuffs and negative status effects, and hits like a truck. He’s still not as hard as Metaphor: ReFantazio’s secret boss, but it’s pretty formidable.

4 Xemnas

Kingdom Hearts 2

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Xemnas is one of the longest multi-phase boss fights in JRPGs. First, we face him alongside our travel companions, Donald and Goofy, defeating minions and beating him down on his throne.

In the second phase, in his draconic form, Riku and Sora chase him in an aircraft while trying to reach his avatar, protected within the gigantic creature.

But it’s in the final phase that Kingdom Hearts 2 goes all out. Sora and Riku fight side by side against Xemnas and his double Jedi sabers. It’s a highly frenetic battle—sometimes a bit convoluted—but with an undeniable epic delivery.

The scene where Sora and Riku have to deflect thousands of laser attacks would make Master Yoda proud. It’s a button spam fest, but it’s incredible nonetheless. Seeing the two Keyblade-wielding friends finally teaming up to take down the leader of Organization 13 is sublime and the perfect ending for Kingdom Hearts 2.

3 Sephiroth

Final Fantasy VII

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I could have included almost every Final Fantasy in this list, but I went with the most iconic one, featuring one of the most memorable soundtracks in gaming history.

Throughout Final Fantasy VII, we chase after Sephiroth. Who, in reality, isn’t actually him, but Jenova mimicking his appearance – but possibly under Sephiroth’s control.

However, at the end of the game, we finally face Sephiroth’s true body, having evolved almost into godhood. Bizarro first and Safer Sephiroth last can be either extremely easy or difficult, depending on your party and level.

The most striking part of these battles, undoubtedly, is the soundtrack, One-Winged Angel. It became one of the franchise’s most famous themes, living beyond Final Fantasy VII, and even featured in fashion shows. Other tracks might be more epic, but hardly any are as memorable as Sephiroth’s theme.

2 Lavos

Chrono Trigger

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I don’t know how many times my teenage self faced Lavos, but oh wow, I felt like I’d never be able to defeat the final alien and save Chrono Trigger’s future.

That’s because this sneaky jerk has three phases, and in the final one, it hides inside one of its seemingly harmless minions. While I kept repeatedly taking down its humanoid version, it returned indefinitely, and I had no clue what was happening.

Still, it’s a marvelous fight. The first version is easier, which makes me question how Crono even died to it once. The second is way more menacing but manageable if one abuses Luminaire.

But the final form, Lavos Core, looks like a final villain straight out of Dragon Ball. The soundtrack turns menacing as we travel through different eras throughout the fight.

Whenever the central monster died and the battle didn’t end, deep hopelessness washed over my young self. That’s how I knew Chrono Trigger nailed the game’s final challenge.

1 Bahamut

Final Fantasy XVI

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I’d gladly pay full price for Final Fantasy XVI if it only featured Eikon battles. I know that, in terms of gameplay, there are better ones. But the spectacle here is so grand that it left a lasting impression on me.

The fight against Bahamut has about five phases. It’s a lot. With each transition, the conflict escalates, the stakes become higher, and the narrative unfolds as I edge closer to the screen.

I get that the Phoenix section is a bit dragged, especially if you’re playing on hard while hunting for the platinum. But hearing both Away and Bahamut’s Ascension theme in the same fight is good enough for me.

This battle has all the tropes I love in a story. It’s got sibling power, fusion, a space battle, a dragon trying to destroy the world, and, best of all, an actual narrative reason for it to happen. It’s not just a gameplay feature but a consequence of Final Fantasy XVI’s story.

Again, in terms of gameplay, Bahamut’s fight might not be the best here. But in execution, visual presentation, and soundtrack—oof, it’s going to take a long time before another JRPG boss fight meets my expectations and steals the Dragon King’s crown.

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